Compare commits
19 Commits
| Author | SHA1 | Date | |
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ebc76bba76 | ||
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341a30e6da | ||
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70eb6d4420 | ||
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aa368909ae | ||
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606a54bcf8 | ||
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7f8fb3d87b | ||
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e97d454ff6 | ||
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109b9aa3f3 | ||
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4a90385b27 | ||
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0edd50832c | ||
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46415268b7 | ||
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b652dbad2d | ||
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50550d077a | ||
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60c3b58a33 | ||
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7216d0b09f | ||
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97eeea8d48 | ||
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82061ee6a3 |
@@ -71,10 +71,6 @@ public class Display {
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*/
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public ItemStack display(@NotNull final ItemStack itemStack,
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@Nullable final Player player) {
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if (!itemStack.hasItemMeta()) {
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return itemStack; // return early if there's no customization of the item
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}
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Map<String, Object[]> pluginVarArgs = new HashMap<>();
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for (DisplayPriority priority : DisplayPriority.values()) {
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@@ -139,10 +135,6 @@ public class Display {
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unfinalize(itemStack);
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}
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if (!itemStack.hasItemMeta()) {
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return itemStack;
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}
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ItemMeta meta = itemStack.getItemMeta();
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if (meta == null) {
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@@ -47,6 +47,21 @@ public interface FastItemStack {
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*/
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List<String> getLore();
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||||
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/**
|
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* Set the rework penalty.
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*
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* @param cost The rework penalty to set.
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*/
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void setRepairCost(int cost);
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/**
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* Get the rework penalty.
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*.
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* @return The rework penalty found on the item.
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*/
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int getRepairCost();
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/**
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* Get the Bukkit ItemStack again.
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*
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@@ -2,12 +2,10 @@ package com.willfp.eco.core.gui;
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import com.willfp.eco.core.gui.menu.MenuBuilder;
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import com.willfp.eco.core.gui.slot.SlotBuilder;
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import org.bukkit.entity.Player;
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import com.willfp.eco.core.gui.slot.functional.SlotProvider;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import java.util.function.Function;
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/**
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* Internal component used by {@link com.willfp.eco.core.gui.menu.Menu#builder(int)}
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* and {@link com.willfp.eco.core.gui.slot.Slot#builder(ItemStack)}.
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@@ -19,7 +17,7 @@ public interface GUIFactory {
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* @param provider The provider.
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* @return The builder.
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*/
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SlotBuilder createSlotBuilder(@NotNull Function<Player, ItemStack> provider);
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SlotBuilder createSlotBuilder(@NotNull SlotProvider provider);
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/**
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* Create menu builder.
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@@ -0,0 +1,19 @@
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package com.willfp.eco.core.gui.menu;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.jetbrains.annotations.NotNull;
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/**
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* Interface to run on menu close.
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*/
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@FunctionalInterface
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public interface CloseHandler {
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/**
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* Performs this operation on the given arguments.
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*
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* @param event The close event.
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* @param menu The menu.
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*/
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void handle(@NotNull InventoryCloseEvent event,
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@NotNull Menu menu);
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}
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@@ -4,8 +4,11 @@ import com.willfp.eco.core.Eco;
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import com.willfp.eco.core.gui.slot.Slot;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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||||
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import java.util.List;
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/**
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* GUI version of {@link Inventory}.
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* <p>
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@@ -44,6 +47,14 @@ public interface Menu {
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*/
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Inventory open(@NotNull Player player);
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/**
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* Get captive items.
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*
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* @param player The player.
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* @return The items.
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*/
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List<ItemStack> getCaptiveItems(@NotNull Player player);
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/**
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* Create a builder with a given amount of rows.
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*
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@@ -31,6 +31,14 @@ public interface MenuBuilder {
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int column,
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@NotNull Slot slot);
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|
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/**
|
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* Run function to modify the builder.
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*
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* @param modifier The modifier.
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* @return The builder.
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*/
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MenuBuilder modfiy(@NotNull Consumer<MenuBuilder> modifier);
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/**
|
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* Set the menu mask.
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*
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@@ -45,7 +53,18 @@ public interface MenuBuilder {
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* @param action The handler.
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* @return The builder.
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*/
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MenuBuilder onClose(@NotNull Consumer<InventoryCloseEvent> action);
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default MenuBuilder onClose(@NotNull Consumer<InventoryCloseEvent> action) {
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onClose((event, menu) -> action.accept(event));
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return this;
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}
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/**
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* Set the menu close handler.
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*
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* @param action The handler.
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* @return The builder.
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*/
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MenuBuilder onClose(@NotNull CloseHandler action);
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/**
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* Build the menu.
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@@ -7,6 +7,7 @@ import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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||||
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import java.util.Arrays;
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import java.util.List;
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/**
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@@ -39,13 +40,25 @@ public class FillerMask {
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||||
*/
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public FillerMask(@NotNull final Material material,
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@NotNull final String... pattern) {
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if (material == Material.AIR) {
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||||
throw new IllegalArgumentException("Material cannot be air!");
|
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this(new MaskMaterials(material), pattern);
|
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}
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|
||||
/**
|
||||
* Create a new filler mask.
|
||||
*
|
||||
* @param materials The mask materials.
|
||||
* @param pattern The pattern.
|
||||
*/
|
||||
public FillerMask(@NotNull final MaskMaterials materials,
|
||||
@NotNull final String... pattern) {
|
||||
if (Arrays.stream(materials.materials()).anyMatch(material -> material == Material.AIR)) {
|
||||
throw new IllegalArgumentException("Materials cannot be air!");
|
||||
}
|
||||
|
||||
mask = ListUtils.create2DList(6, 9);
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||||
|
||||
ItemStack itemStack = new ItemStackBuilder(material)
|
||||
for (int i = 0; i < materials.materials().length; i++) {
|
||||
ItemStack itemStack = new ItemStackBuilder(materials.materials()[i])
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.setDisplayName("&r")
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||||
.build();
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||||
|
||||
@@ -59,10 +72,8 @@ public class FillerMask {
|
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for (char c : patternRow.toCharArray()) {
|
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if (c == '0') {
|
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mask.get(row).set(column, null);
|
||||
} else if (c == '1') {
|
||||
} else if (c == Character.forDigit(i + 1, 10)) {
|
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mask.get(row).set(column, new FillerSlot(itemStack));
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||||
} else {
|
||||
throw new IllegalArgumentException("Invalid character in pattern! (Must only be 0 and 1)");
|
||||
}
|
||||
|
||||
column++;
|
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@@ -70,4 +81,5 @@ public class FillerMask {
|
||||
row++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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@@ -30,4 +30,9 @@ public class FillerSlot implements Slot {
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public ItemStack getItemStack(@NotNull final Player player) {
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return itemStack;
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}
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|
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@Override
|
||||
public boolean isCaptive() {
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||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.willfp.eco.core.gui.slot;
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||||
|
||||
import org.bukkit.Material;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Mask materials store a set of materials which can be accessed by
|
||||
* a filler mask.
|
||||
*
|
||||
* @param materials The materials.
|
||||
*/
|
||||
public record MaskMaterials(@NotNull Material... materials) {
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||||
|
||||
}
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||||
@@ -1,6 +1,8 @@
|
||||
package com.willfp.eco.core.gui.slot;
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||||
|
||||
import com.willfp.eco.core.Eco;
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotProvider;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
@@ -19,6 +21,22 @@ public interface Slot {
|
||||
*/
|
||||
ItemStack getItemStack(@NotNull Player player);
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||||
|
||||
/**
|
||||
* If the slot is captive. (Can items be placed in it).
|
||||
*
|
||||
* @return If captive.
|
||||
*/
|
||||
boolean isCaptive();
|
||||
|
||||
/**
|
||||
* Create a builder for an ItemStack.
|
||||
*
|
||||
* @return The builder.
|
||||
*/
|
||||
static SlotBuilder builder() {
|
||||
return Eco.getHandler().getGUIFactory().createSlotBuilder((player, menu) -> new ItemStack(Material.AIR));
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a builder for an ItemStack.
|
||||
*
|
||||
@@ -26,7 +44,7 @@ public interface Slot {
|
||||
* @return The builder.
|
||||
*/
|
||||
static SlotBuilder builder(@NotNull final ItemStack itemStack) {
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||||
return Eco.getHandler().getGUIFactory().createSlotBuilder(player -> itemStack);
|
||||
return Eco.getHandler().getGUIFactory().createSlotBuilder((player, menu) -> itemStack);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -36,6 +54,16 @@ public interface Slot {
|
||||
* @return The builder.
|
||||
*/
|
||||
static SlotBuilder builder(@NotNull final Function<Player, ItemStack> provider) {
|
||||
return Eco.getHandler().getGUIFactory().createSlotBuilder((player, menu) -> provider.apply(player));
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a builder for a player-specific ItemStack.
|
||||
*
|
||||
* @param provider The provider.
|
||||
* @return The builder.
|
||||
*/
|
||||
static SlotBuilder builder(@NotNull final SlotProvider provider) {
|
||||
return Eco.getHandler().getGUIFactory().createSlotBuilder(provider);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
package com.willfp.eco.core.gui.slot;
|
||||
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotHandler;
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotModifier;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
@@ -15,7 +17,17 @@ public interface SlotBuilder {
|
||||
* @param action The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onLeftClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action);
|
||||
default SlotBuilder onLeftClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action) {
|
||||
return onLeftClick((event, slot, menu) -> action.accept(event, slot));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
*
|
||||
* @param handler The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onLeftClick(@NotNull SlotHandler handler);
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
@@ -23,7 +35,17 @@ public interface SlotBuilder {
|
||||
* @param action The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onRightClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action);
|
||||
default SlotBuilder onRightClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action) {
|
||||
return onRightClick((event, slot, menu) -> action.accept(event, slot));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
*
|
||||
* @param handler The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onRightClick(@NotNull SlotHandler handler);
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
@@ -31,7 +53,17 @@ public interface SlotBuilder {
|
||||
* @param action The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onShiftLeftClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action);
|
||||
default SlotBuilder onShiftLeftClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action) {
|
||||
return onShiftLeftClick((event, slot, menu) -> action.accept(event, slot));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
*
|
||||
* @param handler The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onShiftLeftClick(@NotNull SlotHandler handler);
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
@@ -39,7 +71,17 @@ public interface SlotBuilder {
|
||||
* @param action The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onShiftRightClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action);
|
||||
default SlotBuilder onShiftRightClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action) {
|
||||
return onShiftRightClick((event, slot, menu) -> action.accept(event, slot));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
*
|
||||
* @param handler The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onShiftRightClick(@NotNull SlotHandler handler);
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
@@ -47,7 +89,32 @@ public interface SlotBuilder {
|
||||
* @param action The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onMiddleClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action);
|
||||
default SlotBuilder onMiddleClick(@NotNull BiConsumer<InventoryClickEvent, Slot> action) {
|
||||
return onMiddleClick((event, slot, menu) -> action.accept(event, slot));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set click handler.
|
||||
*
|
||||
* @param handler The handler.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder onMiddleClick(@NotNull SlotHandler handler);
|
||||
|
||||
/**
|
||||
* Modify the ItemStack.
|
||||
*
|
||||
* @param modifier The modifier.
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder setModifier(@NotNull SlotModifier modifier);
|
||||
|
||||
/**
|
||||
* Set slot to be a captive slot.
|
||||
*
|
||||
* @return The builder.
|
||||
*/
|
||||
SlotBuilder setCaptive();
|
||||
|
||||
/**
|
||||
* Build the slot.
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
package com.willfp.eco.core.gui.slot.functional;
|
||||
|
||||
import com.willfp.eco.core.gui.menu.Menu;
|
||||
import com.willfp.eco.core.gui.slot.Slot;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Interface to run on slot click.
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface SlotHandler {
|
||||
/**
|
||||
* Performs this operation on the given arguments.
|
||||
*
|
||||
* @param event The click event.
|
||||
* @param slot The slot
|
||||
* @param menu The menu.
|
||||
*/
|
||||
void handle(@NotNull InventoryClickEvent event,
|
||||
@NotNull Slot slot,
|
||||
@NotNull Menu menu);
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
package com.willfp.eco.core.gui.slot.functional;
|
||||
|
||||
import com.willfp.eco.core.gui.menu.Menu;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Interface to run on slot modify.
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface SlotModifier {
|
||||
/**
|
||||
* Performs this operation on the given arguments.
|
||||
*
|
||||
* @param player The player.
|
||||
* @param menu The menu.
|
||||
* @param previous The previous ItemStack.
|
||||
*/
|
||||
void modify(@NotNull Player player,
|
||||
@NotNull Menu menu,
|
||||
@NotNull ItemStack previous);
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package com.willfp.eco.core.gui.slot.functional;
|
||||
|
||||
import com.willfp.eco.core.gui.menu.Menu;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Interface to run on slot display.
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface SlotProvider {
|
||||
/**
|
||||
* Performs this operation on the given arguments.
|
||||
*
|
||||
* @param player The player.
|
||||
* @param menu The menu.
|
||||
* @return The ItemStack.
|
||||
*/
|
||||
ItemStack provide(@NotNull Player player,
|
||||
@NotNull Menu menu);
|
||||
}
|
||||
@@ -60,6 +60,18 @@ public final class Items {
|
||||
* @return The found testable item, or an empty item if not found.
|
||||
*/
|
||||
public TestableItem lookup(@NotNull final String key) {
|
||||
if (key.contains("?")) {
|
||||
String[] options = key.split("\\?");
|
||||
for (String option : options) {
|
||||
TestableItem lookup = lookup(option);
|
||||
if (!(lookup instanceof EmptyTestableItem)) {
|
||||
return lookup;
|
||||
}
|
||||
}
|
||||
|
||||
return new EmptyTestableItem();
|
||||
}
|
||||
|
||||
String[] args = key.split(" ");
|
||||
if (args.length == 0) {
|
||||
return new EmptyTestableItem();
|
||||
|
||||
22
eco-api/src/main/java/com/willfp/eco/util/MenuUtils.java
Normal file
22
eco-api/src/main/java/com/willfp/eco/util/MenuUtils.java
Normal file
@@ -0,0 +1,22 @@
|
||||
package com.willfp.eco.util;
|
||||
|
||||
import com.willfp.eco.core.tuples.Pair;
|
||||
import lombok.experimental.UtilityClass;
|
||||
|
||||
/**
|
||||
* Utilities / API methods for menus.
|
||||
*/
|
||||
@UtilityClass
|
||||
public class MenuUtils {
|
||||
/**
|
||||
* Convert 0-53 slot to row and column pair.
|
||||
*
|
||||
* @param slot The slot.
|
||||
* @return The pair of row and columns.
|
||||
*/
|
||||
public Pair<Integer, Integer> convertSlotToRowColumn(final int slot) {
|
||||
int row = Math.floorDiv(slot, 9);
|
||||
int column = slot - row * 9;
|
||||
return new Pair<>(row + 1, column + 1);
|
||||
}
|
||||
}
|
||||
@@ -47,6 +47,15 @@ public class StringUtils {
|
||||
.add(Pattern.compile("<#" + "([A-Fa-f0-9]{6})" + ">"))
|
||||
.build();
|
||||
|
||||
/**
|
||||
* Legacy serializer.
|
||||
*/
|
||||
private static final LegacyComponentSerializer LEGACY_COMPONENT_SERIALIZER = LegacyComponentSerializer.builder()
|
||||
.character('\u00a7')
|
||||
.useUnusualXRepeatedCharacterHexFormat()
|
||||
.hexColors()
|
||||
.build();
|
||||
|
||||
/**
|
||||
* Format a list of strings - converts Placeholders and Color codes.
|
||||
*
|
||||
@@ -246,7 +255,7 @@ public class StringUtils {
|
||||
public String legacyToJson(@NotNull final String legacy) {
|
||||
return GsonComponentSerializer.gson().serialize(
|
||||
Component.empty().decoration(TextDecoration.ITALIC, false).append(
|
||||
LegacyComponentSerializer.legacySection().deserialize(legacy)
|
||||
LEGACY_COMPONENT_SERIALIZER.deserialize(legacy)
|
||||
)
|
||||
);
|
||||
}
|
||||
@@ -258,7 +267,7 @@ public class StringUtils {
|
||||
* @return The legacy string.
|
||||
*/
|
||||
public String jsonToLegacy(@NotNull final String json) {
|
||||
return LegacyComponentSerializer.legacySection().serialize(
|
||||
return LEGACY_COMPONENT_SERIALIZER.serialize(
|
||||
GsonComponentSerializer.gson().deserialize(json)
|
||||
);
|
||||
}
|
||||
|
||||
@@ -207,7 +207,8 @@ open class EcoYamlConfigWrapper<T : ConfigurationSection> : Config {
|
||||
return if (cache.containsKey("$path\$FMT")) {
|
||||
cache["$path\$FMT"] as List<String>
|
||||
} else {
|
||||
cache["$path\$FMT"] = StringUtils.formatList(if (has(path)) ArrayList(handle.getStringList(path)) else ArrayList<String>())
|
||||
val list = if (has(path)) handle.getStringList(path) else ArrayList()
|
||||
cache["$path\$FMT"] = StringUtils.formatList(list);
|
||||
getStrings(path, true)
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -17,8 +17,8 @@ open class EcoDropQueue(player: Player) : InternalDropQueue {
|
||||
var xp: Int
|
||||
val player: Player
|
||||
var loc: Location
|
||||
var hasTelekinesis = false
|
||||
|
||||
private var hasTelekinesis = false
|
||||
override fun addItem(item: ItemStack): InternalDropQueue {
|
||||
items.add(item)
|
||||
return this
|
||||
|
||||
@@ -10,11 +10,14 @@ class EcoFastCollatedDropQueue(player: Player) : EcoDropQueue(player) {
|
||||
val fetched = COLLATED_MAP[player]
|
||||
|
||||
if (fetched == null) {
|
||||
COLLATED_MAP[player] = CollatedDrops(items, loc, xp)
|
||||
COLLATED_MAP[player] = CollatedDrops(items, loc, xp, hasTelekinesis)
|
||||
} else {
|
||||
fetched.addDrops(items)
|
||||
fetched.location = loc
|
||||
fetched.addXp(xp)
|
||||
if (this.hasTelekinesis) {
|
||||
fetched.forceTelekinesis()
|
||||
}
|
||||
|
||||
COLLATED_MAP[player] = fetched
|
||||
}
|
||||
@@ -23,8 +26,10 @@ class EcoFastCollatedDropQueue(player: Player) : EcoDropQueue(player) {
|
||||
class CollatedDrops(
|
||||
val drops: MutableList<ItemStack>,
|
||||
var location: Location,
|
||||
var xp: Int
|
||||
var xp: Int,
|
||||
var telekinetic: Boolean
|
||||
) {
|
||||
|
||||
fun addDrops(toAdd: List<ItemStack>): CollatedDrops {
|
||||
drops.addAll(toAdd)
|
||||
return this
|
||||
@@ -34,6 +39,10 @@ class EcoFastCollatedDropQueue(player: Player) : EcoDropQueue(player) {
|
||||
this.xp += xp
|
||||
return this
|
||||
}
|
||||
|
||||
fun forceTelekinesis() {
|
||||
telekinetic = true
|
||||
}
|
||||
}
|
||||
|
||||
companion object {
|
||||
|
||||
@@ -3,14 +3,12 @@ package com.willfp.eco.internal.gui
|
||||
import com.willfp.eco.core.gui.GUIFactory
|
||||
import com.willfp.eco.core.gui.menu.MenuBuilder
|
||||
import com.willfp.eco.core.gui.slot.SlotBuilder
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotProvider
|
||||
import com.willfp.eco.internal.gui.menu.EcoMenuBuilder
|
||||
import com.willfp.eco.internal.gui.slot.EcoSlotBuilder
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import java.util.function.Function
|
||||
|
||||
class EcoGUIFactory : GUIFactory {
|
||||
override fun createSlotBuilder(provider: Function<Player, ItemStack>): SlotBuilder {
|
||||
override fun createSlotBuilder(provider: SlotProvider): SlotBuilder {
|
||||
return EcoSlotBuilder(provider)
|
||||
}
|
||||
|
||||
|
||||
@@ -1,23 +1,22 @@
|
||||
package com.willfp.eco.internal.gui.menu
|
||||
|
||||
import com.willfp.eco.core.gui.menu.CloseHandler
|
||||
import com.willfp.eco.core.gui.menu.Menu
|
||||
import com.willfp.eco.core.gui.slot.FillerSlot
|
||||
import com.willfp.eco.core.gui.slot.Slot
|
||||
import com.willfp.eco.internal.gui.slot.EcoFillerSlot
|
||||
import com.willfp.eco.internal.gui.slot.EcoSlot
|
||||
import com.willfp.eco.util.StringUtils
|
||||
import org.bukkit.Bukkit
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent
|
||||
import org.bukkit.inventory.Inventory
|
||||
import java.util.function.Consumer
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
class EcoMenu(
|
||||
private val rows: Int,
|
||||
private val slots: List<MutableList<Slot>>,
|
||||
val slots: List<MutableList<EcoSlot>>,
|
||||
private val title: String,
|
||||
private val onClose: Consumer<InventoryCloseEvent>
|
||||
private val onClose: CloseHandler
|
||||
): Menu {
|
||||
|
||||
override fun getSlot(row: Int, column: Int): Slot {
|
||||
if (row < 1 || row > this.rows) {
|
||||
throw IllegalArgumentException("Invalid row number!")
|
||||
@@ -27,14 +26,7 @@ class EcoMenu(
|
||||
throw IllegalArgumentException("Invalid column number!")
|
||||
}
|
||||
|
||||
val slot = slots[row - 1][column - 1]
|
||||
if (slot is FillerSlot) {
|
||||
slots[row - 1][column - 1] = EcoFillerSlot(slot.itemStack)
|
||||
|
||||
return getSlot(row, column)
|
||||
}
|
||||
|
||||
return slot
|
||||
return slots[row - 1][column - 1]
|
||||
}
|
||||
|
||||
override fun open(player: Player): Inventory {
|
||||
@@ -46,7 +38,7 @@ class EcoMenu(
|
||||
if (i == rows * 9) {
|
||||
break
|
||||
}
|
||||
val slotItem = item.getItemStack(player)
|
||||
val slotItem = item.getItemStack(player, this)
|
||||
val meta = slotItem.itemMeta
|
||||
if (meta != null) {
|
||||
val lore = meta.lore
|
||||
@@ -67,7 +59,7 @@ class EcoMenu(
|
||||
}
|
||||
|
||||
fun handleClose(event: InventoryCloseEvent) {
|
||||
onClose.accept(event)
|
||||
onClose.handle(event, this)
|
||||
}
|
||||
|
||||
override fun getRows(): Int {
|
||||
@@ -77,4 +69,10 @@ class EcoMenu(
|
||||
override fun getTitle(): String {
|
||||
return title
|
||||
}
|
||||
|
||||
override fun getCaptiveItems(player: Player): MutableList<ItemStack> {
|
||||
val inventory = MenuHandler.getExtendedInventory(player.openInventory.topInventory)
|
||||
inventory ?: return ArrayList()
|
||||
return inventory.captiveItems
|
||||
}
|
||||
}
|
||||
@@ -1,22 +1,24 @@
|
||||
package com.willfp.eco.internal.gui.menu
|
||||
|
||||
import com.willfp.eco.core.gui.menu.CloseHandler
|
||||
import com.willfp.eco.core.gui.menu.Menu
|
||||
import com.willfp.eco.core.gui.menu.MenuBuilder
|
||||
import com.willfp.eco.core.gui.slot.FillerMask
|
||||
import com.willfp.eco.core.gui.slot.FillerSlot
|
||||
import com.willfp.eco.core.gui.slot.Slot
|
||||
import com.willfp.eco.internal.gui.slot.EcoFillerSlot
|
||||
import com.willfp.eco.internal.gui.slot.EcoSlot
|
||||
import com.willfp.eco.util.ListUtils
|
||||
import com.willfp.eco.util.StringUtils
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import java.util.function.Consumer
|
||||
|
||||
class EcoMenuBuilder(private val rows: Int) : MenuBuilder {
|
||||
private var title = "Menu"
|
||||
private var maskSlots: List<MutableList<Slot?>>
|
||||
private val slots: List<MutableList<Slot>> = ListUtils.create2DList(rows, 9)
|
||||
private var onClose = Consumer { _: InventoryCloseEvent -> }
|
||||
private val slots: List<MutableList<Slot?>> = ListUtils.create2DList(rows, 9)
|
||||
private var onClose = CloseHandler { _, _ -> }
|
||||
|
||||
override fun setTitle(title: String): MenuBuilder {
|
||||
this.title = StringUtils.format(title)
|
||||
@@ -34,35 +36,45 @@ class EcoMenuBuilder(private val rows: Int) : MenuBuilder {
|
||||
return this
|
||||
}
|
||||
|
||||
override fun modfiy(modifier: Consumer<MenuBuilder>): MenuBuilder {
|
||||
modifier.accept(this)
|
||||
return this
|
||||
}
|
||||
|
||||
override fun setMask(mask: FillerMask): MenuBuilder {
|
||||
maskSlots = mask.mask
|
||||
return this
|
||||
}
|
||||
|
||||
override fun onClose(action: Consumer<InventoryCloseEvent>): MenuBuilder {
|
||||
override fun onClose(action: CloseHandler): MenuBuilder {
|
||||
onClose = action
|
||||
return this
|
||||
}
|
||||
|
||||
override fun build(): Menu {
|
||||
val finalSlots: MutableList<MutableList<Slot>> = ArrayList()
|
||||
|
||||
for (maskRow in maskSlots) {
|
||||
val row = ArrayList<Slot>()
|
||||
for (slot in maskRow) {
|
||||
row.add(slot ?: EcoFillerSlot(ItemStack(Material.AIR)))
|
||||
}
|
||||
finalSlots.add(ArrayList())
|
||||
finalSlots.add(row)
|
||||
}
|
||||
val tempSlots: MutableList<MutableList<Slot?>> = ArrayList(maskSlots)
|
||||
|
||||
for (i in slots.indices) {
|
||||
for (j in slots[i].indices) {
|
||||
val slot = slots[i][j]
|
||||
finalSlots[i][j] = slot
|
||||
val slot = slots[i][j] ?: continue
|
||||
tempSlots[i][j] = slot
|
||||
}
|
||||
}
|
||||
|
||||
val finalSlots: MutableList<MutableList<EcoSlot>> = ArrayList()
|
||||
|
||||
for (row in tempSlots) {
|
||||
val tempRow = ArrayList<EcoSlot>()
|
||||
for (slot in row) {
|
||||
var tempSlot = slot
|
||||
if (tempSlot is FillerSlot) {
|
||||
tempSlot = EcoFillerSlot(tempSlot.itemStack)
|
||||
}
|
||||
tempRow.add((tempSlot ?: EcoFillerSlot(ItemStack(Material.AIR))) as EcoSlot)
|
||||
}
|
||||
finalSlots.add(tempRow)
|
||||
}
|
||||
|
||||
return EcoMenu(rows, finalSlots, title, onClose)
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
package com.willfp.eco.internal.gui.menu
|
||||
|
||||
import com.willfp.eco.internal.gui.slot.EcoCaptivatorSlot
|
||||
import com.willfp.eco.util.MenuUtils
|
||||
import com.willfp.eco.util.StringUtils
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.inventory.Inventory
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
class ExtendedInventory(
|
||||
val inventory: Inventory,
|
||||
private val menu: EcoMenu
|
||||
) {
|
||||
val captiveItems: MutableList<ItemStack> = ArrayList()
|
||||
|
||||
fun refresh(player: Player) {
|
||||
captiveItems.clear()
|
||||
for (i in 0 until inventory.size) {
|
||||
val pair = MenuUtils.convertSlotToRowColumn(i)
|
||||
val row = pair.first!!
|
||||
val column = pair.second!!
|
||||
val slot = menu.getSlot(row, column)
|
||||
if (slot is EcoCaptivatorSlot) {
|
||||
val defaultItem = slot.getItemStack(player)
|
||||
val item = inventory.getItem(i) ?: continue
|
||||
if (item != defaultItem) {
|
||||
captiveItems.add(item)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var i = 0
|
||||
for (row in menu.slots) {
|
||||
for (slot in row) {
|
||||
if (i == menu.rows * 9) {
|
||||
break
|
||||
}
|
||||
val slotItem = slot.getItemStack(player, menu)
|
||||
val meta = slotItem.itemMeta
|
||||
if (meta != null) {
|
||||
val lore = meta.lore
|
||||
if (lore != null) {
|
||||
lore.replaceAll{ s -> StringUtils.format(s, player) }
|
||||
meta.lore = lore
|
||||
}
|
||||
slotItem.itemMeta = meta
|
||||
}
|
||||
if (!slot.isCaptive) {
|
||||
inventory.setItem(i, slotItem)
|
||||
}
|
||||
i++
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,20 +4,28 @@ import com.willfp.eco.core.gui.menu.Menu
|
||||
import org.bukkit.inventory.Inventory
|
||||
|
||||
object MenuHandler {
|
||||
private val MENUS: MutableMap<Inventory, Menu> = HashMap()
|
||||
private val MENUS: MutableMap<ExtendedInventory, EcoMenu> = HashMap()
|
||||
private val INVS: MutableMap<Inventory, ExtendedInventory> = HashMap()
|
||||
|
||||
fun registerMenu(
|
||||
inventory: Inventory,
|
||||
menu: Menu
|
||||
menu: EcoMenu
|
||||
) {
|
||||
MENUS[inventory] = menu
|
||||
val extendedInventory = ExtendedInventory(inventory, menu)
|
||||
INVS[inventory] = extendedInventory
|
||||
MENUS[extendedInventory] = menu
|
||||
}
|
||||
|
||||
fun unregisterMenu(inventory: Inventory) {
|
||||
MENUS.remove(inventory)
|
||||
MENUS.remove(INVS[inventory])
|
||||
INVS.remove(inventory)
|
||||
}
|
||||
|
||||
fun getMenu(inventory: Inventory): Menu? {
|
||||
return MENUS[inventory]
|
||||
return MENUS[INVS[inventory]]
|
||||
}
|
||||
|
||||
fun getExtendedInventory(inventory: Inventory): ExtendedInventory? {
|
||||
return INVS[inventory]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package com.willfp.eco.internal.gui.slot
|
||||
|
||||
import com.willfp.eco.core.Eco
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotHandler
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
class EcoCaptivatorSlot : EcoSlot(
|
||||
{ _, _ -> ItemStack(Material.AIR) },
|
||||
allowMovingItem,
|
||||
allowMovingItem,
|
||||
allowMovingItem,
|
||||
allowMovingItem,
|
||||
allowMovingItem,
|
||||
{ _, _, _ -> }
|
||||
) {
|
||||
companion object {
|
||||
val plugin = Eco.getHandler().ecoPlugin!!
|
||||
|
||||
val allowMovingItem = SlotHandler { event, _, _ ->
|
||||
event.isCancelled = false
|
||||
}
|
||||
}
|
||||
|
||||
override fun isCaptive(): Boolean {
|
||||
return true
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
package com.willfp.eco.internal.gui.slot
|
||||
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import java.util.function.Function
|
||||
|
||||
class EcoFillerSlot(itemStack: ItemStack) : EcoSlot(
|
||||
Function { itemStack },
|
||||
{ _, _ -> },
|
||||
{ _, _ -> },
|
||||
{ _, _ -> },
|
||||
{ _, _ -> },
|
||||
{ _, _ -> }
|
||||
{ _, _ -> itemStack },
|
||||
{ _, _, _ -> },
|
||||
{ _, _, _ -> },
|
||||
{ _, _, _ -> },
|
||||
{ _, _, _ -> },
|
||||
{ _, _, _ -> },
|
||||
{ _, _, _ -> }
|
||||
)
|
||||
@@ -1,34 +1,58 @@
|
||||
package com.willfp.eco.internal.gui.slot
|
||||
|
||||
import com.willfp.eco.core.gui.menu.Menu
|
||||
import com.willfp.eco.core.gui.slot.Slot
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotHandler
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotModifier
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotProvider
|
||||
import com.willfp.eco.internal.gui.menu.MenuHandler
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.inventory.ClickType
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import java.util.function.BiConsumer
|
||||
import java.util.function.Function
|
||||
|
||||
open class EcoSlot(
|
||||
private val provider: Function<Player, ItemStack>,
|
||||
private val onLeftClick: BiConsumer<InventoryClickEvent, Slot>,
|
||||
private val onRightClick: BiConsumer<InventoryClickEvent, Slot>,
|
||||
private val onShiftLeftClick: BiConsumer<InventoryClickEvent, Slot>,
|
||||
private val onShiftRightClick: BiConsumer<InventoryClickEvent, Slot>,
|
||||
private val onMiddleClick: BiConsumer<InventoryClickEvent, Slot>
|
||||
private val provider: SlotProvider,
|
||||
private val onLeftClick: SlotHandler,
|
||||
private val onRightClick: SlotHandler,
|
||||
private val onShiftLeftClick: SlotHandler,
|
||||
private val onShiftRightClick: SlotHandler,
|
||||
private val onMiddleClick: SlotHandler,
|
||||
private val modifier: SlotModifier
|
||||
) : Slot {
|
||||
|
||||
fun handleInventoryClick(event: InventoryClickEvent) {
|
||||
fun handleInventoryClick(
|
||||
event: InventoryClickEvent,
|
||||
menu: Menu
|
||||
) {
|
||||
when (event.click) {
|
||||
ClickType.LEFT -> this.onLeftClick.accept(event, this)
|
||||
ClickType.RIGHT -> this.onRightClick.accept(event, this)
|
||||
ClickType.SHIFT_LEFT -> this.onShiftLeftClick.accept(event, this)
|
||||
ClickType.SHIFT_RIGHT -> this.onShiftRightClick.accept(event, this)
|
||||
ClickType.MIDDLE -> this.onMiddleClick.accept(event, this)
|
||||
else -> { }
|
||||
ClickType.LEFT -> this.onLeftClick.handle(event, this, menu)
|
||||
ClickType.RIGHT -> this.onRightClick.handle(event, this, menu)
|
||||
ClickType.SHIFT_LEFT -> this.onShiftLeftClick.handle(event, this, menu)
|
||||
ClickType.SHIFT_RIGHT -> this.onShiftRightClick.handle(event, this, menu)
|
||||
ClickType.MIDDLE -> this.onMiddleClick.handle(event, this, menu)
|
||||
else -> {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun getItemStack(player: Player): ItemStack {
|
||||
return provider.apply(player)
|
||||
val menu = MenuHandler.getMenu(player.openInventory.topInventory)!!
|
||||
val prev = provider.provide(player, menu)
|
||||
modifier.modify(player, menu, prev)
|
||||
return prev
|
||||
}
|
||||
|
||||
fun getItemStack(
|
||||
player: Player,
|
||||
menu: Menu
|
||||
): ItemStack {
|
||||
val prev = provider.provide(player, menu)
|
||||
modifier.modify(player, menu, prev)
|
||||
return prev
|
||||
}
|
||||
|
||||
override fun isCaptive(): Boolean {
|
||||
return false
|
||||
}
|
||||
}
|
||||
@@ -2,45 +2,65 @@ package com.willfp.eco.internal.gui.slot
|
||||
|
||||
import com.willfp.eco.core.gui.slot.Slot
|
||||
import com.willfp.eco.core.gui.slot.SlotBuilder
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import java.util.function.BiConsumer
|
||||
import java.util.function.Function
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotHandler
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotModifier
|
||||
import com.willfp.eco.core.gui.slot.functional.SlotProvider
|
||||
|
||||
class EcoSlotBuilder(private val provider: Function<Player, ItemStack>) : SlotBuilder {
|
||||
private var onLeftClick: BiConsumer<InventoryClickEvent, Slot> = BiConsumer { _, _ -> run { } }
|
||||
private var onRightClick: BiConsumer<InventoryClickEvent, Slot> = BiConsumer { _, _ -> run { } }
|
||||
private var onShiftLeftClick: BiConsumer<InventoryClickEvent, Slot> = BiConsumer { _, _ -> run { } }
|
||||
private var onShiftRightClick: BiConsumer<InventoryClickEvent, Slot> = BiConsumer { _, _ -> run { } }
|
||||
private var onMiddleClick: BiConsumer<InventoryClickEvent, Slot> = BiConsumer { _, _ -> run { } }
|
||||
class EcoSlotBuilder(private val provider: SlotProvider) : SlotBuilder {
|
||||
private var captive = false
|
||||
var modifier: SlotModifier = SlotModifier{ player, menu, _ -> provider.provide(player, menu)}
|
||||
|
||||
override fun onLeftClick(action: BiConsumer<InventoryClickEvent, Slot>): SlotBuilder {
|
||||
private var onLeftClick =
|
||||
SlotHandler { _, _, _ -> run { } }
|
||||
private var onRightClick =
|
||||
SlotHandler { _, _, _ -> run { } }
|
||||
private var onShiftLeftClick =
|
||||
SlotHandler { _, _, _ -> run { } }
|
||||
private var onShiftRightClick =
|
||||
SlotHandler { _, _, _ -> run { } }
|
||||
private var onMiddleClick =
|
||||
SlotHandler { _, _, _ -> run { } }
|
||||
|
||||
override fun onLeftClick(action: SlotHandler): SlotBuilder {
|
||||
onLeftClick = action
|
||||
return this
|
||||
}
|
||||
|
||||
override fun onRightClick(action: BiConsumer<InventoryClickEvent, Slot>): SlotBuilder {
|
||||
override fun onRightClick(action: SlotHandler): SlotBuilder {
|
||||
onRightClick = action
|
||||
return this
|
||||
}
|
||||
|
||||
override fun onShiftLeftClick(action: BiConsumer<InventoryClickEvent, Slot>): SlotBuilder {
|
||||
override fun onShiftLeftClick(action: SlotHandler): SlotBuilder {
|
||||
onShiftLeftClick = action
|
||||
return this
|
||||
}
|
||||
|
||||
override fun onShiftRightClick(action: BiConsumer<InventoryClickEvent, Slot>): SlotBuilder {
|
||||
override fun onShiftRightClick(action: SlotHandler): SlotBuilder {
|
||||
onShiftRightClick = action
|
||||
return this
|
||||
}
|
||||
|
||||
override fun onMiddleClick(action: BiConsumer<InventoryClickEvent, Slot>): SlotBuilder {
|
||||
override fun onMiddleClick(action: SlotHandler): SlotBuilder {
|
||||
onMiddleClick = action
|
||||
return this
|
||||
}
|
||||
|
||||
override fun setCaptive(): SlotBuilder {
|
||||
captive = true
|
||||
return this
|
||||
}
|
||||
|
||||
override fun setModifier(modifier: SlotModifier): SlotBuilder {
|
||||
this.modifier = modifier
|
||||
return this
|
||||
}
|
||||
|
||||
override fun build(): Slot {
|
||||
return EcoSlot(provider, onLeftClick, onRightClick, onShiftLeftClick, onShiftRightClick, onMiddleClick)
|
||||
return if (captive) {
|
||||
EcoCaptivatorSlot()
|
||||
} else {
|
||||
EcoSlot(provider, onLeftClick, onRightClick, onShiftLeftClick, onShiftRightClick, onMiddleClick, modifier)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -96,6 +96,14 @@ class NMSFastItemStack(itemStack: org.bukkit.inventory.ItemStack) : EcoFastItemS
|
||||
}
|
||||
}
|
||||
|
||||
override fun getRepairCost(): Int {
|
||||
return handle.repairCost;
|
||||
}
|
||||
|
||||
override fun setRepairCost(cost: Int) {
|
||||
handle.repairCost = cost;
|
||||
}
|
||||
|
||||
private fun apply() {
|
||||
if (bukkit !is CraftItemStack) {
|
||||
bukkit.itemMeta = CraftItemStack.asCraftMirror(handle).itemMeta
|
||||
|
||||
@@ -115,6 +115,14 @@ class NMSFastItemStack(itemStack: org.bukkit.inventory.ItemStack) : EcoFastItemS
|
||||
}
|
||||
}
|
||||
|
||||
override fun getRepairCost(): Int {
|
||||
return handle.baseRepairCost;
|
||||
}
|
||||
|
||||
override fun setRepairCost(cost: Int) {
|
||||
handle.setRepairCost(cost);
|
||||
}
|
||||
|
||||
private fun apply() {
|
||||
if (bukkit !is CraftItemStack) {
|
||||
bukkit.itemMeta = CraftItemStack.asCraftMirror(handle).itemMeta
|
||||
|
||||
@@ -8,11 +8,17 @@ class CollatedRunnable(plugin: EcoPlugin) {
|
||||
init {
|
||||
plugin.scheduler.runTimer({
|
||||
for ((key, value) in EcoFastCollatedDropQueue.COLLATED_MAP) {
|
||||
EcoDropQueue(key)
|
||||
val queue = EcoDropQueue(key)
|
||||
.setLocation(value.location)
|
||||
.addItems(value.drops)
|
||||
.addXP(value.xp)
|
||||
.push()
|
||||
|
||||
if (value.telekinetic) {
|
||||
queue.forceTelekinesis()
|
||||
}
|
||||
|
||||
queue.push()
|
||||
|
||||
EcoFastCollatedDropQueue.COLLATED_MAP.remove(key)
|
||||
}
|
||||
EcoFastCollatedDropQueue.COLLATED_MAP.clear()
|
||||
|
||||
@@ -2,44 +2,98 @@ package com.willfp.eco.spigot.gui
|
||||
|
||||
import com.willfp.eco.core.EcoPlugin
|
||||
import com.willfp.eco.core.PluginDependent
|
||||
import com.willfp.eco.core.drops.DropQueue
|
||||
import com.willfp.eco.internal.gui.menu.EcoMenu
|
||||
import com.willfp.eco.internal.gui.menu.MenuHandler
|
||||
import com.willfp.eco.internal.gui.slot.EcoSlot
|
||||
import com.willfp.eco.util.MenuUtils
|
||||
import org.apache.commons.lang.Validate
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.EventHandler
|
||||
import org.bukkit.event.EventPriority
|
||||
import org.bukkit.event.Listener
|
||||
import org.bukkit.event.inventory.ClickType
|
||||
import org.bukkit.event.inventory.InventoryClickEvent
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent
|
||||
|
||||
class GUIListener(plugin: EcoPlugin) : PluginDependent<EcoPlugin>(plugin), Listener {
|
||||
@EventHandler
|
||||
fun handleSlotClick(event: InventoryClickEvent) {
|
||||
if (event.whoClicked !is Player) {
|
||||
val player = event.whoClicked
|
||||
if (player !is Player) {
|
||||
return
|
||||
}
|
||||
if (event.clickedInventory == null) {
|
||||
return
|
||||
}
|
||||
val menu = MenuHandler.getMenu(event.clickedInventory!!) ?: return
|
||||
val row = Math.floorDiv(event.slot, 9)
|
||||
val column = event.slot - row * 9
|
||||
val menu = MenuHandler.getMenu(event.clickedInventory ?: return) ?: return
|
||||
val rowColumn = MenuUtils.convertSlotToRowColumn(event.slot)
|
||||
val row = rowColumn.first!!
|
||||
val column = rowColumn.second!!
|
||||
val slot = menu.getSlot(row, column)
|
||||
Validate.isTrue(slot is EcoSlot, "Slot not instance of EcoSlot!")
|
||||
val ecoSlot = menu.getSlot(row, column) as EcoSlot
|
||||
event.isCancelled = true
|
||||
ecoSlot.handleInventoryClick(event)
|
||||
ecoSlot.handleInventoryClick(event, menu)
|
||||
|
||||
plugin.scheduler.run{ MenuHandler.getExtendedInventory(event.clickedInventory!!)!!.refresh(player) }
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun handleCaptivatorSlots(event: InventoryClickEvent) {
|
||||
val player = event.whoClicked
|
||||
if (player !is Player) {
|
||||
return
|
||||
}
|
||||
|
||||
MenuHandler.getMenu(player.openInventory.topInventory) ?: return
|
||||
|
||||
plugin.scheduler.run{ MenuHandler.getExtendedInventory(player.openInventory.topInventory)!!.refresh(player) }
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
fun handleShiftClick(event: InventoryClickEvent) {
|
||||
if (!(event.click == ClickType.SHIFT_RIGHT || event.click == ClickType.SHIFT_LEFT)) {
|
||||
return
|
||||
}
|
||||
|
||||
val player = event.whoClicked
|
||||
if (player !is Player) {
|
||||
return
|
||||
}
|
||||
|
||||
val inv = player.openInventory.topInventory
|
||||
|
||||
if (inv == event.clickedInventory) {
|
||||
return
|
||||
}
|
||||
|
||||
val menu = MenuHandler.getMenu(inv) ?: return
|
||||
|
||||
val rowColumn = MenuUtils.convertSlotToRowColumn(inv.firstEmpty())
|
||||
val row = rowColumn.first!!
|
||||
val column = rowColumn.second!!
|
||||
val slot = menu.getSlot(row, column)
|
||||
|
||||
if (!slot.isCaptive) {
|
||||
event.isCancelled = true
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
fun handleClose(event: InventoryCloseEvent) {
|
||||
if (event.player !is Player) {
|
||||
val player = event.player
|
||||
if (player !is Player) {
|
||||
return
|
||||
}
|
||||
val menu = MenuHandler.getMenu(event.inventory) ?: return
|
||||
Validate.isTrue(menu is EcoMenu, "Menu not instance of EcoMenu!")
|
||||
val ecoMenu = menu as EcoMenu
|
||||
ecoMenu.handleClose(event)
|
||||
|
||||
DropQueue(player)
|
||||
.addItems(ecoMenu.getCaptiveItems(player))
|
||||
.setLocation(player.location)
|
||||
.forceTelekinesis()
|
||||
.push()
|
||||
|
||||
plugin.scheduler.run { MenuHandler.unregisterMenu(event.inventory) }
|
||||
}
|
||||
}
|
||||
@@ -1,2 +1,2 @@
|
||||
version = 6.3.1
|
||||
version = 6.4.0
|
||||
plugin-name = eco
|
||||
Reference in New Issue
Block a user