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SakuraMC/patches/server/0009-Load-Chunks-on-Movement.patch
Samsuik f948e10cd7 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@0052e2d build: Update tiny-remapper to 0.10.1 & remove unused repo from dev bundle config (#10303)
PaperMC/Paper@a0931f4 Updated Upstream (Bukkit/CraftBukkit) (#10301)
PaperMC/Paper@80e1a45 Add param to overrides to the correct method is called (#10308)
PaperMC/Paper@62b220a Allow passenger retaining teleport via end gateway (#10283)
PaperMC/Paper@ab1afb0 Fix missing profiler.pop() in PathFinder::findPath (#10320)
PaperMC/Paper@cd110a8 [ci skip] Update CONTRIBUTING.md (#10318)
PaperMC/Paper@e603486 Add onboarding message for initial server start (#10312)
PaperMC/Paper@d361a7f Fix DamageSource API (#10307)
PaperMC/Paper@99a6416 Expand Hopper BlockState API (#10328)
PaperMC/Paper@09d6dfb [ci skip] Upstream dependencies in workflow scripts. (#10338)
PaperMC/Paper@55ffcb1 Fix tripwire disarming not working as intended
PaperMC/Paper@05fe15e Fire EntityChangeBlockEvent on beehive nectar deposit (#10306)
PaperMC/Paper@de620b8 Clone mutable types in events when changes are discarded (#10333)
PaperMC/Paper@41ffa0c Expose power on fireballs (#10302)
PaperMC/Paper@88419b2 Do not copy profile data if profiles are the same (#10259)
PaperMC/Paper@9ec7dfc Move invisible setting up to entities (#10346)
PaperMC/Paper@b600140 Add methods to change entity physics (#10334)
PaperMC/Paper@00fd87a Return dummy string instead of empty optional
PaperMC/Paper@710dced [ci skip] move custom brig exception to paper package
PaperMC/Paper@45d1486 build: Update paperweight to 1.5.12 and Gradle Wrapper to 8.7 (#10361)
PaperMC/Paper@e709245 Add config option for tripwire disarming fix
PaperMC/Paper@a203544 build: Compile against and shade the filtered jar (#9747)
PaperMC/Paper@bd38e03 Updated Upstream (Bukkit/CraftBukkit) (#10379)
PaperMC/Paper@a774fba feat: Entity#teleportAsync method with TeleportFlags (#10371)
PaperMC/Paper@06361fa Fix invalid block entities created during world gen (#10375)
PaperMC/Paper@bbee11f Deprecate Bukkit#getLogger (#10388)
PaperMC/Paper@d8456ee Don't throw NPE for unplaced blockstate on #getDrops (#10366)
PaperMC/Paper@182e79b Add more item use API (#10304)
PaperMC/Paper@acf838f Backport some stuff from the generators branch (#10365)
PaperMC/Paper@3d31e45 Add BlockBreakProgressUpdateEvent (#10300)
PaperMC/Paper@8e75001 Disable vertical air friction when item entities have friction disabled (#10369)
PaperMC/Paper@241d8e2 Ignore minecart in activation range (#10359)
PaperMC/Paper@1207162 Allow player-list API to self un/list (#10358)
PaperMC/Paper@5436d44 Deprecate several Keyed#getKey methods (#10357)
PaperMC/Paper@a7f1dc6 Change online mode default for Velocity configuration (#10413)
PaperMC/Paper@37db2d7 [ci skip] Update book page/char limit for book meta doc (#10415)
PaperMC/Paper@526795b Update patches to handle vineflower decompiler (#10406)
PaperMC/Paper@8fe90de [ci skip] Referenced InventoryDragEvent in documentation of InventoryClickEvent (#10395)
PaperMC/Paper@46d462b Fix StackOverflowException thrown on shutdown (Fixes #10404) (#10408)
PaperMC/Paper@f061e76 Fix hit criteria advancement triggered before changing state (#10409)
PaperMC/Paper@3263470 Add color transition and clone functions to ParticleBuilder (#10342)
PaperMC/Paper@4445d23 Deprecate ItemStack#setType & add ItemStack#withType (#10290)
PaperMC/Paper@862299b "Downgrade" Vineflower to 1.10.1 release (#10423)
PaperMC/Paper@9e886c4 Remove dead code (LegacyResult) (#10411)
PaperMC/Paper@3b078f8 Add API for ticking fluids (#10435)
PaperMC/Paper@908b814 Fix inventory desync with PlayerLeashEntityEvent (#10436)
PaperMC/Paper@3af1346 Allow setting player list name early
PaperMC/Paper@a033033 Added chunk view API (#10398)
PaperMC/Paper@c5f68ff Add CartographyItemEvent and get/setResult for CartographyInventory (#10396)
PaperMC/Paper@fc53ff5 Add Configuration for finding Structures outside World Border (#10437)
PaperMC/Paper@a6b6ecd More Raid API (#7537)
PaperMC/Paper@f4c7d37 [ci skip] Fix javadoc typo (#10445)
2024-04-25 17:31:11 +01:00

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9.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Sat, 11 Sep 2021 19:19:41 +0100
Subject: [PATCH] Load Chunks on Movement
diff --git a/src/main/java/io/papermc/paper/util/CollisionUtil.java b/src/main/java/io/papermc/paper/util/CollisionUtil.java
index ee0331a6bc40cdde08d926fd8eb1dc642630c2e5..19086bbfdf3a015eafec5ca868c8d2451f554ef0 100644
--- a/src/main/java/io/papermc/paper/util/CollisionUtil.java
+++ b/src/main/java/io/papermc/paper/util/CollisionUtil.java
@@ -1569,6 +1569,7 @@ public final class CollisionUtil {
public static final int COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS = 1 << 1;
public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
+ public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura
public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
@@ -1619,11 +1620,21 @@ public final class CollisionUtil {
final int maxChunkZ = maxBlockZ >> 4;
final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
+ final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura
final ServerChunkCache chunkSource = (ServerChunkCache)world.getChunkSource();
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
final ChunkAccess chunk = loadChunks ? chunkSource.getChunk(currChunkX, currChunkZ, ChunkStatus.FULL, true) : chunkSource.getChunkAtIfLoadedImmediately(currChunkX, currChunkZ);
+ // Sakura start - keep chunks loaded on movement
+ if (addTicket && chunk instanceof net.minecraft.world.level.chunk.LevelChunk levelChunk && levelChunk.movementLoadTicketRequiresUpdate()) {
+ chunkSource.chunkMap.getDistanceManager().getChunkHolderManager().addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, currChunkX, currChunkZ, 33, CoordinateUtils.getChunkKey(currChunkX, currChunkZ));
+ // This is known to work, uncomment if any issues
+ // var pos = new net.minecraft.world.level.ChunkPos(currChunkX, currChunkZ);
+ // chunkSource.addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, pos, 33, pos.toLong());
+ levelChunk.updatedMovementLoadTicket();
+ }
+ // Sakura end
if (chunk == null) {
if ((collisionFlags & COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS) != 0) {
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
index 658e63ebde81dc14c8ab5850fb246dc0aab25dea..f1ff1a67fee37ee7b241ceaa164fa4ee64d3767b 100644
--- a/src/main/java/net/minecraft/server/level/TicketType.java
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
@@ -37,6 +37,7 @@ public class TicketType<T> {
public static final TicketType<Long> NON_FULL_SYNC_LOAD = create("non_full_sync_load", Long::compareTo);
public static final TicketType<ChunkPos> DELAY_UNLOAD = create("delay_unload", Comparator.comparingLong(ChunkPos::toLong), 1);
// Paper end - rewrite chunk system
+ public static final TicketType<Long> ENTITY_MOVEMENT = create("entity_movement", Long::compareTo, 10 * 20); // Sakura
public static <T> TicketType<T> create(String name, Comparator<T> argumentComparator) {
return new TicketType<>(name, argumentComparator, 0L);
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 5fbcdbaf4c0344dc3e8fff7bf31c2b021a0ae6cf..6e217474e7224cc5cc0a9818d39233c6757eca50 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -571,6 +571,19 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
public boolean isPrimedTNT;
public boolean isFallingBlock;
// Sakura end - visibility api and command
+ // Sakura start - load chunks on cannon entity movement
+ protected boolean loadChunks = false;
+
+ private int getExtraCollisionFlags() {
+ int flags = 0;
+
+ if (this.loadChunks) {
+ flags |= io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_LOAD_CHUNKS | io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
+ }
+
+ return flags;
+ }
+ // Sakura end - load chunks on cannon entity movement
public Entity(EntityType<?> type, Level world) {
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
@@ -1514,7 +1527,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
io.papermc.paper.util.CollisionUtil.getCollisions(
world, this, collisionBox, potentialCollisionsVoxel, potentialCollisionsBB,
- io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_CHECK_BORDER,
+ io.papermc.paper.util.CollisionUtil.COLLISION_FLAG_CHECK_BORDER | this.getExtraCollisionFlags(), // Sakura
null, null
);
@@ -4897,12 +4910,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
@Override
public boolean shouldBeSaved() {
- return this.removalReason != null && !this.removalReason.shouldSave() ? false : (this.isPassenger() ? false : !this.isVehicle() || !this.hasAnyPlayerPassengers()); // Paper - rewrite chunk system - it should check if the entity has ANY player passengers
+ return this.removalReason != null && !this.removalReason.shouldSave() ? false : (this.loadChunks || this.isPassenger() ? false : !this.isVehicle() || !this.hasAnyPlayerPassengers()); // Sakura - used to determine whether a chunk should unload // Paper - rewrite chunk system - it should check if the entity has ANY player passengers
}
@Override
public boolean isAlwaysTicking() {
- return false;
+ return this.loadChunks; // Sakura - always tick in chunks
}
public boolean mayInteract(Level world, BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 91aa2714bae3f8f5d0fb76426b2b8cfc61941f54..aae2093c42d76af5bdb0d4bda3e5ee362a2143e3 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -75,6 +75,7 @@ public class FallingBlockEntity extends Entity {
this.dropItem = true;
this.fallDamageMax = 40;
this.isFallingBlock = true; // Sakura
+ this.loadChunks = world.sakuraConfig().cannons.sand.loadsChunks; // Sakura - load chunks
}
public FallingBlockEntity(Level world, double x, double y, double z, BlockState block) {
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
index 5aa02f28b6be60688e340099b1637fb0ebfe7aa9..7a5ea7e0ea063eb0355dea89746a0e581548d131 100644
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
@@ -40,6 +40,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
super(type, world);
this.blocksBuilding = true;
this.isPrimedTNT = true; // Sakura
+ this.loadChunks = world.sakuraConfig().cannons.tnt.loadsChunks; // Sakura - load chunks
}
public PrimedTnt(Level world, double x, double y, double z, @Nullable LivingEntity igniter) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 465458e8a7dbaf9afb32709a71c7b2620d1e1fd2..27b6baae9ac0feec2f2578540e29da6281593add 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -218,6 +218,17 @@ public class LevelChunk extends ChunkAccess {
}
}
// Paper end
+ // Sakura start
+ private long lastMovementLoadTicket = 0;
+
+ public boolean movementLoadTicketRequiresUpdate() {
+ return net.minecraft.server.MinecraftServer.currentTickLong - this.lastMovementLoadTicket >= 100;
+ }
+
+ public void updatedMovementLoadTicket() {
+ this.lastMovementLoadTicket = net.minecraft.server.MinecraftServer.currentTickLong;
+ }
+ // Sakura end
public LevelChunk(ServerLevel world, ProtoChunk protoChunk, @Nullable LevelChunk.PostLoadProcessor entityLoader) {
this(world, protoChunk.getPos(), protoChunk.getUpgradeData(), protoChunk.unpackBlockTicks(), protoChunk.unpackFluidTicks(), protoChunk.getInhabitedTime(), protoChunk.getSections(), entityLoader, protoChunk.getBlendingData());