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SakuraMC/patches/server/0009-Optimise-rayTracing.patch
Samsuik deb3177965 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@7fbb827 Finish API patches
PaperMC/Paper@8a37f93 62
PaperMC/Paper@2055809 117
PaperMC/Paper@0b75522 194
PaperMC/Paper@ec05cb8 279
PaperMC/Paper@0bc9aee 385
PaperMC/Paper@27e29cc 487/1053
PaperMC/Paper@083bd9e 531/1053
PaperMC/Paper@ed2ea45 538
PaperMC/Paper@ba163e1 585/1053
PaperMC/Paper@8731266 650/1053
PaperMC/Paper@52b49fb 788/1053
PaperMC/Paper@33b36cd update some patches
PaperMC/Paper@14c0336 922
PaperMC/Paper@a399f23 956
PaperMC/Paper@4140de2 960
PaperMC/Paper@6d4e235 988
PaperMC/Paper@6a34750 Move unapplied patches to the back
PaperMC/Paper@3c04f9f Fix a few compile errors
PaperMC/Paper@0d3ce2d Fix more compile issues
PaperMC/Paper@a308c7c Fix more compile issues
PaperMC/Paper@69d1d0a Pretend to fix compile errors
PaperMC/Paper@547f09d Some work on the ItemMend events
PaperMC/Paper@184a943 Adopt previous commit changes in API
PaperMC/Paper@5442bff Make it compile
PaperMC/Paper@038f8d9 Fixup and deprecate player profiles in ping event
PaperMC/Paper@66f7b67 Fix body equipmentslot and effect enum
PaperMC/Paper@38b3182 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@df633e5 DataConverter 1.21
PaperMC/Paper@f569389 Update ConcurrentUtil
PaperMC/Paper@5fca3ae update generated API
PaperMC/Paper@188cff2 remove old vanilla goals
PaperMC/Paper@ffe310a remove api that was scheduled for removal
PaperMC/Paper@730882f Chunk System and Starlight WIP
PaperMC/Paper@512fd08 Update Gradle Wrapper to v8.8
PaperMC/Paper@097284d Bump tiny-remapper to 0.10.3
PaperMC/Paper@ee9b820 Update more optimization patches
PaperMC/Paper@5d834b1 rebuild patches
PaperMC/Paper@4bc15f1 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@0b6701d Revert DamageSource#getCausingEntity to vanilla
PaperMC/Paper@5bd7f4e Update AbstractArrow item method implementations for 1.20.6 (#10885)
PaperMC/Paper@fb511c6 Fix Player#sendBlockState (#10855)
PaperMC/Paper@b420038 Fix ItemMeta#removeEnchantments (#10886)
PaperMC/Paper@a835ad1 Merge remote-tracking branch 'origin/dev/1.21' into dev/1.21
PaperMC/Paper@04dad71 Improve enchantWithLevels logic
PaperMC/Paper@0008fa1 Add back more optimization patches
PaperMC/Paper@56b5b7d Fix max chunk status checks
PaperMC/Paper@c1aefee correctly change enchantment registry to a 'delayed' version
PaperMC/Paper@d41636f Add back RecipeIterator fixes patch (#10887)
PaperMC/Paper@7df4725 Configurable damage tick when blocking with shield (#10877)
PaperMC/Paper@3555a77 Properly forward DispenseEvent #getItem to saddle
PaperMC/Paper@e339ec2 Deprecate BlockData#getDestroySpeed for removal
PaperMC/Paper@b090c65 Remove unnecessary changes from chunk status fix
PaperMC/Paper@5e7cd07 add some generated typed/tag keys
PaperMC/Paper@5a5412c Owen fixing stuff!!!
PaperMC/Paper@7240d9d Restore functionality to sand dupe setting
PaperMC/Paper@f873bce Fix NPE in V3808
PaperMC/Paper@1f8e7a7 address compile and test issue (#10890)
PaperMC/Paper@60f3bd8 De-deprecate BlockData#getDestroySpeed
PaperMC/Paper@752f957 Add back more patches
PaperMC/Paper@dc684c6 Remove bad server.scheduleOnMain disconnect calls from old patches
PaperMC/Paper@c84a3b5 Remove fully dropped patches
PaperMC/Paper@d8c2980 Add Adventure API to ServerLinks (#10891)
PaperMC/Paper@ec4c712 update 'improve mass craft perf' patch
PaperMC/Paper@e1c0033 Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@fbc2a55 Update Wither#canTravelThroughPortals
PaperMC/Paper@167961e call EntityDamageItemEvent for thorns
PaperMC/Paper@106dbae Fix getAddress connection check
PaperMC/Paper@d9111cc Registry Modification API (#10893)
PaperMC/Paper@f8ee0a0 Fix implementations of ChunkHolder#getChunkIfPresent
PaperMC/Paper@61b85e4 Fix legacy cb version in remapper
PaperMC/Paper@de8220c Update ChunkMap#distanceManager mapping patch
PaperMC/Paper@8dfb85c Enchantment and GameEvent Registry builders (#10889)
PaperMC/Paper@fb762cf remove remaining reference to 'pgive'
PaperMC/Paper@a7f6633 make EntityPortalReadyEvent#setTargetWorld work again
PaperMC/Paper@152f4fe Add back improved watchdog support patch
PaperMC/Paper@13992b1 Make chunk system loggers calm down a bit
PaperMC/Paper@bf8552f Delegate ItemStack (#10852)
PaperMC/Paper@b3e072a Fix `hasFiredAsync` parameter when `AsyncPlayerSendCommandsEvent` is called (#10896)
PaperMC/Paper@21c9a7c Rebuild patches
PaperMC/Paper@b9f7098 [ci skip] Fix javadoc mistake in EnchantmentRegistryEntry.Builder (#10898)
PaperMC/Paper@b4b8208 Fix NPE for Jukebox#setRecord
PaperMC/Paper@4514f41 Correct duplicate attribute check (#10901)
PaperMC/Paper@090775e Use ItemStack.empty() when air is passed into constructor
PaperMC/Paper@7bbe682 Fix CraftWorld#isChunkGenerated
PaperMC/Paper@126f6d7 Remove getUnloadingChunkHolder check
PaperMC/Paper@d23825a Add missing null check to getFullChunkIfLoaded
PaperMC/Paper@3b1c85b Execute chunk tasks while waiting for chunk load in isChunkGenerated
PaperMC/Paper@4ea696f Add ticket for chunk load in isChunkGenerated
PaperMC/Paper@250e78c Re-add fixlight command
PaperMC/Paper@c0268ca Copy missing diff from old chunk system patch
PaperMC/Paper@38428c0 Cleanup MCUtils patch for chunk system
PaperMC/Paper@f4ddd4a Fix ChunkHolder#getFullChunkNow returning non-null when it should not
PaperMC/Paper@e0d9d60 Add debug for chunk system unload crash
PaperMC/Paper@2df432f Re-add chunk system debug commands
PaperMC/Paper@cf60574 Fix jukebox playable component not being applied on item meta (#10922)
PaperMC/Paper@666bc4d Experimental annotation changes (#10914)
PaperMC/Paper@bab07e0 Validate speed for tool component rule (#10923)
PaperMC/Paper@2118196 Fixes exception log messages getting dropped during bootstrap (#10935)
PaperMC/Paper@8b1d26d Fix diff in sprint interruption option (Closes #10939)
PaperMC/Paper@0a1b133 Revert "Fixes exception log messages getting dropped during bootstrap (#10935)" (Closes #10945)
PaperMC/Paper@a0fad76 Fix base damage for trident (#10948)
PaperMC/Paper@d64be7e Fix NPE of AbstractArrow#getWeapon (#10933)
PaperMC/Paper@081146c Validate using_converts_to for food component (#10931)
PaperMC/Paper@0409a68 deprecate and update some entity tags (#10932)
PaperMC/Paper@9cd0201 Preserve velocity for fireball (#10934)
PaperMC/Paper@19105a9 Fix unload queue storing chunks in wrong sections
PaperMC/Paper@77c763b Fix PlayerShearBlockEvent drops ignored for Pumpkin (#10956)
PaperMC/Paper@76c2f16 Fix wrong diff applying delta twice (#10959)
PaperMC/Paper@812701d Do not crash when an exp orb attempts to mend an unrepairable item
PaperMC/Paper@19eefe9 Fix SoundEffects only to players diff  (#10966)
PaperMC/Paper@95aa440 Add missing effect cause and deprecate PATROL_CAPTAIN cause (#10958)
PaperMC/Paper@b2e5587 Expose LivingEntity#canUseSlot (#10930)
PaperMC/Paper@97afc9a Fix StackOverflowError for new dispenser interaction (#10949)
PaperMC/Paper@5ae4758 Fix speed for launched trident using api (#10936)
PaperMC/Paper@897ece4 Call EntityPortalEnterEvent on endgateways and make cancellable (#10892)
PaperMC/Paper@1d3fc0e Bump reflection-rewriter to 0.0.2 (#10927)
PaperMC/Paper@b99d071 Swap some nullable annotations (#10960)
PaperMC/Paper@dd31654 bump reflection-rewriter to 0.0.3 (#10969)
PaperMC/Paper@dd49fba Fix NPE when retrieving an entity with a null UUID
2024-06-27 20:03:23 +01:00

135 lines
6.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Tue, 1 Mar 2022 18:40:09 +0000
Subject: [PATCH] Optimise rayTracing
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 7aa9ddb1d61ffb7da3f867e5a5bd04e3432b5621..3d5131e51fb924778c392267699fe2c11bf2f40f 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -297,7 +297,7 @@ public class Explosion {
}
}
- if (!collision.isEmpty() && collision.clip(from, to, currPos) != null) {
+ if (!collision.isEmpty() && collision.clipDirect(from, to, currPos)) { // Sakura - optimise block clipping
return true;
}
}
diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
index 001e2e6ed4b8b63a23dc0013882674834812a961..138fd28437fb4923773b8e6ba9bb53c3ce540e0d 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
@@ -720,6 +720,110 @@ public abstract class VoxelShape {
// Paper end - optimise collisions
}
+ // Sakura start
+ // As of 1.20.2 paper has their own version of the pufferfish patch that this patch expanded on.
+ // A bit this patch is now obsolete such as simple AABB clipping.
+ // We will still use our method when a detailed hit result isn't required.
+ public boolean clipDirect(Vec3 start, Vec3 end, BlockPos pos) {
+ if (this.isEmpty) {
+ return false;
+ }
+
+ double vec3_x = end.x - start.x;
+ double vec3_y = end.y - start.y;
+ double vec3_z = end.z - start.z;
+ double vec3_lengthSqr = (vec3_x * vec3_x) + (vec3_y * vec3_y) + (vec3_z * vec3_z);
+
+ if (vec3_lengthSqr < 1.0E-7D) {
+ return false;
+ }
+
+ AABB singleAABB = this.singleAABBRepresentation;
+ //noinspection ConstantValue
+ if (singleAABB != null) {
+ return clipWithBBDirect(singleAABB, vec3_x, vec3_y, vec3_z, start, pos);
+ }
+
+ return clipWithBBsDirect(vec3_x, vec3_y, vec3_z, start, pos);
+ }
+
+ protected boolean clipWithBBDirect(AABB single, double deltaX, double deltaY, double deltaZ, Vec3 from, BlockPos pos) {
+ double posX = pos.getX();
+ double posY = pos.getY();
+ double posZ = pos.getZ();
+
+ return clipPointBB(single, from, posX, posY, posZ, deltaX, deltaY, deltaZ)
+ || clipInsideDirectBB(single, deltaX, deltaY, deltaZ, from, pos);
+ }
+
+ protected boolean clipWithBBsDirect(double deltaX, double deltaY, double deltaZ, Vec3 from, BlockPos pos) {
+ double posX = pos.getX();
+ double posY = pos.getY();
+ double posZ = pos.getZ();
+
+ for (AABB bb : toAabbs()) { // err
+ if (clipPointBB(bb, from, posX, posY, posZ, deltaX, deltaY, deltaZ)) {
+ return true;
+ }
+ }
+
+ return clipInsideDirectBBs(deltaX, deltaY, deltaZ, from, pos);
+ }
+
+ @SuppressWarnings("SuspiciousNameCombination")
+ protected static boolean clipPointBB(AABB box, Vec3 p, double posX, double posY, double posZ, double deltaX, double deltaY, double deltaZ) {
+ double minX = box.minX + posX;
+ double minY = box.minY + posY;
+ double minZ = box.minZ + posZ;
+ double maxX = box.maxX + posX;
+ double maxY = box.maxY + posY;
+ double maxZ = box.maxZ + posZ;
+
+ // todo: this could be simplified by using the centre of the bb
+ // if the bb dimensions are not the same then either scale or subtract from the result.
+ double closestX = deltaX > 1.0E-7D ? minX : maxX;
+ double closestY = deltaY > 1.0E-7D ? minY : maxY;
+ double closestZ = deltaZ > 1.0E-7D ? minZ : maxZ;
+
+ return clipPoint(deltaX, deltaY, deltaZ, closestX, minY, maxY, minZ, maxZ, p.x, p.y, p.z)
+ || clipPoint(deltaY, deltaZ, deltaX, closestY, minZ, maxZ, minX, maxX, p.y, p.z, p.x)
+ || clipPoint(deltaZ, deltaX, deltaY, closestZ, minX, maxX, minY, maxY, p.z, p.x, p.y);
+ }
+
+ private static boolean clipPoint(double deltaX, double deltaY, double deltaZ, double begin, double minX, double maxX, double minZ, double maxZ, double startX, double startY, double startZ) {
+ double d = (begin - startX) / deltaX;
+ double e = startY + d * deltaY;
+ double f = startZ + d * deltaZ;
+ return (d > 0.0D && d < 1.0) && (minX - 1.0E-7D < e && maxX + 1.0E-7D > e) && (minZ - 1.0E-7D < f && maxZ + 1.0E-7D > f);
+ }
+
+ // Absolutely horrendous code that takes a toll on all clip misses.
+ // This cannot be removed to maintain edge cases caused by this code existing in vanilla.
+ protected boolean clipInsideDirectBB(AABB single, double vec3_x, double vec3_y, double vec3_z, Vec3 start, BlockPos pos) {
+ double fromBehindX = start.x + (vec3_x * 0.001D);
+ double fromBehindY = start.y + (vec3_y * 0.001D);
+ double fromBehindZ = start.z + (vec3_z * 0.001D);
+
+ double fromBehindOffsetX = fromBehindX - (double) pos.getX();
+ double fromBehindOffsetY = fromBehindY - (double) pos.getY();
+ double fromBehindOffsetZ = fromBehindZ - (double) pos.getZ();
+
+ return single.contains(fromBehindOffsetX, fromBehindOffsetY, fromBehindOffsetZ);
+ }
+
+ protected boolean clipInsideDirectBBs(double vec3_x, double vec3_y, double vec3_z, Vec3 start, BlockPos pos) {
+ double fromBehindX = start.x + (vec3_x * 0.001D);
+ double fromBehindY = start.y + (vec3_y * 0.001D);
+ double fromBehindZ = start.z + (vec3_z * 0.001D);
+
+ int indexX = this.findIndex(Direction.Axis.X, fromBehindX - (double)pos.getX());
+ int indexY = this.findIndex(Direction.Axis.Y, fromBehindY - (double)pos.getY());
+ int indexZ = this.findIndex(Direction.Axis.Z, fromBehindZ - (double)pos.getZ());
+
+ return this.shape.isFullWide(indexX, indexY, indexZ);
+ }
+ // Sakura end
+
public Optional<Vec3> closestPointTo(Vec3 target) {
// Paper start - optimise collisions
if (this.isEmpty) {