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SakuraMC/patches/server/0052-Configure-fluids-breaking-redstone.patch
2024-12-01 17:09:32 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Sat, 9 Dec 2023 00:11:48 +0000
Subject: [PATCH] Configure fluids breaking redstone
diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
index 90b4373dd4c0b4c05c69714b10639d20c69f60f9..5089f51667912627cfeaac79be689aee151110ae 100644
--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
@@ -465,6 +465,10 @@ public abstract class FlowingFluid extends Fluid {
if (block instanceof LiquidBlockContainer) {
return ((LiquidBlockContainer) block).canPlaceLiquid(world, pos, state, fluid);
+ // Sakura start
+ } else if (world instanceof Level level && !level.sakuraConfig().technical.redstone.fluidsBreakRedstone && (state.isSignalSource() || state.getBlock() instanceof net.minecraft.world.level.block.CarpetBlock)) {
+ return false;
+ // Sakura end
} else if (!(block instanceof DoorBlock) && !state.is(BlockTags.SIGNS) && !state.is(Blocks.LADDER) && !state.is(Blocks.SUGAR_CANE) && !state.is(Blocks.BUBBLE_COLUMN)) {
Material material = state.getMaterial();