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SakuraMC/patches/server/0033-Falling-Block-Stacking-Restrictions.patch
Samsuik e51eb03769 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
2024-07-15 13:07:44 +01:00

20 lines
1.4 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Thu, 16 Nov 2023 20:53:51 +0000
Subject: [PATCH] Falling Block Stacking Restrictions
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index dbc16b755f86917362d90f8801086a46c2140ceb..4ad24f238343213dcba66914eab27091002361a0 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -257,7 +257,7 @@ public class FallingBlockEntity extends Entity {
boolean flag3 = FallingBlock.isFree(this.level().getBlockState(blockposition.below())) && (!flag || !flag1);
boolean flag4 = this.blockState.canSurvive(this.level(), blockposition) && !flag3;
- if (flag2 && flag4) {
+ if (flag2 && flag4 && level().sakuraConfig().cannons.sand.isFallingBlockInBounds(this)) { // Sakura
if (this.blockState.hasProperty(BlockStateProperties.WATERLOGGED) && this.level().getFluidState(blockposition).getType() == Fluids.WATER) {
this.blockState = (BlockState) this.blockState.setValue(BlockStateProperties.WATERLOGGED, true);
}