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SakuraMC/patches/server/0033-Falling-Block-Stacking-Restrictions.patch
2024-12-01 17:09:32 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Thu, 16 Nov 2023 20:53:51 +0000
Subject: [PATCH] Falling Block Stacking Restrictions
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index e9e65c72f3bdd193ea5acf614c68a11f828ece10..abf1ddbb6f8fc6dd7dadf9c7a244863b1b89a473 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -259,7 +259,7 @@ public class FallingBlockEntity extends Entity {
boolean flag3 = FallingBlock.isFree(this.level.getBlockState(blockposition.below())) && (!flag || !flag1);
boolean flag4 = this.blockState.canSurvive(this.level, blockposition) && !flag3;
- if (flag2 && flag4) {
+ if (flag2 && flag4 && this.level.sakuraConfig().cannons.sand.isFallingBlockInBounds(this)) { // Sakura
if (this.blockState.hasProperty(BlockStateProperties.WATERLOGGED) && this.level.getFluidState(blockposition).getType() == Fluids.WATER) {
this.blockState = (BlockState) this.blockState.setValue(BlockStateProperties.WATERLOGGED, true);
}