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22 lines
1.1 KiB
Diff
22 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrPowerGamerBR <git@mrpowergamerbr.com>
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Date: Wed, 5 Jun 2024 15:20:00 -0300
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Subject: [PATCH] Reset dirty flag when loading maps from the disk
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By default, the server will start rewriting all map datas to the disk after loading it, even if the map didn't have any changes
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This also slows down world saving a lot if you have a lot of maps
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diff --git a/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java b/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
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index f5a131e870a4f1ad06ebfb1f360720cf19656fb5..2aed9d55ea1a93b323865141a69c9947759eae29 100644
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--- a/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
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+++ b/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
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@@ -197,6 +197,7 @@ public class MapItemSavedData extends SavedData {
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}
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}
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+ mapItemSavedData.setDirty(false); // SparklyPaper - reset dirty flag when loading maps from the disk (context for updates: this modification is at the end of the map "load" function)
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return mapItemSavedData;
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}
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