1
0
mirror of https://github.com/GeyserMC/Geyser.git synced 2026-01-03 22:16:31 +00:00

Fix bedrock clients not able to connect when the client thinks the server is full

This commit is contained in:
theminecoder
2020-04-15 14:02:57 +10:00
parent e67ed6dc8d
commit 95e1eb2a63

View File

@@ -80,6 +80,13 @@ public class ConnectorServerEventHandler implements BedrockServerEventHandler {
pong.setMotd(config.getBedrock().getMotd1());
pong.setMotd(config.getBedrock().getMotd2());
}
//Bedrock will not even attempt a connection if the client thinks the server is full
//so we have to fake it not being full
if (pong.getPlayerCount() >= pong.getMaximumPlayerCount()) {
pong.setMaximumPlayerCount(pong.getPlayerCount() + 1);
}
return pong;
}