mirror of
https://github.com/SparklyPower/SparklyPaper.git
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53 lines
3.6 KiB
Diff
53 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrPowerGamerBR <git@mrpowergamerbr.com>
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Date: Sun, 19 Nov 2023 12:35:16 -0300
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Subject: [PATCH] Skip EntityScheduler's executeTick checks if there isn't any
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tasks to be run
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On each tick, Paper runs EntityScheduler's executeTick of each entity. This is a bit expensive, due to ArrayDeque's size() call because it ain't a simple "get the current queue size" function, due to the thread checks, and because it needs to iterate all entities in all worlds.
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To avoid the hefty ArrayDeque's size() call, we check if we *really* need to execute the executeTick, by adding all entities with scheduled tasks to a global set.
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Most entities won't have any scheduled tasks, so this is a nice performance bonus. These optimizations, however, wouldn't work in a Folia environment, but because in SparklyPaper executeTick is always executed on the main thread, it ain't an issue for us (yay).
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diff --git a/net/minecraft/server/MinecraftServer.java b/net/minecraft/server/MinecraftServer.java
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index ae220a732c78ab076261f20b5a54c71d7fceb407..6ad6bfe60026be304aa2178d5f04a79531cc66a6 100644
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--- a/net/minecraft/server/MinecraftServer.java
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+++ b/net/minecraft/server/MinecraftServer.java
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@@ -303,6 +303,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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public boolean isIteratingOverLevels = false; // Paper - Throw exception on world create while being ticked
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private final Set<String> pluginsBlockingSleep = new java.util.HashSet<>(); // Paper - API to allow/disallow tick sleeping
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public static final long SERVER_INIT = System.nanoTime(); // Paper - Lag compensation
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+ public final Set<net.minecraft.world.entity.Entity> entitiesWithScheduledTasks = java.util.concurrent.ConcurrentHashMap.newKeySet(); // SparklyPaper - skip EntityScheduler's executeTick checks if there isn't any tasks to be run (concurrent because plugins may schedule tasks async)
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public static <S extends MinecraftServer> S spin(Function<Thread, S> threadFunction) {
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ca.spottedleaf.dataconverter.minecraft.datatypes.MCTypeRegistry.init(); // Paper - rewrite data converter system
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@@ -1659,6 +1660,18 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.server.getScheduler().mainThreadHeartbeat(); // CraftBukkit
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// Paper start - Folia scheduler API
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((io.papermc.paper.threadedregions.scheduler.FoliaGlobalRegionScheduler) org.bukkit.Bukkit.getGlobalRegionScheduler()).tick();
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+ // SparklyPaper - skip EntityScheduler's executeTick checks if there isn't any tasks to be run
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+ for (final net.minecraft.world.entity.Entity entity : entitiesWithScheduledTasks) {
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+ if (entity.isRemoved()) {
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+ continue;
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+ }
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+
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+ final org.bukkit.craftbukkit.entity.CraftEntity bukkit = entity.getBukkitEntityRaw();
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+ if (bukkit != null) {
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+ bukkit.taskScheduler.executeTick();
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+ }
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+ }
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+ /*
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getAllLevels().forEach(level -> {
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for (final net.minecraft.world.entity.Entity entity : level.getEntities().getAll()) {
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if (entity.isRemoved()) {
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@@ -1670,6 +1683,8 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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});
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+ */
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+ // SparklyPaper end
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// Paper end - Folia scheduler API
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io.papermc.paper.adventure.providers.ClickCallbackProviderImpl.CALLBACK_MANAGER.handleQueue(this.tickCount); // Paper
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profilerFiller.push("commandFunctions");
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