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SparklyPaperMC/patches/server/0009-Optimize-ServerStatsCounter-s-dirty-set.patch
2023-11-19 14:17:46 -03:00

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2.6 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrPowerGamerBR <git@mrpowergamerbr.com>
Date: Sat, 18 Nov 2023 20:35:44 -0300
Subject: [PATCH] Optimize ServerStatsCounter's dirty set
Instead of using Java's HashSet, we will use fastutil's ObjectOpenHashSet, which has better performance
While this seems stupid, awardStat was using around ~0.14% when adding to the HashSet, and that's not good
We also optimized the getDirty calls, since the map was only retrieved once, so in that case, we don't actually need to create a copy of the map just to iterate it
diff --git a/src/main/java/net/minecraft/stats/ServerStatsCounter.java b/src/main/java/net/minecraft/stats/ServerStatsCounter.java
index 9bb8d4d7be6a937980aa653db82be084d066a563..142b42e906cd1c10c17bd82bfb19cf4d252fbd34 100644
--- a/src/main/java/net/minecraft/stats/ServerStatsCounter.java
+++ b/src/main/java/net/minecraft/stats/ServerStatsCounter.java
@@ -43,7 +43,7 @@ public class ServerStatsCounter extends StatsCounter {
private static final Logger LOGGER = LogUtils.getLogger();
private final MinecraftServer server;
private final File file;
- private final Set<Stat<?>> dirty = Sets.newHashSet();
+ private final Set<Stat<?>> dirty = new it.unimi.dsi.fastutil.objects.ObjectOpenHashSet(); // SparklyPaper - optimize ServerStatsCounter's dirty set
public ServerStatsCounter(MinecraftServer server, File file) {
this.server = server;
@@ -85,12 +85,15 @@ public class ServerStatsCounter extends StatsCounter {
this.dirty.add(stat);
}
+ // SparklyPaper - Optimize ServerStatsCounter's dirty set
+ /*
private Set<Stat<?>> getDirty() {
Set<Stat<?>> set = Sets.newHashSet(this.dirty);
this.dirty.clear();
return set;
}
+ */
public void parseLocal(DataFixer dataFixer, String json) {
try {
@@ -238,13 +241,14 @@ public class ServerStatsCounter extends StatsCounter {
public void sendStats(ServerPlayer player) {
Object2IntMap<Stat<?>> object2intmap = new Object2IntOpenHashMap();
- Iterator iterator = this.getDirty().iterator();
+ Iterator iterator = this.dirty.iterator(); // SparklyPaper - Optimize ServerStatsCounter's dirty set
while (iterator.hasNext()) {
Stat<?> statistic = (Stat) iterator.next();
object2intmap.put(statistic, this.getValue(statistic));
}
+ this.dirty.clear(); // SparklyPaper - Optimize ServerStatsCounter's dirty set
player.connection.send(new ClientboundAwardStatsPacket(object2intmap));
}