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GeyserSession: always send naturalRegeneration=false gamerule (#1097)
This essentially gives the server full control over the health visual.
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@@ -249,6 +249,12 @@ public class GeyserSession implements CommandSender {
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attributes.add(new AttributeData("minecraft:movement", 0.0f, 1024f, 0.1f, 0.1f));
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attributesPacket.setAttributes(attributes);
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upstream.sendPacket(attributesPacket);
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// Only allow the server to send health information
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// Setting this to false allows natural regeneration to work false but doesn't break it being true
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GameRulesChangedPacket gamerulePacket = new GameRulesChangedPacket();
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gamerulePacket.getGameRules().add(new GameRuleData<>("naturalregeneration", false));
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upstream.sendPacket(gamerulePacket);
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}
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public void login() {
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