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Merge pull request #170 from AJ-Ferguson/swim-fix

Fix swimming
This commit is contained in:
Redned
2020-02-15 11:23:06 -06:00
committed by GitHub

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@@ -56,6 +56,14 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
// Don't put anything here as respawn is already handled
// in BedrockRespawnTranslator
break;
case START_SWIMMING:
ClientPlayerStatePacket startSwimPacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.START_SPRINTING);
session.getDownstream().getSession().send(startSwimPacket);
break;
case STOP_SWIMMING:
ClientPlayerStatePacket stopSwimPacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.STOP_SPRINTING);
session.getDownstream().getSession().send(stopSwimPacket);
break;
case START_GLIDE:
case STOP_GLIDE:
ClientPlayerStatePacket glidePacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.START_ELYTRA_FLYING);