mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-27 18:59:06 +00:00
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@abc49bf Begin update to 1.20.5 PaperMC/Paper@f2c45ed do some work PaperMC/Paper@00c14f2 Move logging patches after adventure PaperMC/Paper@ef057bb work on Adventure patch PaperMC/Paper@380c4d2 Add plugin remapping patches PaperMC/Paper@7cdf804 Work PaperMC/Paper@dd6ce09 Fix reflection diff and order wrt commodore diff PaperMC/Paper@598a1cb Apply shadow removal patch PaperMC/Paper@ffccfd5 Apply timings PaperMC/Paper@eb41348 33 PaperMC/Paper@9cac5b6 Fix continueServerUpdate with 2-line subjects PaperMC/Paper@2eeed9e 41 PaperMC/Paper@d07c487 Don't use defaultToolchain method for run tasks PaperMC/Paper@f2350fe Set mercury sourceCompat PaperMC/Paper@5cfd92b Fix api compile PaperMC/Paper@862d004 work on some API stuff PaperMC/Paper@d6a3c0c fix 2 of our javadoc errors PaperMC/Paper@487555b update PaperMC/Paper@0225537 Update upstream PaperMC/Paper@906f906 Patches! PaperMC/Paper@8244815 221 PaperMC/Paper@309ebc1 253 PaperMC/Paper@1d7d7e9 301 PaperMC/Paper@9079c90 354 PaperMC/Paper@cc46148 405 PaperMC/Paper@5be858e Patches! PaperMC/Paper@2d9d0d8 Patches! PaperMC/Paper@a403a8d Patches!!!!!!! PaperMC/Paper@21afc0a Patches!!!!!!! PaperMC/Paper@1de0dc8 666 plus 1 PaperMC/Paper@4e654f2 More patch work PaperMC/Paper@e832328 Check for existing am session before running continueServerUpdate PaperMC/Paper@fc5c0da 683 PaperMC/Paper@90095cd 694 PaperMC/Paper@71ae391 more work (721) PaperMC/Paper@22227cc more more work (757) PaperMC/Paper@4d9e824 more more work (806) PaperMC/Paper@9617829 Restore original formatting for MC-252817 patch PaperMC/Paper@0518559 Update reflection rewriter to 0.0.1 release PaperMC/Paper@e0a245d Patches!!!!!!! PaperMC/Paper@1104431 955 PaperMC/Paper@1df7e21 Apply more API-implementing patches PaperMC/Paper@b733809 Drop conduit api patch (upstream implemented same api with same method signatures) PaperMC/Paper@c95db4f adventure 4.17.0-SNAPSHOT PaperMC/Paper@bb1351c some work on adventure PaperMC/Paper@1444b36 work on adventure PaperMC/Paper@ce0e78c compile fixes PaperMC/Paper@25f7c68 compile fixes PaperMC/Paper@690b1cd compile fixes PaperMC/Paper@b673721 compile fixes PaperMC/Paper@6a87d14 dataconverter PaperMC/Paper@ec9f7e3 starlight PaperMC/Paper@e9eec78 chunk system PaperMC/Paper@f6ea373 Patches PaperMC/Paper@ec4ada8 Apply and move up non-optimization patches PaperMC/Paper@c9907c6 More patches PaperMC/Paper@2debcaf More more patches, including hopper optimization patch PaperMC/Paper@6da0d8c (Almost) all patches applied PaperMC/Paper@345b5c1 Patches!!!!!!! (we are done) PaperMC/Paper@4590038 Fix properly resend patches PaperMC/Paper@457e2c8 pass more stuff PaperMC/Paper@b8da9ac item meta patch work PaperMC/Paper@ccf158a update smithing recipe copy data components API PaperMC/Paper@653f043 readd fix bee aging patch PaperMC/Paper@bab31b6 Update Enchantment damage increase API PaperMC/Paper@f4c7639 Un-jankify root user detection PaperMC/Paper@9c58056 Some more compilation fixes PaperMC/Paper@b984f66 Missing FQN in CraftPotionBrewer getter PaperMC/Paper@768befe Remove patch renaming scripts PaperMC/Paper@04a25c2 Fix WorldCreator#keepSpawnLoaded PaperMC/Paper@820f999 Fixes for cb pkg ver PaperMC/Paper@ca9001a compile fixes PaperMC/Paper@d01f6b2 Fix more compile issues PaperMC/Paper@8d3759d More more compile fixes PaperMC/Paper@ed79038 More compile fixes PaperMC/Paper@2641c02 Updated Upstream (Bukkit/CraftBukkit) PaperMC/Paper@68aea43 Fixup damage source change PaperMC/Paper@3062eb2 address my own comments PaperMC/Paper@e85e1ec fixup sus effect entry patches PaperMC/Paper@10e6143 fixup adventure's book meta handling PaperMC/Paper@a244281 Replace VanillaGradle use and update generated API PaperMC/Paper@31ad90b some more compile fixes PaperMC/Paper@d2ef062 generator fix PaperMC/Paper@7c6411b compile fixes PaperMC/Paper@867eb90 compile fixes PaperMC/Paper@62b96c5 compile fixes PaperMC/Paper@c5c2a5f hunk system fixes PaperMC/Paper@bcdf1f9 fixup loom pattern select event patch PaperMC/Paper@43d110e fix issue with item default attribute API PaperMC/Paper@2997fd6 plugin manager updates PaperMC/Paper@7e9da43 support patch versions in api-version PaperMC/Paper@813cfbf Fix compile issues PaperMC/Paper@478a971 Fix light setting in protochunk PaperMC/Paper@8b28f9f Fix accumulated total ticking chunks not being updated PaperMC/Paper@00dac83 Drop old decompile fix PaperMC/Paper@f6fae41 fix chat_type issue PaperMC/Paper@cc81668 fix some issues on the todo list PaperMC/Paper@44e68c3 fix some more issues PaperMC/Paper@1bc278b Update patched spigot decompiler to fix inconsistency based on processing order PaperMC/Paper@19ac9d4 remove no longer needed patches and fix tests PaperMC/Paper@e856d17 Update paper plugin check in PluginRemapper PaperMC/Paper@882ea0a fix adventure translations PaperMC/Paper@4c53ace fix exact choice recipes PaperMC/Paper@464cc81 fix custom potion mixes PaperMC/Paper@ff77f82 paperweight 1.6.0 PaperMC/Paper@6a4974b Remove shadow from build classpath PaperMC/Paper@c38f96b deprecate our ItemRarity API PaperMC/Paper@ba8512a fix javadocs for SpawnerEntry$Equipment API PaperMC/Paper@f1fc1b3 readd old UUID format patch PaperMC/Paper@5485043 Don't tell people to build the reobf jar PaperMC/Paper@2f19f0f fix enchantment order issue PaperMC/Paper@80bd015 fix adventure converters not using RegistryOps PaperMC/Paper@68e23db add back missing call to profile fill events PaperMC/Paper@9bac389 more fixes PaperMC/Paper@81f4405 add back hunk to async SavedData IO PaperMC/Paper@91b5de6 bunch of fixes and improvements PaperMC/Paper@f85d423 improve dumpitem and pgive commands PaperMC/Paper@5731f34 Restore Handle Large Packets Disconnecting Client Patch PaperMC/Paper@f037f08 Unify plugin remapping debug flags PaperMC/Paper@c82766d fix item flags PaperMC/Paper@f933c35 Update DataConverter to 1.20.6-rc1 PaperMC/Paper@55b1a87 fix PotionEffectType#getEffectAttributes PaperMC/Paper@0b1b1fe fix helmet damage reduction inconsistencies PaperMC/Paper@e2552ee Start cleaning up plugin remapping patches PaperMC/Paper@711dbd7 Bump adventure ansi serializer PaperMC/Paper@af97400 update generator PaperMC/Paper@b7e148a Move obfhelper/stack deobf diff into original patch PaperMC/Paper@a390119 Move cb version definition to gradle patch PaperMC/Paper@20af7a7 remove funny diff PaperMC/Paper@b3ea907 more ItemFlag fixes PaperMC/Paper@53d8edd properly check for experimental stuff in generator PaperMC/Paper@a771940 Revert to vanilla handling of LivingEntity#actuallyHurt (#10463) PaperMC/Paper@06cae13 Update jdk version and distribution in actions PaperMC/Paper@dd571d8 Fix bad diff in build gradle file PaperMC/Paper@d02bb81 proper migration to gamerules for keep spawn loaded distance PaperMC/Paper@aeb3f37 update paperweight to 1.6.1 PaperMC/Paper@75c22d5 Bump tiny-remapper PaperMC/Paper@8454786 Bump tiny-remapper (real) PaperMC/Paper@d99d84a Temporarily comment out adventure jd links PaperMC/Paper@83767f9 Use JetBrains runtime for run tasks PaperMC/Paper@4ad6022 improve checking handled tags in itemmeta (#9470) PaperMC/Paper@8ce62b3 Fix issue with hopppers PaperMC/Paper@7e3d5b5 bump paperweight to 1.6.2 to fix spurious build failure from scanJar OOM PaperMC/Paper@d964c15 fix last test issue PaperMC/Paper@3e90a19 Updated Upstream (Bukkit/CraftBukkit) PaperMC/Paper@d93c6f9 remove calls to DoNotUse methods PaperMC/Paper@f187fd6 Only scan `org.bukkit.craftbukkit.inventory` in `MetaHandledTagsTest` PaperMC/Paper@a3c4dc9 Fix the incorrect codec usage in the Style convert (#10465) PaperMC/Paper@e16263c Fix firework meta NPE PaperMC/Paper@306b203 more fixes for ItemMeta relating to components PaperMC/Paper@1a03cc9 Fix test compilation PaperMC/Paper@6e31f38 Fix book meta lacking resolved tag from older versions (Fixes #10470) PaperMC/Paper@37b3891 Fix another missing book meta tag PaperMC/Paper@c4a1cd1 Fix issue with empty lists in adventure predicates PaperMC/Paper@9d6e7e3 Don't hard fail on plugin remap error PaperMC/Paper@4491ac0 respect hard list size limits in ItemMeta PaperMC/Paper@aed7dca Fix overly strong name validation in player heads PaperMC/Paper@0f4d328 final missing validation for data components PaperMC/Paper@52ff3b7 Add itemName components (Resolves #10467) (#10471) PaperMC/Paper@ba673a3 [ci skip] Feature requests are now in GitHub Discussions (#10606) PaperMC/Paper@0f3e324 [ci skip] Fix discussion template file name (#10607) PaperMC/Paper@82a8012 [ci skip] adjust projects workflow for label changes PaperMC/Paper@61c9c07 Fix CraftMetaBlockState adding extra tags PaperMC/Paper@7f2d531 Rewrite reflection in library loader jars (#10608) PaperMC/Paper@05308fc Remap plugin libraries with namespace set to spigot (#10610) PaperMC/Paper@69a971a Reset component prototype on itemtype change PaperMC/Paper@f9397e1 Fix incorrect Commodore mapping of sweeping enchant PaperMC/Paper@8f7ac62 Validate manifest provided mapping namespace (#10612) PaperMC/Paper@fbe3c00 [ci skip] update projects workflow configuration PaperMC/Paper@44ee092 1.20.6 (#10623) PaperMC/Paper@812ccb9 fix spawnChunkRadius gamerule resetting PaperMC/Paper@25e44bc fix dumpitem command nbt format PaperMC/Paper@3fdd094 Fix sealed package check in BytecodeModifyingURLClassLoader (#10627) PaperMC/Paper@937a67a Add initial size cap to component map PaperMC/Paper@4ea67ab [ci skip] Remove trailing comma in projects action PaperMC/Paper@8c058f8 Update paperweight to 1.6.3 (#10626) PaperMC/Paper@fa6013d Fixes beds not exploding in the nether PaperMC/Paper@3e0eb4a Updated Upstream (CraftBukkit) (#10624) PaperMC/Paper@4cfd9e2 Expose canReach to mob pathfinding API (#10636) PaperMC/Paper@b8c454c Add damage check for mending (#10631) PaperMC/Paper@310b47b Update Java version references, add note on var usages PaperMC/Paper@faa7aa2 Add GameMode#isInvulnerable (#10633) PaperMC/Paper@18c201b Add EquipmentSlot#getOppositeHand (#10632) PaperMC/Paper@544ce20 Expose #hasColor to leather armor (#10638) PaperMC/Paper@59fe7cc default save-empty-scoreboard-teams to vanilla PaperMC/Paper@0db72ac Fix can_place_on conversion and size check for item containers PaperMC/Paper@156675c Fix lodestone compass target conversion PaperMC/Paper@5632210 add RegistryAccess for managing registries (#10154) PaperMC/Paper@6fcca46 Add missing step in V3818 PaperMC/Paper@7401313 fix shear drops for wolf and bogged PaperMC/Paper@7ae2c67 Keep components using single items in creative (#10664) PaperMC/Paper@b13c7db Add missing experimental field and annotations (#10653) PaperMC/Paper@9d8d38d Updated Upstream (CraftBukkit) (#10646) PaperMC/Paper@0e43d3c Added API to get player's proxy address (#10400) PaperMC/Paper@54c5ecb Add missing SpigotConfig logCommands check (#10659) PaperMC/Paper@816ea9e [ci skip] Update old particle reference in javadoc (#10652) PaperMC/Paper@716dfd8 Fix EntityLoadCrossbowEvent (#10645) PaperMC/Paper@21d91ce Prevent profile lookups when unnecessary (#10651) PaperMC/Paper@2a6a5fe Add a way to check whether the chest is blocked (#10635) PaperMC/Paper@ac3a547 Fix BlockStateMeta (#10647)
578 lines
26 KiB
Diff
578 lines
26 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Fri, 3 May 2024 15:04:31 +0100
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Subject: [PATCH] Specialised Explosions
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diff --git a/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java b/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
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index 0fd814f1d65c111266a2b20f86561839a4cef755..932f7a0d030d2d4932e6e6d4a5805e9b683cce67 100644
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--- a/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
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+++ b/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
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@@ -125,6 +125,12 @@ public final class IteratorSafeOrderedReferenceSet<E> {
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}
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}
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+ // Sakura start - add indexOf method
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+ public int indexOf(final E element) {
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+ return this.indexMap.getInt(element);
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+ }
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+ // Sakura end - add indexOf method
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+
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public boolean remove(final E element) {
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final int index = this.indexMap.removeInt(element);
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if (index >= 0) {
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diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..688a2bbd0b0b60b9acbdb3e6da0b24efed2bfde9
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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@@ -0,0 +1,198 @@
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+package me.samsuik.sakura.explosion.special;
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+
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+import io.papermc.paper.util.WorldUtil;
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.core.Holder;
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+import net.minecraft.core.particles.ParticleOptions;
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+import net.minecraft.server.level.ServerLevel;
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+import net.minecraft.sounds.SoundEvent;
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+import net.minecraft.util.Mth;
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+import net.minecraft.world.damagesource.DamageSource;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.entity.item.PrimedTnt;
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+import net.minecraft.world.level.Explosion;
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+import net.minecraft.world.level.ExplosionDamageCalculator;
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+import net.minecraft.world.level.Level;
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+import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.Vec3;
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+import org.jetbrains.annotations.Nullable;
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+
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+import java.util.List;
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+import java.util.function.Consumer;
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+
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+public abstract class SpecialisedExplosion<T extends Entity> extends Explosion {
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+ private static final double ENTITY_DISPATCH_DISTANCE = Math.pow(32.0, 2.0);
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+
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+ protected final ServerLevel level;
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+ protected Vec3 position;
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+ protected final T cause; // preferred over source
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+ private Vec3 impactPosition;
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+ protected ExplosionBlockCache[] recentBlockCache;
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+ protected final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
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+
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+ public SpecialisedExplosion(Level world, T entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, BlockInteraction destructionType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent) {
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+ super(world, entity, damageSource, behavior, x, y, z, power, createFire, destructionType, particle, emitterParticle, soundEvent);
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+ this.level = (ServerLevel) world;
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+ this.position = new Vec3(x, y, z);
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+ this.cause = entity;
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+ this.impactPosition = this.position;
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+ }
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+
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+ protected double getExplosionOffset() {
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+ return (double) this.cause.getBbHeight() * 0.0625D;
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+ }
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+
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+ protected abstract void startExplosion();
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+
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+ @Override
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+ protected final void clearBlockCache() {
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+ super.clearBlockCache();
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+ this.recentBlockCache = null;
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+ }
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+
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+ @Override
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+ @Deprecated
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+ public final void explode() {
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+ if (this.radius() < 0.1F) {
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+ // (radius < 0.1F) in bukkit is assumed to not be able to find any blocks or entities.
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+ for (int i = 1; i < this.cause.getStacked(); ++i) {
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+ this.finalizeExplosionAndParticles();
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+ }
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+ } else {
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+ this.recentBlockCache = this.createBlockCache();
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+ this.startExplosion(); // search for blocks, impact entities, finalise if necessary
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+ this.clearBlockCache();
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+ }
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+ }
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+
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+ protected final boolean requiresImpactEntities() {
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+ if (this.impactPosition.distanceToSqr(this.position) > ENTITY_DISPATCH_DISTANCE) {
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+ this.impactPosition = this.position;
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+ return true;
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+ }
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+ return !this.getToBlow().isEmpty();
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+ }
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+
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+ protected final boolean finalizeExplosionAndParticles() {
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+ this.wasCanceled = false;
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+ super.finalizeExplosion(false);
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+ boolean destroyedBlocks = !this.getToBlow().isEmpty();
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+
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+ if (!this.interactsWithBlocks()) {
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+ this.getToBlow().clear(); // server sends block changes in the explosion packet
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+ }
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+
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+ if (!this.wasCanceled) {
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+ this.level.notifyPlayersOfExplosion(this.x, this.y, this.z, this.radius(), this);
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+ }
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+
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+ this.getToBlow().clear();
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+ return destroyedBlocks;
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+ }
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+
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+ protected void postExplosion(List<BlockPos> foundBlocks, boolean destroyedBlocks) {
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+ // The purpose of this is to make sure papers blockCache doesn't become outdated
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+ // by removing stale entries from the block cache map and the recent cache array.
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+ if (!foundBlocks.isEmpty() && !destroyedBlocks) {
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+ this.markBlocksInCacheAsExplodable(foundBlocks);
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+ } else {
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+ super.blockCache.clear();
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+ }
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+
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+ java.util.Arrays.fill(this.recentBlockCache, null);
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+ }
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+
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+ protected final void recalculateExplosionPosition() {
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+ this.recalculateExplosionPosition(this.cause);
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+ }
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+
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+ protected final void recalculateExplosionPosition(T entity) {
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+ this.x = entity.getX();
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+ this.y = entity.getY() + this.getExplosionOffset();
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+ this.z = entity.getZ();
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+ this.position = new Vec3(this.x, this.y, this.z);
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+ }
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+
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+ protected final void forEachEntitySliceInBounds(AABB bb, Consumer<Entity[]> sliceConsumer) {
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+ int minSection = WorldUtil.getMinSection(this.level);
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+ int maxSection = WorldUtil.getMaxSection(this.level);
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+
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+ int minChunkX = Mth.floor(bb.minX) >> 4;
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+ int minChunkY = Mth.clamp(Mth.floor(bb.minY) >> 4, minSection, maxSection);
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+ int minChunkZ = Mth.floor(bb.minZ) >> 4;
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+ int maxChunkX = Mth.floor(bb.maxX) >> 4;
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+ int maxChunkY = Mth.clamp(Mth.floor(bb.maxY) >> 4, minSection, maxSection);
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+ int maxChunkZ = Mth.floor(bb.maxZ) >> 4;
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+
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+ io.papermc.paper.chunk.system.entity.EntityLookup entityLookup = this.level.getEntityLookup();
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+ for (int chunkX = minChunkX; chunkX <= maxChunkX; ++chunkX) {
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+ for (int chunkZ = minChunkZ; chunkZ <= maxChunkZ; ++chunkZ) {
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+ io.papermc.paper.world.ChunkEntitySlices chunk = entityLookup.getChunk(chunkX, chunkZ);
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+
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+ if (chunk == null) {
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+ continue;
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+ }
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+
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+ for (int chunkY = minChunkY; chunkY <= maxChunkY; ++chunkY) {
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+ sliceConsumer.accept(chunk.getSectionEntities(chunkY));
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+ }
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+ }
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+ }
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+ }
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+
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+ protected final void impactEntitiesFromPosition(Entity[] entities, Vec3 position, int potential, double radius) {
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+ for (int i = 0; i < entities.length; ++i) {
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+ Entity entity = entities[i];
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+ if (entity == null) break;
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+
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+ if (entity != source && !entity.ignoreExplosion(this)) {
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+ this.impactEntity(entity, position, potential, radius);
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+ }
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+
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+ if (entities[i] != entity) {
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+ i--;
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+ }
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+ }
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+ }
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+
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+ protected final void impactEntity(Entity entity, Vec3 pos, int potential, double radius) {
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+ if (entity.isPrimedTNT || entity.isFallingBlock) {
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+ this.impactCannonEntity(entity, pos, potential, radius);
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+ } else {
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+ for (int i = 0; i < potential; ++i) {
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+ super.impactEntity(this.recentBlockCache, this.mutablePos, (float) radius, pos, entity);
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+ }
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+ }
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+ }
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+
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+ protected final void impactCannonEntity(Entity entity, Vec3 pos, int potential, double radius) {
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+ double distanceFromBottom = Math.sqrt(entity.distanceToSqr(pos)) / radius;
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+
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+ if (distanceFromBottom <= 1.0) {
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+ double x = entity.getX() - pos.x;
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+ double y = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
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+ double z = entity.getZ() - pos.z;
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+ double distance = Math.sqrt(x * x + y * y + z * z);
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+
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+ if (distance != 0.0D) {
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+ x /= distance;
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+ y /= distance;
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+ z /= distance;
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+ double density = this.getBlockDensity(pos, entity, this.recentBlockCache, this.mutablePos); // Paper - Optimize explosions // Paper - optimise explosions
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+ double exposure = (1.0D - distanceFromBottom) * density;
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+
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+ x *= exposure;
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+ y *= exposure;
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+ z *= exposure;
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+
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+ if (exposure == 0.0) {
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+ return;
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+ }
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+
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+ for (int i = 0; i < potential; ++i) {
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+ entity.addDeltaMovement(x, y, z);
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+ }
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+ }
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+ }
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+ }
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+}
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diff --git a/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..71e1774a6db949ad6c01f1283a17a89ae6af8b02
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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@@ -0,0 +1,180 @@
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+package me.samsuik.sakura.explosion.special;
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+
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+import io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet;
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+import it.unimi.dsi.fastutil.objects.ObjectArrayList;
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+import me.samsuik.sakura.entity.EntityState;
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.core.Direction;
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+import net.minecraft.core.Holder;
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+import net.minecraft.core.particles.ParticleOptions;
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+import net.minecraft.sounds.SoundEvent;
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+import net.minecraft.util.Mth;
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+import net.minecraft.world.damagesource.DamageSource;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.entity.EntityType;
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+import net.minecraft.world.entity.item.PrimedTnt;
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+import net.minecraft.world.level.ExplosionDamageCalculator;
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+import net.minecraft.world.level.Level;
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+import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.Vec3;
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+import org.jetbrains.annotations.Nullable;
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+
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+import java.util.List;
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+
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+public final class TntExplosion extends SpecialisedExplosion<PrimedTnt> {
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+ private static final int ALL_DIRECTIONS = 0b111;
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+ private static final int FOUND_ALL_BLOCKS = ALL_DIRECTIONS + 12;
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+
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+ private final Vec3 originalPosition;
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+ private final List<Vec3> explosions = new ObjectArrayList<>();
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+ private AABB bounds;
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+ private int wrapped = 0;
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+ private int movement = 0;
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+
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+ public TntExplosion(Level world, PrimedTnt tnt, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, BlockInteraction destructionType, ParticleOptions particle, ParticleOptions emitterParticle, Holder<SoundEvent> soundEvent) {
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+ super(world, tnt, damageSource, behavior, x, y, z, power, createFire, destructionType, particle, emitterParticle, soundEvent);
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+ this.originalPosition = this.position;
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+ this.bounds = new AABB(x, y, z, x, y, z);
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+ }
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+
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+ @Override
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+ protected void startExplosion() {
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+ for (int i = this.calculateExplosionPotential() - 1; i >= 0; --i) {
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+ Vec3 previousMomentum = this.cause.entityState().momentum();
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+ boolean lastCycle = (i == 0);
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+ this.midExplosion(previousMomentum, lastCycle); // search for blocks and impact entities
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+
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+ if (!lastCycle) {
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+ EntityState entityState = this.nextSourceVelocity();
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+ List<BlockPos> foundBlocks = new ObjectArrayList<>(this.getToBlow());
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+ boolean destroyedBlocks = this.finalizeExplosionAndParticles();
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+ this.postExplosion(foundBlocks, destroyedBlocks); // update wrapped, clear recent block cache
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+ this.updateExplosionPosition(entityState, destroyedBlocks);
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+ }
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+ }
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+ }
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+
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+ private void midExplosion(Vec3 previousMomentum, boolean lastCycle) {
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+ if (this.wrapped < FOUND_ALL_BLOCKS) {
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+ final int blockX = Mth.floor(this.x);
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+ final int blockY = Mth.floor(this.y);
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+ final int blockZ = Mth.floor(this.z);
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+
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+ final long key = BlockPos.asLong(blockX, blockY, blockZ);
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+
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+ final ExplosionBlockCache initialCache = this.getOrCacheExplosionBlock(blockX, blockY, blockZ, key, true);
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+
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+ if (initialCache.resistance <= (this.radius() * 1.3f) && this.interactsWithBlocks() && this.isRegionUnprotected()) { // Sakura - optimise protected explosions
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+ this.searchForBlocks(this.recentBlockCache, initialCache);
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+ }
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+ }
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+
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+ if (this.wrapped < ALL_DIRECTIONS) {
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+ Vec3 momentum = this.cause.entityState().momentum();
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+ for (Direction.Axis axis : Direction.Axis.VALUES) {
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+ double current = momentum.get(axis);
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+ double previous = previousMomentum.get(axis);
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+ if (current == previous || current * previous < 0) {
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+ this.wrapped |= 1 << axis.ordinal();
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+ }
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+ }
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+ }
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+
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+ this.bounds = this.bounds.expand(this.position);
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+ this.explosions.add(this.position);
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+
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+ if (lastCycle || this.requiresImpactEntities()) {
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+ this.locateAndImpactEntitiesInBounds();
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+ this.bounds = new AABB(this.position, this.position);
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+ this.explosions.clear();
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+ }
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+ }
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+
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+ @Override
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+ protected void postExplosion(List<BlockPos> foundBlocks, boolean destroyedBlocks) {
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+ super.postExplosion(foundBlocks, destroyedBlocks);
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+ // Update wrapped, this is for tracking swinging and if blocks are found
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+ if (this.wrapped >= 7) {
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+ if (!destroyedBlocks && this.level.sakuraConfig().cannons.explosion.avoidRedundantBlockSearches) {
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+ this.wrapped++;
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+ } else {
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+ this.wrapped = 7;
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+ }
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+ }
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+ }
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+
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+ private EntityState nextSourceVelocity() {
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+ PrimedTnt tnt = new PrimedTnt(EntityType.TNT, this.level);
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+ this.cause.entityState().apply(tnt);
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+ this.impactCannonEntity(tnt, this.position, 1, this.radius() * 2.0f);
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+ return EntityState.of(tnt);
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+ }
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+
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+ private void updateExplosionPosition(EntityState entityState, boolean destroyedBlocks) {
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+ // Ticking is always required after destroying a block.
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+ if (destroyedBlocks || !this.position.equals(this.cause.position()) && (this.movement != 1 || !this.originalPosition.equals(this.position))) {
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+ entityState.apply(this.cause);
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+ this.cause.storeEntityState();
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+ this.cause.setFuse(100);
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+ this.cause.tick();
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+ this.movement++;
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+ this.recalculateExplosionPosition();
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+ }
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+ }
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+
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+ private int calculateExplosionPotential() {
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+ IteratorSafeOrderedReferenceSet<Entity> entities = this.level.entityTickList.entities;
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+ int base = this.cause.getStacked();
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+ int index = entities.indexOf(this.cause);
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+ // iterate over the entityTickList to find entities that are exploding in the same position.
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+ while ((index = entities.advanceRawIterator(index)) != -1) {
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+ Entity foundEntity = entities.rawGet(index);
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+ if (!foundEntity.compareState(this.cause) || !foundEntity.isSafeToMergeInto(this.cause))
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+ break;
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+ base += foundEntity.getStacked();
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+ foundEntity.discard();
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+ }
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+
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+ return base;
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+ }
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+
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+ private void locateAndImpactEntitiesInBounds() {
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+ double radius = this.radius() * 2.0f;
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+ AABB bb = this.bounds;
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+
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+ Vec3 center = bb.getCenter();
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+ double change = Math.max(bb.getXsize(), Math.max(bb.getYsize(), bb.getZsize()));
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+ double maxDistanceSqr = Math.pow(radius + change, 2.0);
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+ boolean moved = (change != 0.0);
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+
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+ this.forEachEntitySliceInBounds(bb.inflate(radius), entities -> {
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+ if (moved) {
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+ this.impactEntitiesSwinging(entities, center, radius, maxDistanceSqr);
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+ } else {
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+ this.impactEntitiesFromPosition(entities, this.explosions.get(0), this.explosions.size(), radius);
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+ }
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+ });
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+ }
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+
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+ private void impactEntitiesSwinging(Entity[] entities, Vec3 center, double radius, double maxDistanceSqr) {
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+ for (int i = 0; i < entities.length; ++i) {
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+ Entity entity = entities[i];
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+ if (entity == null) break;
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+
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+ if (entity != this.source && !entity.ignoreExplosion(this) && entity.distanceToSqr(center.x, center.y, center.z) <= maxDistanceSqr) {
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+ this.impactEntity(entity, radius);
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+ }
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+
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+ if (entities[i] != entity) {
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+ i--;
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+ }
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+ }
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+ }
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+
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+ private void impactEntity(Entity entity, double radius) {
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+ //noinspection ForLoopReplaceableByForEach
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+ for (int i = 0; i < this.explosions.size(); i++) {
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+ this.impactEntity(entity, this.explosions.get(i), 1, radius);
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+ }
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index a9cfdbd7d138763584ee3d2825fe6979241422db..3ca19140d8c7b28f73e80dcdbfd60536d74886ff 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1964,6 +1964,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
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explosion.clearToBlow();
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}
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+ // Sakura start - specialised explosions
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+ this.notifyPlayersOfExplosion(x, y, z, power, explosion);
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+ return explosion;
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+ }
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+ public final void notifyPlayersOfExplosion(double x, double y, double z, float power, Explosion explosion) {
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+ // Sakura end - specialised explosions
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Iterator iterator = this.players.iterator();
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while (iterator.hasNext()) {
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@@ -1974,7 +1980,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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}
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}
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- return explosion;
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+ // Sakura - return moved up into explode
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index 1860ffd3e11601983abbb85962dd9ef56992c9f5..f8e19ca5af5b313e887ce8b428e32a84a26a8927 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -84,28 +84,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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&& (tnt.entityState().fallDistance() == fallDistance
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|| tnt.entityState().fallDistance() > 2.5f && fallDistance > 2.5f);
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}
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-
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- @Override
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- protected boolean respawnMerged() {
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- if (stacked <= 1) return false;
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-
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- PrimedTnt tnt = new PrimedTnt(EntityType.TNT, level());
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-
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- while (stacked-- > 1) {
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- this.setFuse(100); // Prevent unwanted explosions while ticking
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-
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- // Cause an explosion to affect this entity
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- tnt.setPos(this.position());
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- tnt.setDeltaMovement(this.getDeltaMovement());
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- this.entityState().apply(this);
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- tnt.explode();
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- this.storeEntityState();
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-
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- this.tick();
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- }
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-
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- return true;
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- }
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+ // Sakura - specialised explosions
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// Sakura end
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@Override
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diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
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index d7e8dd148098de080c5bc0f76b36207501e1089f..7eb8da4075b4f1706f698a0b48206421bf4353c3 100644
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--- a/src/main/java/net/minecraft/world/level/Explosion.java
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+++ b/src/main/java/net/minecraft/world/level/Explosion.java
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@@ -56,9 +56,11 @@ public class Explosion {
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private final Explosion.BlockInteraction blockInteraction;
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private final RandomSource random;
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private final Level level;
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- private final double x;
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- private final double y;
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- private final double z;
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+ // Sakura start - private -> protected
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+ protected double x;
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+ protected double y;
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+ protected double z;
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+ // Sakura end - private -> protected
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@Nullable
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public final Entity source;
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private final float radius;
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@@ -186,7 +188,7 @@ public class Explosion {
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// resistance = (res + 0.3F) * 0.3F;
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// so for resistance = 0, we need res = -0.3F
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private static final Float ZERO_RESISTANCE = Float.valueOf(-0.3f);
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- private it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<ExplosionBlockCache> blockCache = null;
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+ protected it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<ExplosionBlockCache> blockCache = null; // Sakura - private -> protected
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public static final class ExplosionBlockCache {
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@@ -213,7 +215,29 @@ public class Explosion {
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private long[] chunkPosCache = null;
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private net.minecraft.world.level.chunk.LevelChunk[] chunkCache = null;
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- private ExplosionBlockCache getOrCacheExplosionBlock(final int x, final int y, final int z,
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+ // Sakura start - specialised explosions
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+ protected final ExplosionBlockCache[] createBlockCache() {
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+ this.blockCache = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>();
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+
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+ this.chunkPosCache = new long[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
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+ java.util.Arrays.fill(this.chunkPosCache, ChunkPos.INVALID_CHUNK_POS);
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+
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+ this.chunkCache = new net.minecraft.world.level.chunk.LevelChunk[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
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+
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+ return new ExplosionBlockCache[BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH];
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+ }
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+
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+ protected final void markBlocksInCacheAsExplodable(List<BlockPos> blocks) {
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+ for (BlockPos blow : blocks) {
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+ ExplosionBlockCache cache = this.blockCache.get(blow.asLong());
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+ // May be null if the blockCache is cleared then retrieved from the recent block cache
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+ if (cache != null) {
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+ cache.shouldExplode = null;
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+ }
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+ }
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+ }
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+ // Sakura end - specialised explosions
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+ protected final ExplosionBlockCache getOrCacheExplosionBlock(final int x, final int y, final int z, // Sakura - private -> protected
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final long key, final boolean calculateResistance) {
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ExplosionBlockCache ret = this.blockCache.get(key);
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if (ret != null) {
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@@ -502,14 +526,7 @@ public class Explosion {
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int j;
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// Paper start - optimise explosions
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- this.blockCache = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>();
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-
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- this.chunkPosCache = new long[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
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- java.util.Arrays.fill(this.chunkPosCache, ChunkPos.INVALID_CHUNK_POS);
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-
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- this.chunkCache = new net.minecraft.world.level.chunk.LevelChunk[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
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-
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- final ExplosionBlockCache[] blockCache = new ExplosionBlockCache[BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH];
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+ final ExplosionBlockCache[] blockCache = this.createBlockCache();
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// use initial cache value that is most likely to be used: the source position
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final ExplosionBlockCache initialCache;
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{
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@@ -1006,7 +1023,7 @@ public class Explosion {
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private BlockInteraction() {}
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}
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// Paper start - Optimize explosions
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- private float getBlockDensity(Vec3 vec3d, Entity entity, ExplosionBlockCache[] blockCache, BlockPos.MutableBlockPos blockPos) { // Paper - optimise explosions
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+ protected final float getBlockDensity(Vec3 vec3d, Entity entity, ExplosionBlockCache[] blockCache, BlockPos.MutableBlockPos blockPos) { // Sakura - private -> protected // Paper - optimise explosions
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// Sakura start - replace density cache
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float blockDensity = this.level.densityCache.getDensity(vec3d, entity);
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if (blockDensity == me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index e53f3b508eba942a6d61c1ad678ff0f5793c3f73..4553c252d3dd0a9413319a7a5dd5cce201b0fa72 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -1415,7 +1415,14 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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}
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Explosion.BlockInteraction explosion_effect1 = explosion_effect;
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- Explosion explosion = new Explosion(this, entity, damageSource, behavior, x, y, z, power, createFire, explosion_effect1, particle, emitterParticle, soundEvent);
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+ // Sakura start - specialised explosions
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+ final Explosion explosion;
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+ if (entity instanceof net.minecraft.world.entity.item.PrimedTnt tnt) {
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+ explosion = new me.samsuik.sakura.explosion.special.TntExplosion(this, tnt, damageSource, behavior, x, y, z, power, createFire, explosion_effect1, particle, emitterParticle, soundEvent);
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+ } else {
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+ explosion = new Explosion(this, entity, damageSource, behavior, x, y, z, power, createFire, explosion_effect1, particle, emitterParticle, soundEvent);
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+ }
|
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+ // Sakura end - specialised explosions
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|
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explosion.explode();
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explosion.finalizeExplosion(particles);
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