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修复无物品
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@@ -297,6 +297,7 @@ public class InteractUtils {
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}
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}
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public static boolean willConsume(Player player, BlockData state, BlockHitResult hit, Item<ItemStack> item) {
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public static boolean willConsume(Player player, BlockData state, BlockHitResult hit, Item<ItemStack> item) {
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if (item == null) return false;
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Key blockType = BlockStateUtils.getBlockOwnerIdFromData(state);
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Key blockType = BlockStateUtils.getBlockOwnerIdFromData(state);
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if (WILL_CONSUME.containsKey(blockType)) {
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if (WILL_CONSUME.containsKey(blockType)) {
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return WILL_CONSUME.get(blockType).apply(player, item, state, hit);
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return WILL_CONSUME.get(blockType).apply(player, item, state, hit);
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