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SakuraMC/patches/server/0066-Legacy-player-combat-mechanics.patch
2024-08-25 14:20:38 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Fri, 23 Feb 2024 01:48:08 +0000
Subject: [PATCH] Legacy player combat mechanics
diff --git a/src/main/java/me/samsuik/sakura/utils/CombatUtil.java b/src/main/java/me/samsuik/sakura/utils/CombatUtil.java
new file mode 100644
index 0000000000000000000000000000000000000000..babeceb7c6063933bf10bcc4bbfc6ea424ffb574
--- /dev/null
+++ b/src/main/java/me/samsuik/sakura/utils/CombatUtil.java
@@ -0,0 +1,40 @@
+package me.samsuik.sakura.utils;
+
+import it.unimi.dsi.fastutil.objects.Reference2FloatMap;
+import it.unimi.dsi.fastutil.objects.Reference2FloatOpenHashMap;
+import net.minecraft.core.registries.BuiltInRegistries;
+import net.minecraft.world.item.*;
+
+public final class CombatUtil {
+ private static final Reference2FloatMap<Item> LEGACY_ITEM_DAMAGE_MAP = new Reference2FloatOpenHashMap<>();
+
+ public static float getLegacyItemDamage(Item item) {
+ return LEGACY_ITEM_DAMAGE_MAP.getFloat(item);
+ }
+
+ private static float baseToolDamage(TieredItem item) {
+ return switch (item) {
+ case SwordItem swordItem -> 4.0f;
+ case AxeItem axeItem -> 3.0f;
+ case PickaxeItem pickaxeItem -> 2.0f;
+ case ShovelItem shovelItem -> 1.0f;
+ case null, default -> 0.0f;
+ };
+ }
+
+ static {
+ LEGACY_ITEM_DAMAGE_MAP.defaultReturnValue(Float.MIN_VALUE);
+
+ for (Item item : BuiltInRegistries.ITEM) {
+ if (item instanceof TieredItem tieredItem) {
+ LEGACY_ITEM_DAMAGE_MAP.put(item, baseToolDamage(tieredItem) + tieredItem.getTier().getAttackDamageBonus());
+ }
+
+ if (item instanceof HoeItem) {
+ LEGACY_ITEM_DAMAGE_MAP.put(item, 0.0f);
+ }
+ }
+
+ //LEGACY_ITEM_DAMAGE_MAP.put(Items.TRIDENT, LEGACY_ITEM_DAMAGE_MAP.getFloat(Items.DIAMOND_SWORD));
+ }
+}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index bfa7725cc59c393047c4fb0173453128d0d6e161..377e862bb6b926f73bab3d5cecce41a57fe9b73d 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -299,6 +299,79 @@ public abstract class LivingEntity extends Entity implements Attackable {
++this.noActionTime; // Above all the floats
}
// Spigot end
+ // Sakura start - legacy combat mechanics
+ private static final ResourceLocation LEGACY_COMBAT_MODIFIER_ID = ResourceLocation.fromNamespaceAndPath("sakura", "legacy_combat");
+ private static final AttributeModifier LEGACY_ATTACK_SPEED_MODIFIER = new AttributeModifier(LEGACY_COMBAT_MODIFIER_ID, 100.0, AttributeModifier.Operation.ADD_VALUE);
+
+ private void updateAttackSpeedModifier() {
+ AttributeInstance attackSpeed = this.getAttribute(Attributes.ATTACK_SPEED);
+ if (attackSpeed != null) {
+ attackSpeed.removeModifier(LEGACY_ATTACK_SPEED_MODIFIER);
+
+ if (this.level().sakuraConfig().players.combat.legacyCombatMechanics) {
+ attackSpeed.addTransientModifier(LEGACY_ATTACK_SPEED_MODIFIER);
+ }
+ }
+ }
+
+ protected final float getAttackDamageFromAttributes() {
+ AttributeInstance attackDamage = this.getAttribute(Attributes.ATTACK_DAMAGE);
+ AttributeModifier legacyModifier = null;
+
+ if (this.level().sakuraConfig().players.combat.legacyCombatMechanics) {
+ legacyModifier = this.getLegacyAttackModifier();
+ }
+
+ final double damage;
+ if (attackDamage == null || legacyModifier == null) {
+ damage = this.getAttributeValue(Attributes.ATTACK_DAMAGE);
+ } else {
+ attackDamage.addTransientModifier(legacyModifier);
+ damage = this.getAttributeValue(Attributes.ATTACK_DAMAGE);
+ attackDamage.removeModifier(legacyModifier);
+ }
+
+ return (float) damage;
+ }
+
+ private @Nullable AttributeModifier getLegacyAttackModifier() {
+ ItemStack itemstack = this.getLastHandItem(EquipmentSlot.MAINHAND);
+ net.minecraft.world.item.component.ItemAttributeModifiers defaultModifiers = itemstack.getItem().components().get(DataComponents.ATTRIBUTE_MODIFIERS);
+ if (defaultModifiers != null && !defaultModifiers.modifiers().isEmpty()) { // exists
+ double baseAttack = 0.0;
+ for (net.minecraft.world.item.component.ItemAttributeModifiers.Entry entry : defaultModifiers.modifiers()) {
+ if (!entry.slot().test(EquipmentSlot.MAINHAND) || !entry.attribute().is(Attributes.ATTACK_DAMAGE))
+ continue;
+ if (entry.modifier().operation() != AttributeModifier.Operation.ADD_VALUE)
+ return null;
+ baseAttack += entry.modifier().amount();
+ }
+
+ float legacyAttack = me.samsuik.sakura.utils.CombatUtil.getLegacyItemDamage(itemstack.getItem());
+ double attackDifference = (double) legacyAttack - baseAttack;
+
+ if (baseAttack != 0.0f && legacyAttack != Float.MIN_VALUE) {
+ return new AttributeModifier(LEGACY_COMBAT_MODIFIER_ID, attackDifference, AttributeModifier.Operation.ADD_VALUE);
+ }
+ }
+ return null;
+ }
+
+ protected final float calculateLegacySharpnessDamage(ItemStack itemstack, DamageSource damageSource) {
+ net.minecraft.core.RegistryAccess registryAccess = net.minecraft.server.MinecraftServer.getServer().registryAccess();
+ net.minecraft.core.HolderLookup.RegistryLookup<Enchantment> enchantments = registryAccess.lookupOrThrow(net.minecraft.core.registries.Registries.ENCHANTMENT);
+ Holder<Enchantment> sharpness = enchantments.getOrThrow(net.minecraft.world.item.enchantment.Enchantments.SHARPNESS);
+
+ int enchantmentLevel = itemstack.getEnchantments().getLevel(sharpness);
+ ServerLevel serverLevel = (ServerLevel) this.level();
+
+ org.apache.commons.lang3.mutable.MutableFloat damage = new org.apache.commons.lang3.mutable.MutableFloat();
+ sharpness.value().modifyDamage(serverLevel, enchantmentLevel, itemstack, this, damageSource, damage);
+
+ // legacy - modern
+ return enchantmentLevel * 1.25F - damage.getValue();
+ }
+ // Sakura end - legacy combat mechanics
protected LivingEntity(EntityType<? extends LivingEntity> type, Level world) {
super(type, world);
@@ -2210,7 +2283,16 @@ public abstract class LivingEntity extends Entity implements Attackable {
protected float getDamageAfterArmorAbsorb(DamageSource source, float amount) {
if (!source.is(DamageTypeTags.BYPASSES_ARMOR)) {
// this.hurtArmor(damagesource, f); // CraftBukkit - actuallyHurt(DamageSource, float, EntityDamageEvent) for handle damage
+ // Sakura start - legacy combat mechanics
+ if (!this.level().sakuraConfig().players.combat.legacyCombatMechanics) {
amount = CombatRules.getDamageAfterAbsorb(this, amount, source, (float) this.getArmorValue(), (float) this.getAttributeValue(Attributes.ARMOR_TOUGHNESS));
+ } else {
+ // See: applyArmorModifier(DamageSource, float)
+ int i = 25 - this.getArmorValue();
+ float f1 = amount * (float) i;
+ amount = f1 / 25.0F;
+ }
+ // Sakura end - legacy combat mechanics
}
return amount;
@@ -3352,6 +3434,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
});
}
+
+ // Sakura start - legacy combat mechanics
+ if (this instanceof ServerPlayer && enumitemslot1 == EquipmentSlot.MAINHAND) {
+ this.updateAttackSpeedModifier();
+ }
+ // Sakura end - legacy combat mechanics
}
}
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 5c3bebf932b6f0376711a2bd679062575bff04a3..d4485ecff16969e57241d3841efbe1745c0814aa 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1278,14 +1278,20 @@ public abstract class Player extends LivingEntity {
if (playerAttackEntityEvent.callEvent() && willAttack) { // Logic moved to willAttack local variable.
{
// Paper end - PlayerAttackEntityEvent
- float f = this.isAutoSpinAttack() ? this.autoSpinAttackDmg : (float) this.getAttributeValue(Attributes.ATTACK_DAMAGE);
+ float f = this.isAutoSpinAttack() ? this.autoSpinAttackDmg : this.getAttackDamageFromAttributes(); // Sakura - legacy combat mechanics
ItemStack itemstack = this.getWeaponItem();
DamageSource damagesource = this.damageSources().playerAttack(this);
float f1 = this.getEnchantedDamage(target, f, damagesource) - f;
float f2 = this.getAttackStrengthScale(0.5F);
+ // Sakura start - legacy combat mechanics
+ if (!this.level().sakuraConfig().players.combat.legacyCombatMechanics) {
f *= 0.2F + f2 * f2 * 0.8F;
f1 *= f2;
+ } else if (f1 != 0.0) {
+ f1 += this.calculateLegacySharpnessDamage(itemstack, damagesource);
+ }
+ // Sakura end - legacy combat mechanics
// this.resetAttackStrengthTicker(); // CraftBukkit - Moved to EntityLiving to reset the cooldown after the damage is dealt
if (target.getType().is(EntityTypeTags.REDIRECTABLE_PROJECTILE) && target instanceof Projectile) {
Projectile iprojectile = (Projectile) target;
@@ -1313,7 +1319,7 @@ public abstract class Player extends LivingEntity {
}
f += itemstack.getItem().getAttackDamageBonus(target, f, damagesource);
- boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround() && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity && !this.isSprinting();
+ boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround() && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity && (this.level().sakuraConfig().players.combat.legacyCombatMechanics || !this.isSprinting()); // Sakura - legacy combat mechanics
flag2 = flag2 && !this.level().paperConfig().entities.behavior.disablePlayerCrits; // Paper - Toggleable player crits
if (flag2) {