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https://github.com/Samsuik/Sakura.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@9e51f94 Fix ping event always receiving protocol version 0 (#10671) PaperMC/Paper@89ad61f Fix hopper pull event being skipped after the first call (#10667) PaperMC/Paper@eee55d0 Correctly compare holders in BeaconMenu (#10673) PaperMC/Paper@5729b29 Update Adventure to 4.17.0 Release PaperMC/Paper@ab2a85a [ci skip] Clarify var entry in contributing file PaperMC/Paper@f2512b1 Print data component type on encoding error PaperMC/Paper@1b67e02 Fix entity tracker desync when new players are added to the tracker PaperMC/Paper@cc29d2b Invalidate PathTypeCache when pathfinding updates are disabled PaperMC/Paper@b56e92f Fix chunk data version check not running in chunk system PaperMC/Paper@2df1dac Fix DataConverter ConverterParticleToNBT.parseProperties PaperMC/Paper@8748ae1 Use MCDataConverter instead of raw convert call for cmd converter PaperMC/Paper@7f1a154 Add validation to player profile and properties (#10680) PaperMC/Paper@4fd58a1 Add conversion for summon command PaperMC/Paper@39532a1 Fix stacks losing empty attr modifiers PaperMC/Paper@cdb6ba8 Fix keepalive time interval (#10690) PaperMC/Paper@a61d58d adjust ItemMeta to distinguish null and empty modifiers PaperMC/Paper@6c02dbc handle recent ItemMeta changes in serialization logic PaperMC/Paper@447f9a1 [ci skip] Fix paperclip PR label PaperMC/Paper@b98d20a Brigadier Command Support (#8235) PaperMC/Paper@ac554ad Updated Upstream (Bukkit/CraftBukkit) (#10691) PaperMC/Paper@711f82e Fix signed book page serialization (#10696) PaperMC/Paper@7e48f66 Properly pass requirement on namespaced redirects (#10701) PaperMC/Paper@f041f48 Prevent infinite recursion on cyclic brig redirect (#10705) PaperMC/Paper@11c3963 Improve Recipe validation (#10707) PaperMC/Paper@0688f21 Better way to keep paper datapack enabled PaperMC/Paper@218d33c fix creating complex recipes that have air results PaperMC/Paper@fa8a407 Remove Adventure snapshot repo from dev bundle (#10716) PaperMC/Paper@bebcc9c Make exception during command conversion non-fatal PaperMC/Paper@2faa3b2 Correctly copy alias requirements in command upgrader PaperMC/Paper@3fc9358 Show stacktrace when modifyItemStack fails PaperMC/Paper@f175193 Expose server build information (#10729) PaperMC/Paper@d8d59e0 Fix NPE sending resource pack without prompt PaperMC/Paper@5a9afbe Fixes issues in the suppress dismount cancellation patch (#10735) PaperMC/Paper@0ad09de Make PaperSimplePluginClassLoader show class which is not found PaperMC/Paper@b3b3406 fix CompassMeta not being correct (#10737) PaperMC/Paper@591521e Check for more correct profile validation (#10730) PaperMC/Paper@7d2e5c3 Add an 'empty' RecipeChoice for certain ingredient slots (#10710) PaperMC/Paper@9bf4855 Add a better warning message than "Server performance will be affected" for CommandRegisteredEvent use (#10754) PaperMC/Paper@66cb880 Remove ThreadedWorldUpgrader patch PaperMC/Paper@980cff9 Fix compile PaperMC/Paper@d3ffa62 fix default item attributes PaperMC/Paper@b149584 Always show command exception stack traces in logs (#10766) PaperMC/Paper@a9201d4 [ci skip] Move logic in our patches to ItemType/BlockType (#10772) PaperMC/Paper@3de408e Fix equipment slot and group API (#10767) PaperMC/Paper@d408381 Print CommandRegisteredEvent deprecation warnings again (#10756) PaperMC/Paper@6de7a1f Improve default item attributes API (#10765) PaperMC/Paper@2a90732 Remove incorrect logic for Fireball#setVelocity (#10764) PaperMC/Paper@5e7b65a Allow using PluginLoader classpath API from Bukkit plugins (#10758) PaperMC/Paper@3004717 Do not re-wrap vanilla goals (#10751) PaperMC/Paper@377733d Use getter/setter on Mob for equipment drop chances (#10780) PaperMC/Paper@dff591d Allow to define new map cursor types (#10782) PaperMC/Paper@4fd3ac0 [ci skip] Update Player#getListeningPluginChannels Jdoc (#10778) PaperMC/Paper@535dca5 Fix a few issues with ItemMeta (#10740) PaperMC/Paper@26e90b9 Fix CraftMetaBlockState for data components (#10731) PaperMC/Paper@f0bd0cc Expose anvil cost in the API (#10682) PaperMC/Paper@41bee55 Fix NPE for color-related metas PaperMC/Paper@4e10fad reset meta block state on BlockStateMeta#setBlockState PaperMC/Paper@a7ae966 readd itemstack data sanitization (#10454) PaperMC/Paper@ca50b87 Clear firework item properly (#10793) PaperMC/Paper@9774a52 fix and cleanup loot table patches (#10100) PaperMC/Paper@ac4ee06 Fix integer overflow for lag compensating eating check (#10797) PaperMC/Paper@6649a17 Fix BlockStateMeta equals (#10795) PaperMC/Paper@1b8cdc6 Extend Player Interact cancellation to cover Jigsaw blocks (#10719) PaperMC/Paper@841ab41 Fix more item desync when an event is cancelled (#10654) PaperMC/Paper@b0e3ca4 Prevent NPE if hooked entity was cleared (#10712) PaperMC/Paper@347bbe3 Fix Cancelling BlockPlaceEvent calling onRemove (#10773) PaperMC/Paper@23fe116 Fix missing debug trace PaperMC/Paper@b0c9b9c Only remove worldgen block entity on changed block (#10794) PaperMC/Paper@9c917fe [ci skip] Clean up paperclip build-pr workflow (#10802) PaperMC/Paper@9d6f2cc [ci skip] Rebuild patches (#10803)
96 lines
4.8 KiB
Diff
96 lines
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Sun, 24 Dec 2023 16:54:07 +0000
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Subject: [PATCH] Optimise check inside blocks and fluids
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index b4977a8b97f5417883cf3ffab5f89d98a6a6079b..894604b23d7f3749cbaa767705f63b21beea4fde 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2037,18 +2037,37 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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BlockPos blockposition1 = BlockPos.containing(axisalignedbb.maxX - offset, axisalignedbb.maxY - offset, axisalignedbb.maxZ - offset);
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// Sakura end
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- if (this.level().hasChunksAt(blockposition, blockposition1)) {
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+ // Sakura start - optimise check inside blocks
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+ if (blockposition1.getY() >= level.getMinBuildHeight() || blockposition.getY() < level.getMaxBuildHeight()) {
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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+ net.minecraft.world.level.chunk.ChunkAccess chunk = null;
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+ int lastChunkX = Integer.MIN_VALUE;
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+ int lastChunkZ = Integer.MIN_VALUE;
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+
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for (int i = blockposition.getX(); i <= blockposition1.getX(); ++i) {
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- for (int j = blockposition.getY(); j <= blockposition1.getY(); ++j) {
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- for (int k = blockposition.getZ(); k <= blockposition1.getZ(); ++k) {
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+ final int chunkX = i >> 4;
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+ for (int k = blockposition.getZ(); k <= blockposition1.getZ(); ++k) {
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+ final int chunkZ = k >> 4;
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+
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+ if (lastChunkX != chunkX || lastChunkZ != chunkZ) {
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+ chunk = level.getChunkIfLoadedImmediately(chunkX, chunkZ);
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+ lastChunkX = chunkX;
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+ lastChunkZ = chunkZ;
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+ }
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+
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+ if (chunk == null) {
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+ continue;
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+ }
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+
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+ for (int j = blockposition.getY(); j <= blockposition1.getY(); ++j) {
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if (!this.isAlive()) {
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return;
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}
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blockposition_mutableblockposition.set(i, j, k);
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- BlockState iblockdata = this.level().getBlockState(blockposition_mutableblockposition);
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+ BlockState iblockdata = chunk.getBlockState(blockposition_mutableblockposition);
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+ // Sakura end
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try {
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iblockdata.entityInside(this.level(), blockposition_mutableblockposition, this);
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@@ -4857,7 +4876,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
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- if (this.touchingUnloadedChunk()) {
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+ if (false) { // Sakura
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return false;
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} else {
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AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
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@@ -4874,11 +4893,30 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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int k1 = 0;
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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+ // Sakura start
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+ net.minecraft.world.level.chunk.ChunkAccess chunk = null;
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+ int lastChunkX = Integer.MIN_VALUE;
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+ int lastChunkZ = Integer.MIN_VALUE;
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+
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for (int l1 = i; l1 < j; ++l1) {
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- for (int i2 = k; i2 < l; ++i2) {
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- for (int j2 = i1; j2 < j1; ++j2) {
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+ final int chunkX = l1 >> 4;
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+ for (int j2 = i1; j2 < j1; ++j2) {
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+ final int chunkZ = j2 >> 4;
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+
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+ if (chunkX != lastChunkX || chunkZ != lastChunkZ) {
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+ chunk = level.getChunkIfLoadedImmediately(chunkX, chunkZ);
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+ lastChunkX = chunkX;
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+ lastChunkZ = chunkZ;
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+ }
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+
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+ if (chunk == null) {
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+ return false;
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+ }
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+
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+ for (int i2 = k; i2 < l; ++i2) {
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blockposition_mutableblockposition.set(l1, i2, j2);
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- FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
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+ FluidState fluid = chunk.getFluidState(blockposition_mutableblockposition);
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+ // Sakura end
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if (fluid.is(tag)) {
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double d2 = (double) ((float) i2 + fluid.getHeight(this.level(), blockposition_mutableblockposition));
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