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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@dc3ef2a Fix vanilla components not being translated (#9893) PaperMC/Paper@7e15d97 Remove no longer needed diff from adventure patch PaperMC/Paper@f1820dc Fix incorrect border collision detection PaperMC/Paper@de04cbc Updated Upstream (Bukkit/CraftBukkit) (#10034) PaperMC/Paper@ff26d54 send sound and particle packets immediately even if off main (#10033) PaperMC/Paper@e3140fb hotfix spawning item/xp in wrong spot PaperMC/Paper@0b95298 Make worldborder collisions consistent with Vanilla PaperMC/Paper@47b2c18 Don't fire the drop event on player deaths (#10046) PaperMC/Paper@8c007d9 properly read and store sus effect duration (#10050) PaperMC/Paper@5385b21 [ci skip] Make test results viewable in-browser and downloadable (#10055) PaperMC/Paper@086ca61 Fix world border edge collision (#10053) PaperMC/Paper@45e01a2 Use correct max stack size in crafter (#10057) PaperMC/Paper@d11a588 Remove duplicate code in chunk tick iteration (#10056) PaperMC/Paper@b4c9e7e add missing Experimental annotations (#10012)
32 lines
1.4 KiB
Diff
32 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Sat, 9 Dec 2023 16:10:29 +0000
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Subject: [PATCH] Iron golems take fall damage
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diff --git a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
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index f383928fc5b331ddf128bdcb6a23010d8fe088d3..4dd778901f0327d30b993dffd73f75f631bb3a9b 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
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@@ -240,6 +240,20 @@ public class IronGolem extends AbstractGolem implements NeutralMob {
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}
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+ // Sakura start
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+ @Override
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+ protected int calculateFallDamage(float fallDistance, float damageMultiplier) {
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+ if (!this.level().sakuraConfig().entity.ironGolemsTakeFalldamage) {
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+ return super.calculateFallDamage(fallDistance, damageMultiplier);
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+ } else {
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+ net.minecraft.world.effect.MobEffectInstance mobeffect = this.getEffect(net.minecraft.world.effect.MobEffects.JUMP);
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+ float f2 = mobeffect == null ? 0.0F : (float) (mobeffect.getAmplifier() + 1);
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+
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+ return net.minecraft.util.Mth.ceil((fallDistance - 3.0F - f2) * damageMultiplier);
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+ }
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+ }
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+ // Sakura end
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+
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public int getAttackAnimationTick() {
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return this.attackAnimationTick;
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}
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