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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@9e51f94 Fix ping event always receiving protocol version 0 (#10671) PaperMC/Paper@89ad61f Fix hopper pull event being skipped after the first call (#10667) PaperMC/Paper@eee55d0 Correctly compare holders in BeaconMenu (#10673) PaperMC/Paper@5729b29 Update Adventure to 4.17.0 Release PaperMC/Paper@ab2a85a [ci skip] Clarify var entry in contributing file PaperMC/Paper@f2512b1 Print data component type on encoding error PaperMC/Paper@1b67e02 Fix entity tracker desync when new players are added to the tracker PaperMC/Paper@cc29d2b Invalidate PathTypeCache when pathfinding updates are disabled PaperMC/Paper@b56e92f Fix chunk data version check not running in chunk system PaperMC/Paper@2df1dac Fix DataConverter ConverterParticleToNBT.parseProperties PaperMC/Paper@8748ae1 Use MCDataConverter instead of raw convert call for cmd converter PaperMC/Paper@7f1a154 Add validation to player profile and properties (#10680) PaperMC/Paper@4fd58a1 Add conversion for summon command PaperMC/Paper@39532a1 Fix stacks losing empty attr modifiers PaperMC/Paper@cdb6ba8 Fix keepalive time interval (#10690) PaperMC/Paper@a61d58d adjust ItemMeta to distinguish null and empty modifiers PaperMC/Paper@6c02dbc handle recent ItemMeta changes in serialization logic PaperMC/Paper@447f9a1 [ci skip] Fix paperclip PR label PaperMC/Paper@b98d20a Brigadier Command Support (#8235) PaperMC/Paper@ac554ad Updated Upstream (Bukkit/CraftBukkit) (#10691) PaperMC/Paper@711f82e Fix signed book page serialization (#10696) PaperMC/Paper@7e48f66 Properly pass requirement on namespaced redirects (#10701) PaperMC/Paper@f041f48 Prevent infinite recursion on cyclic brig redirect (#10705) PaperMC/Paper@11c3963 Improve Recipe validation (#10707) PaperMC/Paper@0688f21 Better way to keep paper datapack enabled PaperMC/Paper@218d33c fix creating complex recipes that have air results PaperMC/Paper@fa8a407 Remove Adventure snapshot repo from dev bundle (#10716) PaperMC/Paper@bebcc9c Make exception during command conversion non-fatal PaperMC/Paper@2faa3b2 Correctly copy alias requirements in command upgrader PaperMC/Paper@3fc9358 Show stacktrace when modifyItemStack fails PaperMC/Paper@f175193 Expose server build information (#10729) PaperMC/Paper@d8d59e0 Fix NPE sending resource pack without prompt PaperMC/Paper@5a9afbe Fixes issues in the suppress dismount cancellation patch (#10735) PaperMC/Paper@0ad09de Make PaperSimplePluginClassLoader show class which is not found PaperMC/Paper@b3b3406 fix CompassMeta not being correct (#10737) PaperMC/Paper@591521e Check for more correct profile validation (#10730) PaperMC/Paper@7d2e5c3 Add an 'empty' RecipeChoice for certain ingredient slots (#10710) PaperMC/Paper@9bf4855 Add a better warning message than "Server performance will be affected" for CommandRegisteredEvent use (#10754) PaperMC/Paper@66cb880 Remove ThreadedWorldUpgrader patch PaperMC/Paper@980cff9 Fix compile PaperMC/Paper@d3ffa62 fix default item attributes PaperMC/Paper@b149584 Always show command exception stack traces in logs (#10766) PaperMC/Paper@a9201d4 [ci skip] Move logic in our patches to ItemType/BlockType (#10772) PaperMC/Paper@3de408e Fix equipment slot and group API (#10767) PaperMC/Paper@d408381 Print CommandRegisteredEvent deprecation warnings again (#10756) PaperMC/Paper@6de7a1f Improve default item attributes API (#10765) PaperMC/Paper@2a90732 Remove incorrect logic for Fireball#setVelocity (#10764) PaperMC/Paper@5e7b65a Allow using PluginLoader classpath API from Bukkit plugins (#10758) PaperMC/Paper@3004717 Do not re-wrap vanilla goals (#10751) PaperMC/Paper@377733d Use getter/setter on Mob for equipment drop chances (#10780) PaperMC/Paper@dff591d Allow to define new map cursor types (#10782) PaperMC/Paper@4fd3ac0 [ci skip] Update Player#getListeningPluginChannels Jdoc (#10778) PaperMC/Paper@535dca5 Fix a few issues with ItemMeta (#10740) PaperMC/Paper@26e90b9 Fix CraftMetaBlockState for data components (#10731) PaperMC/Paper@f0bd0cc Expose anvil cost in the API (#10682) PaperMC/Paper@41bee55 Fix NPE for color-related metas PaperMC/Paper@4e10fad reset meta block state on BlockStateMeta#setBlockState PaperMC/Paper@a7ae966 readd itemstack data sanitization (#10454) PaperMC/Paper@ca50b87 Clear firework item properly (#10793) PaperMC/Paper@9774a52 fix and cleanup loot table patches (#10100) PaperMC/Paper@ac4ee06 Fix integer overflow for lag compensating eating check (#10797) PaperMC/Paper@6649a17 Fix BlockStateMeta equals (#10795) PaperMC/Paper@1b8cdc6 Extend Player Interact cancellation to cover Jigsaw blocks (#10719) PaperMC/Paper@841ab41 Fix more item desync when an event is cancelled (#10654) PaperMC/Paper@b0e3ca4 Prevent NPE if hooked entity was cleared (#10712) PaperMC/Paper@347bbe3 Fix Cancelling BlockPlaceEvent calling onRemove (#10773) PaperMC/Paper@23fe116 Fix missing debug trace PaperMC/Paper@b0c9b9c Only remove worldgen block entity on changed block (#10794) PaperMC/Paper@9c917fe [ci skip] Clean up paperclip build-pr workflow (#10802) PaperMC/Paper@9d6f2cc [ci skip] Rebuild patches (#10803)
96 lines
4.1 KiB
Diff
96 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <40902469+Samsuik@users.noreply.github.com>
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Date: Wed, 16 Aug 2023 22:34:49 +0100
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Subject: [PATCH] Store Entity Data/State
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diff --git a/src/main/java/me/samsuik/sakura/entity/EntityState.java b/src/main/java/me/samsuik/sakura/entity/EntityState.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..c9f2c5ae57878283e8c8bc3847fe63b98f4e8d10
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/entity/EntityState.java
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@@ -0,0 +1,41 @@
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+package me.samsuik.sakura.entity;
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+
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.Vec3;
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+
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+import java.util.Optional;
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+
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+public record EntityState(Vec3 position, Vec3 momentum, AABB bb, Vec3 stuckSpeed, Optional<BlockPos> supportingPos, boolean onGround, float fallDistance) {
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+
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+ public static EntityState of(Entity entity) {
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+ return new EntityState(entity.position(), entity.getDeltaMovement(), entity.getBoundingBox(), entity.stuckSpeedMultiplier(), entity.mainSupportingBlockPos, entity.onGround(), entity.fallDistance);
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+ }
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+
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+ public void apply(Entity entity) {
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+ entity.setPos(position);
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+ entity.setDeltaMovement(momentum);
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+ entity.setBoundingBox(bb);
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+ // null here is only safe for our use case (tnt and sand)
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+ //noinspection DataFlowIssue
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+ entity.makeStuckInBlock(null, stuckSpeed);
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+ entity.onGround = onGround;
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+ entity.mainSupportingBlockPos = supportingPos;
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+ entity.fallDistance = fallDistance;
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+ }
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+
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+ public void position(Entity entity) {
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+ entity.setPos(position);
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+ entity.setBoundingBox(bb);
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+ }
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+
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+ public boolean isCurrentState(Entity entity) {
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+ return entity.position().equals(position)
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+ && entity.getDeltaMovement().equals(momentum);
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+ // 1.14+ versions seem to correct morphed bounding boxes after a gametick.
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+ // If there are any related issues uncomment this line of code.
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+ // && entity.getBoundingBox().equals(bb);
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+ }
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+
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+}
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 6f330f99a80f291bce638b0769e5ed00c283ac78..ce16878d3c9c52e8edd4b073916bb3f7fd595649 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -585,6 +585,25 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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return flags;
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}
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// Sakura end - load chunks on cannon entity movement
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+ // Sakura start - store entity data/state
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+ private @Nullable me.samsuik.sakura.entity.EntityState entityState = null;
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+
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+ public final Vec3 stuckSpeedMultiplier() {
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+ return stuckSpeedMultiplier;
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+ }
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+
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+ public final void storeEntityState() {
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+ entityState = me.samsuik.sakura.entity.EntityState.of(this);
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+ }
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+
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+ public final @Nullable me.samsuik.sakura.entity.EntityState entityState() {
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+ return entityState;
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+ }
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+
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+ public final boolean compareState(Entity to) {
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+ return to.entityState() != null && to.entityState().isCurrentState(this);
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+ }
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+ // Sakura end - store entity data/state
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public Entity(EntityType<?> type, Level world) {
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this.id = Entity.ENTITY_COUNTER.incrementAndGet();
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 5a43957309019bec27b9624e5268d6a8c50c165d..829a21a6da2de36f38cae9e1a3920fcc732eac0e 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -1313,6 +1313,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
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try {
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+ entity.storeEntityState(); // Sakura - store entity state
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tickConsumer.accept(entity);
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MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
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} catch (Throwable throwable) {
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