From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: MrPowerGamerBR Date: Sat, 18 Nov 2023 21:04:53 -0300 Subject: [PATCH] Avoid unnecessary ItemFrame#getItem() calls When ticking a item frame, on each tick, it checks if the item on the item frame is a map and, if it is, it adds the map to be carried by the entity player However, the "getItem()" call is a bit expensive, especially because this is only really used if the item in the item frame is a map We can avoid this call by checking if the "cachedMapId" is not null diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java index aedf24ba0d64de855a59869052cbc2704e7dc134..f49585cfd485eed504e91887599ff25c3238c8fd 100644 --- a/src/main/java/net/minecraft/server/level/ServerEntity.java +++ b/src/main/java/net/minecraft/server/level/ServerEntity.java @@ -115,13 +115,14 @@ public class ServerEntity { ItemFrame entityitemframe = (ItemFrame) entity; if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block - ItemStack itemstack = entityitemframe.getItem(); - - if (this.level.paperConfig().maps.itemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig().maps.itemFrameCursorUpdateInterval == 0 && itemstack.getItem() instanceof MapItem) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable + if (this.level.paperConfig().maps.itemFrameCursorUpdateInterval > 0 && this.tickCount % this.level.paperConfig().maps.itemFrameCursorUpdateInterval == 0 && entityitemframe.cachedMapId != null) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks // Paper - Make item frame map cursor update interval configurable // SparklyPaper - avoid unnecessary ItemFrame#getItem() calls Integer integer = entityitemframe.cachedMapId; // Paper MapItemSavedData worldmap = MapItem.getSavedData(integer, this.level); if (worldmap != null) { + // SparklyPaper start - avoid unnecessary ItemFrame#getItem() calls + ItemStack itemstack = entityitemframe.getItem(); + if (itemstack.getItem() instanceof MapItem) { // fail-safe, what if the cached map ID is present but the item isn't a MapItem? (this should NEVER happen but, who knows) Iterator iterator = this.trackedPlayers.iterator(); // CraftBukkit while (iterator.hasNext()) { @@ -134,6 +135,7 @@ public class ServerEntity { entityplayer.connection.send(packet); } } + } // SparklyPaper end } } diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java index 759ecd79534a7706f7d4a63eb9dacbefcfe54674..07739c3d74074b2668466250f944dfbe22d4dc86 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java @@ -50,7 +50,8 @@ public class ItemFrame extends HangingEntity { public static final int NUM_ROTATIONS = 8; public float dropChance; public boolean fixed; - public Integer cachedMapId; // Paper + @Nullable // SparklyPaper - avoid unnecessary ItemFrame#getItem() calls + public Integer cachedMapId = null; // Paper // SparklyPaper - avoid unnecessary ItemFrame#getItem() calls public ItemFrame(EntityType type, Level world) { super(type, world);