mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-22 08:19:26 +00:00
25 lines
1.4 KiB
Diff
25 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Samsuik <kfian294ma4@gmail.com>
|
|
Date: Fri, 23 Feb 2024 02:07:03 +0000
|
|
Subject: [PATCH] Change shields to reduce damage
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
index 72e435537f9b2cb3bd15deba0e5e9c49c8b19d3f..2f7e51b1509d3db78ed8dbd073e2f9ded820390b 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
@@ -2377,7 +2377,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
Function<Double, Double> blocking = new Function<Double, Double>() {
|
|
@Override
|
|
public Double apply(Double f) {
|
|
+ // Sakura start - shield damage reduction
|
|
+ if (!level().sakuraConfig().players.combat.shieldDamageReduction || damagesource.getDirectEntity() instanceof AbstractArrow) {
|
|
return -((LivingEntity.this.isDamageSourceBlocked(damagesource)) ? f : 0.0);
|
|
+ } else {
|
|
+ return -(LivingEntity.this.isBlocking() ? f * 0.5 : 0.0);
|
|
+ }
|
|
+ // Sakura end - shield damage reduction
|
|
}
|
|
};
|
|
float blockingModifier = blocking.apply((double) f).floatValue();
|