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优化png优化器
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@@ -89,7 +89,7 @@ resource-pack:
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# Fix images that are not within the texture atlas. It is unreasonable to always rely on plugins to fix your mistakes.
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# You should strive to make your resource pack more standardized after gaining some experience with resource packs.
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fix-atlas: true
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# Optimize your resource pack by reducing its size without any noticeable quality loss.
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# Optimize your resource pack by reducing its size without any quality loss.
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optimization:
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enable: false
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# .png
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@@ -97,7 +97,7 @@ resource-pack:
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enable: true
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# Use Zopfli for PNG compression (very slow). More iterations = smaller files.
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# In fact, setting the number of iterations between 4 and 8 is generally sufficient. Increasing it further rarely leads to significant optimization in size.
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zopfli-iterations: 0 # 0 = disable
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zopfli-iterations: 6 # 0 = disable
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# If your image is special, for example, containing color pixels that need to be specifically recognized by a shader, the optimization might break it. You can add exclusions here.
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exclude:
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- assets/minecraft/textures/block/do_not_optimize.png
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@@ -20,7 +20,6 @@ caffeine=${caffeine_version}
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slf4j-api=${slf4j_version}
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zstd-jni=${zstd_version}
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commons-io=${commons_io_version}
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commons-imaging=${commons_imaging_version}
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commons-lang3=${commons_lang3_version}
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byte-buddy=${byte_buddy_version}
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snake-yaml=${snake_yaml_version}
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