Several performance and stability improvements
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@@ -27,6 +27,15 @@ public interface PlayerProfileHandler {
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* Save all player data.
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*
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* @param async If the saving should be done asynchronously.
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* @deprecated async is now handled automatically depending on implementation.
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*/
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void saveAll(boolean async);
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@Deprecated
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default void saveAll(boolean async) {
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saveAll();
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}
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/**
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* Save all player data.
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*/
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void saveAll();
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}
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