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SakuraMC/patches/server/0038-Consistent-Explosion-Radius.patch
2024-07-20 19:37:16 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Mon, 20 Nov 2023 19:32:31 +0000
Subject: [PATCH] Consistent Explosion Radius
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 154b636f04f979f4a3a2bc3a02a54258d3cf7646..0a612539f0fc1b447396a8146312cafa6569174f 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -75,6 +75,7 @@ public class Explosion {
public boolean wasCanceled = false;
public float yield;
// CraftBukkit end
+ private final boolean consistentRadius; // Sakura - consistent explosion radius
public static DamageSource getDefaultDamageSource(Level world, @Nullable Entity source) {
return world.damageSources().explosion(source, Explosion.getIndirectSourceEntityInternal(source));
@@ -112,6 +113,7 @@ public class Explosion {
this.largeExplosionParticles = emitterParticle;
this.explosionSound = soundEvent;
this.yield = this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F; // CraftBukkit
+ this.consistentRadius = world.localConfig().config(BlockPos.containing(x, y, z)).consistentRadius; // Sakura - consistent explosion radius
}
// Sakura start - optimise paper explosions
@@ -586,7 +588,7 @@ public class Explosion {
double d2 = CACHED_RAYS[ray + 2];
ray += 3;
// Paper end - optimise explosions
- float f = this.radius * (0.7F + this.level.random.nextFloat() * 0.6F);
+ float f = this.radius * (0.7F + (this.consistentRadius ? 0.7F : this.level.random.nextFloat()) * 0.6F); // Sakura - consistent explosion radius
double d4 = this.x;
double d5 = this.y;
double d6 = this.z;