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SakuraMC/patches/server/0017-Store-Entity-Data-State.patch
Samsuik aed777ab2f Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@9e51f94 Fix ping event always receiving protocol version 0 (#10671)
PaperMC/Paper@89ad61f Fix hopper pull event being skipped after the first call (#10667)
PaperMC/Paper@eee55d0 Correctly compare holders in BeaconMenu (#10673)
PaperMC/Paper@5729b29 Update Adventure to 4.17.0 Release
PaperMC/Paper@ab2a85a [ci skip] Clarify var entry in contributing file
PaperMC/Paper@f2512b1 Print data component type on encoding error
PaperMC/Paper@1b67e02 Fix entity tracker desync when new players are added to the tracker
PaperMC/Paper@cc29d2b Invalidate PathTypeCache when pathfinding updates are disabled
PaperMC/Paper@b56e92f Fix chunk data version check not running in chunk system
PaperMC/Paper@2df1dac Fix DataConverter ConverterParticleToNBT.parseProperties
PaperMC/Paper@8748ae1 Use MCDataConverter instead of raw convert call for cmd converter
PaperMC/Paper@7f1a154 Add validation to player profile and properties (#10680)
PaperMC/Paper@4fd58a1 Add conversion for summon command
PaperMC/Paper@39532a1 Fix stacks losing empty attr modifiers
PaperMC/Paper@cdb6ba8 Fix keepalive time interval (#10690)
PaperMC/Paper@a61d58d adjust ItemMeta to distinguish null and empty modifiers
PaperMC/Paper@6c02dbc handle recent ItemMeta changes in serialization logic
PaperMC/Paper@447f9a1 [ci skip] Fix paperclip PR label
PaperMC/Paper@b98d20a Brigadier Command Support (#8235)
PaperMC/Paper@ac554ad Updated Upstream (Bukkit/CraftBukkit) (#10691)
PaperMC/Paper@711f82e Fix signed book page serialization (#10696)
PaperMC/Paper@7e48f66 Properly pass requirement on namespaced redirects (#10701)
PaperMC/Paper@f041f48 Prevent infinite recursion on cyclic brig redirect (#10705)
PaperMC/Paper@11c3963 Improve Recipe validation (#10707)
PaperMC/Paper@0688f21 Better way to keep paper datapack enabled
PaperMC/Paper@218d33c fix creating complex recipes that have air results
PaperMC/Paper@fa8a407 Remove Adventure snapshot repo from dev bundle (#10716)
PaperMC/Paper@bebcc9c Make exception during command conversion non-fatal
PaperMC/Paper@2faa3b2 Correctly copy alias requirements in command upgrader
PaperMC/Paper@3fc9358 Show stacktrace when modifyItemStack fails
PaperMC/Paper@f175193 Expose server build information (#10729)
PaperMC/Paper@d8d59e0 Fix NPE sending resource pack without prompt
PaperMC/Paper@5a9afbe Fixes issues in the suppress dismount cancellation patch (#10735)
PaperMC/Paper@0ad09de Make PaperSimplePluginClassLoader show class which is not found
PaperMC/Paper@b3b3406 fix CompassMeta not being correct (#10737)
PaperMC/Paper@591521e Check for more correct profile validation (#10730)
PaperMC/Paper@7d2e5c3 Add an 'empty' RecipeChoice for certain ingredient slots (#10710)
PaperMC/Paper@9bf4855 Add a better warning message than "Server performance will be affected" for CommandRegisteredEvent use (#10754)
PaperMC/Paper@66cb880 Remove ThreadedWorldUpgrader patch
PaperMC/Paper@980cff9 Fix compile
PaperMC/Paper@d3ffa62 fix default item attributes
PaperMC/Paper@b149584 Always show command exception stack traces in logs (#10766)
PaperMC/Paper@a9201d4 [ci skip] Move logic in our patches to ItemType/BlockType (#10772)
PaperMC/Paper@3de408e Fix equipment slot and group API (#10767)
PaperMC/Paper@d408381 Print CommandRegisteredEvent deprecation warnings again (#10756)
PaperMC/Paper@6de7a1f Improve default item attributes API (#10765)
PaperMC/Paper@2a90732 Remove incorrect logic for Fireball#setVelocity (#10764)
PaperMC/Paper@5e7b65a Allow using PluginLoader classpath API from Bukkit plugins (#10758)
PaperMC/Paper@3004717 Do not re-wrap vanilla goals (#10751)
PaperMC/Paper@377733d Use getter/setter on Mob for equipment drop chances (#10780)
PaperMC/Paper@dff591d Allow to define new map cursor types (#10782)
PaperMC/Paper@4fd3ac0 [ci skip] Update Player#getListeningPluginChannels Jdoc (#10778)
PaperMC/Paper@535dca5 Fix a few issues with ItemMeta (#10740)
PaperMC/Paper@26e90b9 Fix CraftMetaBlockState for data components (#10731)
PaperMC/Paper@f0bd0cc Expose anvil cost in the API (#10682)
PaperMC/Paper@41bee55 Fix NPE for color-related metas
PaperMC/Paper@4e10fad reset meta block state on BlockStateMeta#setBlockState
PaperMC/Paper@a7ae966 readd itemstack data sanitization (#10454)
PaperMC/Paper@ca50b87 Clear firework item properly (#10793)
PaperMC/Paper@9774a52 fix and cleanup loot table patches (#10100)
PaperMC/Paper@ac4ee06 Fix integer overflow for lag compensating eating check (#10797)
PaperMC/Paper@6649a17 Fix BlockStateMeta equals (#10795)
PaperMC/Paper@1b8cdc6 Extend Player Interact cancellation to cover Jigsaw blocks (#10719)
PaperMC/Paper@841ab41 Fix more item desync when an event is cancelled (#10654)
PaperMC/Paper@b0e3ca4 Prevent NPE if hooked entity was cleared (#10712)
PaperMC/Paper@347bbe3 Fix Cancelling BlockPlaceEvent calling onRemove (#10773)
PaperMC/Paper@23fe116 Fix missing debug trace
PaperMC/Paper@b0c9b9c Only remove worldgen block entity on changed block (#10794)
PaperMC/Paper@9c917fe [ci skip] Clean up paperclip build-pr workflow (#10802)
PaperMC/Paper@9d6f2cc [ci skip] Rebuild patches (#10803)
2024-05-28 21:01:25 +01:00

96 lines
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Wed, 16 Aug 2023 22:34:49 +0100
Subject: [PATCH] Store Entity Data/State
diff --git a/src/main/java/me/samsuik/sakura/entity/EntityState.java b/src/main/java/me/samsuik/sakura/entity/EntityState.java
new file mode 100644
index 0000000000000000000000000000000000000000..c9f2c5ae57878283e8c8bc3847fe63b98f4e8d10
--- /dev/null
+++ b/src/main/java/me/samsuik/sakura/entity/EntityState.java
@@ -0,0 +1,41 @@
+package me.samsuik.sakura.entity;
+
+import net.minecraft.core.BlockPos;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.phys.AABB;
+import net.minecraft.world.phys.Vec3;
+
+import java.util.Optional;
+
+public record EntityState(Vec3 position, Vec3 momentum, AABB bb, Vec3 stuckSpeed, Optional<BlockPos> supportingPos, boolean onGround, float fallDistance) {
+
+ public static EntityState of(Entity entity) {
+ return new EntityState(entity.position(), entity.getDeltaMovement(), entity.getBoundingBox(), entity.stuckSpeedMultiplier(), entity.mainSupportingBlockPos, entity.onGround(), entity.fallDistance);
+ }
+
+ public void apply(Entity entity) {
+ entity.setPos(position);
+ entity.setDeltaMovement(momentum);
+ entity.setBoundingBox(bb);
+ // null here is only safe for our use case (tnt and sand)
+ //noinspection DataFlowIssue
+ entity.makeStuckInBlock(null, stuckSpeed);
+ entity.onGround = onGround;
+ entity.mainSupportingBlockPos = supportingPos;
+ entity.fallDistance = fallDistance;
+ }
+
+ public void position(Entity entity) {
+ entity.setPos(position);
+ entity.setBoundingBox(bb);
+ }
+
+ public boolean isCurrentState(Entity entity) {
+ return entity.position().equals(position)
+ && entity.getDeltaMovement().equals(momentum);
+ // 1.14+ versions seem to correct morphed bounding boxes after a gametick.
+ // If there are any related issues uncomment this line of code.
+ // && entity.getBoundingBox().equals(bb);
+ }
+
+}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 6f330f99a80f291bce638b0769e5ed00c283ac78..ce16878d3c9c52e8edd4b073916bb3f7fd595649 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -585,6 +585,25 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
return flags;
}
// Sakura end - load chunks on cannon entity movement
+ // Sakura start - store entity data/state
+ private @Nullable me.samsuik.sakura.entity.EntityState entityState = null;
+
+ public final Vec3 stuckSpeedMultiplier() {
+ return stuckSpeedMultiplier;
+ }
+
+ public final void storeEntityState() {
+ entityState = me.samsuik.sakura.entity.EntityState.of(this);
+ }
+
+ public final @Nullable me.samsuik.sakura.entity.EntityState entityState() {
+ return entityState;
+ }
+
+ public final boolean compareState(Entity to) {
+ return to.entityState() != null && to.entityState().isCurrentState(this);
+ }
+ // Sakura end - store entity data/state
public Entity(EntityType<?> type, Level world) {
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 5a43957309019bec27b9624e5268d6a8c50c165d..829a21a6da2de36f38cae9e1a3920fcc732eac0e 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -1313,6 +1313,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
try {
+ entity.storeEntityState(); // Sakura - store entity state
tickConsumer.accept(entity);
MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
} catch (Throwable throwable) {