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https://github.com/Samsuik/Sakura.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@4eda045 Backport fix for MC-296337 (Fixes #12617) (#12619) PaperMC/Paper@7ebc94c Add Registry#getTagValues (#12603) PaperMC/Paper@e87320d Fix UOE when using generateTree with pale oak (#12616) PaperMC/Paper@94f2903 Do not blow up accessing unregistered memories from API (Fixes #12618) (#12639) PaperMC/Paper@03efecf Do not fire PlayerDropItemEvent for /give command PaperMC/Paper@3527ccd feat: expose updateDemand and restock on Villager (#12608) PaperMC/Paper@320f25c fix sponge-absorb deleting chest content (#12647) PaperMC/Paper@95565e0 Add missing attribute serialization updater PaperMC/Paper@519e422 Fix infinite loop in RegionFile IO PaperMC/Paper@ba7fb23 Finish moving over to Holderable (#12646) PaperMC/Paper@39203a6 [ci skip] Publish PR API and dev bundles (#12672) PaperMC/Paper@a1b3058 Provide env environment variable and copy spigots sys prop for overriding default repository
149 lines
9.4 KiB
Diff
149 lines
9.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Sat, 11 Sep 2021 19:19:41 +0100
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Subject: [PATCH] Load Chunks on Movement
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diff --git a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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index a97a2a8492f3858e3b622d26768b4d819c9b47a7..44aaaa87d63a2a2287f89feaa431ca0e80da3dab 100644
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--- a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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+++ b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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@@ -1885,6 +1885,7 @@ public final class CollisionUtil {
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public static final int COLLISION_FLAG_COLLIDE_WITH_UNLOADED_CHUNKS = 1 << 1;
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public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
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public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
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+ public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura - load chunks on movement
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public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
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final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
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@@ -1936,6 +1937,7 @@ public final class CollisionUtil {
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final int maxChunkZ = maxBlockZ >> 4;
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final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
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+ final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura - load chunks on movement
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final ChunkSource chunkSource = world.getChunkSource();
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for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
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@@ -1954,6 +1956,13 @@ public final class CollisionUtil {
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continue;
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}
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+ // Sakura start - load chunks on movement
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+ if (addTicket && chunk.movementTicketNeedsUpdate() && chunkSource instanceof net.minecraft.server.level.ServerChunkCache chunkCache) {
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+ final long chunkKey = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(currChunkX, currChunkZ);
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+ chunkCache.chunkMap.getDistanceManager().moonrise$getChunkHolderManager().addTicketAtLevel(net.minecraft.server.level.TicketType.ENTITY_MOVEMENT, currChunkX, currChunkZ, 31, chunkKey);
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+ chunk.updatedMovementTicket();
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+ }
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+ // Sakura end - load chunks on movement
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final LevelChunkSection[] sections = chunk.getSections();
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// bound y
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diff --git a/net/minecraft/server/level/TicketType.java b/net/minecraft/server/level/TicketType.java
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index f91eed907ffc61a4092aabaa0a1b061c2c453673..0159517f425491ce490d982a09e40efd4ce7868c 100644
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--- a/net/minecraft/server/level/TicketType.java
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+++ b/net/minecraft/server/level/TicketType.java
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@@ -51,6 +51,7 @@ public final class TicketType<T> implements ca.spottedleaf.moonrise.patches.chun
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public static final TicketType PLUGIN_TICKET = register("plugin_ticket", TicketType.NO_TIMEOUT, false, TicketType.TicketUse.LOADING_AND_SIMULATION); static { ((TicketType<org.bukkit.plugin.Plugin>)PLUGIN_TICKET).moonrise$setIdentifierComparator((org.bukkit.plugin.Plugin p1, org.bukkit.plugin.Plugin p2) -> p1.getName().compareTo(p2.getName())); } // Paper // Paper - rewrite chunk system
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public static final TicketType FUTURE_AWAIT = register("future_await", TicketType.NO_TIMEOUT, false, TicketType.TicketUse.LOADING_AND_SIMULATION); // Paper
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public static final TicketType CHUNK_LOAD = register("chunk_load", TicketType.NO_TIMEOUT, false, TicketType.TicketUse.LOADING); // Paper - moonrise
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+ public static final TicketType ENTITY_MOVEMENT = register("entity_movement", 200L, false, TicketUse.LOADING_AND_SIMULATION); // Sakura - load chunks on movement
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public static TicketType register(String name, long timeout, boolean persist, TicketType.TicketUse use) {
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return Registry.register(BuiltInRegistries.TICKET_TYPE, name, new TicketType(timeout, persist, use));
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 92fd4bb2b2473a0630cd5edf8d301dc7c60b2998..ccd0497ec6587086e6d2f8da0f8d0ae606449d37 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -520,6 +520,20 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public boolean isPrimedTNT;
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public boolean isFallingBlock;
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// Sakura end - client visibility settings
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+ // Sakura start - load chunks on movement
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+ protected boolean loadChunks = false;
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+
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+ private int getExtraCollisionFlags() {
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+ int flags = 0;
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+
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+ if (this.loadChunks) {
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+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_LOAD_CHUNKS;
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+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
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+ }
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+
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+ return flags;
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+ }
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+ // Sakura end - load chunks on movement
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public Entity(EntityType<?> entityType, Level level) {
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this.type = entityType;
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@@ -1491,7 +1505,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.getCollisionsForBlocksOrWorldBorder(
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this.level, (Entity)(Object)this, initialCollisionBox, potentialCollisionsVoxel, potentialCollisionsBB,
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- ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER, null
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+ ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_CHECK_BORDER | this.getExtraCollisionFlags(), null // Sakura - load chunks on movement
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);
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potentialCollisionsBB.addAll(entityAABBs);
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final Vec3 collided = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currentBox, potentialCollisionsVoxel, potentialCollisionsBB);
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@@ -4952,13 +4966,14 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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@Override
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public boolean shouldBeSaved() {
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return (this.removalReason == null || this.removalReason.shouldSave())
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+ && !this.loadChunks // Sakura - load chunks on movement; this is used to check if the chunk the entity is in can be unloaded
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&& !this.isPassenger()
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&& (!this.isVehicle() || !((ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity)this).moonrise$hasAnyPlayerPassengers()); // Paper - rewrite chunk system
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}
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@Override
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public boolean isAlwaysTicking() {
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- return false;
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+ return this.loadChunks; // Sakura - load chunks on movement; always tick in unloaded & lazy chunks
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}
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public boolean mayInteract(ServerLevel level, BlockPos pos) {
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diff --git a/net/minecraft/world/entity/item/FallingBlockEntity.java b/net/minecraft/world/entity/item/FallingBlockEntity.java
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index 6660e6c78303db5585a06d6836b035d0e8582922..b6a2da9d6db99f107fa8d9703b77515cf112a604 100644
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--- a/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -77,6 +77,7 @@ public class FallingBlockEntity extends Entity {
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this.dropItem = level.sakuraConfig().cannons.sand.dropItems; // Sakura - configure falling blocks dropping items
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this.heightParity = level.sakuraConfig().cannons.mechanics.fallingBlockParity; // Sakura - configure cannon mechanics
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this.isFallingBlock = true; // Sakura - client visibility settings
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+ this.loadChunks = level.sakuraConfig().cannons.loadChunks; // Sakura - load chunks on movement
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}
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public FallingBlockEntity(Level level, double x, double y, double z, BlockState state) {
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diff --git a/net/minecraft/world/entity/item/PrimedTnt.java b/net/minecraft/world/entity/item/PrimedTnt.java
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index 7e3d7d5b47557e57bf661aa8d3eefcb416cb408b..55dbe5baf2df0111d03a43d32208798d7ec670a1 100644
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--- a/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -65,6 +65,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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super(entityType, level);
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this.blocksBuilding = true;
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this.isPrimedTNT = true; // Sakura - client visibility settings
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+ this.loadChunks = level.sakuraConfig().cannons.loadChunks; // Sakura - load chunks on movement
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}
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public PrimedTnt(Level level, double x, double y, double z, @Nullable LivingEntity owner) {
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diff --git a/net/minecraft/world/level/chunk/ChunkAccess.java b/net/minecraft/world/level/chunk/ChunkAccess.java
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index 3b7f0d5fe40bdda65ab859a0c22bf0d369dc0f01..dd50e4867b16127355243acdb9ba647a4b50baae 100644
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--- a/net/minecraft/world/level/chunk/ChunkAccess.java
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+++ b/net/minecraft/world/level/chunk/ChunkAccess.java
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@@ -138,6 +138,17 @@ public abstract class ChunkAccess implements BiomeManager.NoiseBiomeSource, Ligh
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private final int minSection;
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private final int maxSection;
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// Paper end - get block chunk optimisation
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+ // Sakura start - load chunks on movement
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+ private long lastMovementLoadTicket = 0;
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+
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+ public final boolean movementTicketNeedsUpdate() {
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+ return net.minecraft.server.MinecraftServer.currentTick - this.lastMovementLoadTicket >= 100;
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+ }
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+
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+ public final void updatedMovementTicket() {
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+ this.lastMovementLoadTicket = net.minecraft.server.MinecraftServer.currentTick;
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+ }
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+ // Sakura end - load chunks on movement
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public ChunkAccess(
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ChunkPos chunkPos,
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