mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-21 07:49:29 +00:00
Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@dc3ef2a Fix vanilla components not being translated (#9893) PaperMC/Paper@7e15d97 Remove no longer needed diff from adventure patch PaperMC/Paper@f1820dc Fix incorrect border collision detection PaperMC/Paper@de04cbc Updated Upstream (Bukkit/CraftBukkit) (#10034) PaperMC/Paper@ff26d54 send sound and particle packets immediately even if off main (#10033) PaperMC/Paper@e3140fb hotfix spawning item/xp in wrong spot PaperMC/Paper@0b95298 Make worldborder collisions consistent with Vanilla PaperMC/Paper@47b2c18 Don't fire the drop event on player deaths (#10046) PaperMC/Paper@8c007d9 properly read and store sus effect duration (#10050) PaperMC/Paper@5385b21 [ci skip] Make test results viewable in-browser and downloadable (#10055) PaperMC/Paper@086ca61 Fix world border edge collision (#10053) PaperMC/Paper@45e01a2 Use correct max stack size in crafter (#10057) PaperMC/Paper@d11a588 Remove duplicate code in chunk tick iteration (#10056) PaperMC/Paper@b4c9e7e add missing Experimental annotations (#10012)
75 lines
3.7 KiB
Diff
75 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
|
|
Date: Thu, 30 Nov 2023 15:54:49 +0000
|
|
Subject: [PATCH] Reduce entity tracker player updates
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java b/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
|
|
index 33d9131e9c75ef23cd637f5d6c39a2704a0c92a5..715994cbcb6c4dfa016eb9af49b40cde95ab16e7 100644
|
|
--- a/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
|
|
+++ b/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
|
|
@@ -47,4 +47,10 @@ public class VecDeltaCodec {
|
|
public void setBase(Vec3 pos) {
|
|
this.base = pos;
|
|
}
|
|
+
|
|
+ // Sakura start
|
|
+ public Vec3 getBase() {
|
|
+ return base;
|
|
+ }
|
|
+ // Sakura end
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
index 216438a9c285edcd5dfa56b7ae49a674f92ae415..1200ff38189983b647ae8ba99ccea923681107f5 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
@@ -1160,6 +1160,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
try {
|
|
for (TrackedEntity tracker : this.entityMap.values()) {
|
|
// update tracker entry
|
|
+ if (!tracker.shouldLookForPlayers()) continue; // Sakura - delay entities looking for nearby players
|
|
tracker.updatePlayers(tracker.entity.getPlayersInTrackRange());
|
|
}
|
|
} finally {
|
|
@@ -1334,6 +1335,14 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
this.lastSectionPos = SectionPos.of((EntityAccess) entity);
|
|
}
|
|
|
|
+ // Sakura start - delay entities looking for nearby players
|
|
+ boolean shouldLookForPlayers() {
|
|
+ return entity instanceof net.minecraft.world.entity.player.Player // always update players
|
|
+ || entity.tickCount % serverEntity.updateInterval == 0
|
|
+ || serverEntity.travelledDistanceSquared() > range * range;
|
|
+ }
|
|
+ // Sakura end
|
|
+
|
|
// Paper start - use distance map to optimise tracker
|
|
com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> lastTrackerCandidates;
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
index f7d8aaededd39ce52a9d0105f66fd759635b5288..be3eb957c8cf1bb5f5e2f448be73c0a14f245a4a 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
|
|
@@ -64,7 +64,7 @@ public class ServerEntity {
|
|
private static final int FORCED_TELEPORT_PERIOD = 400;
|
|
private final ServerLevel level;
|
|
private final Entity entity;
|
|
- private final int updateInterval;
|
|
+ final int updateInterval; // Sakura - private -> package
|
|
private final boolean trackDelta;
|
|
private final Consumer<Packet<?>> broadcast;
|
|
private final VecDeltaCodec positionCodec = new VecDeltaCodec();
|
|
@@ -82,6 +82,12 @@ public class ServerEntity {
|
|
// CraftBukkit start
|
|
final Set<ServerPlayerConnection> trackedPlayers; // Paper - private -> package
|
|
|
|
+ // Sakura start
|
|
+ double travelledDistanceSquared() {
|
|
+ return entity.position().distanceToSqr(positionCodec.getBase());
|
|
+ }
|
|
+ // Sakura end
|
|
+
|
|
public ServerEntity(ServerLevel worldserver, Entity entity, int i, boolean flag, Consumer<Packet<?>> consumer, Set<ServerPlayerConnection> trackedPlayers) {
|
|
this.trackedPlayers = trackedPlayers;
|
|
// CraftBukkit end
|