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mirror of https://github.com/Xiao-MoMi/craft-engine.git synced 2025-12-27 10:59:07 +00:00

改进伤害免疫

This commit is contained in:
XiaoMoMi
2025-06-12 16:20:16 +08:00
parent 9fd81b31d2
commit 034182fb61
5 changed files with 57 additions and 62 deletions

View File

@@ -1,14 +1,13 @@
package net.momirealms.craftengine.bukkit.util;
import net.momirealms.craftengine.core.util.DamageCause;
import net.momirealms.craftengine.core.util.DamageSource;
import org.bukkit.event.entity.EntityDamageEvent;
public class DamageCauseUtils {
private DamageCauseUtils() {}
@SuppressWarnings("deprecation")
public static EntityDamageEvent.DamageCause toBukkit(DamageCause cause) {
public static EntityDamageEvent.DamageCause toBukkit(DamageSource cause) {
return switch (cause) {
case BLOCK_EXPLOSION -> EntityDamageEvent.DamageCause.BLOCK_EXPLOSION;
case CAMPFIRE -> EntityDamageEvent.DamageCause.CAMPFIRE;
@@ -42,48 +41,45 @@ public class DamageCauseUtils {
case VOID -> EntityDamageEvent.DamageCause.VOID;
case WITHER -> EntityDamageEvent.DamageCause.WITHER;
case WORLD_BORDER -> EntityDamageEvent.DamageCause.WORLD_BORDER;
case DRAGON_BREATH -> EntityDamageEvent.DamageCause.DRAGON_BREATH;
default -> throw new IllegalArgumentException("Unexpected value: " + cause);
default -> null;
};
}
@SuppressWarnings("deprecation")
public static DamageCause fromBukkit(EntityDamageEvent.DamageCause cause) {
public static DamageSource fromBukkit(EntityDamageEvent.DamageCause cause) {
return switch (cause) {
case BLOCK_EXPLOSION -> DamageCause.BLOCK_EXPLOSION;
case CAMPFIRE -> DamageCause.CAMPFIRE;
case CONTACT -> DamageCause.CONTACT;
case CRAMMING -> DamageCause.CRAMMING;
case CUSTOM -> DamageCause.CUSTOM;
case DROWNING -> DamageCause.DROWNING;
case DRYOUT -> DamageCause.DRYOUT;
case ENTITY_ATTACK -> DamageCause.ENTITY_ATTACK;
case ENTITY_EXPLOSION -> DamageCause.ENTITY_EXPLOSION;
case ENTITY_SWEEP_ATTACK -> DamageCause.ENTITY_SWEEP_ATTACK;
case FALL -> DamageCause.FALL;
case FALLING_BLOCK -> DamageCause.FALLING_BLOCK;
case FIRE -> DamageCause.FIRE;
case FIRE_TICK -> DamageCause.FIRE_TICK;
case FLY_INTO_WALL -> DamageCause.FLY_INTO_WALL;
case FREEZE -> DamageCause.FREEZE;
case HOT_FLOOR -> DamageCause.HOT_FLOOR;
case KILL -> DamageCause.KILL;
case LAVA -> DamageCause.LAVA;
case LIGHTNING -> DamageCause.LIGHTNING;
case MAGIC -> DamageCause.MAGIC;
case MELTING -> DamageCause.MELTING;
case POISON -> DamageCause.POISON;
case PROJECTILE -> DamageCause.PROJECTILE;
case SONIC_BOOM -> DamageCause.SONIC_BOOM;
case STARVATION -> DamageCause.STARVATION;
case SUFFOCATION -> DamageCause.SUFFOCATION;
case SUICIDE -> DamageCause.SUICIDE;
case THORNS -> DamageCause.THORNS;
case VOID -> DamageCause.VOID;
case WITHER -> DamageCause.WITHER;
case WORLD_BORDER -> DamageCause.WORLD_BORDER;
case DRAGON_BREATH -> DamageCause.DRAGON_BREATH;
default -> throw new IllegalArgumentException("Unexpected value: " + cause);
case BLOCK_EXPLOSION -> DamageSource.BLOCK_EXPLOSION;
case CAMPFIRE -> DamageSource.CAMPFIRE;
case CONTACT -> DamageSource.CONTACT;
case CRAMMING -> DamageSource.CRAMMING;
case CUSTOM -> DamageSource.CUSTOM;
case DROWNING -> DamageSource.DROWNING;
case DRYOUT -> DamageSource.DRYOUT;
case ENTITY_ATTACK -> DamageSource.ENTITY_ATTACK;
case ENTITY_EXPLOSION -> DamageSource.ENTITY_EXPLOSION;
case ENTITY_SWEEP_ATTACK -> DamageSource.ENTITY_SWEEP_ATTACK;
case FALL -> DamageSource.FALL;
case FALLING_BLOCK -> DamageSource.FALLING_BLOCK;
case FIRE -> DamageSource.FIRE;
case FIRE_TICK -> DamageSource.FIRE_TICK;
case FLY_INTO_WALL -> DamageSource.FLY_INTO_WALL;
case FREEZE -> DamageSource.FREEZE;
case HOT_FLOOR -> DamageSource.HOT_FLOOR;
case KILL -> DamageSource.KILL;
case LAVA -> DamageSource.LAVA;
case LIGHTNING -> DamageSource.LIGHTNING;
case MAGIC -> DamageSource.MAGIC;
case MELTING -> DamageSource.MELTING;
case POISON -> DamageSource.POISON;
case PROJECTILE -> DamageSource.PROJECTILE;
case SONIC_BOOM -> DamageSource.SONIC_BOOM;
case STARVATION -> DamageSource.STARVATION;
case SUFFOCATION -> DamageSource.SUFFOCATION;
case SUICIDE -> DamageSource.SUICIDE;
case THORNS -> DamageSource.THORNS;
case VOID -> DamageSource.VOID;
case WITHER -> DamageSource.WITHER;
case WORLD_BORDER -> DamageSource.WORLD_BORDER;
default -> null;
};
}
}