mirror of
https://github.com/Samsuik/Sakura.git
synced 2025-12-22 00:09:20 +00:00
528 lines
23 KiB
Diff
528 lines
23 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Samsuik <kfian294ma4@gmail.com>
|
|
Date: Fri, 3 May 2024 15:04:31 +0100
|
|
Subject: [PATCH] Specialised Explosions
|
|
|
|
|
|
diff --git a/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java b/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
|
|
index 0fd814f1d65c111266a2b20f86561839a4cef755..932f7a0d030d2d4932e6e6d4a5805e9b683cce67 100644
|
|
--- a/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
|
|
+++ b/src/main/java/io/papermc/paper/util/maplist/IteratorSafeOrderedReferenceSet.java
|
|
@@ -125,6 +125,12 @@ public final class IteratorSafeOrderedReferenceSet<E> {
|
|
}
|
|
}
|
|
|
|
+ // Sakura start - add indexOf method
|
|
+ public int indexOf(final E element) {
|
|
+ return this.indexMap.getInt(element);
|
|
+ }
|
|
+ // Sakura end - add indexOf method
|
|
+
|
|
public boolean remove(final E element) {
|
|
final int index = this.indexMap.removeInt(element);
|
|
if (index >= 0) {
|
|
diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..e654f48386e21e049facb6d90b356117af2bace6
|
|
--- /dev/null
|
|
+++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
|
|
@@ -0,0 +1,176 @@
|
|
+package me.samsuik.sakura.explosion.special;
|
|
+
|
|
+import io.papermc.paper.util.WorldUtil;
|
|
+import net.minecraft.core.BlockPos;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.util.Mth;
|
|
+import net.minecraft.world.damagesource.DamageSource;
|
|
+import net.minecraft.world.entity.Entity;
|
|
+import net.minecraft.world.entity.item.PrimedTnt;
|
|
+import net.minecraft.world.level.Explosion;
|
|
+import net.minecraft.world.level.ExplosionDamageCalculator;
|
|
+import net.minecraft.world.level.Level;
|
|
+import net.minecraft.world.phys.AABB;
|
|
+import net.minecraft.world.phys.Vec3;
|
|
+import org.jetbrains.annotations.Nullable;
|
|
+
|
|
+import java.util.List;
|
|
+import java.util.function.Consumer;
|
|
+
|
|
+public abstract class SpecialisedExplosion<T extends Entity> extends Explosion {
|
|
+ private static final double ENTITY_DISPATCH_DISTANCE = Math.pow(32.0, 2.0);
|
|
+
|
|
+ protected final ServerLevel level;
|
|
+ protected Vec3 position;
|
|
+ protected final T cause; // preferred over source
|
|
+ private Vec3 impactPosition;
|
|
+
|
|
+ public SpecialisedExplosion(Level world, T entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, BlockInteraction destructionType) {
|
|
+ super(world, entity, damageSource, behavior, x, y, z, power, createFire, destructionType);
|
|
+ this.level = (ServerLevel) world;
|
|
+ this.position = new Vec3(x, y, z);
|
|
+ this.cause = entity;
|
|
+ this.impactPosition = this.position;
|
|
+ }
|
|
+
|
|
+ protected double getExplosionOffset() {
|
|
+ return (double) this.cause.getBbHeight() * 0.0625D;
|
|
+ }
|
|
+
|
|
+ protected abstract void startExplosion();
|
|
+
|
|
+ @Override
|
|
+ @Deprecated
|
|
+ public final void explode() {
|
|
+ if (this.radius < 0.1F) {
|
|
+ // (radius < 0.1F) in bukkit is assumed to not be able to find any blocks or entities.
|
|
+ for (int i = 1; i < this.cause.getStacked(); ++i) {
|
|
+ this.finalizeExplosionAndParticles();
|
|
+ }
|
|
+ } else {
|
|
+ this.startExplosion(); // search for blocks, impact entities, finalise if necessary
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final boolean requiresImpactEntities() {
|
|
+ if (this.impactPosition.distanceToSqr(this.position) > ENTITY_DISPATCH_DISTANCE) {
|
|
+ this.impactPosition = this.position;
|
|
+ return true;
|
|
+ }
|
|
+ return !this.getToBlow().isEmpty();
|
|
+ }
|
|
+
|
|
+ protected final boolean finalizeExplosionAndParticles() {
|
|
+ this.wasCanceled = false;
|
|
+ super.finalizeExplosion(false);
|
|
+ boolean destroyedBlocks = !this.getToBlow().isEmpty();
|
|
+
|
|
+ if (!this.interactsWithBlocks()) {
|
|
+ this.getToBlow().clear(); // server sends block changes in the explosion packet
|
|
+ }
|
|
+
|
|
+ if (!this.wasCanceled) {
|
|
+ this.level.notifyPlayersOfExplosion(this.x, this.y, this.z, this.radius, this);
|
|
+ this.getHitPlayers().clear();
|
|
+ }
|
|
+
|
|
+ this.getToBlow().clear();
|
|
+ return destroyedBlocks;
|
|
+ }
|
|
+
|
|
+ protected abstract void postExplosion(List<BlockPos> foundBlocks, boolean destroyedBlocks);
|
|
+
|
|
+ protected final void recalculateExplosionPosition() {
|
|
+ this.recalculateExplosionPosition(this.cause);
|
|
+ }
|
|
+
|
|
+ protected final void recalculateExplosionPosition(T entity) {
|
|
+ this.x = entity.getX();
|
|
+ this.y = entity.getY() + this.getExplosionOffset();
|
|
+ this.z = entity.getZ();
|
|
+ this.position = new Vec3(this.x, this.y, this.z);
|
|
+ }
|
|
+
|
|
+ protected final void forEachEntitySliceInBounds(AABB bb, Consumer<Entity[]> sliceConsumer) {
|
|
+ int minSection = WorldUtil.getMinSection(this.level);
|
|
+ int maxSection = WorldUtil.getMaxSection(this.level);
|
|
+
|
|
+ int minChunkX = Mth.floor(bb.minX) >> 4;
|
|
+ int minChunkY = Mth.clamp(Mth.floor(bb.minY) >> 4, minSection, maxSection);
|
|
+ int minChunkZ = Mth.floor(bb.minZ) >> 4;
|
|
+ int maxChunkX = Mth.floor(bb.maxX) >> 4;
|
|
+ int maxChunkY = Mth.clamp(Mth.floor(bb.maxY) >> 4, minSection, maxSection);
|
|
+ int maxChunkZ = Mth.floor(bb.maxZ) >> 4;
|
|
+
|
|
+ io.papermc.paper.chunk.system.entity.EntityLookup entityLookup = this.level.getEntityLookup();
|
|
+ for (int chunkX = minChunkX; chunkX <= maxChunkX; ++chunkX) {
|
|
+ for (int chunkZ = minChunkZ; chunkZ <= maxChunkZ; ++chunkZ) {
|
|
+ io.papermc.paper.world.ChunkEntitySlices chunk = entityLookup.getChunk(chunkX, chunkZ);
|
|
+
|
|
+ if (chunk == null) {
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ for (int chunkY = minChunkY; chunkY <= maxChunkY; ++chunkY) {
|
|
+ sliceConsumer.accept(chunk.getSectionEntities(chunkY));
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void impactEntitiesFromPosition(Entity[] entities, Vec3 position, int potential, double radius) {
|
|
+ for (int i = 0; i < entities.length; ++i) {
|
|
+ Entity entity = entities[i];
|
|
+ if (entity == null) break;
|
|
+
|
|
+ if (entity != source && !entity.ignoreExplosion()) {
|
|
+ this.impactEntity(entity, position, potential, radius);
|
|
+ }
|
|
+
|
|
+ if (entities[i] != entity) {
|
|
+ i--;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void impactEntity(Entity entity, Vec3 pos, int potential, double radius) {
|
|
+ if (entity.isPrimedTNT || entity.isFallingBlock) {
|
|
+ this.impactCannonEntity(entity, pos, potential, radius);
|
|
+ } else {
|
|
+ for (int i = 0; i < potential; ++i) {
|
|
+ super.impactEntity(entity, pos, (float) radius);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void impactCannonEntity(Entity entity, Vec3 pos, int potential, double radius) {
|
|
+ double distanceFromBottom = Math.sqrt(entity.distanceToSqr(pos)) / radius;
|
|
+
|
|
+ if (distanceFromBottom <= 1.0) {
|
|
+ double x = entity.getX() - pos.x;
|
|
+ double y = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
|
|
+ double z = entity.getZ() - pos.z;
|
|
+ double distance = Math.sqrt(x * x + y * y + z * z);
|
|
+
|
|
+ if (distance != 0.0D) {
|
|
+ x /= distance;
|
|
+ y /= distance;
|
|
+ z /= distance;
|
|
+ double density = this.getBlockDensity(pos, entity); // Paper - Optimize explosions
|
|
+ double exposure = (1.0D - distanceFromBottom) * density;
|
|
+
|
|
+ if (exposure == 0.0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ x *= exposure;
|
|
+ y *= exposure;
|
|
+ z *= exposure;
|
|
+
|
|
+ for (int i = 0; i < potential; ++i) {
|
|
+ entity.addDeltaMovement(x, y, z);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..2e46df5cda2dc2812a10cd54ff7b128f9c50b361
|
|
--- /dev/null
|
|
+++ b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
|
|
@@ -0,0 +1,192 @@
|
|
+package me.samsuik.sakura.explosion.special;
|
|
+
|
|
+import io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet;
|
|
+import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
|
+import me.samsuik.sakura.entity.EntityState;
|
|
+import net.minecraft.core.BlockPos;
|
|
+import net.minecraft.core.Direction;
|
|
+import net.minecraft.world.damagesource.DamageSource;
|
|
+import net.minecraft.world.entity.Entity;
|
|
+import net.minecraft.world.entity.item.PrimedTnt;
|
|
+import net.minecraft.world.level.ExplosionDamageCalculator;
|
|
+import net.minecraft.world.level.Level;
|
|
+import net.minecraft.world.level.block.state.BlockState;
|
|
+import net.minecraft.world.phys.AABB;
|
|
+import net.minecraft.world.phys.Vec3;
|
|
+import org.bukkit.util.Vector;
|
|
+import org.jetbrains.annotations.Nullable;
|
|
+
|
|
+import java.util.List;
|
|
+
|
|
+public final class TntExplosion extends SpecialisedExplosion<PrimedTnt> {
|
|
+ private static final int ALL_DIRECTIONS = 0b111;
|
|
+ private static final int FOUND_ALL_BLOCKS = ALL_DIRECTIONS + 12;
|
|
+
|
|
+ private final Vec3 originalPosition;
|
|
+ private final List<Vec3> explosions = new ObjectArrayList<>();
|
|
+ private AABB bounds;
|
|
+ private int wrapped = 0;
|
|
+ private boolean moved = false;
|
|
+
|
|
+ public TntExplosion(Level world, PrimedTnt tnt, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, BlockInteraction destructionType) {
|
|
+ super(world, tnt, damageSource, behavior, x, y, z, power, createFire, destructionType);
|
|
+ this.originalPosition = this.position;
|
|
+ this.bounds = new AABB(x, y, z, x, y, z);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void startExplosion() {
|
|
+ for (int i = this.calculateExplosionPotential() - 1; i >= 0; --i) {
|
|
+ Vec3 previousMomentum = this.cause.entityState().momentum();
|
|
+ boolean lastCycle = (i == 0);
|
|
+ this.midExplosion(previousMomentum, lastCycle); // search for blocks and impact entities
|
|
+
|
|
+ if (!lastCycle) {
|
|
+ EntityState entityState = this.nextSourceVelocity();
|
|
+ List<BlockPos> foundBlocks = new ObjectArrayList<>(this.getToBlow());
|
|
+ boolean destroyedBlocks = this.finalizeExplosionAndParticles();
|
|
+ this.postExplosion(foundBlocks, destroyedBlocks); // update wrapped, clear recent block cache
|
|
+ this.updateExplosionPosition(entityState, destroyedBlocks);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void midExplosion(Vec3 previousMomentum, boolean lastCycle) {
|
|
+ if (this.wrapped < FOUND_ALL_BLOCKS) {
|
|
+ BlockPos explosionBlockPos = new BlockPos(this.x, this.y, this.z);
|
|
+ BlockState blockstate = this.level.getBlockState(explosionBlockPos);
|
|
+ float resistance = blockstate.getBlock().getExplosionResistance();
|
|
+ if ((resistance + 0.3f) * 0.3f < (this.radius * 1.3f) && this.interactsWithBlocks() && this.isRegionUnprotected()) { // Sakura - optimise protected explosions
|
|
+ this.searchForBlocks();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (this.wrapped < ALL_DIRECTIONS) {
|
|
+ Vec3 momentum = this.cause.entityState().momentum();
|
|
+ for (Direction.Axis axis : Direction.Axis.VALUES) {
|
|
+ double current = momentum.get(axis);
|
|
+ double previous = previousMomentum.get(axis);
|
|
+ if (current == previous || current * previous < 0) {
|
|
+ this.wrapped |= 1 << axis.ordinal();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ this.bounds = this.bounds.expand(this.position);
|
|
+ this.explosions.add(this.position);
|
|
+
|
|
+ if (lastCycle || this.requiresImpactEntities()) {
|
|
+ this.locateAndImpactEntitiesInBounds();
|
|
+ this.bounds = new AABB(this.position, this.position);
|
|
+ this.explosions.clear();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ protected void postExplosion(List<BlockPos> foundBlocks, boolean destroyedBlocks) {
|
|
+ // Update wrapped, this is for tracking swinging and if blocks are found
|
|
+ if (this.wrapped >= 7) {
|
|
+ if (!destroyedBlocks && this.level.sakuraConfig.avoidRedundantBlockSearches) {
|
|
+ this.wrapped++;
|
|
+ } else {
|
|
+ this.wrapped = 7;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private Vector getCauseOrigin() {
|
|
+ Vector origin = this.cause.getOriginVector();
|
|
+ return origin == null ? new Vector(this.x, this.y, this.z) : origin;
|
|
+ }
|
|
+
|
|
+ private EntityState nextSourceVelocity() {
|
|
+ Vector origin = this.getCauseOrigin(); // valid position to use while creating a temporary entity
|
|
+ PrimedTnt tnt = new PrimedTnt(this.level, origin.getX(), origin.getY(), origin.getZ(), null);
|
|
+ this.cause.entityState().apply(tnt);
|
|
+ this.impactCannonEntity(tnt, this.position, 1, this.radius * 2.0f);
|
|
+ return EntityState.of(tnt);
|
|
+ }
|
|
+
|
|
+ private void updateExplosionPosition(EntityState entityState, boolean destroyedBlocks) {
|
|
+ // Before setting entity state, otherwise we might cause issues.
|
|
+ final boolean hasMoved;
|
|
+ if (this.moved) {
|
|
+ hasMoved = true;
|
|
+ } else if (this.position.equals(this.cause.position())) {
|
|
+ hasMoved = false;
|
|
+ } else {
|
|
+ double newMomentum = entityState.momentum().lengthSqr();
|
|
+ double oldMomentum = this.cause.entityState().momentum().lengthSqr();
|
|
+ hasMoved = oldMomentum <= Math.pow(this.radius * 2.0 + 1.0, 2.0) || newMomentum <= oldMomentum;
|
|
+ }
|
|
+
|
|
+ // Keep track of entity state
|
|
+ entityState.apply(this.cause);
|
|
+ this.cause.storeEntityState();
|
|
+
|
|
+ // Ticking is always required after destroying a block.
|
|
+ if (destroyedBlocks || hasMoved) {
|
|
+ this.cause.setFuse(100);
|
|
+ this.cause.tick();
|
|
+ this.moved |= !this.position.equals(this.originalPosition);
|
|
+ this.recalculateExplosionPosition();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private int calculateExplosionPotential() {
|
|
+ IteratorSafeOrderedReferenceSet<Entity> entities = this.level.entityTickList.entities;
|
|
+ int base = this.cause.getStacked();
|
|
+ int index = entities.indexOf(this.cause);
|
|
+ // iterate over the entityTickList to find entities that are exploding in the same position.
|
|
+ while ((index = entities.advanceRawIterator(index)) != -1) {
|
|
+ Entity foundEntity = entities.rawGet(index);
|
|
+ if (foundEntity.isRemoved() || !foundEntity.compareState(this.cause) || !foundEntity.isSafeToMergeInto(this.cause))
|
|
+ break;
|
|
+ base += foundEntity.getStacked();
|
|
+ foundEntity.discard();
|
|
+ foundEntity.updateEntityHandle(this.cause);
|
|
+ }
|
|
+
|
|
+ return base;
|
|
+ }
|
|
+
|
|
+ private void locateAndImpactEntitiesInBounds() {
|
|
+ double radius = this.radius * 2.0f;
|
|
+ AABB bb = this.bounds;
|
|
+
|
|
+ Vec3 center = bb.getCenter();
|
|
+ double change = Math.max(bb.getXsize(), Math.max(bb.getYsize(), bb.getZsize()));
|
|
+ double maxDistanceSqr = Math.pow(radius + change, 2.0);
|
|
+ boolean moved = (change != 0.0);
|
|
+
|
|
+ this.forEachEntitySliceInBounds(bb.inflate(radius), entities -> {
|
|
+ if (moved) {
|
|
+ this.impactEntitiesSwinging(entities, center, radius, maxDistanceSqr);
|
|
+ } else {
|
|
+ this.impactEntitiesFromPosition(entities, this.explosions.get(0), this.explosions.size(), radius);
|
|
+ }
|
|
+ });
|
|
+ }
|
|
+
|
|
+ private void impactEntitiesSwinging(Entity[] entities, Vec3 center, double radius, double maxDistanceSqr) {
|
|
+ for (int i = 0; i < entities.length; ++i) {
|
|
+ Entity entity = entities[i];
|
|
+ if (entity == null) break;
|
|
+
|
|
+ if (entity != this.source && !entity.ignoreExplosion() && entity.distanceToSqr(center.x, center.y, center.z) <= maxDistanceSqr) {
|
|
+ this.impactEntity(entity, radius);
|
|
+ }
|
|
+
|
|
+ if (entities[i] != entity) {
|
|
+ i--;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void impactEntity(Entity entity, double radius) {
|
|
+ //noinspection ForLoopReplaceableByForEach
|
|
+ for (int i = 0; i < this.explosions.size(); i++) {
|
|
+ this.impactEntity(entity, this.explosions.get(i), 1, radius);
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 451f7facb950c98b67713d6e7d012bf25bb89e31..71f96f0716e6001ea74690d43160c08ca6a3024e 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1657,6 +1657,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
explosion.clearToBlow();
|
|
}
|
|
|
|
+ // Sakura start - specialised explosions
|
|
+ this.notifyPlayersOfExplosion(x, y, z, power, explosion);
|
|
+ return explosion;
|
|
+ }
|
|
+ public final void notifyPlayersOfExplosion(double x, double y, double z, float power, Explosion explosion) {
|
|
+ // Sakura end - specialised explosions
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
@@ -1676,7 +1682,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
}
|
|
|
|
- return explosion;
|
|
+ // Sakura - return moved up into explode
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
index 0c75fe840119040898a10a931dcb9b3e51c8cdcf..88f83ef060b818e31bbb636a45048b2cdb1d4fec 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
@@ -76,28 +76,7 @@ public class PrimedTnt extends Entity {
|
|
&& (tnt.entityState().fallDistance() == fallDistance
|
|
|| tnt.entityState().fallDistance() > 2.5f && fallDistance > 2.5f);
|
|
}
|
|
-
|
|
- @Override
|
|
- protected boolean respawnMerged() {
|
|
- if (stacked <= 1) return false;
|
|
-
|
|
- PrimedTnt tnt = new PrimedTnt(EntityType.TNT, this.level);
|
|
-
|
|
- while (stacked-- > 1) {
|
|
- this.setFuse(100); // Prevent unwanted explosions while ticking
|
|
-
|
|
- // Cause an explosion to affect this entity
|
|
- tnt.setPos(this.position());
|
|
- tnt.setDeltaMovement(this.getDeltaMovement());
|
|
- this.entityState().apply(this);
|
|
- tnt.explode();
|
|
- this.storeEntityState();
|
|
-
|
|
- this.tick();
|
|
- }
|
|
-
|
|
- return true;
|
|
- }
|
|
+ // Sakura - specialised explosions
|
|
// Sakura end
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
index cf9dd1ffdacdfe1c26ca15ca17a20fe46a81b20d..a10d18a7573f9174708be0bf9dd912b8ce7eb0f5 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Explosion.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
@@ -59,12 +59,14 @@ public class Explosion {
|
|
private final Explosion.BlockInteraction blockInteraction;
|
|
private final Random random;
|
|
private final Level level;
|
|
- private final double x;
|
|
- private final double y;
|
|
- private final double z;
|
|
+ // Sakura start - private -> protected
|
|
+ protected double x;
|
|
+ protected double y;
|
|
+ protected double z;
|
|
+ // Sakura end - private -> protected
|
|
@Nullable
|
|
public final Entity source;
|
|
- private final float radius;
|
|
+ protected final float radius; // Sakura - private -> protected
|
|
private final DamageSource damageSource;
|
|
private final ExplosionDamageCalculator damageCalculator;
|
|
private final List<BlockPos> toBlow;
|
|
@@ -455,7 +457,10 @@ public class Explosion {
|
|
Player entityhuman = (Player) entity;
|
|
|
|
if (!entityhuman.isSpectator() && (!entityhuman.isCreative() || !entityhuman.getAbilities().flying) && !level.paperConfig.disableExplosionKnockback) { // Paper - Disable explosion knockback
|
|
- this.hitPlayers.put(entityhuman, new Vec3(d8 * d13, d9 * d13, d10 * d13));
|
|
+ // Sakura start - specialised explosions; tally player velocity
|
|
+ final Vec3 explosionImpact = new Vec3(d8 * d13, d9 * d13, d10 * d13);
|
|
+ this.hitPlayers.compute(entityhuman, (p, v) -> v != null ? v.add(explosionImpact) : explosionImpact);
|
|
+ // Sakura end - specialised explosions; tally player velocity
|
|
}
|
|
}
|
|
}
|
|
@@ -656,7 +661,7 @@ public class Explosion {
|
|
private BlockInteraction() {}
|
|
}
|
|
// Paper start - Optimize explosions
|
|
- private float getBlockDensity(Vec3 vec3d, Entity entity) {
|
|
+ protected final float getBlockDensity(Vec3 vec3d, Entity entity) { // Sakura - private -> protected
|
|
// Sakura start - replace density cache
|
|
float blockDensity = this.level.densityCache.getDensity(vec3d, entity);
|
|
if (blockDensity == me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index b7407df002b7addf854a321f62c26003f7fdc86b..cd770809cc3720b63681d447f3970ff59b6b4c61 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -982,7 +982,14 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
|
}
|
|
|
|
public Explosion explode(@Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, double x, double y, double z, float power, boolean createFire, Explosion.BlockInteraction destructionType) {
|
|
- Explosion explosion = new Explosion(this, entity, damageSource, behavior, x, y, z, power, createFire, destructionType);
|
|
+ // Sakura start - specialised explosions
|
|
+ final Explosion explosion;
|
|
+ if (entity instanceof net.minecraft.world.entity.item.PrimedTnt tnt) {
|
|
+ explosion = new me.samsuik.sakura.explosion.special.TntExplosion(this, tnt, damageSource, behavior, x, y, z, power, createFire, destructionType);
|
|
+ } else {
|
|
+ explosion = new Explosion(this, entity, damageSource, behavior, x, y, z, power, createFire, destructionType);
|
|
+ }
|
|
+ // Sakura end - specialised explosions
|
|
|
|
explosion.explode();
|
|
explosion.finalizeExplosion(true);
|