### Chunk Garbage Collection Period If `chunk-gc.period-in-ticks >= 600` Chunks stay loaded too long, increasing memory usage. **Recommended:** 400 --- ### Monster Spawn Tick Rate If `ticks-per.monster-spawns = 1` Monsters try to spawn every tick → CPU pressure. **Recommended:** 4 --- ### Monster Spawn Limits If `spawn-limits.monsters >= 70` Too many hostile entities active → TPS drops. **Recommended:** 15 --- ### Water Ambient Spawn Limits If `spawn-limits.water-ambient >= 20` Excessive fish/small water mobs impact performance. **Recommended:** 5 --- ### Ambient Spawn Limits If `spawn-limits.ambient >= 15` Bats and small mobs waste processing. **Recommended:** 1 --- ### Animal Spawn Limits If `spawn-limits.animals >= 10` Livestock growth creates ticking load. **Recommended:** 5 --- ### Water Animal Spawn Limits If `spawn-limits.water-animals >= 15` Too many dolphins/turtles → pathfinding stress. **Recommended:** 5