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SakuraMC/patches/server/0007-Load-Chunks-on-Movement.patch
2024-07-20 00:28:08 +01:00

149 lines
9.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Sat, 11 Sep 2021 19:19:41 +0100
Subject: [PATCH] Load Chunks on Movement
diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
index 3cbd02085cc3e2ddb15458faea4b553868cff39a..740dc010cfd42941a6f9a2b2c543973429fdbfa3 100644
--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
+++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
@@ -1574,6 +1574,7 @@ public final class CollisionUtil {
public static final int COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS = 1 << 1;
public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
+ public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura - load chunks on movement
public static boolean getCollisionsForBlocksOrWorldBorder(final net.minecraft.world.level.Level world, final net.minecraft.world.entity.Entity entity, final net.minecraft.world.phys.AABB aabb,
final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> intoVoxel, final java.util.List<net.minecraft.world.phys.AABB> intoAABB,
@@ -1624,6 +1625,7 @@ public final class CollisionUtil {
final int maxChunkZ = maxBlockZ >> 4;
final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
+ final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura
final net.minecraft.world.level.chunk.ChunkSource chunkSource = world.getChunkSource();
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
@@ -1642,6 +1644,14 @@ public final class CollisionUtil {
continue;
}
+ // Sakura start - load chunks on movement
+ if (addTicket && chunk.movementTicketNeedsUpdate() && chunkSource instanceof net.minecraft.server.level.ServerChunkCache chunkCache) {
+ final long chunkKey = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(currChunkX, currChunkZ);
+ chunkCache.chunkMap.getDistanceManager().getChunkHolderManager().addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, currChunkX, currChunkZ, 33, chunkKey);
+ chunk.updatedMovementTicket();
+ }
+ // Sakura end - load chunks on movement
+
final net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
// bound y
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
index f56e5c0f53f9b52a9247b9be9265b949494fc924..5a480f36e709a5e9fea2cbb8ccc0a14d1e863f4c 100644
--- a/src/main/java/net/minecraft/server/level/TicketType.java
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
@@ -25,6 +25,7 @@ public class TicketType<T> {
public static final TicketType<ChunkPos> UNKNOWN = TicketType.create("unknown", Comparator.comparingLong(ChunkPos::toLong), 1);
public static final TicketType<Unit> PLUGIN = TicketType.create("plugin", (a, b) -> 0); // CraftBukkit
public static final TicketType<org.bukkit.plugin.Plugin> PLUGIN_TICKET = TicketType.create("plugin_ticket", (plugin1, plugin2) -> plugin1.getClass().getName().compareTo(plugin2.getClass().getName())); // CraftBukkit
+ public static final TicketType<Long> ENTITY_MOVEMENT = create("entity_movement", Long::compareTo, 10 * 20); // Sakura - load chunks on movement
public static <T> TicketType<T> create(String name, Comparator<T> argumentComparator) {
return new TicketType<>(name, argumentComparator, 0L);
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index a04c417602c928e09b856d4ac73562a18a4995e4..067a0aa9a57628d0d7b41e419d91df5ece7ec3d3 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -554,6 +554,20 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public boolean isPrimedTNT;
public boolean isFallingBlock;
// Sakura end - visibility api and command
+ // Sakura start - load chunks on movement
+ protected boolean loadChunks = false;
+
+ private int getExtraCollisionFlags() {
+ int flags = 0;
+
+ if (this.loadChunks) {
+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_LOAD_CHUNKS;
+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
+ }
+
+ return flags;
+ }
+ // Sakura end - load chunks on movement
public Entity(EntityType<?> type, Level world) {
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
@@ -1502,7 +1516,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisions(
world, (Entity)(Object)this, collisionBox, potentialCollisionsVoxel, potentialCollisionsBB,
- ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER,
+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER | this.getExtraCollisionFlags(), // Sakura - load chunks on movement
null, null
);
@@ -4870,12 +4884,12 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
@Override
public boolean shouldBeSaved() {
- return this.removalReason != null && !this.removalReason.shouldSave() ? false : (this.isPassenger() ? false : !this.isVehicle() || !((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this).moonrise$hasAnyPlayerPassengers()); // Paper - rewrite chunk system
+ return this.removalReason != null && !this.removalReason.shouldSave() ? false : (this.loadChunks || this.isPassenger() ? false : !this.isVehicle() || !((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this).moonrise$hasAnyPlayerPassengers()); // Sakura - load chunks on movement; used to determine whether a chunk should unload // Paper - rewrite chunk system
}
@Override
public boolean isAlwaysTicking() {
- return false;
+ return this.loadChunks; // Sakura - load chunks on movement; always tick in unloaded & lazy chunks
}
public boolean mayInteract(Level world, BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 1bfdebe6c1057ee19fb96d8f0f571c9d20d14cc6..eaafd4905229d111381c188d5373196a9f9288ab 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -79,6 +79,7 @@ public class FallingBlockEntity extends Entity {
this.dropItem = true;
this.fallDamageMax = 40;
this.isFallingBlock = true; // Sakura
+ this.loadChunks = world.sakuraConfig().cannons.loadChunks; // Sakura - load chunks on movement
}
public FallingBlockEntity(Level world, double x, double y, double z, BlockState block) {
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
index ef245198ce6385c66f58e0dbcdebffbe6d2b625e..b7c8c2335d59853dbc97d3b9496b5e3a63f0d9ab 100644
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
@@ -58,6 +58,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
super(type, world);
this.blocksBuilding = true;
this.isPrimedTNT = true; // Sakura
+ this.loadChunks = world.sakuraConfig().cannons.loadChunks; // Sakura - load chunks on movement
}
public PrimedTnt(Level world, double x, double y, double z, @Nullable LivingEntity igniter) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index 75c8125e20b70433fe9d143a3193d821043327c3..77071ef825951cbdcbad79f4496add9dc499e856 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -140,6 +140,17 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
private final int minSection;
private final int maxSection;
// Paper end - get block chunk optimisation
+ // Sakura start - load chunks on movement
+ private long lastMovementLoadTicket = 0;
+
+ public final boolean movementTicketNeedsUpdate() {
+ return net.minecraft.server.MinecraftServer.currentTickLong - this.lastMovementLoadTicket >= 100;
+ }
+
+ public final void updatedMovementTicket() {
+ this.lastMovementLoadTicket = net.minecraft.server.MinecraftServer.currentTickLong;
+ }
+ // Sakura end - load chunks on movement
public ChunkAccess(ChunkPos pos, UpgradeData upgradeData, LevelHeightAccessor heightLimitView, Registry<Biome> biomeRegistry, long inhabitedTime, @Nullable LevelChunkSection[] sectionArray, @Nullable BlendingData blendingData) {
this.locX = pos.x; this.locZ = pos.z; // Paper - reduce need for field lookups