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修复部分按钮的交互
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@@ -130,6 +130,10 @@ public class InteractUtils {
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registerInteraction(BlockKeys.PALE_OAK_BUTTON, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.MANGROVE_BUTTON, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.BAMBOO_BUTTON, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.STONE_BUTTON, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.POLISHED_BLACKSTONE_BUTTON, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.CRIMSON_BUTTON, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.WARPED_BUTTON, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.OAK_TRAPDOOR, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.SPRUCE_TRAPDOOR, (player, item, blockState, result) -> true);
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registerInteraction(BlockKeys.BIRCH_TRAPDOOR, (player, item, blockState, result) -> true);
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