mirror of
https://gitlab.com/SamB440/rpgregions-2.git
synced 2026-01-04 15:31:38 +00:00
Various performance improvements to RPGRegionsIntegration
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@@ -135,7 +135,7 @@ public class RPGRegionsIntegration implements IntegrationManager {
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RPGRegionsRegion highest = null;
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RPGRegionsRegion highest = null;
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for (String key : regions.keySet()) {
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for (String key : regions.keySet()) {
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final RPGRegionsRegion region = regions.get(key);
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final RPGRegionsRegion region = regions.get(key);
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if (region.isWithinBounds(location) && (highest == null || region.getPriority() > highest.getPriority())) {
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if ((highest == null || region.getPriority() > highest.getPriority()) && region.isWithinBounds(location)) {
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highest = region;
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highest = region;
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}
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}
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}
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}
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@@ -3,6 +3,8 @@ package net.islandearth.rpgregions.api.integrations.rpgregions.region;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import java.util.List;
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public class CuboidRegion extends RPGRegionsRegion {
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public class CuboidRegion extends RPGRegionsRegion {
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public CuboidRegion(final String name) {
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public CuboidRegion(final String name) {
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@@ -11,9 +13,10 @@ public class CuboidRegion extends RPGRegionsRegion {
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@Override
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@Override
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public boolean isWithinBounds(Location location) {
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public boolean isWithinBounds(Location location) {
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if (getPoints().size() < 2) return false;
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final List<Location> points = getPoints();
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Location first = getPoints().get(0);
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if (points.size() < 2) return false;
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Location second = getPoints().get(1);
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Location first = points.get(0);
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Location second = points.get(1);
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final double x1 = first.getX();
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final double x1 = first.getX();
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final double x2 = second.getX();
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final double x2 = second.getX();
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final double y1 = first.getY();
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final double y1 = first.getY();
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@@ -1,6 +1,5 @@
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package net.islandearth.rpgregions.api.integrations.rpgregions.region;
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package net.islandearth.rpgregions.api.integrations.rpgregions.region;
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import com.google.common.collect.ImmutableList;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@@ -31,8 +30,8 @@ public abstract class RPGRegionsRegion {
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this.priority = priority;
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this.priority = priority;
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}
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}
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public ImmutableList<Location> getPoints() {
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public List<Location> getPoints() {
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return ImmutableList.copyOf(points);
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return points;
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}
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}
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public void addPoint(final Location location) {
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public void addPoint(final Location location) {
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