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Update Tuinity, remove Airplane patches for now
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@@ -1,161 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Paul Sauve <paul@technove.co>
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Date: Sat, 31 Oct 2020 18:43:02 -0500
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Subject: [PATCH] Strip raytracing for EntityLiving#hasLineOfSight
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The IBlockAccess#rayTrace method is very wasteful in both allocations,
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and in logic. While EntityLiving#hasLineOfSight provides static
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parameters for collisions with blocks and fluids, the method still does
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a lot of dynamic checks for both of these, which result in extra work.
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As well, since the fluid collision option is set to NONE, the entire
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fluid collision system is completely unneeded, yet used anyways.
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Airplane
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Copyright (C) 2020 Technove LLC
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index ed745776316c5346ee1b44c8f022c40359b7e642..402b785b5fd0e1c3c5c02505dca332990ec64e37 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3428,7 +3428,10 @@ public abstract class LivingEntity extends Entity {
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Vec3 vec3d1 = new Vec3(entity.getX(), entity.getEyeY(), entity.getZ());
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// Paper - diff on change - used in CraftLivingEntity#hasLineOfSight(Location) and CraftWorld#lineOfSightExists
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- return vec3d1.distanceTo(vec3d) > 128.0D ? false : this.level.clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)).getType() == HitResult.Type.MISS;
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+ // Airplane start
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+ //return vec3d1.distanceTo(vec3d) > 128.0D ? false : this.level.clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)).getType() == HitResult.Type.MISS;
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+ return this.level.rayTraceDirect(vec3d, vec3d1, net.minecraft.world.phys.shapes.CollisionContext.of(this)) == net.minecraft.world.phys.BlockHitResult.Type.MISS;
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+ // Airplane end
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/BlockGetter.java b/src/main/java/net/minecraft/world/level/BlockGetter.java
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index ec781ab232d12cedb5f0236860377c4917c576d7..ced4b354e83ad68f8f1aacdefe2f0ce0035bd4a7 100644
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--- a/src/main/java/net/minecraft/world/level/BlockGetter.java
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+++ b/src/main/java/net/minecraft/world/level/BlockGetter.java
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@@ -73,6 +73,16 @@ public interface BlockGetter extends LevelHeightAccessor {
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});
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}
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+ // Airplane start - broken down variant of below rayTraceBlock, used by World#rayTraceDirect
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+ default net.minecraft.world.phys.BlockHitResult.Type rayTraceBlockDirect(Vec3 vec3d, Vec3 vec3d1, BlockPos blockposition, BlockState iblockdata, net.minecraft.world.phys.shapes.CollisionContext voxelshapecoll) {
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+ if (iblockdata.isAir()) return null; // Tuinity - optimise air cases
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+ VoxelShape voxelshape = ClipContext.Block.COLLIDER.get(iblockdata, this, blockposition, voxelshapecoll);
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+ net.minecraft.world.phys.BlockHitResult movingobjectpositionblock = this.clipWithInteractionOverride(vec3d, vec3d1, blockposition, voxelshape, iblockdata);
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+
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+ return movingobjectpositionblock == null ? null : movingobjectpositionblock.getType();
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+ }
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+ // Airplane end
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+
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// CraftBukkit start - moved block handling into separate method for use by Block#rayTrace
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default BlockHitResult rayTraceBlock(ClipContext raytrace1, BlockPos blockposition) {
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// Paper start - Prevent raytrace from loading chunks
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 61a4dea715689b0ce9247040db5dd2080ee2e167..a2bb8eee5ef4a5043026af20f78bb43a5006e6b4 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -453,6 +453,91 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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return null;
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}
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+ // Airplane start - broken down method of raytracing for EntityLiving#hasLineOfSight, replaces IBlockAccess#rayTrace(RayTrace)
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+ public net.minecraft.world.phys.BlockHitResult.Type rayTraceDirect(net.minecraft.world.phys.Vec3 vec3d, net.minecraft.world.phys.Vec3 vec3d1, net.minecraft.world.phys.shapes.CollisionContext voxelshapecoll) {
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+ // most of this code comes from IBlockAccess#a(RayTrace, BiFunction, Function), but removes the needless functions
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+ if (vec3d.equals(vec3d1)) {
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+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
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+ }
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+
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+ double endX = Mth.lerp(-1.0E-7D, vec3d1.x, vec3d.x);
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+ double endY = Mth.lerp(-1.0E-7D, vec3d1.y, vec3d.y);
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+ double endZ = Mth.lerp(-1.0E-7D, vec3d1.z, vec3d.z);
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+
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+ double startX = Mth.lerp(-1.0E-7D, vec3d.x, vec3d1.x);
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+ double startY = Mth.lerp(-1.0E-7D, vec3d.y, vec3d1.y);
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+ double startZ = Mth.lerp(-1.0E-7D, vec3d.z, vec3d1.z);
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+
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+ int currentX = Mth.floor(startX);
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+ int currentY = Mth.floor(startY);
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+ int currentZ = Mth.floor(startZ);
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+
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+ BlockPos.MutableBlockPos currentBlock = new BlockPos.MutableBlockPos(currentX, currentY, currentZ);
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+
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+ LevelChunk chunk = this.getChunkIfLoaded(currentBlock);
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+ if (chunk == null) {
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+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
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+ }
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+
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+ net.minecraft.world.phys.BlockHitResult.Type initialCheck = this.rayTraceBlockDirect(vec3d, vec3d1, currentBlock, chunk.getBlockState(currentBlock), voxelshapecoll);
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+
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+ if (initialCheck != null) {
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+ return initialCheck;
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+ }
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+
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+ double diffX = endX - startX;
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+ double diffY = endY - startY;
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+ double diffZ = endZ - startZ;
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+
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+ int xDirection = Mth.sign(diffX);
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+ int yDirection = Mth.sign(diffY);
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+ int zDirection = Mth.sign(diffZ);
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+
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+ double normalizedX = xDirection == 0 ? Double.MAX_VALUE : (double) xDirection / diffX;
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+ double normalizedY = yDirection == 0 ? Double.MAX_VALUE : (double) yDirection / diffY;
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+ double normalizedZ = zDirection == 0 ? Double.MAX_VALUE : (double) zDirection / diffZ;
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+
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+ double normalizedXDirection = normalizedX * (xDirection > 0 ? 1.0D - Mth.frac(startX) : Mth.frac(startX));
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+ double normalizedYDirection = normalizedY * (yDirection > 0 ? 1.0D - Mth.frac(startY) : Mth.frac(startY));
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+ double normalizedZDirection = normalizedZ * (zDirection > 0 ? 1.0D - Mth.frac(startZ) : Mth.frac(startZ));
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+
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+ net.minecraft.world.phys.BlockHitResult.Type result;
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+
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+ do {
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+ if (normalizedXDirection > 1.0D && normalizedYDirection > 1.0D && normalizedZDirection > 1.0D) {
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+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
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+ }
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+
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+ if (normalizedXDirection < normalizedYDirection) {
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+ if (normalizedXDirection < normalizedZDirection) {
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+ currentX += xDirection;
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+ normalizedXDirection += normalizedX;
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+ } else {
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+ currentZ += zDirection;
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+ normalizedZDirection += normalizedZ;
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+ }
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+ } else if (normalizedYDirection < normalizedZDirection) {
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+ currentY += yDirection;
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+ normalizedYDirection += normalizedY;
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+ } else {
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+ currentZ += zDirection;
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+ normalizedZDirection += normalizedZ;
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+ }
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+
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+ currentBlock.set(currentX, currentY, currentZ);
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+ if (chunk.getPos().x != currentBlock.getX() >> 4 || chunk.getPos().z != currentBlock.getZ() >> 4) {
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+ chunk = this.getChunkIfLoaded(currentBlock);
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+ if (chunk == null) {
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+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
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+ }
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+ }
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+ result = this.rayTraceBlockDirect(vec3d, vec3d1, currentBlock, chunk.getBlockState(currentBlock), voxelshapecoll);
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+ } while (result == null);
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+
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+ return result;
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+ }
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+ // Airplane end
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+
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public boolean isInWorldBounds(BlockPos pos) {
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return pos.isValidLocation(this); // Paper - use better/optimized check
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}
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