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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@3ea95ef Do not access world state to see if we can see a Player PaperMC/Paper@71c84c8 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#10277) PaperMC/Paper@e3bc4c4 Make debug mode print current configuration phase PaperMC/Paper@d0ebfbb Fix corrupted plugin.yml breaking plugin loading (#10279) PaperMC/Paper@681bbff Fix spawnreason saving
24 lines
1.1 KiB
Diff
24 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <40902469+Samsuik@users.noreply.github.com>
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Date: Fri, 8 Dec 2023 18:21:56 +0000
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Subject: [PATCH] Add instant mob death animation
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index decb925446701a38455d7f33a676e73858946e67..9cdce5f522e62594fa359b24408950abe15e632a 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1776,6 +1776,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// Paper start
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if (this.dead) { // Paper
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+ // Sakura start
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+ if (level().sakuraConfig().entity.instantDeathAnimation && !(this instanceof Player)) {
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+ this.deathTime = 20;
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+ return;
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+ }
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+ // Sakura end
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this.level().broadcastEntityEvent(this, (byte) 3);
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this.setPose(Pose.DYING);
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}
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