mirror of
https://github.com/Samsuik/Sakura.git
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202 lines
11 KiB
Diff
202 lines
11 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Fri, 23 Feb 2024 01:48:08 +0000
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Subject: [PATCH] Legacy player combat mechanics
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diff --git a/src/main/java/me/samsuik/sakura/utils/CombatUtil.java b/src/main/java/me/samsuik/sakura/utils/CombatUtil.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..babeceb7c6063933bf10bcc4bbfc6ea424ffb574
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/utils/CombatUtil.java
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@@ -0,0 +1,40 @@
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+package me.samsuik.sakura.utils;
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+
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+import it.unimi.dsi.fastutil.objects.Reference2FloatMap;
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+import it.unimi.dsi.fastutil.objects.Reference2FloatOpenHashMap;
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+import net.minecraft.core.registries.BuiltInRegistries;
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+import net.minecraft.world.item.*;
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+
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+public final class CombatUtil {
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+ private static final Reference2FloatMap<Item> LEGACY_ITEM_DAMAGE_MAP = new Reference2FloatOpenHashMap<>();
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+
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+ public static float getLegacyItemDamage(Item item) {
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+ return LEGACY_ITEM_DAMAGE_MAP.getFloat(item);
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+ }
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+
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+ private static float baseToolDamage(TieredItem item) {
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+ return switch (item) {
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+ case SwordItem swordItem -> 4.0f;
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+ case AxeItem axeItem -> 3.0f;
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+ case PickaxeItem pickaxeItem -> 2.0f;
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+ case ShovelItem shovelItem -> 1.0f;
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+ case null, default -> 0.0f;
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+ };
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+ }
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+
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+ static {
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+ LEGACY_ITEM_DAMAGE_MAP.defaultReturnValue(Float.MIN_VALUE);
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+
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+ for (Item item : BuiltInRegistries.ITEM) {
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+ if (item instanceof TieredItem tieredItem) {
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+ LEGACY_ITEM_DAMAGE_MAP.put(item, baseToolDamage(tieredItem) + tieredItem.getTier().getAttackDamageBonus());
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+ }
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+
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+ if (item instanceof HoeItem) {
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+ LEGACY_ITEM_DAMAGE_MAP.put(item, 0.0f);
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+ }
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+ }
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+
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+ //LEGACY_ITEM_DAMAGE_MAP.put(Items.TRIDENT, LEGACY_ITEM_DAMAGE_MAP.getFloat(Items.DIAMOND_SWORD));
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index bfa7725cc59c393047c4fb0173453128d0d6e161..377e862bb6b926f73bab3d5cecce41a57fe9b73d 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -299,6 +299,79 @@ public abstract class LivingEntity extends Entity implements Attackable {
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++this.noActionTime; // Above all the floats
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}
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// Spigot end
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+ // Sakura start - legacy combat mechanics
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+ private static final ResourceLocation LEGACY_COMBAT_MODIFIER_ID = ResourceLocation.fromNamespaceAndPath("sakura", "legacy_combat");
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+ private static final AttributeModifier LEGACY_ATTACK_SPEED_MODIFIER = new AttributeModifier(LEGACY_COMBAT_MODIFIER_ID, 100.0, AttributeModifier.Operation.ADD_VALUE);
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+
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+ private void updateAttackSpeedModifier() {
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+ AttributeInstance attackSpeed = this.getAttribute(Attributes.ATTACK_SPEED);
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+ if (attackSpeed != null) {
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+ attackSpeed.removeModifier(LEGACY_ATTACK_SPEED_MODIFIER);
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+
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+ if (this.level().sakuraConfig().players.combat.legacyCombatMechanics) {
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+ attackSpeed.addTransientModifier(LEGACY_ATTACK_SPEED_MODIFIER);
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+ }
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+ }
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+ }
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+
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+ protected final float getAttackDamageFromAttributes() {
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+ AttributeInstance attackDamage = this.getAttribute(Attributes.ATTACK_DAMAGE);
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+ AttributeModifier legacyModifier = null;
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+
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+ if (this.level().sakuraConfig().players.combat.legacyCombatMechanics) {
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+ legacyModifier = this.getLegacyAttackModifier();
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+ }
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+
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+ final double damage;
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+ if (attackDamage == null || legacyModifier == null) {
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+ damage = this.getAttributeValue(Attributes.ATTACK_DAMAGE);
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+ } else {
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+ attackDamage.addTransientModifier(legacyModifier);
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+ damage = this.getAttributeValue(Attributes.ATTACK_DAMAGE);
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+ attackDamage.removeModifier(legacyModifier);
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+ }
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+
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+ return (float) damage;
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+ }
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+
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+ private @Nullable AttributeModifier getLegacyAttackModifier() {
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+ ItemStack itemstack = this.getLastHandItem(EquipmentSlot.MAINHAND);
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+ net.minecraft.world.item.component.ItemAttributeModifiers defaultModifiers = itemstack.getItem().components().get(DataComponents.ATTRIBUTE_MODIFIERS);
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+ if (defaultModifiers != null && !defaultModifiers.modifiers().isEmpty()) { // exists
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+ double baseAttack = 0.0;
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+ for (net.minecraft.world.item.component.ItemAttributeModifiers.Entry entry : defaultModifiers.modifiers()) {
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+ if (!entry.slot().test(EquipmentSlot.MAINHAND) || !entry.attribute().is(Attributes.ATTACK_DAMAGE))
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+ continue;
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+ if (entry.modifier().operation() != AttributeModifier.Operation.ADD_VALUE)
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+ return null;
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+ baseAttack += entry.modifier().amount();
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+ }
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+
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+ float legacyAttack = me.samsuik.sakura.utils.CombatUtil.getLegacyItemDamage(itemstack.getItem());
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+ double attackDifference = (double) legacyAttack - baseAttack;
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+
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+ if (baseAttack != 0.0f && legacyAttack != Float.MIN_VALUE) {
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+ return new AttributeModifier(LEGACY_COMBAT_MODIFIER_ID, attackDifference, AttributeModifier.Operation.ADD_VALUE);
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+ }
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+ }
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+ return null;
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+ }
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+
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+ protected final float calculateLegacySharpnessDamage(ItemStack itemstack, DamageSource damageSource) {
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+ net.minecraft.core.RegistryAccess registryAccess = net.minecraft.server.MinecraftServer.getServer().registryAccess();
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+ net.minecraft.core.HolderLookup.RegistryLookup<Enchantment> enchantments = registryAccess.lookupOrThrow(net.minecraft.core.registries.Registries.ENCHANTMENT);
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+ Holder<Enchantment> sharpness = enchantments.getOrThrow(net.minecraft.world.item.enchantment.Enchantments.SHARPNESS);
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+
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+ int enchantmentLevel = itemstack.getEnchantments().getLevel(sharpness);
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+ ServerLevel serverLevel = (ServerLevel) this.level();
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+
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+ org.apache.commons.lang3.mutable.MutableFloat damage = new org.apache.commons.lang3.mutable.MutableFloat();
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+ sharpness.value().modifyDamage(serverLevel, enchantmentLevel, itemstack, this, damageSource, damage);
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+
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+ // legacy - modern
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+ return enchantmentLevel * 1.25F - damage.getValue();
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+ }
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+ // Sakura end - legacy combat mechanics
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protected LivingEntity(EntityType<? extends LivingEntity> type, Level world) {
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super(type, world);
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@@ -2210,7 +2283,16 @@ public abstract class LivingEntity extends Entity implements Attackable {
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protected float getDamageAfterArmorAbsorb(DamageSource source, float amount) {
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if (!source.is(DamageTypeTags.BYPASSES_ARMOR)) {
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// this.hurtArmor(damagesource, f); // CraftBukkit - actuallyHurt(DamageSource, float, EntityDamageEvent) for handle damage
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+ // Sakura start - legacy combat mechanics
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+ if (!this.level().sakuraConfig().players.combat.legacyCombatMechanics) {
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amount = CombatRules.getDamageAfterAbsorb(this, amount, source, (float) this.getArmorValue(), (float) this.getAttributeValue(Attributes.ARMOR_TOUGHNESS));
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+ } else {
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+ // See: applyArmorModifier(DamageSource, float)
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+ int i = 25 - this.getArmorValue();
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+ float f1 = amount * (float) i;
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+ amount = f1 / 25.0F;
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+ }
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+ // Sakura end - legacy combat mechanics
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}
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return amount;
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@@ -3352,6 +3434,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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});
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}
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+
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+ // Sakura start - legacy combat mechanics
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+ if (this instanceof ServerPlayer && enumitemslot1 == EquipmentSlot.MAINHAND) {
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+ this.updateAttackSpeedModifier();
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+ }
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+ // Sakura end - legacy combat mechanics
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 5c3bebf932b6f0376711a2bd679062575bff04a3..d4485ecff16969e57241d3841efbe1745c0814aa 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1278,14 +1278,20 @@ public abstract class Player extends LivingEntity {
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if (playerAttackEntityEvent.callEvent() && willAttack) { // Logic moved to willAttack local variable.
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{
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// Paper end - PlayerAttackEntityEvent
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- float f = this.isAutoSpinAttack() ? this.autoSpinAttackDmg : (float) this.getAttributeValue(Attributes.ATTACK_DAMAGE);
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+ float f = this.isAutoSpinAttack() ? this.autoSpinAttackDmg : this.getAttackDamageFromAttributes(); // Sakura - legacy combat mechanics
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ItemStack itemstack = this.getWeaponItem();
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DamageSource damagesource = this.damageSources().playerAttack(this);
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float f1 = this.getEnchantedDamage(target, f, damagesource) - f;
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float f2 = this.getAttackStrengthScale(0.5F);
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+ // Sakura start - legacy combat mechanics
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+ if (!this.level().sakuraConfig().players.combat.legacyCombatMechanics) {
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f *= 0.2F + f2 * f2 * 0.8F;
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f1 *= f2;
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+ } else if (f1 != 0.0) {
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+ f1 += this.calculateLegacySharpnessDamage(itemstack, damagesource);
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+ }
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+ // Sakura end - legacy combat mechanics
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// this.resetAttackStrengthTicker(); // CraftBukkit - Moved to EntityLiving to reset the cooldown after the damage is dealt
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if (target.getType().is(EntityTypeTags.REDIRECTABLE_PROJECTILE) && target instanceof Projectile) {
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Projectile iprojectile = (Projectile) target;
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@@ -1313,7 +1319,7 @@ public abstract class Player extends LivingEntity {
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}
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f += itemstack.getItem().getAttackDamageBonus(target, f, damagesource);
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- boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround() && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity && !this.isSprinting();
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+ boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround() && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity && (this.level().sakuraConfig().players.combat.legacyCombatMechanics || !this.isSprinting()); // Sakura - legacy combat mechanics
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flag2 = flag2 && !this.level().paperConfig().entities.behavior.disablePlayerCrits; // Paper - Toggleable player crits
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if (flag2) {
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