Honestly, some of these changes felt like hopium "surely this will fix the lag issues", even tho in my mind these didn't make sense
Yeah, these methods do show up in the profiler, but does these *really* make sense? I don't think so, I think these are just useless patches that only attempt to hide the pain, instead of tackling the REAL issue that is causing these methods to show up in the profiler
Again, this is seems like a small optimization, but it is actually useful because we avoid doing calculations for each block entity, and if your server has a lot of them, it adds up