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Update BukkitServerPlayer.java
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@@ -675,7 +675,7 @@ public class BukkitServerPlayer extends Player {
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private void predictNextBlockToMine() {
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double range = getCachedInteractionRange() + Config.extendedInteractionRange();
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RayTraceResult result = platformPlayer().rayTraceBlocks(range, FluidCollisionMode.NEVER);
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RayTraceResult result = rayTrace(this.eyeLocation, range, FluidCollisionMode.NEVER);
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if (result == null) {
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if (!this.clientSideCanBreak) {
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setClientSideCanBreakBlock(true);
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