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[ci skip] Add note about Citizens' sleeping trait
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@@ -132,4 +132,8 @@ If a player mounted on a Warden teleports to another world, the server crashes.
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This is caused by https://github.com/MyPetORG/MyPet/issues/1647 and can even cause issues in vanilla Paper. In vanilla Paper, instead of crashing the server, the player is teleported back to the Warden's location.
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This is caused by https://github.com/MyPetORG/MyPet/issues/1647 and can even cause issues in vanilla Paper. In vanilla Paper, instead of crashing the server, the player is teleported back to the Warden's location.
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Fork that removes the affecting code: https://github.com/SparklyPower/MyPet
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Fork that removes the affecting code: https://github.com/SparklyPower/MyPet
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## Citizens
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If a NPC with a sleeping trait is teleported to another world, the server crashes because Citizens attempts to query the NPC's "bed" when ticking the entity, and because the entity is in a whole different world... things explode.
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