mirror of
https://github.com/Xiao-MoMi/craft-engine.git
synced 2025-12-19 15:09:15 +00:00
优化调色盘判断
This commit is contained in:
@@ -25,8 +25,10 @@ import net.momirealms.craftengine.core.plugin.logger.Debugger;
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import net.momirealms.craftengine.core.registry.Holder;
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import net.momirealms.craftengine.core.sound.SoundData;
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import net.momirealms.craftengine.core.sound.SoundSet;
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import net.momirealms.craftengine.core.util.*;
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import net.momirealms.craftengine.core.world.chunk.PalettedContainer;
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import net.momirealms.craftengine.core.util.Key;
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import net.momirealms.craftengine.core.util.ObjectHolder;
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import net.momirealms.craftengine.core.util.Tristate;
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import net.momirealms.craftengine.core.util.VersionHelper;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.event.HandlerList;
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@@ -322,9 +324,6 @@ public final class BukkitBlockManager extends AbstractBlockManager {
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// 注册服务端侧的真实方块
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private void registerServerSideCustomBlocks(int count) {
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// 这个会影响全局调色盘
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if (MiscUtils.ceilLog2(this.vanillaBlockStateCount + count) == MiscUtils.ceilLog2(this.vanillaBlockStateCount)) {
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PalettedContainer.NEED_DOWNGRADE = false;
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}
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try {
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unfreezeRegistry();
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for (int i = 0; i < count; i++) {
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@@ -8,4 +8,6 @@ public class BukkitBlockEntityTypes extends BlockEntityTypes {
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public static final BlockEntityType<SimpleStorageBlockEntity> SIMPLE_STORAGE = register(BlockEntityTypeKeys.SIMPLE_STORAGE, SimpleStorageBlockEntity::new);
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public static final BlockEntityType<SimpleParticleBlockEntity> SIMPLE_PARTICLE = register(BlockEntityTypeKeys.SIMPLE_PARTICLE, SimpleParticleBlockEntity::new);
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public static final BlockEntityType<WallTorchParticleBlockEntity> WALL_TORCH_PARTICLE = register(BlockEntityTypeKeys.WALL_TORCH_PARTICLE, WallTorchParticleBlockEntity::new);
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private BukkitBlockEntityTypes() {}
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}
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@@ -9,6 +9,8 @@ public class BukkitBlockEntityElementConfigs extends BlockEntityElementConfigs {
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register(TEXT_DISPLAY, TextDisplayBlockEntityElementConfig.FACTORY);
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}
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private BukkitBlockEntityElementConfigs() {}
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public static void init() {
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}
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}
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@@ -299,7 +299,12 @@ public class BukkitNetworkManager implements NetworkManager, Listener, PluginMes
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}
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this.blockStateRemapper = newMappings;
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this.modBlockStateRemapper = newMappingsMOD;
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registerS2CGamePacketListener(new LevelChunkWithLightListener(newMappings, newMappingsMOD, newMappings.length, RegistryUtils.currentBiomeRegistrySize()), this.packetIds.clientboundLevelChunkWithLightPacket(), "ClientboundLevelChunkWithLightPacket");
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registerS2CGamePacketListener(new LevelChunkWithLightListener(
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newMappings,
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newMappingsMOD,
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newMappings.length,
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RegistryUtils.currentBiomeRegistrySize()
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), this.packetIds.clientboundLevelChunkWithLightPacket(), "ClientboundLevelChunkWithLightPacket");
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registerS2CGamePacketListener(new SectionBlockUpdateListener(newMappings, newMappingsMOD), this.packetIds.clientboundSectionBlocksUpdatePacket(), "ClientboundSectionBlocksUpdatePacket");
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registerS2CGamePacketListener(new BlockUpdateListener(newMappings, newMappingsMOD), this.packetIds.clientboundBlockUpdatePacket(), "ClientboundBlockUpdatePacket");
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registerS2CGamePacketListener(
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@@ -1922,12 +1927,14 @@ public class BukkitNetworkManager implements NetworkManager, Listener, PluginMes
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private final int[] modBlockStateMapper;
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private final IntIdentityList biomeList;
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private final IntIdentityList blockList;
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private final boolean needsDowngrade;
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public LevelChunkWithLightListener(int[] blockStateMapper, int[] modBlockStateMapper, int blockRegistrySize, int biomeRegistrySize) {
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this.blockStateMapper = blockStateMapper;
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this.modBlockStateMapper = modBlockStateMapper;
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this.biomeList = new IntIdentityList(biomeRegistrySize);
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this.blockList = new IntIdentityList(blockRegistrySize);
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this.needsDowngrade = MiscUtils.ceilLog2(BlockStateUtils.vanillaBlockStateCount()) != MiscUtils.ceilLog2(blockRegistrySize);
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}
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@Override
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@@ -1936,8 +1943,10 @@ public class BukkitNetworkManager implements NetworkManager, Listener, PluginMes
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FriendlyByteBuf buf = event.getBuffer();
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int chunkX = buf.readInt();
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int chunkZ = buf.readInt();
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ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
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boolean named = !VersionHelper.isOrAbove1_20_2();
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// ClientboundLevelChunkPacketData
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// 读取区块数据
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int heightmapsCount = 0;
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Map<Integer, long[]> heightmapsMap = null;
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net.momirealms.sparrow.nbt.Tag heightmaps = null;
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@@ -1956,112 +1965,105 @@ public class BukkitNetworkManager implements NetworkManager, Listener, PluginMes
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int chunkDataBufferSize = buf.readVarInt();
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byte[] chunkDataBytes = new byte[chunkDataBufferSize];
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buf.readBytes(chunkDataBytes);
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int blockEntitiesDataCount = buf.readVarInt();
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List<BlockEntityData> blockEntitiesData = new ArrayList<>();
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for (int i = 0; i < blockEntitiesDataCount; i++) {
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byte packedXZ = buf.readByte();
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short y = buf.readShort();
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int type = buf.readVarInt();
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Tag tag = buf.readNbt(named);
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BlockEntityData blockEntityData = new BlockEntityData(packedXZ, y, type, tag);
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blockEntitiesData.add(blockEntityData);
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}
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// ClientboundLightUpdatePacketData
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BitSet skyYMask = buf.readBitSet();
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BitSet blockYMask = buf.readBitSet();
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BitSet emptySkyYMask = buf.readBitSet();
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BitSet emptyBlockYMask = buf.readBitSet();
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List<byte[]> skyUpdates = buf.readByteArrayList(2048);
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List<byte[]> blockUpdates = buf.readByteArrayList(2048);
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// 客户端侧section数量很重要,不能读取此时玩家所在的真实世界,包具有滞后性
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int count = player.clientSideSectionCount();
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MCSection[] sections = new MCSection[count];
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FriendlyByteBuf chunkDataByteBuf = new FriendlyByteBuf(Unpooled.wrappedBuffer(chunkDataBytes));
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// 开始处理
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if (user.clientModEnabled()) {
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for (int i = 0; i < count; i++) {
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MCSection mcSection = new MCSection(user.clientBlockList(), this.blockList, this.biomeList);
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mcSection.readPacket(chunkDataByteBuf);
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PalettedContainer<Integer> container = mcSection.blockStateContainer();
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remapBiomes(user, mcSection.biomeContainer());
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Palette<Integer> palette = container.data().palette();
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if (palette.canRemap()) {
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palette.remap(s -> this.modBlockStateMapper[s]);
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} else {
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for (int j = 0; j < 4096; j++) {
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int state = container.get(j);
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int newState = this.modBlockStateMapper[state];
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if (newState != state) {
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container.set(j, newState);
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}
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}
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}
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sections[i] = mcSection;
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}
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} else {
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for (int i = 0; i < count; i++) {
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MCSection mcSection = new MCSection(user.clientBlockList(), this.blockList, this.biomeList);
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mcSection.readPacket(chunkDataByteBuf);
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PalettedContainer<Integer> container = mcSection.blockStateContainer();
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remapBiomes(user, mcSection.biomeContainer());
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Palette<Integer> palette = container.data().palette();
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if (palette.canRemap()) {
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palette.remap(s -> this.blockStateMapper[s]);
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} else {
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for (int j = 0; j < 4096; j++) {
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int state = container.get(j);
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int newState = this.blockStateMapper[state];
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if (newState != state) {
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container.set(j, newState);
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}
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}
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}
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sections[i] = mcSection;
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}
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}
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FriendlyByteBuf newChunkDataBuf = new FriendlyByteBuf(Unpooled.buffer(chunkDataBufferSize));
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boolean hasChangedAnyBlock = false;
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boolean hasGlobalPalette = false;
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for (int i = 0; i < count; i++) {
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sections[i].writePacket(newChunkDataBuf);
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}
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chunkDataBytes = newChunkDataBuf.array();
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// 开始修改
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event.setChanged(true);
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buf.clear();
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buf.writeVarInt(event.packetID());
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buf.writeInt(chunkX);
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buf.writeInt(chunkZ);
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if (VersionHelper.isOrAbove1_21_5()) {
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buf.writeVarInt(heightmapsCount);
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for (Map.Entry<Integer, long[]> entry : heightmapsMap.entrySet()) {
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buf.writeVarInt(entry.getKey());
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buf.writeLongArray(entry.getValue());
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MCSection mcSection = new MCSection(user.clientBlockList(), this.blockList, this.biomeList);
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mcSection.readPacket(chunkDataByteBuf);
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PalettedContainer<Integer> container = mcSection.blockStateContainer();
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remapBiomes(user, mcSection.biomeContainer());
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Palette<Integer> palette = container.data().palette();
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if (palette.canRemap()) {
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if (palette.remapAndCheck(s -> this.blockStateMapper[s])) {
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hasChangedAnyBlock = true;
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}
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} else {
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hasGlobalPalette = true;
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for (int j = 0; j < 4096; j++) {
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int state = container.get(j);
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int newState = this.blockStateMapper[state];
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if (newState != state) {
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container.set(j, newState);
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hasChangedAnyBlock = true;
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}
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}
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}
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} else {
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buf.writeNbt(heightmaps, named);
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sections[i] = mcSection;
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}
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// 只有被修改了,才读后续内容,并改写
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if (hasChangedAnyBlock || (this.needsDowngrade && hasGlobalPalette)) {
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// 读取其他非必要信息
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int blockEntitiesDataCount = buf.readVarInt();
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List<BlockEntityData> blockEntitiesData = new ArrayList<>();
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for (int i = 0; i < blockEntitiesDataCount; i++) {
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byte packedXZ = buf.readByte();
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short y = buf.readShort();
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int type = buf.readVarInt();
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Tag tag = buf.readNbt(named);
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BlockEntityData blockEntityData = new BlockEntityData(packedXZ, y, type, tag);
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blockEntitiesData.add(blockEntityData);
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}
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// 光照信息
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BitSet skyYMask = buf.readBitSet();
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BitSet blockYMask = buf.readBitSet();
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BitSet emptySkyYMask = buf.readBitSet();
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BitSet emptyBlockYMask = buf.readBitSet();
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List<byte[]> skyUpdates = buf.readByteArrayList(2048);
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List<byte[]> blockUpdates = buf.readByteArrayList(2048);
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// 预分配容量
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FriendlyByteBuf newChunkDataBuf = new FriendlyByteBuf(Unpooled.buffer(chunkDataBufferSize + 16));
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for (int i = 0; i < count; i++) {
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sections[i].writePacket(newChunkDataBuf);
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}
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chunkDataBytes = newChunkDataBuf.array();
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// 开始修改
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event.setChanged(true);
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buf.clear();
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buf.writeVarInt(event.packetID());
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buf.writeInt(chunkX);
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buf.writeInt(chunkZ);
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if (VersionHelper.isOrAbove1_21_5()) {
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buf.writeVarInt(heightmapsCount);
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for (Map.Entry<Integer, long[]> entry : heightmapsMap.entrySet()) {
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buf.writeVarInt(entry.getKey());
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buf.writeLongArray(entry.getValue());
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}
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} else {
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buf.writeNbt(heightmaps, named);
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}
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buf.writeVarInt(chunkDataBytes.length);
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buf.writeBytes(chunkDataBytes);
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buf.writeVarInt(blockEntitiesDataCount);
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for (BlockEntityData blockEntityData : blockEntitiesData) {
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buf.writeByte(blockEntityData.packedXZ());
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buf.writeShort(blockEntityData.y());
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buf.writeVarInt(blockEntityData.type());
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buf.writeNbt(blockEntityData.tag(), named);
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}
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buf.writeBitSet(skyYMask);
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buf.writeBitSet(blockYMask);
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buf.writeBitSet(emptySkyYMask);
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buf.writeBitSet(emptyBlockYMask);
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buf.writeByteArrayList(skyUpdates);
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buf.writeByteArrayList(blockUpdates);
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} else {
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System.out.println("没变化啊");
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}
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buf.writeVarInt(chunkDataBytes.length);
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buf.writeBytes(chunkDataBytes);
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buf.writeVarInt(blockEntitiesDataCount);
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for (BlockEntityData blockEntityData : blockEntitiesData) {
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buf.writeByte(blockEntityData.packedXZ());
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buf.writeShort(blockEntityData.y());
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buf.writeVarInt(blockEntityData.type());
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buf.writeNbt(blockEntityData.tag(), named);
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}
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buf.writeBitSet(skyYMask);
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buf.writeBitSet(blockYMask);
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buf.writeBitSet(emptySkyYMask);
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buf.writeBitSet(emptyBlockYMask);
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buf.writeByteArrayList(skyUpdates);
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buf.writeByteArrayList(blockUpdates);
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ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
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// 记录加载的区块
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player.addTrackedChunk(chunkPos.longKey, new ChunkStatus());
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// 生成方块实体
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CEWorld ceWorld = BukkitWorldManager.instance().getWorld(player.world().uuid());
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CEChunk ceChunk = ceWorld.getChunkAtIfLoaded(chunkPos.longKey);
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if (ceChunk != null) {
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