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SakuraMC/patches/server/0027-Despawn-falling-blocks-inside-moving-pistons.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Wed, 15 Nov 2023 13:04:16 +0000
Subject: [PATCH] Despawn falling blocks inside moving pistons
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 69f5f03a8e43f1e7370981009fe2376294b7253a..78fe35df4ef92f56d5ea2e80131fb7f4e71c9bea 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -242,7 +242,7 @@ public class FallingBlockEntity extends Entity {
}
}
- if (!this.onGround() && !flag1) {
+ if (!this.onGround() && !flag1 || level().sakuraConfig().cannons.sand.despawnInsideMovingPistons && autoExpire && this.time > 600) { // Sakura
if (!this.level().isClientSide && ((this.time > 100 && autoExpire) && (blockposition.getY() <= this.level().getMinBuildHeight() || blockposition.getY() > this.level().getMaxBuildHeight()) || (this.time > 600 && autoExpire))) { // Paper - Auto expire setting
if (this.dropItem && this.level().getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {
this.spawnAtLocation((ItemLike) block);