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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@a24f9b2 1.21.6 dev PaperMC/Paper@457a0a6 Bump version string and protocol version to 1.21.6 release PaperMC/Paper@245b547 Update base to 1.21.6 PaperMC/Paper@b28d77b Update Moonrise to 1.21.6 PaperMC/Paper@8318dcb Update DataConverter to 1.21.6-rc1 PaperMC/Paper@d2b1158 Set correct world access on BSL snapshots PaperMC/Paper@023e6c2 Ensure waypoints are per world PaperMC/Paper@40d5d31 Fix recursively converting JSON Text Components PaperMC/Paper@1fcc416 Implement FeatureHooks#isChunkSent for Moonrise chunk system PaperMC/Paper@e4d7178 Implement WaypointTransmitter#isChunkVisible PaperMC/Paper@8980ead Directly walk text component after converting from JSON PaperMC/Paper@5613ed6 Provide env environment variable and copy spigots sys prop for overriding default repository PaperMC/Paper@62b7f86 Avoid and discourage use of Maven Central as a CDN (#12689) PaperMC/Paper@f5534cb [ci skip] Run generators (#12691) PaperMC/Paper@4781d28 Re-add Log4j Javadocs (#12693) PaperMC/Paper@74fbcce Check type of Material in get/set stats (#12607) PaperMC/Paper@4b3f967 Improve Fix MC-44654 (#12703) PaperMC/Paper@a7dd263 Enable spigot obfuscation support (#12695) PaperMC/Paper@6a51c44 Cleanup Primed TNT Fix (#12704) PaperMC/Paper@839c6a1 Fix #11169 (#12706) PaperMC/Paper@c77d5f9 Fix MC-297591 PaperMC/Paper@219f86e Implement chunk unload delay config option PaperMC/Paper@e4eb69b Do not allow ticket level decreases to be processed asynchronously PaperMC/Paper@71b0c76 Adds support for vanilla negative explosions (#12705) PaperMC/Paper@3750927 [ci skip] Fix PermissionManager#clearPermissions() docs bad wording (#12657) PaperMC/Paper@d61a51e Add ItemType#getBurnDuration() (#12604) PaperMC/Paper@29fc853 Allow empty paths in namespaced keys (#12687) PaperMC/Paper@4419afb fix: Safely handle nanosecond overflow in ClickCallback (#12686) PaperMC/Paper@5652882 Add `isProxyEnabled` method to ServerConfiguration (#12664) PaperMC/Paper@c0dda0e Add `isForceDefaultGameMode` method (#12673) PaperMC/Paper@e714de6 Fix excess slot updates PaperMC/Paper@6d0821d [ci skip] Fix docs for Spawner class and cleanup (#12710) PaperMC/Paper@cceffe3 Release ItemType and BlockType (#12708) PaperMC/Paper@186e9e3 Relocate CommandMap#registerServerAliases() call to after lifecycle events have been run (#12601) PaperMC/Paper@5edcf6d Cleanup/command dispatching (#12713) PaperMC/Paper@803baf0 Support hidden entities in Waypoints (#12715) PaperMC/Paper@1814d8b build: publish to fill (#12717) PaperMC/Paper@e454fef Add support for private constructors in plugin main classes (#12652) PaperMC/Paper@d0e808f Move player to correct position in vehicle move packet handler PaperMC/Paper@46b4b0b Improve keepalive ping system PaperMC/Paper@38c1ddb Add and use FeatureHooks.getAllEntities PaperMC/Paper@2f083ac Ensure player entity schedulers are ticked when they are dead PaperMC/Paper@7c90c7c Optimise EntityScheduler ticking PaperMC/Paper@aa6ee44 Re-add global region scheduler tick erroneously removed in last commit PaperMC/Paper@d7510ef Fix #12722 (#12726) PaperMC/Paper@0caf75f Fix #12721 (#12725) PaperMC/Paper@bee2879 Adventure 4.23.0 (#12690) PaperMC/Paper@692e93a Fix MC-299110 PaperMC/Paper@ea10fa4 Don't mutate the position of Items for MC-4 Fix (#12702) PaperMC/Paper@aa6cd74 Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668) PaperMC/Paper@c9e89f4 Expose arrow velocity in EntityShootBowEvent for mobs (#12688) PaperMC/Paper@7ec3174 Jump out of experimental phase PaperMC/Paper@4e1a255 Update try catch for command handling
67 lines
4.5 KiB
Diff
67 lines
4.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Sun, 26 Nov 2023 17:57:50 +0000
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Subject: [PATCH] Collide with non-solid blocks
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diff --git a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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index ac78d85e5f9a370eda7c8db8ea02198fb2b50464..0de9f3d0fb5abbb86bcb9bd2546cea198d105d88 100644
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--- a/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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+++ b/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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@@ -1908,6 +1908,7 @@ public final class CollisionUtil {
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public static final int COLLISION_FLAG_CHECK_BORDER = 1 << 2;
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public static final int COLLISION_FLAG_CHECK_ONLY = 1 << 3;
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public static final int COLLISION_FLAG_ADD_TICKET = 1 << 4; // Sakura - load chunks on movement
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+ public static final int COLLISION_FLAG_FULL_BLOCKS = 1 << 5; // Sakura - collide with non-solid blocks
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public static boolean getCollisionsForBlocksOrWorldBorder(final Level world, final Entity entity, final AABB aabb,
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final List<VoxelShape> intoVoxel, final List<AABB> intoAABB,
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@@ -1960,6 +1961,7 @@ public final class CollisionUtil {
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final boolean loadChunks = (collisionFlags & COLLISION_FLAG_LOAD_CHUNKS) != 0;
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final boolean addTicket = (collisionFlags & COLLISION_FLAG_ADD_TICKET) != 0; // Sakura - load chunks on movement
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+ final boolean fullBlocks = (collisionFlags & COLLISION_FLAG_FULL_BLOCKS) != 0; // Sakura - collide with non-solid blocks
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final ChunkSource chunkSource = world.getChunkSource();
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for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
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@@ -1999,7 +2001,7 @@ public final class CollisionUtil {
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continue;
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}
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- final boolean hasSpecial = ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks();
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+ final boolean hasSpecial = !fullBlocks && ((BlockCountingChunkSection)section).moonrise$hasSpecialCollidingBlocks(); // Sakura - collide with non-solid blocks
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final int sectionAdjust = !hasSpecial ? 1 : 0;
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final PalettedContainer<BlockState> blocks = section.states;
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@@ -2038,6 +2040,11 @@ public final class CollisionUtil {
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mutablePos.set(blockX, blockY, blockZ);
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if (useEntityCollisionShape) {
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blockCollision = collisionShape.getCollisionShape(blockData, world, mutablePos);
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+ // Sakura start - collide with non-solid blocks
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+ // todo: move this logic above emptyCollisionShape and consider all blocks as a solid except scaffolding and liquids
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+ } else if (fullBlocks && blockData.moonrise$getConstantContextCollisionShape() != null) {
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+ blockCollision = net.minecraft.world.phys.shapes.Shapes.block();
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+ // Sakura end - collide with non-solid blocks
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} else if (blockCollision == null) {
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blockCollision = blockData.getCollisionShape(world, mutablePos, collisionShape);
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}
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 751f8e3045dbb090f16f099097bf31b638df39d7..f8efa8d7ea4e79a4baac820f0042c2da7259a849 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -548,6 +548,14 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_ADD_TICKET;
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}
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+ // Sakura start - collide with non-solid blocks
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+ if (this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMoving && (this.isPrimedTNT || this.isFallingBlock)) {
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+ double horizontalMovementSqr = this.getDeltaMovement().horizontalDistanceSqr();
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+ if (horizontalMovementSqr > Math.pow(this.level().sakuraConfig().cannons.treatAllBlocksAsFullWhenMovingFasterThan, 2.0)) {
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+ flags |= ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.COLLISION_FLAG_FULL_BLOCKS;
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+ }
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+ }
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+ // Sakura end - collide with non-solid blocks
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return flags;
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}
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// Sakura end - load chunks on movement
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