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SparklyPaperMC/patches/server/0011-Optimize-canSee-checks.patch
2024-10-01 23:27:54 -03:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrPowerGamerBR <git@mrpowergamerbr.com>
Date: Thu, 23 Nov 2023 14:36:47 -0300
Subject: [PATCH] Optimize "canSee" checks
The "canSee" checks is in a hot path, invoked by each entity for each player on the server if they are in tracking range, so optimizing it is pretty nice
First, we change the original "HashMap" to fastutil's "Object2ObjectOpenHashMap", because the containsKey throughput is better
Then, we add a "isEmpty()" check before attempting to check if the map contains something
This seems stupid, but it does seem that it improves the performance a bit, and it makes sense, "containsKey(...)" does not attempt to check the map size before attempting to check if the map contains the key
We also create a "canSee" method tailored for "ChunkMap#updatePlayer()", a method without the equals check (the "updatePlayer()" already checks if the entity is the same entity) because the CraftPlayer's `equals()` check is a *bit* expensive compared to only checking the object's identity, and because the identity has already been check, we don't need to check it twice.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index af8cb316ac169aa8d98a88765b85bb013b9ba961..250f8ba3c77830ea0978fdeeb7748336ca150939 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1258,7 +1258,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper end - Configurable entity tracking range by Y
// CraftBukkit start - respect vanish API
- if (flag && !player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Paper - only consider hits
+ if (flag && !player.getBukkitEntity().canSeeChunkMapUpdatePlayer(this.entity.getBukkitEntity())) { // Paper - only consider hits // SparklyPaper - optimize canSee checks
flag = false;
}
// CraftBukkit end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 42d7660efe5baa6f796f2a7606686c765b6f2478..d047114737164e12491223bc68a141efc1c389fe 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -200,7 +200,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
private boolean hasPlayedBefore = false;
private final ConversationTracker conversationTracker = new ConversationTracker();
private final Set<String> channels = new HashSet<String>();
- private final Map<UUID, Set<WeakReference<Plugin>>> invertedVisibilityEntities = new HashMap<>();
+ private final Map<UUID, Set<WeakReference<Plugin>>> invertedVisibilityEntities = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(); // SparklyPaper - optimize canSee checks
private final Set<UUID> unlistedEntities = new HashSet<>(); // Paper - Add Listing API for Player
private static final WeakHashMap<Plugin, WeakReference<Plugin>> pluginWeakReferences = new WeakHashMap<>();
private int hash = 0;
@@ -2252,9 +2252,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public boolean canSee(org.bukkit.entity.Entity entity) {
- return this.equals(entity) || entity.isVisibleByDefault() ^ this.invertedVisibilityEntities.containsKey(entity.getUniqueId()); // SPIGOT-7312: Can always see self
+ return this.equals(entity) || entity.isVisibleByDefault() ^ (!invertedVisibilityEntities.isEmpty() && this.invertedVisibilityEntities.containsKey(entity.getUniqueId())); // SPIGOT-7312: Can always see self // SparklyPaper - optimize canSee checks
}
+ // SparklyPaper - optimize canSee checks
+ // The check in ChunkMap#updatePlayer already rejects if it is the same entity, so we don't need to check it twice, especially because CraftPlayer's equals check is a bit expensive
+ public boolean canSeeChunkMapUpdatePlayer(org.bukkit.entity.Entity entity) {
+ return entity.isVisibleByDefault() ^ (!invertedVisibilityEntities.isEmpty() && this.invertedVisibilityEntities.containsKey(entity.getUniqueId())); // SPIGOT-7312: Can always see self // SparklyPaper - optimize canSee checks
+ }
+ // SparklyPaper end
+
public boolean canSeePlayer(UUID uuid) {
org.bukkit.entity.Entity entity = this.getServer().getPlayer(uuid);