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SakuraMC/sakura-server/minecraft-patches/features/0019-Collide-with-non-solid-blocks.patch
Samsuik 991f961f38 Updated Upstream (Paper 1.21.6)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@a24f9b2 1.21.6 dev
PaperMC/Paper@457a0a6 Bump version string and protocol version to 1.21.6 release
PaperMC/Paper@245b547 Update base to 1.21.6
PaperMC/Paper@b28d77b Update Moonrise to 1.21.6
PaperMC/Paper@8318dcb Update DataConverter to 1.21.6-rc1
PaperMC/Paper@d2b1158 Set correct world access on BSL snapshots
PaperMC/Paper@023e6c2 Ensure waypoints are per world
PaperMC/Paper@40d5d31 Fix recursively converting JSON Text Components
PaperMC/Paper@1fcc416 Implement FeatureHooks#isChunkSent for Moonrise chunk system
PaperMC/Paper@e4d7178 Implement WaypointTransmitter#isChunkVisible
PaperMC/Paper@8980ead Directly walk text component after converting from JSON
PaperMC/Paper@5613ed6 Provide env environment variable and copy spigots sys prop for overriding default repository
PaperMC/Paper@62b7f86 Avoid and discourage use of Maven Central as a CDN (#12689)
PaperMC/Paper@f5534cb [ci skip] Run generators (#12691)
PaperMC/Paper@4781d28 Re-add Log4j Javadocs (#12693)
PaperMC/Paper@74fbcce Check type of Material in get/set stats (#12607)
PaperMC/Paper@4b3f967 Improve Fix MC-44654 (#12703)
PaperMC/Paper@a7dd263 Enable spigot obfuscation support (#12695)
PaperMC/Paper@6a51c44 Cleanup Primed TNT Fix (#12704)
PaperMC/Paper@839c6a1 Fix #11169 (#12706)
PaperMC/Paper@c77d5f9 Fix MC-297591
PaperMC/Paper@219f86e Implement chunk unload delay config option
PaperMC/Paper@e4eb69b Do not allow ticket level decreases to be processed asynchronously
PaperMC/Paper@71b0c76 Adds support for vanilla negative explosions (#12705)
PaperMC/Paper@3750927 [ci skip] Fix PermissionManager#clearPermissions() docs bad wording (#12657)
PaperMC/Paper@d61a51e Add ItemType#getBurnDuration() (#12604)
PaperMC/Paper@29fc853 Allow empty paths in namespaced keys (#12687)
PaperMC/Paper@4419afb fix: Safely handle nanosecond overflow in ClickCallback (#12686)
PaperMC/Paper@5652882 Add `isProxyEnabled` method to ServerConfiguration (#12664)
PaperMC/Paper@c0dda0e Add `isForceDefaultGameMode` method (#12673)
PaperMC/Paper@e714de6 Fix excess slot updates
PaperMC/Paper@6d0821d [ci skip] Fix docs for Spawner class and cleanup (#12710)
PaperMC/Paper@cceffe3 Release ItemType and BlockType (#12708)
PaperMC/Paper@186e9e3 Relocate CommandMap#registerServerAliases() call to after lifecycle events have been run (#12601)
PaperMC/Paper@5edcf6d Cleanup/command dispatching (#12713)
PaperMC/Paper@803baf0 Support hidden entities in Waypoints (#12715)
PaperMC/Paper@1814d8b build: publish to fill (#12717)
PaperMC/Paper@e454fef Add support for private constructors in plugin main classes (#12652)
PaperMC/Paper@d0e808f Move player to correct position in vehicle move packet handler
PaperMC/Paper@46b4b0b Improve keepalive ping system
PaperMC/Paper@38c1ddb Add and use FeatureHooks.getAllEntities
PaperMC/Paper@2f083ac Ensure player entity schedulers are ticked when they are dead
PaperMC/Paper@7c90c7c Optimise EntityScheduler ticking
PaperMC/Paper@aa6ee44 Re-add global region scheduler tick erroneously removed in last commit
PaperMC/Paper@d7510ef Fix #12722 (#12726)
PaperMC/Paper@0caf75f Fix #12721 (#12725)
PaperMC/Paper@bee2879 Adventure 4.23.0 (#12690)
PaperMC/Paper@692e93a Fix MC-299110
PaperMC/Paper@ea10fa4 Don't mutate the position of Items for MC-4 Fix (#12702)
PaperMC/Paper@aa6cd74 Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668)
PaperMC/Paper@c9e89f4 Expose arrow velocity in EntityShootBowEvent for mobs (#12688)
PaperMC/Paper@7ec3174 Jump out of experimental phase
PaperMC/Paper@4e1a255 Update try catch for command handling
2025-06-26 14:47:59 +01:00

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4.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Sun, 26 Nov 2023 17:57:50 +0000
Subject: [PATCH] Collide with non-solid blocks
diff --git a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
index ac78d85e5f9a370eda7c8db8ea02198fb2b50464..0de9f3d0fb5abbb86bcb9bd2546cea198d105d88 100644
--- a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
+++ b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
@@ -1908,6 +1908,7 @@ public final class CollisionUtil {
public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura - load chunks on movement
+ public static final int COLLISION_FLAG_FULL_BLOCKS = 1 << 5; // Sakura - collide with non-solid blocks
public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
@@ -1960,6 +1961,7 @@ public final class CollisionUtil {
final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura - load chunks on movement
+ final boolean fullBlocks = (collisionFlags & COLLISION_FLAG_FULL_BLOCKS) != 0; // Sakura - collide with non-solid blocks
final ChunkSource chunkSource = world.getChunkSource();
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
@@ -1999,7 +2001,7 @@ public final class CollisionUtil {
continue;
}
- final boolean hasSpecial = ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks();
+ final boolean hasSpecial = !fullBlocks && ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks(); // Sakura - collide with non-solid blocks
final int sectionAdjust = !hasSpecial ? 1 : 0;
final PalettedContainer<BlockState> blocks = section.states;
@@ -2038,6 +2040,11 @@ public final class CollisionUtil {
mutablePos.set(blockX, blockY, blockZ);
if (useEntityCollisionShape) {
blockCollision = collisionShape.getCollisionShape(blockData, world, mutablePos);
+ // Sakura start - collide with non-solid blocks
+ // todo: move this logic above emptyCollisionShape and consider all blocks as a solid except scaffolding and liquids
+ } else if (fullBlocks && blockData.moonrise$getConstantContextCollisionShape() != null) {
+ blockCollision = net.minecraft.world.phys.shapes.Shapes.block();
+ // Sakura end - collide with non-solid blocks
} else if (blockCollision == null) {
blockCollision = blockData.getCollisionShape(world, mutablePos, collisionShape);
}
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index 751f8e3045dbb090f16f099097bf31b638df39d7..f8efa8d7ea4e79a4baac820f0042c2da7259a849 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -548,6 +548,14 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
}
+ // Sakura start - collide with non-solid blocks
+ if (this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMoving && (this.isPrimedTNT || this.isFallingBlock)) {
+ double horizontalMovementSqr = this.getDeltaMovement().horizontalDistanceSqr();
+ if (horizontalMovementSqr > Math.pow(this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMovingFasterThan, 2.0)) {
+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_FULL_BLOCKS;
+ }
+ }
+ // Sakura end - collide with non-solid blocks
return flags;
}
// Sakura end - load chunks on movement