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SakuraMC/patches/server/0015-Slice-Packet-obfuscation-and-reduction.patch
Samsuik deb3177965 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7fbb827 Finish API patches
PaperMC/Paper@8a37f93 62
PaperMC/Paper@2055809 117
PaperMC/Paper@0b75522 194
PaperMC/Paper@ec05cb8 279
PaperMC/Paper@0bc9aee 385
PaperMC/Paper@27e29cc 487/1053
PaperMC/Paper@083bd9e 531/1053
PaperMC/Paper@ed2ea45 538
PaperMC/Paper@ba163e1 585/1053
PaperMC/Paper@8731266 650/1053
PaperMC/Paper@52b49fb 788/1053
PaperMC/Paper@33b36cd update some patches
PaperMC/Paper@14c0336 922
PaperMC/Paper@a399f23 956
PaperMC/Paper@4140de2 960
PaperMC/Paper@6d4e235 988
PaperMC/Paper@6a34750 Move unapplied patches to the back
PaperMC/Paper@3c04f9f Fix a few compile errors
PaperMC/Paper@0d3ce2d Fix more compile issues
PaperMC/Paper@a308c7c Fix more compile issues
PaperMC/Paper@69d1d0a Pretend to fix compile errors
PaperMC/Paper@547f09d Some work on the ItemMend events
PaperMC/Paper@184a943 Adopt previous commit changes in API
PaperMC/Paper@5442bff Make it compile
PaperMC/Paper@038f8d9 Fixup and deprecate player profiles in ping event
PaperMC/Paper@66f7b67 Fix body equipmentslot and effect enum
PaperMC/Paper@38b3182 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@df633e5 DataConverter 1.21
PaperMC/Paper@f569389 Update ConcurrentUtil
PaperMC/Paper@5fca3ae update generated API
PaperMC/Paper@188cff2 remove old vanilla goals
PaperMC/Paper@ffe310a remove api that was scheduled for removal
PaperMC/Paper@730882f Chunk System and Starlight WIP
PaperMC/Paper@512fd08 Update Gradle Wrapper to v8.8
PaperMC/Paper@097284d Bump tiny-remapper to 0.10.3
PaperMC/Paper@ee9b820 Update more optimization patches
PaperMC/Paper@5d834b1 rebuild patches
PaperMC/Paper@4bc15f1 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@0b6701d Revert DamageSource#getCausingEntity to vanilla
PaperMC/Paper@5bd7f4e Update AbstractArrow item method implementations for 1.20.6 (#10885)
PaperMC/Paper@fb511c6 Fix Player#sendBlockState (#10855)
PaperMC/Paper@b420038 Fix ItemMeta#removeEnchantments (#10886)
PaperMC/Paper@a835ad1 Merge remote-tracking branch 'origin/dev/1.21' into dev/1.21
PaperMC/Paper@04dad71 Improve enchantWithLevels logic
PaperMC/Paper@0008fa1 Add back more optimization patches
PaperMC/Paper@56b5b7d Fix max chunk status checks
PaperMC/Paper@c1aefee correctly change enchantment registry to a 'delayed' version
PaperMC/Paper@d41636f Add back RecipeIterator fixes patch (#10887)
PaperMC/Paper@7df4725 Configurable damage tick when blocking with shield (#10877)
PaperMC/Paper@3555a77 Properly forward DispenseEvent #getItem to saddle
PaperMC/Paper@e339ec2 Deprecate BlockData#getDestroySpeed for removal
PaperMC/Paper@b090c65 Remove unnecessary changes from chunk status fix
PaperMC/Paper@5e7cd07 add some generated typed/tag keys
PaperMC/Paper@5a5412c Owen fixing stuff!!!
PaperMC/Paper@7240d9d Restore functionality to sand dupe setting
PaperMC/Paper@f873bce Fix NPE in V3808
PaperMC/Paper@1f8e7a7 address compile and test issue (#10890)
PaperMC/Paper@60f3bd8 De-deprecate BlockData#getDestroySpeed
PaperMC/Paper@752f957 Add back more patches
PaperMC/Paper@dc684c6 Remove bad server.scheduleOnMain disconnect calls from old patches
PaperMC/Paper@c84a3b5 Remove fully dropped patches
PaperMC/Paper@d8c2980 Add Adventure API to ServerLinks (#10891)
PaperMC/Paper@ec4c712 update 'improve mass craft perf' patch
PaperMC/Paper@e1c0033 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@fbc2a55 Update Wither#canTravelThroughPortals
PaperMC/Paper@167961e call EntityDamageItemEvent for thorns
PaperMC/Paper@106dbae Fix getAddress connection check
PaperMC/Paper@d9111cc Registry Modification API (#10893)
PaperMC/Paper@f8ee0a0 Fix implementations of ChunkHolder#getChunkIfPresent
PaperMC/Paper@61b85e4 Fix legacy cb version in remapper
PaperMC/Paper@de8220c Update ChunkMap#distanceManager mapping patch
PaperMC/Paper@8dfb85c Enchantment and GameEvent Registry builders (#10889)
PaperMC/Paper@fb762cf remove remaining reference to 'pgive'
PaperMC/Paper@a7f6633 make EntityPortalReadyEvent#setTargetWorld work again
PaperMC/Paper@152f4fe Add back improved watchdog support patch
PaperMC/Paper@13992b1 Make chunk system loggers calm down a bit
PaperMC/Paper@bf8552f Delegate ItemStack (#10852)
PaperMC/Paper@b3e072a Fix `hasFiredAsync` parameter when `AsyncPlayerSendCommandsEvent` is called (#10896)
PaperMC/Paper@21c9a7c Rebuild patches
PaperMC/Paper@b9f7098 [ci skip] Fix javadoc mistake in EnchantmentRegistryEntry.Builder (#10898)
PaperMC/Paper@b4b8208 Fix NPE for Jukebox#setRecord
PaperMC/Paper@4514f41 Correct duplicate attribute check (#10901)
PaperMC/Paper@090775e Use ItemStack.empty() when air is passed into constructor
PaperMC/Paper@7bbe682 Fix CraftWorld#isChunkGenerated
PaperMC/Paper@126f6d7 Remove getUnloadingChunkHolder check
PaperMC/Paper@d23825a Add missing null check to getFullChunkIfLoaded
PaperMC/Paper@3b1c85b Execute chunk tasks while waiting for chunk load in isChunkGenerated
PaperMC/Paper@4ea696f Add ticket for chunk load in isChunkGenerated
PaperMC/Paper@250e78c Re-add fixlight command
PaperMC/Paper@c0268ca Copy missing diff from old chunk system patch
PaperMC/Paper@38428c0 Cleanup MCUtils patch for chunk system
PaperMC/Paper@f4ddd4a Fix ChunkHolder#getFullChunkNow returning non-null when it should not
PaperMC/Paper@e0d9d60 Add debug for chunk system unload crash
PaperMC/Paper@2df432f Re-add chunk system debug commands
PaperMC/Paper@cf60574 Fix jukebox playable component not being applied on item meta (#10922)
PaperMC/Paper@666bc4d Experimental annotation changes (#10914)
PaperMC/Paper@bab07e0 Validate speed for tool component rule (#10923)
PaperMC/Paper@2118196 Fixes exception log messages getting dropped during bootstrap (#10935)
PaperMC/Paper@8b1d26d Fix diff in sprint interruption option (Closes #10939)
PaperMC/Paper@0a1b133 Revert "Fixes exception log messages getting dropped during bootstrap (#10935)" (Closes #10945)
PaperMC/Paper@a0fad76 Fix base damage for trident (#10948)
PaperMC/Paper@d64be7e Fix NPE of AbstractArrow#getWeapon (#10933)
PaperMC/Paper@081146c Validate using_converts_to for food component (#10931)
PaperMC/Paper@0409a68 deprecate and update some entity tags (#10932)
PaperMC/Paper@9cd0201 Preserve velocity for fireball (#10934)
PaperMC/Paper@19105a9 Fix unload queue storing chunks in wrong sections
PaperMC/Paper@77c763b Fix PlayerShearBlockEvent drops ignored for Pumpkin (#10956)
PaperMC/Paper@76c2f16 Fix wrong diff applying delta twice (#10959)
PaperMC/Paper@812701d Do not crash when an exp orb attempts to mend an unrepairable item
PaperMC/Paper@19eefe9 Fix SoundEffects only to players diff  (#10966)
PaperMC/Paper@95aa440 Add missing effect cause and deprecate PATROL_CAPTAIN cause (#10958)
PaperMC/Paper@b2e5587 Expose LivingEntity#canUseSlot (#10930)
PaperMC/Paper@97afc9a Fix StackOverflowError for new dispenser interaction (#10949)
PaperMC/Paper@5ae4758 Fix speed for launched trident using api (#10936)
PaperMC/Paper@897ece4 Call EntityPortalEnterEvent on endgateways and make cancellable (#10892)
PaperMC/Paper@1d3fc0e Bump reflection-rewriter to 0.0.2 (#10927)
PaperMC/Paper@b99d071 Swap some nullable annotations (#10960)
PaperMC/Paper@dd31654 bump reflection-rewriter to 0.0.3 (#10969)
PaperMC/Paper@dd49fba Fix NPE when retrieving an entity with a null UUID
2024-06-27 20:03:23 +01:00

239 lines
10 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Wed, 6 Oct 2021 11:03:01 -0500
Subject: [PATCH] (Slice) Packet obfuscation and reduction
Minecraft is overzealous about packet updates for Entities. In Loka's case, we want to reduce as many unnecessary
packet updates as possible. This patch is likely to be updated over and over in terms of reducing packet sends.
In summary, this patch creates the concept of a "foreignValue" of a packet's data. We treat packets in two ways:
1) The packet sent to the player itself (the normal way). This always has all of the values as usual.
2) The packet data as seen by any other (foreign) players.
This patch adds the ability to set a "foreignValue" for an entity value so as to obfuscate data received by other players.
The current packets modified/obfuscated are the following:
# This reduces the amount of health packet updates as well which is great for players in combat.
# Air level packets are sent PER-TICK, and as such a player with any change in air level will only spam themselves
# with packets instead of every single player within tracking distance
diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
index 0f99733660f91280e4c6262cf75b3c9cae86f65a..ba9f8fe6fafc54bbdfb104de28af4b392feb4483 100644
--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
@@ -22,6 +22,7 @@ public class SynchedEntityData {
private final SyncedDataHolder entity;
private final SynchedEntityData.DataItem<?>[] itemsById;
private boolean isDirty;
+ private boolean isForeignDirty; // Slice
SynchedEntityData(SyncedDataHolder trackedEntity, SynchedEntityData.DataItem<?>[] entries) {
this.entity = trackedEntity;
@@ -63,6 +64,16 @@ public class SynchedEntityData {
}
public <T> void set(EntityDataAccessor<T> key, T value, boolean force) {
+ // Slice start
+ this.set(key, value, null, force);
+ }
+
+ public <T> void set(EntityDataAccessor<T> key, T value, T foreignValue) {
+ this.set(key, value, foreignValue, false);
+ }
+
+ public <T> void set(EntityDataAccessor<T> key, T value, T foreignValue, boolean force) {
+ // Slice end
SynchedEntityData.DataItem<T> datawatcher_item = this.getItem(key);
if (force || ObjectUtils.notEqual(value, datawatcher_item.getValue())) {
@@ -72,6 +83,12 @@ public class SynchedEntityData {
this.isDirty = true;
}
+ // Slice start
+ if (foreignValue != null && ObjectUtils.notEqual(foreignValue, datawatcher_item.getForeignValue())) {
+ datawatcher_item.setForeignValue(foreignValue);
+ this.isForeignDirty = true;
+ }
+ // Slice end
}
// CraftBukkit start - add method from above
@@ -81,6 +98,12 @@ public class SynchedEntityData {
}
// CraftBukkit end
+ // Slice start
+ public boolean isForeignDirty() {
+ return this.isForeignDirty;
+ }
+ // Slice end
+
public boolean isDirty() {
return this.isDirty;
}
@@ -108,6 +131,29 @@ public class SynchedEntityData {
}
}
+ // Slice start
+ @Nullable
+ public List<SynchedEntityData.DataValue<?>> packForeignDirty(List<DataValue<?>> unpackedData) {
+ List<SynchedEntityData.DataValue<?>> list = null;
+
+ for (DataValue<?> dataItem : unpackedData) {
+ DataItem<?> item = this.itemsById[dataItem.id()];
+ if (item.isDirty(true)) {
+ item.setForeignDirty(false);
+
+ if (list == null) {
+ list = new ArrayList<>();
+ }
+
+ list.add(item.copy(true));
+ }
+ }
+
+ this.isForeignDirty = false;
+ return list;
+ }
+ // Slice end
+
@Nullable
public List<SynchedEntityData.DataValue<?>> getNonDefaultValues() {
List<SynchedEntityData.DataValue<?>> list = null;
@@ -171,11 +217,14 @@ public class SynchedEntityData {
T value;
private final T initialValue;
private boolean dirty;
+ @Nullable T foreignValue = null; // Slice
+ private boolean foreignDirty; // Slice
public DataItem(EntityDataAccessor<T> data, T value) {
this.accessor = data;
this.initialValue = value;
this.value = value;
+ this.foreignDirty = true; // Slice
}
public EntityDataAccessor<T> getAccessor() {
@@ -202,6 +251,35 @@ public class SynchedEntityData {
return this.initialValue.equals(this.value);
}
+ // Slice start
+ public void setForeignValue(T foreignValue) {
+ this.foreignValue = foreignValue;
+ this.foreignDirty = true;
+ }
+
+ public @Nullable T getForeignValue() {
+ return this.foreignValue;
+ }
+
+ public boolean isDirty(boolean foreign) {
+ if (foreign) {
+ //There must be a foreign value in order for this to be dirty, otherwise we consider this a normal
+ //value and check the normal dirty flag.
+ return this.foreignValue == null || this.foreignDirty;
+ }
+
+ return this.dirty;
+ }
+
+ public void setForeignDirty(boolean dirty) {
+ this.foreignDirty = dirty;
+ }
+
+ public SynchedEntityData.DataValue<T> copy(boolean foreign) {
+ return SynchedEntityData.DataValue.create(this.accessor, this.accessor.serializer().copy((foreign && this.foreignValue != null ? this.foreignValue : this.value)));
+ }
+ // Slice end
+
public SynchedEntityData.DataValue<T> value() {
return SynchedEntityData.DataValue.create(this.accessor, this.value);
}
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 1d849ce4e2c85f149af25318b8ffb6dcef6c6788..055e8691467e18ee3a70c857f0972f34a5a58e58 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -140,7 +140,7 @@ public class ServerEntity {
}
}
- if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) {
+ if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isForeignDirty()) { // Slice
int i;
int j;
@@ -398,7 +398,15 @@ public class ServerEntity {
if (list != null) {
this.trackedDataValues = datawatcher.getNonDefaultValues();
- this.broadcastAndSend(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
+ // Slice start
+ if (!(this.entity instanceof ServerPlayer)) {
+ list = datawatcher.packForeignDirty(list);
+ }
+
+ if (list != null) {
+ this.broadcastAndSend(new ClientboundSetEntityDataPacket(this.entity.getId(), list));
+ }
+ // Slice end
}
if (this.entity instanceof LivingEntity) {
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 117f36743e1fa8a468528d44f0e16e6f7283880e..71e8a4f30afac822cc0da9620b904a02c201e452 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3545,7 +3545,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
this.entityData.markDirty(Entity.DATA_AIR_SUPPLY_ID);
return;
}
- this.entityData.set(Entity.DATA_AIR_SUPPLY_ID, event.getAmount());
+ this.entityData.set(Entity.DATA_AIR_SUPPLY_ID, event.getAmount(), getMaxAirSupply()); // Slice
// CraftBukkit end
}
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 3feffddfb537451d88e316f39ee28a6fa22921aa..79c2ea81444c0ac9598f7fe334055326958a4f30 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -115,7 +115,7 @@ public class FallingBlockEntity extends Entity {
}
public void setStartPos(BlockPos pos) {
- this.entityData.set(FallingBlockEntity.DATA_START_POS, pos);
+ this.entityData.set(FallingBlockEntity.DATA_START_POS, pos, BlockPos.ZERO); // Slice
}
public BlockPos getStartPos() {
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
index bcee8b6254618dc7f444992ec8cdfe53b12458a7..ac9781762a987b4d0121f69b9e873d169dfc24a0 100644
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
@@ -203,7 +203,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
}
public void setFuse(int fuse) {
- this.entityData.set(PrimedTnt.DATA_FUSE_ID, fuse);
+ this.entityData.set(PrimedTnt.DATA_FUSE_ID, fuse, (fuse / 10) * 10); // Slice
}
public int getFuse() {
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 54ba25632c2a9e1c93a5b3a0b92e5280864c49d6..b352a8d299a13026d8e2c8e3405eb7f40b289d38 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -649,7 +649,7 @@ public abstract class Player extends LivingEntity {
public void increaseScore(int score) {
int j = this.getScore();
- this.entityData.set(Player.DATA_SCORE_ID, j + score);
+ this.entityData.set(Player.DATA_SCORE_ID, j + score, 0); // Slice
}
public void startAutoSpinAttack(int riptideTicks, float riptideAttackDamage, ItemStack stack) {