And the changes start coming and they don't stop coming
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@@ -30,4 +30,9 @@ public class FillerSlot implements Slot {
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public ItemStack getItemStack(@NotNull final Player player) {
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return itemStack;
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}
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@Override
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public boolean isCaptive() {
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return false;
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}
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}
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@@ -19,6 +19,13 @@ public interface Slot {
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*/
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ItemStack getItemStack(@NotNull Player player);
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/**
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* If the slot is captive. (Can items be placed in it).
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*
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* @return If captive.
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*/
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boolean isCaptive();
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/**
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* Create a builder for an ItemStack.
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*
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