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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@4eda045 Backport fix for MC-296337 (Fixes #12617) (#12619) PaperMC/Paper@7ebc94c Add Registry#getTagValues (#12603) PaperMC/Paper@e87320d Fix UOE when using generateTree with pale oak (#12616) PaperMC/Paper@94f2903 Do not blow up accessing unregistered memories from API (Fixes #12618) (#12639) PaperMC/Paper@03efecf Do not fire PlayerDropItemEvent for /give command PaperMC/Paper@3527ccd feat: expose updateDemand and restock on Villager (#12608) PaperMC/Paper@320f25c fix sponge-absorb deleting chest content (#12647) PaperMC/Paper@95565e0 Add missing attribute serialization updater PaperMC/Paper@519e422 Fix infinite loop in RegionFile IO PaperMC/Paper@ba7fb23 Finish moving over to Holderable (#12646) PaperMC/Paper@39203a6 [ci skip] Publish PR API and dev bundles (#12672) PaperMC/Paper@a1b3058 Provide env environment variable and copy spigots sys prop for overriding default repository
45 lines
2.0 KiB
Diff
45 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Wed, 16 Aug 2023 22:34:49 +0100
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Subject: [PATCH] Store Entity Data/State
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 3c638e9039a037d20c008f22f0c5bace3d3493c6..cffd3f64b253dba53eacc60c8ae82dd297f98e5b 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -534,6 +534,21 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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return flags;
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}
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// Sakura end - load chunks on movement
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+ // Sakura start - store entity data/state
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+ private me.samsuik.sakura.entity.EntityState entityState = null;
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+
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+ public final void storeEntityState() {
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+ this.entityState = me.samsuik.sakura.entity.EntityState.of(this);
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+ }
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+
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+ public final me.samsuik.sakura.entity.EntityState entityState() {
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+ return this.entityState;
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+ }
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+
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+ public final boolean compareState(Entity to) {
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+ return to.entityState() != null && to.entityState().comparePositionAndMotion(this);
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+ }
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+ // Sakura end - store entity data/state
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public Entity(EntityType<?> entityType, Level level) {
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this.type = entityType;
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diff --git a/net/minecraft/world/level/Level.java b/net/minecraft/world/level/Level.java
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index 0e676210ef390e3cce2fc24622f68da119c9a05f..7bf2b9a5a6c0a5c78e8623e158367552eb253fbc 100644
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--- a/net/minecraft/world/level/Level.java
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+++ b/net/minecraft/world/level/Level.java
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@@ -1498,6 +1498,7 @@ public abstract class Level implements LevelAccessor, UUIDLookup<Entity>, AutoCl
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public <T extends Entity> void guardEntityTick(Consumer<T> consumerEntity, T entity) {
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try {
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+ entity.storeEntityState(); // Sakura - store entity data/state
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consumerEntity.accept(entity);
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} catch (Throwable var6) {
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// Paper start - Prevent block entity and entity crashes
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