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SakuraMC/patches/server/0077-Optimise-explosion-raytracing.patch
2025-03-14 18:45:24 +00:00

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9.2 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Tue, 1 Mar 2022 18:40:09 +0000
Subject: [PATCH] Optimise explosion raytracing
diff --git a/src/main/java/net/minecraft/world/level/BlockGetter.java b/src/main/java/net/minecraft/world/level/BlockGetter.java
index 5cb899dd7ab92552605e74b2840d57a40f4c1434..da60f48e50ecffd5bdd87badaaa7a51593f138b5 100644
--- a/src/main/java/net/minecraft/world/level/BlockGetter.java
+++ b/src/main/java/net/minecraft/world/level/BlockGetter.java
@@ -75,11 +75,11 @@ public interface BlockGetter extends LevelHeightAccessor {
// Airplane start - broken down variant of below rayTraceBlock, used by World#rayTraceDirect
default net.minecraft.world.phys.BlockHitResult.Type rayTraceBlockDirect(Vec3 vec3d, Vec3 vec3d1, BlockPos blockposition, BlockState iblockdata, net.minecraft.world.phys.shapes.CollisionContext voxelshapecoll) {
- if (iblockdata.isAir()) return null; // Tuinity - optimise air cases
+ // Sakura start - optimise explosion raytracing
+ if (iblockdata.isAir() || iblockdata.isLiquid()) return null; // Tuinity - optimise air cases
VoxelShape voxelshape = ClipContext.Block.COLLIDER.get(iblockdata, this, blockposition, voxelshapecoll);
- net.minecraft.world.phys.BlockHitResult movingobjectpositionblock = this.clipWithInteractionOverride(vec3d, vec3d1, blockposition, voxelshape, iblockdata);
-
- return movingobjectpositionblock == null ? null : movingobjectpositionblock.getType();
+ return voxelshape.clipDirect(vec3d, vec3d1, blockposition) ? BlockHitResult.Type.BLOCK : null;
+ // Sakura end - optimise explosion raytracing
}
// Airplane end
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 43cca0134a6f609f88b6aab96a150543353bf1b6..9b58f58ff40dc6952a8f32b6c1226f82a98fc6b8 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -381,6 +381,8 @@ public class Explosion {
// Sakura start - physics version api
} else if (entity.physics().before(1_14_0)) {
hitResult = entity.level.rayTrace(vec3d1, source);
+ } else if (entity.physics().afterOrEqual(1_16_0)) {
+ hitResult = entity.level.rayTraceDirect(vec3d1, source, net.minecraft.world.phys.shapes.CollisionContext.of(entity));
} else {
ClipContext.Block context = entity.physics().afterOrEqual(1_16_0) ? ClipContext.Block.COLLIDER : ClipContext.Block.OUTLINE;
hitResult = entity.level.clip(new ClipContext(vec3d1, source, context, ClipContext.Fluid.NONE, entity)).getType();
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
index da7b4783da35bc08f48f2fe31c4d06f9fb5e160f..f678238897402c7fc919b881f49df5d465fdb012 100644
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -697,6 +697,7 @@ public abstract class BlockBehaviour {
this.hasPostProcess = blockbase_info.hasPostProcess;
this.emissiveRendering = blockbase_info.emissiveRendering;
this.conditionallyFullOpaque = this.isOpaque() & this.isTransparentOnSomeFaces(); // Paper
+ this.liquidBlock = block instanceof net.minecraft.world.level.block.LiquidBlock; // Sakura - optimise explosion raytracing
}
// Paper start - impl cached craft block data, lazy load to fix issue with loading at the wrong time
private org.bukkit.craftbukkit.block.data.CraftBlockData cachedCraftBlockData;
@@ -736,6 +737,12 @@ public abstract class BlockBehaviour {
return this.blockCollisionBehavior;
}
// Paper end
+ // Sakura start - optimise explosion raytracing
+ private final boolean liquidBlock;
+ public final boolean isLiquid() {
+ return this.liquidBlock;
+ }
+ // Sakura end - optimise explosion raytracing
public void initCache() {
this.fluid = this.getBlock().getFluidState(this.asState()); // Paper - moved from getFluid()
diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
index 2182afd1b95acf14c55bddfeec17dae0a63e1f00..5ef1748014ed4f9334fccc5f1344d676a19a2432 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
@@ -132,6 +132,98 @@ public abstract class VoxelShape {
}
}
+ // Sakura start - optimise explosion raytracing
+ public final boolean clipDirect(Vec3 start, Vec3 end, BlockPos pos) {
+ if (this == Shapes.empty() || this.isEmpty()) {
+ return false;
+ }
+
+ double vec3_x = end.x - start.x;
+ double vec3_y = end.y - start.y;
+ double vec3_z = end.z - start.z;
+ double vec3_lengthSqr = (vec3_x * vec3_x) + (vec3_y * vec3_y) + (vec3_z * vec3_z);
+ if (vec3_lengthSqr < 1.0E-7D) {
+ return false;
+ } else if (this instanceof io.papermc.paper.voxel.AABBVoxelShape aabbVoxelShape) {
+ return this.clipWithBBDirect(aabbVoxelShape.aabb, vec3_x, vec3_y, vec3_z, start, pos);
+ } else {
+ return this.clipWithBBsDirect(vec3_x, vec3_y, vec3_z, start, pos);
+ }
+ }
+
+ protected boolean clipWithBBDirect(AABB single, double deltaX, double deltaY, double deltaZ, Vec3 from, BlockPos pos) {
+ double posX = pos.getX();
+ double posY = pos.getY();
+ double posZ = pos.getZ();
+
+ return clipPointBB(single, from, posX, posY, posZ, deltaX, deltaY, deltaZ)
+ || this.clipInsideDirectBB(single, deltaX, deltaY, deltaZ, from, pos);
+ }
+
+ protected boolean clipWithBBsDirect(double deltaX, double deltaY, double deltaZ, Vec3 from, BlockPos pos) {
+ double posX = pos.getX();
+ double posY = pos.getY();
+ double posZ = pos.getZ();
+
+ for (AABB bb : this.toAabbs()) { // err
+ if (clipPointBB(bb, from, posX, posY, posZ, deltaX, deltaY, deltaZ)) {
+ return true;
+ }
+ }
+
+ return this.clipInsideDirectBBs(deltaX, deltaY, deltaZ, from, pos);
+ }
+
+ @SuppressWarnings("SuspiciousNameCombination")
+ protected static boolean clipPointBB(AABB box, Vec3 p, double posX, double posY, double posZ, double deltaX, double deltaY, double deltaZ) {
+ double minX = box.minX + posX;
+ double minY = box.minY + posY;
+ double minZ = box.minZ + posZ;
+ double maxX = box.maxX + posX;
+ double maxY = box.maxY + posY;
+ double maxZ = box.maxZ + posZ;
+
+ double closestX = deltaX > 1.0E-7D ? minX : maxX;
+ double closestY = deltaY > 1.0E-7D ? minY : maxY;
+ double closestZ = deltaZ > 1.0E-7D ? minZ : maxZ;
+
+ return clipPoint(deltaX, deltaY, deltaZ, closestX, minY, maxY, minZ, maxZ, p.x, p.y, p.z)
+ || clipPoint(deltaY, deltaZ, deltaX, closestY, minZ, maxZ, minX, maxX, p.y, p.z, p.x)
+ || clipPoint(deltaZ, deltaX, deltaY, closestZ, minX, maxX, minY, maxY, p.z, p.x, p.y);
+ }
+
+ private static boolean clipPoint(double deltaX, double deltaY, double deltaZ, double begin, double minX, double maxX, double minZ, double maxZ, double startX, double startY, double startZ) {
+ double d = (begin - startX) / deltaX;
+ double e = startY + d * deltaY;
+ double f = startZ + d * deltaZ;
+ return (d > 0.0D && d < 1.0) && (minX - 1.0E-7D < e && maxX + 1.0E-7D > e) && (minZ - 1.0E-7D < f && maxZ + 1.0E-7D > f);
+ }
+
+ protected boolean clipInsideDirectBB(AABB single, double vec3_x, double vec3_y, double vec3_z, Vec3 start, BlockPos pos) {
+ double fromBehindX = start.x + (vec3_x * 0.001D);
+ double fromBehindY = start.y + (vec3_y * 0.001D);
+ double fromBehindZ = start.z + (vec3_z * 0.001D);
+
+ double fromBehindOffsetX = fromBehindX - (double) pos.getX();
+ double fromBehindOffsetY = fromBehindY - (double) pos.getY();
+ double fromBehindOffsetZ = fromBehindZ - (double) pos.getZ();
+
+ return single.contains(fromBehindOffsetX, fromBehindOffsetY, fromBehindOffsetZ);
+ }
+
+ protected boolean clipInsideDirectBBs(double vec3_x, double vec3_y, double vec3_z, Vec3 start, BlockPos pos) {
+ double fromBehindX = start.x + (vec3_x * 0.001D);
+ double fromBehindY = start.y + (vec3_y * 0.001D);
+ double fromBehindZ = start.z + (vec3_z * 0.001D);
+
+ int indexX = this.findIndex(Direction.Axis.X, fromBehindX - (double) pos.getX());
+ int indexY = this.findIndex(Direction.Axis.Y, fromBehindY - (double) pos.getY());
+ int indexZ = this.findIndex(Direction.Axis.Z, fromBehindZ - (double) pos.getZ());
+
+ return this.shape.isFullWide(indexX, indexY, indexZ);
+ }
+ // Sakura end
+
public Optional<Vec3> closestPointTo(Vec3 target) {
if (this.isEmpty()) {
return Optional.empty();