mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-23 08:49:25 +00:00
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@7fbb827 Finish API patches PaperMC/Paper@8a37f93 62 PaperMC/Paper@2055809 117 PaperMC/Paper@0b75522 194 PaperMC/Paper@ec05cb8 279 PaperMC/Paper@0bc9aee 385 PaperMC/Paper@27e29cc 487/1053 PaperMC/Paper@083bd9e 531/1053 PaperMC/Paper@ed2ea45 538 PaperMC/Paper@ba163e1 585/1053 PaperMC/Paper@8731266 650/1053 PaperMC/Paper@52b49fb 788/1053 PaperMC/Paper@33b36cd update some patches PaperMC/Paper@14c0336 922 PaperMC/Paper@a399f23 956 PaperMC/Paper@4140de2 960 PaperMC/Paper@6d4e235 988 PaperMC/Paper@6a34750 Move unapplied patches to the back PaperMC/Paper@3c04f9f Fix a few compile errors PaperMC/Paper@0d3ce2d Fix more compile issues PaperMC/Paper@a308c7c Fix more compile issues PaperMC/Paper@69d1d0a Pretend to fix compile errors PaperMC/Paper@547f09d Some work on the ItemMend events PaperMC/Paper@184a943 Adopt previous commit changes in API PaperMC/Paper@5442bff Make it compile PaperMC/Paper@038f8d9 Fixup and deprecate player profiles in ping event PaperMC/Paper@66f7b67 Fix body equipmentslot and effect enum PaperMC/Paper@38b3182 Updated Upstream (Bukkit/CraftBukkit) PaperMC/Paper@df633e5 DataConverter 1.21 PaperMC/Paper@f569389 Update ConcurrentUtil PaperMC/Paper@5fca3ae update generated API PaperMC/Paper@188cff2 remove old vanilla goals PaperMC/Paper@ffe310a remove api that was scheduled for removal PaperMC/Paper@730882f Chunk System and Starlight WIP PaperMC/Paper@512fd08 Update Gradle Wrapper to v8.8 PaperMC/Paper@097284d Bump tiny-remapper to 0.10.3 PaperMC/Paper@ee9b820 Update more optimization patches PaperMC/Paper@5d834b1 rebuild patches PaperMC/Paper@4bc15f1 Updated Upstream (Bukkit/CraftBukkit) PaperMC/Paper@0b6701d Revert DamageSource#getCausingEntity to vanilla PaperMC/Paper@5bd7f4e Update AbstractArrow item method implementations for 1.20.6 (#10885) PaperMC/Paper@fb511c6 Fix Player#sendBlockState (#10855) PaperMC/Paper@b420038 Fix ItemMeta#removeEnchantments (#10886) PaperMC/Paper@a835ad1 Merge remote-tracking branch 'origin/dev/1.21' into dev/1.21 PaperMC/Paper@04dad71 Improve enchantWithLevels logic PaperMC/Paper@0008fa1 Add back more optimization patches PaperMC/Paper@56b5b7d Fix max chunk status checks PaperMC/Paper@c1aefee correctly change enchantment registry to a 'delayed' version PaperMC/Paper@d41636f Add back RecipeIterator fixes patch (#10887) PaperMC/Paper@7df4725 Configurable damage tick when blocking with shield (#10877) PaperMC/Paper@3555a77 Properly forward DispenseEvent #getItem to saddle PaperMC/Paper@e339ec2 Deprecate BlockData#getDestroySpeed for removal PaperMC/Paper@b090c65 Remove unnecessary changes from chunk status fix PaperMC/Paper@5e7cd07 add some generated typed/tag keys PaperMC/Paper@5a5412c Owen fixing stuff!!! PaperMC/Paper@7240d9d Restore functionality to sand dupe setting PaperMC/Paper@f873bce Fix NPE in V3808 PaperMC/Paper@1f8e7a7 address compile and test issue (#10890) PaperMC/Paper@60f3bd8 De-deprecate BlockData#getDestroySpeed PaperMC/Paper@752f957 Add back more patches PaperMC/Paper@dc684c6 Remove bad server.scheduleOnMain disconnect calls from old patches PaperMC/Paper@c84a3b5 Remove fully dropped patches PaperMC/Paper@d8c2980 Add Adventure API to ServerLinks (#10891) PaperMC/Paper@ec4c712 update 'improve mass craft perf' patch PaperMC/Paper@e1c0033 Updated Upstream (Bukkit/CraftBukkit) PaperMC/Paper@fbc2a55 Update Wither#canTravelThroughPortals PaperMC/Paper@167961e call EntityDamageItemEvent for thorns PaperMC/Paper@106dbae Fix getAddress connection check PaperMC/Paper@d9111cc Registry Modification API (#10893) PaperMC/Paper@f8ee0a0 Fix implementations of ChunkHolder#getChunkIfPresent PaperMC/Paper@61b85e4 Fix legacy cb version in remapper PaperMC/Paper@de8220c Update ChunkMap#distanceManager mapping patch PaperMC/Paper@8dfb85c Enchantment and GameEvent Registry builders (#10889) PaperMC/Paper@fb762cf remove remaining reference to 'pgive' PaperMC/Paper@a7f6633 make EntityPortalReadyEvent#setTargetWorld work again PaperMC/Paper@152f4fe Add back improved watchdog support patch PaperMC/Paper@13992b1 Make chunk system loggers calm down a bit PaperMC/Paper@bf8552f Delegate ItemStack (#10852) PaperMC/Paper@b3e072a Fix `hasFiredAsync` parameter when `AsyncPlayerSendCommandsEvent` is called (#10896) PaperMC/Paper@21c9a7c Rebuild patches PaperMC/Paper@b9f7098 [ci skip] Fix javadoc mistake in EnchantmentRegistryEntry.Builder (#10898) PaperMC/Paper@b4b8208 Fix NPE for Jukebox#setRecord PaperMC/Paper@4514f41 Correct duplicate attribute check (#10901) PaperMC/Paper@090775e Use ItemStack.empty() when air is passed into constructor PaperMC/Paper@7bbe682 Fix CraftWorld#isChunkGenerated PaperMC/Paper@126f6d7 Remove getUnloadingChunkHolder check PaperMC/Paper@d23825a Add missing null check to getFullChunkIfLoaded PaperMC/Paper@3b1c85b Execute chunk tasks while waiting for chunk load in isChunkGenerated PaperMC/Paper@4ea696f Add ticket for chunk load in isChunkGenerated PaperMC/Paper@250e78c Re-add fixlight command PaperMC/Paper@c0268ca Copy missing diff from old chunk system patch PaperMC/Paper@38428c0 Cleanup MCUtils patch for chunk system PaperMC/Paper@f4ddd4a Fix ChunkHolder#getFullChunkNow returning non-null when it should not PaperMC/Paper@e0d9d60 Add debug for chunk system unload crash PaperMC/Paper@2df432f Re-add chunk system debug commands PaperMC/Paper@cf60574 Fix jukebox playable component not being applied on item meta (#10922) PaperMC/Paper@666bc4d Experimental annotation changes (#10914) PaperMC/Paper@bab07e0 Validate speed for tool component rule (#10923) PaperMC/Paper@2118196 Fixes exception log messages getting dropped during bootstrap (#10935) PaperMC/Paper@8b1d26d Fix diff in sprint interruption option (Closes #10939) PaperMC/Paper@0a1b133 Revert "Fixes exception log messages getting dropped during bootstrap (#10935)" (Closes #10945) PaperMC/Paper@a0fad76 Fix base damage for trident (#10948) PaperMC/Paper@d64be7e Fix NPE of AbstractArrow#getWeapon (#10933) PaperMC/Paper@081146c Validate using_converts_to for food component (#10931) PaperMC/Paper@0409a68 deprecate and update some entity tags (#10932) PaperMC/Paper@9cd0201 Preserve velocity for fireball (#10934) PaperMC/Paper@19105a9 Fix unload queue storing chunks in wrong sections PaperMC/Paper@77c763b Fix PlayerShearBlockEvent drops ignored for Pumpkin (#10956) PaperMC/Paper@76c2f16 Fix wrong diff applying delta twice (#10959) PaperMC/Paper@812701d Do not crash when an exp orb attempts to mend an unrepairable item PaperMC/Paper@19eefe9 Fix SoundEffects only to players diff (#10966) PaperMC/Paper@95aa440 Add missing effect cause and deprecate PATROL_CAPTAIN cause (#10958) PaperMC/Paper@b2e5587 Expose LivingEntity#canUseSlot (#10930) PaperMC/Paper@97afc9a Fix StackOverflowError for new dispenser interaction (#10949) PaperMC/Paper@5ae4758 Fix speed for launched trident using api (#10936) PaperMC/Paper@897ece4 Call EntityPortalEnterEvent on endgateways and make cancellable (#10892) PaperMC/Paper@1d3fc0e Bump reflection-rewriter to 0.0.2 (#10927) PaperMC/Paper@b99d071 Swap some nullable annotations (#10960) PaperMC/Paper@dd31654 bump reflection-rewriter to 0.0.3 (#10969) PaperMC/Paper@dd49fba Fix NPE when retrieving an entity with a null UUID
96 lines
4.8 KiB
Diff
96 lines
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Samsuik <kfian294ma4@gmail.com>
|
|
Date: Sun, 24 Dec 2023 16:54:07 +0000
|
|
Subject: [PATCH] Optimise check inside blocks and fluids
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
index fe1ce43158b84639abae6f7cee3a7ecdfb3d383a..92cf9e492d3cd904691a325e0af9b205487e5ab7 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/Entity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
@@ -2069,18 +2069,37 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
|
|
BlockPos blockposition1 = BlockPos.containing(axisalignedbb.maxX - offset, axisalignedbb.maxY - offset, axisalignedbb.maxZ - offset);
|
|
// Sakura end
|
|
|
|
- if (this.level().hasChunksAt(blockposition, blockposition1)) {
|
|
+ // Sakura start - optimise check inside blocks
|
|
+ if (blockposition1.getY() >= level.getMinBuildHeight() || blockposition.getY() < level.getMaxBuildHeight()) {
|
|
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
|
|
|
|
+ net.minecraft.world.level.chunk.ChunkAccess chunk = null;
|
|
+ int lastChunkX = Integer.MIN_VALUE;
|
|
+ int lastChunkZ = Integer.MIN_VALUE;
|
|
+
|
|
for (int i = blockposition.getX(); i <= blockposition1.getX(); ++i) {
|
|
- for (int j = blockposition.getY(); j <= blockposition1.getY(); ++j) {
|
|
- for (int k = blockposition.getZ(); k <= blockposition1.getZ(); ++k) {
|
|
+ final int chunkX = i >> 4;
|
|
+ for (int k = blockposition.getZ(); k <= blockposition1.getZ(); ++k) {
|
|
+ final int chunkZ = k >> 4;
|
|
+
|
|
+ if (lastChunkX != chunkX || lastChunkZ != chunkZ) {
|
|
+ chunk = level.getChunkIfLoadedImmediately(chunkX, chunkZ);
|
|
+ lastChunkX = chunkX;
|
|
+ lastChunkZ = chunkZ;
|
|
+ }
|
|
+
|
|
+ if (chunk == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ for (int j = blockposition.getY(); j <= blockposition1.getY(); ++j) {
|
|
if (!this.isAlive()) {
|
|
return;
|
|
}
|
|
|
|
blockposition_mutableblockposition.set(i, j, k);
|
|
- BlockState iblockdata = this.level().getBlockState(blockposition_mutableblockposition);
|
|
+ BlockState iblockdata = chunk.getBlockState(blockposition_mutableblockposition);
|
|
+ // Sakura end
|
|
|
|
try {
|
|
iblockdata.entityInside(this.level(), blockposition_mutableblockposition, this);
|
|
@@ -4871,7 +4890,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
|
|
}
|
|
|
|
public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tag, double speed) {
|
|
- if (this.touchingUnloadedChunk()) {
|
|
+ if (false) { // Sakura
|
|
return false;
|
|
} else {
|
|
AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
|
|
@@ -4888,11 +4907,30 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
|
|
int k1 = 0;
|
|
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
|
|
|
|
+ // Sakura start
|
|
+ net.minecraft.world.level.chunk.ChunkAccess chunk = null;
|
|
+ int lastChunkX = Integer.MIN_VALUE;
|
|
+ int lastChunkZ = Integer.MIN_VALUE;
|
|
+
|
|
for (int l1 = i; l1 < j; ++l1) {
|
|
- for (int i2 = k; i2 < l; ++i2) {
|
|
- for (int j2 = i1; j2 < j1; ++j2) {
|
|
+ final int chunkX = l1 >> 4;
|
|
+ for (int j2 = i1; j2 < j1; ++j2) {
|
|
+ final int chunkZ = j2 >> 4;
|
|
+
|
|
+ if (chunkX != lastChunkX || chunkZ != lastChunkZ) {
|
|
+ chunk = level.getChunkIfLoadedImmediately(chunkX, chunkZ);
|
|
+ lastChunkX = chunkX;
|
|
+ lastChunkZ = chunkZ;
|
|
+ }
|
|
+
|
|
+ if (chunk == null) {
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ for (int i2 = k; i2 < l; ++i2) {
|
|
blockposition_mutableblockposition.set(l1, i2, j2);
|
|
- FluidState fluid = this.level().getFluidState(blockposition_mutableblockposition);
|
|
+ FluidState fluid = chunk.getFluidState(blockposition_mutableblockposition);
|
|
+ // Sakura end
|
|
|
|
if (fluid.is(tag)) {
|
|
double d2 = (double) ((float) i2 + fluid.getHeight(this.level(), blockposition_mutableblockposition));
|