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自定义哪些方块支持deceive
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@@ -90,15 +90,15 @@ resource-pack:
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# You should strive to make your resource pack more standardized after gaining some experience with resource packs.
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fix-atlas: true
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# Optimize your resource pack by reducing its size
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optimization:
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enable: true
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png:
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color-quantization: true
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lossless-bit-depth: true
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remove-metadata: true
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model:
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minimize: true
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bypass-textures: []
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# optimization:
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# enable: true
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# png:
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# color-quantization: true
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# lossless-bit-depth: true
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# remove-metadata: true
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# model:
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# minimize: true
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# bypass-textures: []
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# Protect your resource pack from being cracked by others
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protection:
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# Prevent thieves from extracting your resource pack. These options will crash their software.
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@@ -221,7 +221,7 @@ equipment:
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block:
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# This decides the amount of real blocks on serverside. You should only consider increasing this value when your server state is insufficient.
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# It is recommended to increase it by 500 each time. This option requires a restart to apply.
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# It is recommended to increase it by 1000 each time. This option requires a restart to apply.
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serverside-blocks: 2000
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# Enables the sound system, which prevents the client from hearing some non-custom block sounds and improves the client experience.
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sound-system:
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@@ -251,7 +251,14 @@ block:
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extended-interaction-range: 0.5
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# Defines the value returned by Bukkit block.getMaterial()
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# If another plugin causes incompatibility due to its reliance on this method, try changing this option to a different vanilla block.
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deceive-bukkit-material: stone
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deceive-bukkit-material:
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default: bricks
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# The numbers here represent the internal real IDs of the blocks.
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# This means that overriding certain blocks needs to be done under the condition of forcibly assigning internal IDs.
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# A restart is required to apply the changes.
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overrides:
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0: bricks
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1~8: bricks
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furniture:
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# Hide technical entities used for storing furniture metadata.
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