mirror of
https://github.com/Xiao-MoMi/craft-engine.git
synced 2025-12-25 09:59:20 +00:00
feat(block): 改善自定义方块形状和碰撞箱
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@@ -4,6 +4,8 @@ import net.fabricmc.api.ModInitializer;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.shape.VoxelShape;
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import net.momirealms.craftengine.fabric.client.config.ModConfig;
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import net.momirealms.craftengine.fabric.util.BlockUtils;
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import net.momirealms.craftengine.fabric.util.LoggerFilter;
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@@ -37,7 +39,8 @@ public class CraftEngineFabricMod implements ModInitializer {
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BlockState blockState = YamlUtils.createBlockData("minecraft:" + replacedBlockId.getPath());
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RegisterBlocks.register(
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replacedBlockId.getPath() + "_" + i,
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BlockUtils.canPassThrough(blockState)
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BlockUtils.canPassThrough(blockState),
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BlockUtils.getShape(blockState)
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);
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}
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}
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@@ -1,7 +1,12 @@
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package net.momirealms.craftengine.fabric.util;
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import net.minecraft.block.AbstractBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@@ -43,4 +48,20 @@ public class BlockUtils {
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throw new RuntimeException("Failed to access 'collidable' field", e);
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}
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}
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public static VoxelShape getShape(BlockState state) {
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if (state == null) return VoxelShapes.fullCube();
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Block block = state.getBlock();
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VoxelShape combinedShape = VoxelShapes.empty();
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try {
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for (BlockState possibleState : block.getStateManager().getStates()) {
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VoxelShape currentShape = possibleState.getOutlineShape(null, BlockPos.ORIGIN);
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combinedShape = VoxelShapes.union(combinedShape, currentShape);
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}
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return combinedShape.isEmpty() ? VoxelShapes.fullCube() : combinedShape;
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} catch (Throwable ignored) {
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return VoxelShapes.fullCube();
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}
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}
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}
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@@ -2,21 +2,33 @@ package net.momirealms.craftengine.fabric.util;
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import net.minecraft.block.AbstractBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.registry.Registries;
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import net.minecraft.registry.Registry;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.registry.RegistryKeys;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.momirealms.craftengine.fabric.CraftEngineFabricMod;
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import java.util.function.Function;
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public class RegisterBlocks {
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@SuppressWarnings("UnusedReturnValue")
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public static Block register(String name, boolean canPassThrough) {
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public static Block register(String name, boolean canPassThrough, VoxelShape outlineShape) {
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AbstractBlock.Settings settings = Block.Settings.create().nonOpaque().strength(-1.0F, 3600000.0F);
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if (canPassThrough) settings.noCollision();
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return register(name, Block::new, settings);
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VoxelShape collisionShape;
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if (canPassThrough) {
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collisionShape = VoxelShapes.empty();
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settings.noCollision();
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} else {
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collisionShape = outlineShape;
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}
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return register(name, (settingsParam) -> new CustomBlock(settingsParam, outlineShape, collisionShape), settings);
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}
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public static Block register(String name, Function<AbstractBlock.Settings, Block> blockFactory, AbstractBlock.Settings settings) {
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@@ -31,3 +43,24 @@ public class RegisterBlocks {
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}
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}
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class CustomBlock extends Block {
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private final VoxelShape outlineShape;
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private final VoxelShape collisionShape;
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public CustomBlock(Settings settings, VoxelShape outlineShape, VoxelShape collisionShape) {
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super(settings);
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this.outlineShape = outlineShape;
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this.collisionShape = collisionShape;
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return this.outlineShape;
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}
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@Override
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public VoxelShape getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return this.collisionShape;
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}
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}
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