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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@20ec622 use correct types for preloading CraftRegistry PaperMC/Paper@627cc64 Adjust HAProxy's existance to log for console masters (#11433) PaperMC/Paper@01c4820 Call EntityDropItemEvent when a container item drops its contents (#11441) PaperMC/Paper@9c76642 Deprecate for removal Block#isValidTool (#11439) PaperMC/Paper@dd6d184 Remove redundant fillUsableCommands call (#11425) PaperMC/Paper@f33611c fix ItemStack#removeEnchantments creating non-stackable items (#11442) PaperMC/Paper@8f56db8 Add enchantWithLevels with tag specification (#11438) PaperMC/Paper@b7ab22d Fix console completions on invalid commands (#7603) PaperMC/Paper@41bc31b Update paperweight to 1.7.3 (#11445) PaperMC/Paper@e17eb6b Improve entity effect API (#11444) PaperMC/Paper@7b03141 Add startingBrewTime (#11406) PaperMC/Paper@355b1cb Add API for explosions to damage the explosion cause (#11180) PaperMC/Paper@6d7a438 Call bucket events for cauldrons (#7486) PaperMC/Paper@f9c7f2a Begin switching to JSpecify annotations (#11448) PaperMC/Paper@e3c8a8e Add PlayerInsertLecternBookEvent [1.20 port] (#7305) PaperMC/Paper@b410fe8 Configurable per-world void damage offset/damage(#11436) PaperMC/Paper@ea00be3 Do not NPE on uuid resolution in player profile (#11449) PaperMC/Paper@ba3c29b Finish converting all events to jspecify annotations PaperMC/Paper@e7e1ab5 Finish converting most of the undeprecated api to jspecify PaperMC/Paper@69ffbec Fix hex color check PaperMC/Paper@709f0f2 Use components properly in ProfileWhitelistVerifyEvent (#11456) PaperMC/Paper@fb76840 [ci skip] Add section on nullability annotations (#11461)
1228 lines
67 KiB
Diff
1228 lines
67 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <40902469+Samsuik@users.noreply.github.com>
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Date: Tue, 21 Nov 2023 17:03:08 +0000
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Subject: [PATCH] Configure cannon physics by version
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diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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index ea6e252053b8910141aacd5bb82108d6abf3fb96..aa23d2665d5804e31b7c1b7021377010e74e4718 100644
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--- a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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+++ b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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@@ -1463,6 +1463,14 @@ public final class CollisionUtil {
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}
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public static net.minecraft.world.phys.Vec3 performAABBCollisions(final net.minecraft.world.phys.Vec3 moveVector, net.minecraft.world.phys.AABB axisalignedbb, final java.util.List<net.minecraft.world.phys.AABB> potentialCollisions) {
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+ // Sakura start - physics version api
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+ return performAABBCollisions(moveVector, axisalignedbb, potentialCollisions, null);
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+ }
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+ public static net.minecraft.world.phys.Vec3 performAABBCollisions(final net.minecraft.world.phys.Vec3 moveVector,
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+ net.minecraft.world.phys.AABB axisalignedbb,
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+ final java.util.List<net.minecraft.world.phys.AABB> potentialCollisions,
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+ final me.samsuik.sakura.physics.PhysicsVersion physics) {
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+ // Sakura end - physics version api
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double x = moveVector.x;
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double y = moveVector.y;
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double z = moveVector.z;
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@@ -1474,7 +1482,10 @@ public final class CollisionUtil {
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}
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}
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- final boolean xSmaller = Math.abs(x) < Math.abs(z);
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+ // Sakura start - physics version api
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+ final boolean xSmaller = physics == null || physics.afterOrEqual(1_14_0) ? Math.abs(x) < Math.abs(z)
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+ : physics.isLegacy() && Math.abs(x) > Math.abs(z);
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+ // Sakura end - physics version api
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if (xSmaller && z != 0.0) {
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z = performAABBCollisionsZ(axisalignedbb, z, potentialCollisions);
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@@ -1500,9 +1511,17 @@ public final class CollisionUtil {
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public static net.minecraft.world.phys.Vec3 performCollisions(final net.minecraft.world.phys.Vec3 moveVector, net.minecraft.world.phys.AABB axisalignedbb,
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final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> voxels,
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final java.util.List<net.minecraft.world.phys.AABB> aabbs) {
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+ // Sakura start - physics version api
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+ return performCollisions(moveVector, axisalignedbb, voxels, aabbs, null);
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+ }
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+ public static net.minecraft.world.phys.Vec3 performCollisions(final net.minecraft.world.phys.Vec3 moveVector, net.minecraft.world.phys.AABB axisalignedbb,
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+ final java.util.List<net.minecraft.world.phys.shapes.VoxelShape> voxels,
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+ final java.util.List<net.minecraft.world.phys.AABB> aabbs,
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+ final me.samsuik.sakura.physics.PhysicsVersion physics) {
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+ // Sakura end - physics version api
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if (voxels.isEmpty()) {
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// fast track only AABBs
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- return performAABBCollisions(moveVector, axisalignedbb, aabbs);
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+ return performAABBCollisions(moveVector, axisalignedbb, aabbs, physics); // Sakura - physics version api
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}
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double x = moveVector.x;
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@@ -1517,7 +1536,10 @@ public final class CollisionUtil {
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}
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}
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- final boolean xSmaller = Math.abs(x) < Math.abs(z);
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+ // Sakura start - physics version api
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+ final boolean xSmaller = physics == null || physics.afterOrEqual(1_14_0) ? Math.abs(x) < Math.abs(z)
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+ : physics.isLegacy() && Math.abs(x) > Math.abs(z);
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+ // Sakura end - physics version api
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if (xSmaller && z != 0.0) {
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z = performAABBCollisionsZ(axisalignedbb, z, aabbs);
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diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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index 86a4b9502df49b1614fc76920b164e1148244643..8db362721860fe8d5eb497a766e6d1b7879cb455 100644
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--- a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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+++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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@@ -180,9 +180,15 @@ public abstract class SpecialisedExplosion<T extends Entity> extends Explosion {
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if (distanceFromBottom <= 1.0) {
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double x = entity.getX() - pos.x;
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- double y = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - pos.y;
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+ double y = entity.getEyeY() - pos.y; // Sakura - physics version api
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double z = entity.getZ() - pos.z;
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double distance = Math.sqrt(x * x + y * y + z * z);
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+ // Sakura start - physics version api
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+ if (this.physics.before(1_17_0)) {
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+ distanceFromBottom = (float) distanceFromBottom;
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+ distance = (float) distance;
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+ }
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+ // Sakura end - physics version api
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if (distance != 0.0D) {
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x /= distance;
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diff --git a/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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index a5d13c6b0d8765e4a65b43f5835fd907738e1da4..19f0d8cf94a60b66cead3c129ded69fc3a2da0ce 100644
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--- a/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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+++ b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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@@ -40,6 +40,13 @@ public final class TntExplosion extends SpecialisedExplosion<PrimedTnt> {
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this.bounds = new AABB(x, y, z, x, y, z);
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}
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+ // Sakura start - physics version api
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+ @Override
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+ protected double getExplosionOffset() {
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+ return this.physics.before(1_10_0) ? (double) 0.49f : super.getExplosionOffset();
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+ }
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+ // Sakura end - physics version api
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+
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@Override
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protected int getExplosionCount() {
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if (this.cause.getMergeEntityData().getMergeLevel() == MergeLevel.NONE) {
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 6131a99836b721f468d21df00c8d0f2bcb7feda9..4a899864f460c80bbc6d5d6849e0421c2e392495 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -384,7 +384,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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private final double[] pistonDeltas;
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private long pistonDeltasGameTime;
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private EntityDimensions dimensions;
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- private float eyeHeight;
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+ protected float eyeHeight; // Sakura - private -> protected
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public boolean isInPowderSnow;
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public boolean wasInPowderSnow;
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public boolean wasOnFire;
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@@ -604,6 +604,13 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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// Sakura end - merge cannon entities
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public boolean pushedByFluid = true; // Sakura - entity pushed by fluid api
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+ // Sakura start - physics version api
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+ protected me.samsuik.sakura.physics.PhysicsVersion physics = me.samsuik.sakura.physics.PhysicsVersion.LATEST;
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+
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+ public final me.samsuik.sakura.physics.PhysicsVersion physics() {
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+ return this.physics;
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+ }
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+ // Sakura end - physics version api
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public Entity(EntityType<?> type, Level world) {
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this.id = Entity.ENTITY_COUNTER.incrementAndGet();
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@@ -1113,7 +1120,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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protected void checkSupportingBlock(boolean onGround, @Nullable Vec3 movement) {
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- if (onGround) {
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+ if (onGround && this.physics.afterOrEqual(1_20_0)) { // Sakura - physics version api
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AABB axisalignedbb = this.getBoundingBox();
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AABB axisalignedbb1 = new AABB(axisalignedbb.minX, axisalignedbb.minY - 1.0E-6D, axisalignedbb.minZ, axisalignedbb.maxX, axisalignedbb.minY, axisalignedbb.maxZ);
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Optional<BlockPos> optional = this.level.findSupportingBlock(this, axisalignedbb1);
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@@ -1173,7 +1180,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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if (this.noPhysics) {
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this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z);
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} else {
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- if (movementType == MoverType.PISTON) { // Paper
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+ if (movementType == MoverType.PISTON && this.physics.afterOrEqual(1_11_0)) { // Sakura - physics version api // Paper
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movement = this.limitPistonMovement(movement);
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if (movement.equals(Vec3.ZERO)) {
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return;
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@@ -1191,10 +1198,10 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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Vec3 vec3d1 = this.collideScan(movement);
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double d0 = vec3d1.lengthSqr();
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- if (d0 > 1.0E-7D) {
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- // NOTE: Every minecraft update check if there are any new blocks that make sure of fallDistance.
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+ if (d0 > 1.0E-7D || this.physics.before(1_14_0)) { // Sakura - physics version api
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+ // NOTE: Every minecraft update check if there are any new blocks that make use of fallDistance.
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// As of 1.21 the only block is powdered snow which returns a solid collision for falling blocks.
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- if (this.fallDistance != 0.0F && d0 >= 1.0D && !this.isFallingBlock) {
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+ if (this.fallDistance != 0.0F && d0 >= 1.0D && !this.isFallingBlock && this.physics.afterOrEqual(1_18_2)) { // Sakura - physics version api
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BlockHitResult movingobjectpositionblock = this.level().clip(new ClipContext(this.position(), this.position().add(vec3d1), ClipContext.Block.FALLDAMAGE_RESETTING, ClipContext.Fluid.WATER, this));
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if (movingobjectpositionblock.getType() != HitResult.Type.MISS) {
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@@ -1230,6 +1237,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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if (this.horizontalCollision) {
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Vec3 vec3d2 = this.getDeltaMovement();
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+ // Sakura start - physics version api
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+ if (flag && flag1 && this.physics.isWithin(1_14_0, 1_18_1)) {
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+ flag = false;
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+ }
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+ // Sakura end - physics version api
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this.setDeltaMovement(flag ? 0.0D : vec3d2.x, vec3d2.y, flag1 ? 0.0D : vec3d2.z);
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}
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@@ -1271,7 +1283,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z);
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} else {
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this.wasOnFire = this.isOnFire();
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- if (movementType == MoverType.PISTON) {
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+ if (movementType == MoverType.PISTON && this.physics.afterOrEqual(1_11_0)) { // Sakura - physics version api
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this.activatedTick = Math.max(this.activatedTick, MinecraftServer.currentTick + 20); // Paper
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this.activatedImmunityTick = Math.max(this.activatedImmunityTick, MinecraftServer.currentTick + 20); // Paper
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movement = this.limitPistonMovement(movement);
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@@ -1298,8 +1310,8 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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Vec3 vec3d1 = this.collide(movement);
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double d0 = vec3d1.lengthSqr();
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- if (d0 > 1.0E-7D) {
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- if (this.fallDistance != 0.0F && d0 >= 1.0D) {
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+ if (d0 > 1.0E-7D || this.physics.before(1_14_0)) { // Sakura - physics version api
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+ if (this.fallDistance != 0.0F && d0 >= 1.0D && this.physics.afterOrEqual(1_18_2)) { // Sakura - physics version api
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BlockHitResult movingobjectpositionblock = this.level().clip(new ClipContext(this.position(), this.position().add(vec3d1), ClipContext.Block.FALLDAMAGE_RESETTING, ClipContext.Fluid.WATER, this));
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if (movingobjectpositionblock.getType() != HitResult.Type.MISS) {
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@@ -1335,6 +1347,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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if (this.horizontalCollision) {
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Vec3 vec3d2 = this.getDeltaMovement();
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+ // Sakura start - physics version api
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+ if (flag && flag1 && this.physics.isWithin(1_14_0, 1_18_1)) {
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+ flag = false;
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+ }
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+ // Sakura end - physics version api
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this.setDeltaMovement(flag ? 0.0D : vec3d2.x, vec3d2.y, flag1 ? 0.0D : vec3d2.z);
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}
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@@ -1614,7 +1631,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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} else {
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AABB bb = currBoundingBox.expandTowards(movement.x, movement.y, movement.z);
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this.collectCollisions(bb, potentialCollisionsVoxel, potentialCollisionsBB);
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- return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currBoundingBox, potentialCollisionsVoxel, potentialCollisionsBB);
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+ return ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currBoundingBox, potentialCollisionsVoxel, potentialCollisionsBB, this.physics); // Sakura - physics version api
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}
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}
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@@ -1623,7 +1640,10 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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double y = movement.y;
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double z = movement.z;
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- boolean xSmaller = Math.abs(x) < Math.abs(z);
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+ // Sakura start - physics version api
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+ boolean xSmaller = this.physics == null || this.physics.afterOrEqual(1_14_0) ? Math.abs(x) < Math.abs(z)
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+ : this.physics.isLegacy() && Math.abs(x) > Math.abs(z);
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+ // Sakura end - physics version api
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if (y != 0.0) {
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y = this.scanY(currBoundingBox, y, voxelList, bbList);
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@@ -1739,7 +1759,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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return movement;
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}
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- final Vec3 limitedMoveVector = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currBoundingBox, potentialCollisionsVoxel, potentialCollisionsBB);
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+ final Vec3 limitedMoveVector = ca.spottedleaf.moonrise.patches.collisions.CollisionUtil.performCollisions(movement, currBoundingBox, potentialCollisionsVoxel, potentialCollisionsBB, this.physics); // Sakura - physics version api
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if (stepHeight > 0.0
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&& (onGround || (limitedMoveVector.y != movement.y && movement.y < 0.0))
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@@ -1890,8 +1910,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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protected void checkInsideBlocks() {
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AABB axisalignedbb = this.getBoundingBox();
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- BlockPos blockposition = BlockPos.containing(axisalignedbb.minX + 1.0E-7D, axisalignedbb.minY + 1.0E-7D, axisalignedbb.minZ + 1.0E-7D);
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- BlockPos blockposition1 = BlockPos.containing(axisalignedbb.maxX - 1.0E-7D, axisalignedbb.maxY - 1.0E-7D, axisalignedbb.maxZ - 1.0E-7D);
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+ // Sakura start - physics version api
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+ double offset = this.physics.afterOrEqual(1_19_3) ? 1.0E-7D : 0.001D;
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+ BlockPos blockposition = BlockPos.containing(axisalignedbb.minX + offset, axisalignedbb.minY + offset, axisalignedbb.minZ + offset);
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+ BlockPos blockposition1 = BlockPos.containing(axisalignedbb.maxX - offset, axisalignedbb.maxY - offset, axisalignedbb.maxZ - offset);
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+ // Sakura end - physics version api
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if (this.level().hasChunksAt(blockposition, blockposition1)) {
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index 92d8b64f18cf7ac854a021e06102dad9932bfba0..a08123d67a43f9de5706dda22f3b59979f673ac4 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -147,6 +147,8 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti
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this.yo = y;
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this.zo = z;
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this.setStartPos(this.blockPosition());
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+ this.physics = world.localConfig().config(this.blockPosition()).physicsVersion; // Sakura - physics version api
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+ this.eyeHeight = this.physics.isLegacy() ? 0.49f : this.eyeHeight; // Sakura - physics version api
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}
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public static FallingBlockEntity fall(Level world, BlockPos pos, BlockState state) {
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@@ -159,7 +161,11 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti
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FallingBlockEntity entityfallingblock = new FallingBlockEntity(world, (double) blockposition.getX() + 0.5D, (double) blockposition.getY(), (double) blockposition.getZ() + 0.5D, iblockdata.hasProperty(BlockStateProperties.WATERLOGGED) ? (BlockState) iblockdata.setValue(BlockStateProperties.WATERLOGGED, false) : iblockdata);
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if (!CraftEventFactory.callEntityChangeBlockEvent(entityfallingblock, blockposition, iblockdata.getFluidState().createLegacyBlock())) return entityfallingblock; // CraftBukkit
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- world.setBlock(blockposition, iblockdata.getFluidState().createLegacyBlock(), 3);
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+ // Sakura start - physics version api
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+ if (entityfallingblock.physics.afterOrEqual(1_18_2)) {
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+ world.setBlock(blockposition, iblockdata.getFluidState().createLegacyBlock(), 3);
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+ }
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+ // Sakura end - physics version api
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world.addFreshEntity(entityfallingblock, spawnReason); // CraftBukkit
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return entityfallingblock;
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}
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@@ -198,10 +204,47 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti
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return this.heightParity ? this.getY() : super.getEyeY();
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}
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// Sakura end - configure cannon mechanics
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+ // Sakura start - physics version api
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+ @Override
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+ public final double distanceToSqr(Vec3 vector) {
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+ if (!this.physics.isLegacy())
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+ return super.distanceToSqr(vector);
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+ double x = this.getX() - vector.x;
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+ double y = this.getEyeY() - vector.y;
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+ double z = this.getZ() - vector.z;
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+ return x * x + y * y + z * z;
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+ }
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+
|
|
+ private BlockPos patchedBlockPosition() {
|
|
+ // mitigate the floating point issue for sand breaking below y-0
|
|
+ // 1.0e-12 allows tech that uses indirect collision clipping to still function
|
|
+ return BlockPos.containing(this.getX(), this.getY() + 1.0e-12, this.getZ());
|
|
+ }
|
|
+
|
|
+ private boolean isAbleToStackOnBlock() {
|
|
+ BlockPos pos = BlockPos.containing(this.getX(), this.getY() - 0.001f, this.getZ());
|
|
+ BlockState state = this.level().getBlockState(pos);
|
|
+ return !FallingBlock.isFree(state);
|
|
+ }
|
|
+
|
|
+ private void removeBlockOnFall(Block block) {
|
|
+ BlockPos blockposition = this.blockPosition();
|
|
+ BlockState blockstate = this.level().getBlockState(blockposition);
|
|
+
|
|
+ if (blockstate.is(block) && CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState())) {
|
|
+ this.level().removeBlock(blockposition, false);
|
|
+ } else {
|
|
+ if (blockstate.is(block)) {
|
|
+ ((ServerLevel) this.level()).getChunkSource().blockChanged(blockposition);
|
|
+ }
|
|
+ this.discard(EntityRemoveEvent.Cause.DESPAWN);
|
|
+ }
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
|
|
@Override
|
|
protected double getDefaultGravity() {
|
|
- return 0.04D;
|
|
+ return this.physics.before(1_14_0) ? 0.04F : 0.04D; // Sakura - physics version api
|
|
}
|
|
|
|
@Override
|
|
@@ -211,6 +254,11 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti
|
|
} else {
|
|
Block block = this.blockState.getBlock();
|
|
|
|
+ // Sakura start - physics version api
|
|
+ if (this.time == 0 && this.physics.before(1_18_2)) {
|
|
+ this.removeBlockOnFall(block);
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
++this.time;
|
|
this.applyGravity();
|
|
this.moveStripped(MoverType.SELF, this.getDeltaMovement()); // Sakura - optimise cannon entity movement
|
|
@@ -225,8 +273,15 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti
|
|
}
|
|
// Paper end - Configurable falling blocks height nerf
|
|
this.handlePortal();
|
|
+ // Sakura start - physics version api
|
|
+ if (this.physics.before(1_12_0)) {
|
|
+ this.setDeltaMovement(this.getDeltaMovement().scale(0.98F));
|
|
+ }
|
|
if (!this.level().isClientSide && (this.isAlive() || this.forceTickAfterTeleportToDuplicate)) {
|
|
- BlockPos blockposition = this.blockPosition();
|
|
+ // Patching the floating point issue on modern versions can break some cannons that rely on it.
|
|
+ // However, it makes sense for legacy versions pre-1.17 before the world height change.
|
|
+ BlockPos blockposition = this.physics.before(1_17_0) ? this.patchedBlockPosition() : this.blockPosition();
|
|
+ // Sakura end - physics version api
|
|
boolean flag = this.blockState.getBlock() instanceof ConcretePowderBlock;
|
|
boolean flag1 = flag && this.level().getFluidState(blockposition).is(FluidTags.WATER);
|
|
double d0 = this.getDeltaMovement().lengthSqr();
|
|
@@ -251,8 +306,11 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti
|
|
} else {
|
|
BlockState iblockdata = this.level().getBlockState(blockposition);
|
|
|
|
- this.setDeltaMovement(this.getDeltaMovement().multiply(0.7D, -0.5D, 0.7D));
|
|
- if (!iblockdata.is(Blocks.MOVING_PISTON)) {
|
|
+ // Sakura start - physics version api
|
|
+ double friction = this.physics.before(1_14_0) ? 0.7F : 0.7D;
|
|
+ this.setDeltaMovement(this.getDeltaMovement().multiply(friction, -0.5D, friction));
|
|
+ if (!iblockdata.is(Blocks.MOVING_PISTON) && (flag1 || !this.physics.isWithin(1_9_0, 1_12_0) || this.isAbleToStackOnBlock())) {
|
|
+ // Sakura end - physics version api
|
|
if (!this.cancelDrop) {
|
|
boolean flag2 = iblockdata.canBeReplaced((BlockPlaceContext) (new DirectionalPlaceContext(this.level(), blockposition, Direction.DOWN, ItemStack.EMPTY, Direction.UP)));
|
|
boolean flag3 = FallingBlock.isFree(this.level().getBlockState(blockposition.below())) && (!flag || !flag1);
|
|
@@ -319,7 +377,12 @@ public class FallingBlockEntity extends Entity implements me.samsuik.sakura.enti
|
|
}
|
|
}
|
|
|
|
- this.setDeltaMovement(this.getDeltaMovement().scale(0.98D));
|
|
+ // Sakura start - physics version api
|
|
+ if (this.physics.afterOrEqual(1_12_0)) {
|
|
+ double drag = this.physics.before(1_14_0) ? 0.98F : 0.98D;
|
|
+ this.setDeltaMovement(this.getDeltaMovement().scale(drag));
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
index 4d0cfa1f96a04713cb1d51c7aaaf91374a0d6c17..96c43df6834e20a9e04eb095f36a644ec393c342 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
@@ -102,6 +102,13 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak
|
|
case Y -> this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
|
}
|
|
// Sakura end - configure cannon mechanics
|
|
+ // Sakura start - physics version api
|
|
+ this.physics = world.localConfig().config(this.blockPosition()).physicsVersion;
|
|
+ this.eyeHeight = this.physics.isLegacy() ? 0.49f : this.eyeHeight;
|
|
+ if (this.physics.isLegacy()) {
|
|
+ this.setDeltaMovement(this.getDeltaMovement().multiply(0.0, 1.0, 0.0));
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
}
|
|
|
|
@Override
|
|
@@ -134,10 +141,26 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak
|
|
}
|
|
}
|
|
// Sakura end - optimise tnt fluid state
|
|
+ // Sakura start - physics version api
|
|
+ @Override
|
|
+ public final double getEyeY() {
|
|
+ return this.physics.isLegacy() ? super.getEyeY() : this.getY();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public final double distanceToSqr(net.minecraft.world.phys.Vec3 vector) {
|
|
+ if (!this.physics.isLegacy())
|
|
+ return super.distanceToSqr(vector);
|
|
+ double x = this.getX() - vector.x;
|
|
+ double y = this.getEyeY() - vector.y;
|
|
+ double z = this.getZ() - vector.z;
|
|
+ return x * x + y * y + z * z;
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
|
|
@Override
|
|
protected double getDefaultGravity() {
|
|
- return 0.04D;
|
|
+ return this.physics.before(1_14_0) ? 0.04F : 0.04D; // Sakura - physics version api
|
|
}
|
|
|
|
@Override
|
|
@@ -152,15 +175,19 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak
|
|
return;
|
|
}
|
|
// Paper end - Configurable TNT height nerf
|
|
- this.setDeltaMovement(this.getDeltaMovement().scale(0.98D));
|
|
+ // Sakura start - physics version api
|
|
+ double drag = this.physics.before(1_14_0) ? 0.98F : 0.98D;
|
|
+ this.setDeltaMovement(this.getDeltaMovement().scale(drag));
|
|
if (this.onGround()) {
|
|
- this.setDeltaMovement(this.getDeltaMovement().multiply(0.7D, -0.5D, 0.7D));
|
|
+ double friction = this.physics.before(1_14_0) ? 0.7F : 0.7D;
|
|
+ this.setDeltaMovement(this.getDeltaMovement().multiply(friction, -0.5D, friction));
|
|
+ // Sakura end - physics version api
|
|
}
|
|
|
|
int i = this.getFuse() - 1;
|
|
|
|
this.setFuse(i);
|
|
- if (i <= 0) {
|
|
+ if (this.physics.before(1_9_0) ? (i < 0) : (i <= 0)) { // Sakura - physics version api
|
|
// CraftBukkit start - Need to reverse the order of the explosion and the entity death so we have a location for the event
|
|
// this.discard();
|
|
this.respawnEntity(); // Sakura - merge cannon entities
|
|
@@ -213,7 +240,10 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak
|
|
ExplosionPrimeEvent event = CraftEventFactory.callExplosionPrimeEvent((org.bukkit.entity.Explosive)this.getBukkitEntity());
|
|
|
|
if (!event.isCancelled()) {
|
|
- this.level().explode(this, Explosion.getDefaultDamageSource(this.level(), this), this.usedPortal ? PrimedTnt.USED_PORTAL_DAMAGE_CALCULATOR : null, this.getX(), this.getY(0.0625D), this.getZ(), event.getRadius(), event.getFire(), Level.ExplosionInteraction.TNT);
|
|
+ // Sakura start - physics version api
|
|
+ double pos = this.physics.before(1_10_0) ? this.getY() + (double) 0.49f : this.getY(0.0625D);
|
|
+ this.level().explode(this, Explosion.getDefaultDamageSource(this.level(), this), this.usedPortal ? PrimedTnt.USED_PORTAL_DAMAGE_CALCULATOR : null, this.getX(), pos, this.getZ(), event.getRadius(), event.getFire(), Level.ExplosionInteraction.TNT);
|
|
+ // Sakura end - physics version api
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
@@ -289,7 +319,7 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak
|
|
// Paper start - Option to prevent TNT from moving in water
|
|
@Override
|
|
public boolean isPushedByFluid() {
|
|
- return !level().paperConfig().fixes.preventTntFromMovingInWater && level().sakuraConfig().cannons.mechanics.tntFlowsInWater && super.isPushedByFluid(); // Sakura - configure cannon mechanics
|
|
+ return !level().paperConfig().fixes.preventTntFromMovingInWater && !this.physics.isLegacy() && level().sakuraConfig().cannons.mechanics.tntFlowsInWater && super.isPushedByFluid(); // Sakura - physics version api // Sakura - configure cannon mechanics
|
|
}
|
|
// Paper end - Option to prevent TNT from moving in water
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
index fa142719b1c4f6434466141128c475ef945edbb7..cfeacded13f5ebbc3ef66163387c7a40622d7b74 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Explosion.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
|
|
@@ -78,6 +78,7 @@ public class Explosion {
|
|
// CraftBukkit end
|
|
public boolean excludeSourceFromDamage = true; // Paper - Allow explosions to damage source
|
|
private final boolean consistentRadius; // Sakura - consistent explosion radius
|
|
+ protected final me.samsuik.sakura.physics.PhysicsVersion physics; // Sakura - physics version api
|
|
|
|
// Paper start - optimise collisions
|
|
private static final double[] CACHED_RAYS;
|
|
@@ -453,6 +454,7 @@ public class Explosion {
|
|
this.explosionSound = soundEvent;
|
|
this.yield = this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F; // CraftBukkit
|
|
this.consistentRadius = world.localConfig().config(BlockPos.containing(x, y, z)).consistentRadius; // Sakura - consistent explosion radius
|
|
+ this.physics = entity != null ? entity.physics() : world.localConfig().config(BlockPos.containing(x, y, z)).physicsVersion; // Sakura - physics version api
|
|
}
|
|
|
|
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity entity) {
|
|
@@ -484,8 +486,12 @@ public class Explosion {
|
|
final float density = entity.level().densityCache.getKnownDensity(vec3d1);
|
|
if (density != me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
|
|
hitResult = density != 0.0f ? net.minecraft.world.phys.HitResult.Type.MISS : net.minecraft.world.phys.HitResult.Type.BLOCK;
|
|
+ // Sakura start - physics version api
|
|
+ } else if (entity.physics().before(1_14_0)) {
|
|
+ hitResult = entity.level().clipLegacy(vec3d1, source);
|
|
} else {
|
|
- hitResult = entity.level().clip(new ClipContext(vec3d1, source, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, entity)).getType();
|
|
+ hitResult = entity.level().clip(new ClipContext(vec3d1, source, entity.physics().afterOrEqual(1_16_0) ? ClipContext.Block.COLLIDER : ClipContext.Block.OUTLINE, ClipContext.Fluid.NONE, entity)).getType();
|
|
+ // Sakura end - physics version api
|
|
}
|
|
if (hitResult == HitResult.Type.MISS) {
|
|
// Sakura end - replace density cache
|
|
@@ -581,6 +587,14 @@ public class Explosion {
|
|
}
|
|
|
|
if (cachedBlock.outOfWorld) {
|
|
+ // Sakura start - physics version api
|
|
+ if (this.physics.before(1_17_0)) {
|
|
+ currX += incX;
|
|
+ currY += incY;
|
|
+ currZ += incZ;
|
|
+ continue;
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
break;
|
|
}
|
|
// Paper end - collision optimisations
|
|
@@ -683,9 +697,15 @@ public class Explosion {
|
|
|
|
if (d7 <= 1.0D) {
|
|
double d8 = entity.getX() - this.x;
|
|
- double d9 = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - this.y;
|
|
+ double d9 = entity.getEyeY() - this.y; // Sakura - physics version api
|
|
double d10 = entity.getZ() - this.z;
|
|
double d11 = Math.sqrt(d8 * d8 + d9 * d9 + d10 * d10);
|
|
+ // Sakura start - physics version api
|
|
+ if (this.physics.before(1_17_0)) {
|
|
+ d7 = (float) d7;
|
|
+ d11 = (float) d11;
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
|
|
if (d11 != 0.0D) {
|
|
d8 /= d11;
|
|
@@ -1015,7 +1035,7 @@ public class Explosion {
|
|
// Sakura start - replace density cache
|
|
float blockDensity = this.level.densityCache.getDensity(vec3d, entity);
|
|
if (blockDensity == me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
|
|
- blockDensity = this.getSeenFraction(vec3d, entity, blockCache, blockPos); // Paper - optimise explosions;
|
|
+ blockDensity = this.getSeenPercent(vec3d, entity, blockCache, blockPos); // Sakura - physics version api // Paper - optimise explosions;
|
|
this.level.densityCache.putDensity(vec3d, entity, blockDensity);
|
|
// Sakura end - replace density cache
|
|
}
|
|
@@ -1023,6 +1043,17 @@ public class Explosion {
|
|
return blockDensity;
|
|
}
|
|
|
|
+ // Sakura start - physics version api
|
|
+ private float getSeenPercent(Vec3 vec3d, Entity entity, ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache[] blockCache, BlockPos.MutableBlockPos blockPos) {
|
|
+ if (this.physics.afterOrEqual(1_16_0)) {
|
|
+ // Papers impl is untouched, intended to be used as a fast path.
|
|
+ return this.getSeenFraction(vec3d, entity, blockCache, blockPos);
|
|
+ } else {
|
|
+ return getSeenPercent(vec3d, entity);
|
|
+ }
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
+
|
|
static class CacheKey {
|
|
private final Level world;
|
|
private final double posX, posY, posZ;
|
|
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
|
index 20d6044e32cc56089a175675ff74dca02d68e75a..bd72b02c20fb56c2351f865dfff2573545ac313a 100644
|
|
--- a/src/main/java/net/minecraft/world/level/Level.java
|
|
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
|
@@ -695,6 +695,170 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
|
|
return chunk != null ? chunk.getNoiseBiome(x, y, z) : this.getUncachedNoiseBiome(x, y, z);
|
|
}
|
|
// Paper end - optimise random ticking
|
|
+ // Sakura start - physics version api
|
|
+ public final net.minecraft.world.phys.BlockHitResult.Type clipLegacy(Vec3 from, Vec3 to) {
|
|
+ int toX = Mth.floor(to.x);
|
|
+ int toY = Mth.floor(to.y);
|
|
+ int toZ = Mth.floor(to.z);
|
|
+ int fromX = Mth.floor(from.x);
|
|
+ int fromY = Mth.floor(from.y);
|
|
+ int fromZ = Mth.floor(from.z);
|
|
+
|
|
+ BlockPos.MutableBlockPos blockPos = new BlockPos.MutableBlockPos(fromX, fromY, fromZ);
|
|
+ LevelChunk chunk = this.getChunkIfLoaded(fromX >> 4, fromZ >> 4);
|
|
+ if (chunk == null) {
|
|
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
|
|
+ }
|
|
+
|
|
+ BlockState blockstate = chunk.getBlockState(blockPos);
|
|
+ VoxelShape shape = blockstate.getShape(this, blockPos);
|
|
+ for (AABB bb : shape.toAabbs()) {
|
|
+ if (this.clip(bb, blockPos, from, to)) {
|
|
+ return net.minecraft.world.phys.BlockHitResult.Type.BLOCK;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ for (int steps = 0; steps < 16; ++steps) {
|
|
+ if (fromX == toX && fromY == toY && fromZ == toZ) {
|
|
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
|
|
+ }
|
|
+
|
|
+ boolean moveX = true;
|
|
+ boolean moveY = true;
|
|
+ boolean moveZ = true;
|
|
+ double d0 = 999.0D;
|
|
+ double d1 = 999.0D;
|
|
+ double d2 = 999.0D;
|
|
+
|
|
+ if (toX > fromX) {
|
|
+ d0 = (double) fromX + 1.0D;
|
|
+ } else if (toX < fromX) {
|
|
+ d0 = (double) fromX + 0.0D;
|
|
+ } else {
|
|
+ moveX = false;
|
|
+ }
|
|
+
|
|
+ if (toY > fromY) {
|
|
+ d1 = (double) fromY + 1.0D;
|
|
+ } else if (toY < fromY) {
|
|
+ d1 = (double) fromY + 0.0D;
|
|
+ } else {
|
|
+ moveY = false;
|
|
+ }
|
|
+
|
|
+ if (toZ > fromZ) {
|
|
+ d2 = (double) fromZ + 1.0D;
|
|
+ } else if (toZ < fromZ) {
|
|
+ d2 = (double) fromZ + 0.0D;
|
|
+ } else {
|
|
+ moveZ = false;
|
|
+ }
|
|
+
|
|
+ double d3 = 999.0D;
|
|
+ double d4 = 999.0D;
|
|
+ double d5 = 999.0D;
|
|
+ double d6 = to.x - from.x;
|
|
+ double d7 = to.y - from.y;
|
|
+ double d8 = to.z - from.z;
|
|
+
|
|
+ if (moveX) d3 = (d0 - from.x) / d6;
|
|
+ if (moveY) d4 = (d1 - from.y) / d7;
|
|
+ if (moveZ) d5 = (d2 - from.z) / d8;
|
|
+
|
|
+ if (d3 == -0.0D) d3 = -1.0E-4D;
|
|
+ if (d4 == -0.0D) d4 = -1.0E-4D;
|
|
+ if (d5 == -0.0D) d5 = -1.0E-4D;
|
|
+
|
|
+ Direction moveDir;
|
|
+ if (d3 < d4 && d3 < d5) {
|
|
+ moveDir = toX > fromX ? Direction.WEST : Direction.EAST;
|
|
+ from = new Vec3(d0, from.y + d7 * d3, from.z + d8 * d3);
|
|
+ } else if (d4 < d5) {
|
|
+ moveDir = toY > fromY ? Direction.DOWN : Direction.UP;
|
|
+ from = new Vec3(from.x + d6 * d4, d1, from.z + d8 * d4);
|
|
+ } else {
|
|
+ moveDir = toZ > fromZ ? Direction.NORTH : Direction.SOUTH;
|
|
+ from = new Vec3(from.x + d6 * d5, from.y + d7 * d5, d2);
|
|
+ }
|
|
+
|
|
+ fromX = Mth.floor(from.x) - (moveDir == Direction.EAST ? 1 : 0);
|
|
+ fromY = Mth.floor(from.y) - (moveDir == Direction.UP ? 1 : 0);
|
|
+ fromZ = Mth.floor(from.z) - (moveDir == Direction.SOUTH ? 1 : 0);
|
|
+ blockPos.set(fromX, fromY, fromZ);
|
|
+
|
|
+ int chunkX = fromX >> 4;
|
|
+ int chunkZ = fromZ >> 4;
|
|
+ if (chunkX != chunk.locX || chunkZ != chunk.locZ) {
|
|
+ chunk = this.getChunkIfLoaded(chunkX, chunkZ);
|
|
+ }
|
|
+ if (chunk == null) {
|
|
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
|
|
+ }
|
|
+
|
|
+ blockstate = chunk.getBlockState(blockPos);
|
|
+ shape = blockstate.getShape(this, blockPos);
|
|
+ for (AABB bb : shape.toAabbs()) {
|
|
+ if (this.clip(bb, blockPos, from, to)) {
|
|
+ return net.minecraft.world.phys.BlockHitResult.Type.BLOCK;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
|
|
+ }
|
|
+
|
|
+ private boolean clip(AABB bb, BlockPos blockposition, net.minecraft.world.phys.Vec3 vec3d, net.minecraft.world.phys.Vec3 vec3d1) {
|
|
+ vec3d = vec3d.subtract(blockposition.getX(), blockposition.getY(), blockposition.getZ());
|
|
+ vec3d1 = vec3d1.subtract(blockposition.getX(), blockposition.getY(), blockposition.getZ());
|
|
+
|
|
+ double x = vec3d1.x - vec3d.x;
|
|
+ double y = vec3d1.y - vec3d.y;
|
|
+ double z = vec3d1.z - vec3d.z;
|
|
+
|
|
+ double minXd = this.clip(bb.minX, x, vec3d.x);
|
|
+ double minYd = this.clip(bb.minY, y, vec3d.y);
|
|
+ double minZd = this.clip(bb.minZ, z, vec3d.z);
|
|
+ double maxXd = this.clip(bb.maxX, x, vec3d.x);
|
|
+ double maxYd = this.clip(bb.maxY, y, vec3d.y);
|
|
+ double maxZd = this.clip(bb.maxZ, z, vec3d.z);
|
|
+
|
|
+ return this.clipX(vec3d, bb, minXd, y, z) || this.clipY(vec3d, bb, minYd, x, z) || this.clipZ(vec3d, bb, minZd, x, y)
|
|
+ || this.clipX(vec3d, bb, maxXd, y, z) || this.clipY(vec3d, bb, maxYd, x, z) || this.clipZ(vec3d, bb, maxZd, x, y);
|
|
+ }
|
|
+
|
|
+ private double clip(double bound, double axisD, double axisN) {
|
|
+ if (axisD * axisD < 1.0000000116860974E-7D) {
|
|
+ return -1.0;
|
|
+ }
|
|
+ return (bound - axisN) / axisD;
|
|
+ }
|
|
+
|
|
+ private boolean clipX(Vec3 vec3d, AABB bb, double n, double y, double z) {
|
|
+ if (n < 0.0 || n > 1.0) {
|
|
+ return false;
|
|
+ }
|
|
+ y = vec3d.y + y * n;
|
|
+ z = vec3d.z + z * n;
|
|
+ return y >= bb.minY && y <= bb.maxY && z >= bb.minZ && z <= bb.maxZ;
|
|
+ }
|
|
+
|
|
+ private boolean clipY(Vec3 vec3d, AABB bb, double n, double x, double z) {
|
|
+ if (n < 0.0 || n > 1.0) {
|
|
+ return false;
|
|
+ }
|
|
+ x = vec3d.x + x * n;
|
|
+ z = vec3d.z + z * n;
|
|
+ return x >= bb.minX && x <= bb.maxX && z >= bb.minZ && z <= bb.maxZ;
|
|
+ }
|
|
+
|
|
+ private boolean clipZ(Vec3 vec3d, AABB bb, double n, double x, double y) {
|
|
+ if (n < 0.0 || n > 1.0) {
|
|
+ return false;
|
|
+ }
|
|
+ x = vec3d.x + x * n;
|
|
+ y = vec3d.y + y * n;
|
|
+ return x >= bb.minX && x <= bb.maxX && y >= bb.minY && y <= bb.maxY;
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
public final me.samsuik.sakura.entity.merge.EntityMergeHandler mergeHandler = new me.samsuik.sakura.entity.merge.EntityMergeHandler(); // Sakura - merge cannon entities
|
|
public final me.samsuik.sakura.explosion.density.BlockDensityCache densityCache = new me.samsuik.sakura.explosion.density.BlockDensityCache(); // Sakura - explosion density cache
|
|
public final me.samsuik.sakura.explosion.durable.DurableBlockManager durabilityManager = new me.samsuik.sakura.explosion.durable.DurableBlockManager(); // Sakura - explosion durable blocks
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/FallingBlock.java b/src/main/java/net/minecraft/world/level/block/FallingBlock.java
|
|
index 1ea1232a5ba3e48eef3a139d6487c9a190155ebd..4cf5147c8b089c3fa5476a05501fae0d9afaf341 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/FallingBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/FallingBlock.java
|
|
@@ -35,6 +35,15 @@ public abstract class FallingBlock extends Block implements Fallable {
|
|
return super.updateShape(state, direction, neighborState, world, pos, neighborPos);
|
|
}
|
|
|
|
+ // Sakura start - physics version api
|
|
+ @Override
|
|
+ public void neighborChanged(BlockState state, Level world, BlockPos pos, Block block, BlockPos fromPos, boolean notify) {
|
|
+ if (world.localConfig().config(pos).physicsVersion.before(1_18_2)) {
|
|
+ world.scheduleTick(pos, this, this.getDelayAfterPlace());
|
|
+ }
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
+
|
|
@Override
|
|
protected void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
|
|
if (isFree(world.getBlockState(pos.below())) && pos.getY() >= world.getMinBuildHeight()) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/FenceGateBlock.java b/src/main/java/net/minecraft/world/level/block/FenceGateBlock.java
|
|
index 26ed17e433cbafbbf788231f27f296f08048adfe..40176223df11efd9cb63d2a9abc425fefa860d3f 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/FenceGateBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/FenceGateBlock.java
|
|
@@ -180,8 +180,13 @@ public class FenceGateBlock extends HorizontalDirectionalBlock {
|
|
}
|
|
// CraftBukkit end
|
|
|
|
- if ((Boolean) state.getValue(FenceGateBlock.POWERED) != flag1) {
|
|
- world.setBlock(pos, (BlockState) ((BlockState) state.setValue(FenceGateBlock.POWERED, flag1)).setValue(FenceGateBlock.OPEN, flag1), 2);
|
|
+ // Sakura start - physics version api
|
|
+ final boolean legacy = world.localConfig().config(pos).physicsVersion.before(1_11_0);
|
|
+ final boolean powered = state.getValue(FenceGateBlock.POWERED);
|
|
+ if (legacy ? (flag1 || sourceBlock.defaultBlockState().isSignalSource()) : powered != flag1) {
|
|
+ final boolean openGate = legacy && (flag1 == powered || state.getValue(FenceGateBlock.OPEN) != powered) ? state.getValue(OPEN) : flag1;
|
|
+ world.setBlock(pos, (BlockState) ((BlockState) state.setValue(FenceGateBlock.POWERED, flag1)).setValue(FenceGateBlock.OPEN, openGate), 2);
|
|
+ // Sakura end - physics version api
|
|
if ((Boolean) state.getValue(FenceGateBlock.OPEN) != flag1) {
|
|
world.playSound((Player) null, pos, flag1 ? this.type.fenceGateOpen() : this.type.fenceGateClose(), SoundSource.BLOCKS, 1.0F, world.getRandom().nextFloat() * 0.1F + 0.9F);
|
|
world.gameEvent((Entity) null, (Holder) (flag1 ? GameEvent.BLOCK_OPEN : GameEvent.BLOCK_CLOSE), pos);
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/LadderBlock.java b/src/main/java/net/minecraft/world/level/block/LadderBlock.java
|
|
index 4b402a7222f78617ef7d28d329f4daac74954347..54781ea0771327f93a7cf672bb4b2945700c47e5 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/LadderBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/LadderBlock.java
|
|
@@ -28,6 +28,21 @@ public class LadderBlock extends Block implements SimpleWaterloggedBlock {
|
|
protected static final VoxelShape WEST_AABB = Block.box(13.0, 0.0, 0.0, 16.0, 16.0, 16.0);
|
|
protected static final VoxelShape SOUTH_AABB = Block.box(0.0, 0.0, 0.0, 16.0, 16.0, 3.0);
|
|
protected static final VoxelShape NORTH_AABB = Block.box(0.0, 0.0, 13.0, 16.0, 16.0, 16.0);
|
|
+ // Sakura start - physics version api
|
|
+ protected static final VoxelShape LEGACY_EAST_AABB = Block.box(0.0, 0.0, 0.0, 2.0, 16.0, 16.0);
|
|
+ protected static final VoxelShape LEGACY_WEST_AABB = Block.box(14.0, 0.0, 0.0, 16.0, 16.0, 16.0);
|
|
+ protected static final VoxelShape LEGACY_SOUTH_AABB = Block.box(0.0, 0.0, 0.0, 16.0, 16.0, 2.0);
|
|
+ protected static final VoxelShape LEGACY_NORTH_AABB = Block.box(0.0, 0.0, 14.0, 16.0, 16.0, 16.0);
|
|
+
|
|
+ private static VoxelShape legacyShape(Direction facing) {
|
|
+ return switch (facing) {
|
|
+ case NORTH -> LEGACY_NORTH_AABB;
|
|
+ case SOUTH -> LEGACY_SOUTH_AABB;
|
|
+ case WEST -> LEGACY_WEST_AABB;
|
|
+ default -> LEGACY_EAST_AABB;
|
|
+ };
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
|
|
@Override
|
|
public MapCodec<LadderBlock> codec() {
|
|
@@ -39,8 +54,18 @@ public class LadderBlock extends Block implements SimpleWaterloggedBlock {
|
|
this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, Boolean.valueOf(false)));
|
|
}
|
|
|
|
+ // Sakura start - physics version api
|
|
+ @Override
|
|
+ public final boolean hasDynamicShape() {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
@Override
|
|
protected VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
|
|
+ if (world instanceof net.minecraft.world.level.Level level && level.localConfig().config(pos).physicsVersion.before(1_9_0)) {
|
|
+ return legacyShape(state.getValue(FACING));
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
switch ((Direction)state.getValue(FACING)) {
|
|
case NORTH:
|
|
return NORTH_AABB;
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
|
|
index 84623c632d8c2f0fa7ec939c711316d757117d23..afd6549f110ce32a1ad382b17f202ab53e7e6496 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
|
|
@@ -190,8 +190,26 @@ public class LiquidBlock extends Block implements BucketPickup {
|
|
BlockPos blockposition1 = pos.relative(enumdirection.getOpposite());
|
|
|
|
if (world.getFluidState(blockposition1).is(FluidTags.WATER)) {
|
|
- Block block = world.getFluidState(pos).isSource() ? Blocks.OBSIDIAN : Blocks.COBBLESTONE;
|
|
-
|
|
+ // Sakura start - physics version api
|
|
+ final FluidState fluidState = state.getFluidState();
|
|
+ final Block block;
|
|
+
|
|
+ if (fluidState.isSource()) {
|
|
+ block = Blocks.OBSIDIAN;
|
|
+ } else {
|
|
+ final me.samsuik.sakura.physics.PhysicsVersion physics = world.localConfig().config(pos).physicsVersion;
|
|
+
|
|
+ // SANITY: In legacy a patch by paper removes the fluid level condition from vanilla.
|
|
+ if (physics.afterOrEqual(1_16_0) || physics.isLegacy()
|
|
+ || physics.afterOrEqual(1_13_0) && fluidState.getHeight(world, pos) >= 0.44444445f
|
|
+ || physics.before(1_13_0) && FlowingFluid.getLegacyLevel(fluidState) <= 4
|
|
+ ) {
|
|
+ block = Blocks.COBBLESTONE;
|
|
+ } else {
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
// CraftBukkit start
|
|
if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world, pos, block.defaultBlockState())) {
|
|
this.fizz(world, pos);
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
|
|
index 88ddd1747d9786210e8faf412b3b0363df4bab43..b6c3aa283b8c6dcd5af4f770301a5481af82f945 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
|
|
@@ -699,6 +699,10 @@ public class RedStoneWireBlock extends Block {
|
|
protected InteractionResult useWithoutItem(BlockState state, Level world, BlockPos pos, Player player, BlockHitResult hit) {
|
|
if (!player.getAbilities().mayBuild) {
|
|
return InteractionResult.PASS;
|
|
+ // Sakura start - physics version api
|
|
+ } else if (world.localConfig().config(pos).physicsVersion.before(1_16_0)) {
|
|
+ return InteractionResult.PASS;
|
|
+ // Sakura end - physics version api
|
|
} else {
|
|
if (RedStoneWireBlock.isCross(state) || RedStoneWireBlock.isDot(state)) {
|
|
BlockState iblockdata1 = RedStoneWireBlock.isCross(state) ? this.defaultBlockState() : this.crossState;
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/WaterlilyBlock.java b/src/main/java/net/minecraft/world/level/block/WaterlilyBlock.java
|
|
index 932831bb5632ead5850842fc77192c841571162e..4300c421556b7a1e45812f54017a9b8435d33975 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/WaterlilyBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/WaterlilyBlock.java
|
|
@@ -21,6 +21,7 @@ public class WaterlilyBlock extends BushBlock {
|
|
|
|
public static final MapCodec<WaterlilyBlock> CODEC = simpleCodec(WaterlilyBlock::new);
|
|
protected static final VoxelShape AABB = Block.box(1.0D, 0.0D, 1.0D, 15.0D, 1.5D, 15.0D);
|
|
+ protected static final VoxelShape LEGACY_AABB = Block.box(0.0D, 0.0D, 0.0D, 16.0D, 0.25D, 16.0D); // Sakura - physics version api
|
|
|
|
@Override
|
|
public MapCodec<WaterlilyBlock> codec() {
|
|
@@ -46,8 +47,18 @@ public class WaterlilyBlock extends BushBlock {
|
|
|
|
}
|
|
|
|
+ // Sakura start - physics version api
|
|
+ @Override
|
|
+ public final boolean hasDynamicShape() {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
@Override
|
|
protected VoxelShape getShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
|
|
+ if (world instanceof net.minecraft.world.level.Level level && level.localConfig().config(pos).physicsVersion.before(1_9_0)) {
|
|
+ return LEGACY_AABB;
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
return WaterlilyBlock.AABB;
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/piston/MovingPistonBlock.java b/src/main/java/net/minecraft/world/level/block/piston/MovingPistonBlock.java
|
|
index f970fca8a8b479f2d2b927bcee2d73f02bfcd1b3..eeb7563ad312f048b02690fc9bfa2e00b1f1e845 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/piston/MovingPistonBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/piston/MovingPistonBlock.java
|
|
@@ -110,6 +110,17 @@ public class MovingPistonBlock extends BaseEntityBlock {
|
|
@Override
|
|
protected VoxelShape getCollisionShape(BlockState state, BlockGetter world, BlockPos pos, CollisionContext context) {
|
|
PistonMovingBlockEntity pistonMovingBlockEntity = this.getBlockEntity(world, pos);
|
|
+ // Sakura start - physics version api
|
|
+ if (pistonMovingBlockEntity != null && world instanceof Level level && level.localConfig().config(pos).physicsVersion.before(1_9_0)) {
|
|
+ VoxelShape shape = pistonMovingBlockEntity.getCollisionShapeFromProgress(level, pos);
|
|
+
|
|
+ if (context.isAbove(shape, pos, false)) {
|
|
+ return shape;
|
|
+ } else {
|
|
+ return pistonMovingBlockEntity.getMovedState().getCollisionShape(world, pos);
|
|
+ }
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
return pistonMovingBlockEntity != null ? pistonMovingBlockEntity.getCollisionShape(world, pos) : Shapes.empty();
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
|
|
index e0c62227b279a5fe0f3868fbf9ce8c78c515a09c..4550217fdc3e804649b9c7e5e129680cae3ee0a5 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
|
|
@@ -171,6 +171,11 @@ public class PistonBaseBlock extends DirectionalBlock {
|
|
// }
|
|
// PAIL: checkME - what happened to setTypeAndData?
|
|
// CraftBukkit end
|
|
+ // Sakura start - physics version api
|
|
+ if (world.localConfig().config(pos).physicsVersion.before(1_9_0)) {
|
|
+ world.setBlock(pos, state.setValue(PistonBaseBlock.EXTENDED, false), 18);
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
world.blockEvent(pos, this, b0, enumdirection.get3DDataValue());
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonHeadBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonHeadBlock.java
|
|
index bf58f33a5dc11b9e36cb9a26a73558c675a429df..30bbacceb253256fc083902512d5b6212a346315 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonHeadBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonHeadBlock.java
|
|
@@ -138,6 +138,11 @@ public class PistonHeadBlock extends DirectionalBlock {
|
|
@Override
|
|
protected boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
|
|
BlockState blockState = world.getBlockState(pos.relative(state.getValue(FACING).getOpposite()));
|
|
+ // Sakura start - physics version api
|
|
+ if (world instanceof Level level && level.localConfig().config(pos).physicsVersion.before(1_9_0)) {
|
|
+ return this.isFittingBase(state, blockState);
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
return this.isFittingBase(state, blockState) || blockState.is(Blocks.MOVING_PISTON) && blockState.getValue(FACING) == state.getValue(FACING);
|
|
}
|
|
|
|
@@ -145,6 +150,10 @@ public class PistonHeadBlock extends DirectionalBlock {
|
|
protected void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
|
|
if (state.canSurvive(world, pos)) {
|
|
world.neighborChanged(pos.relative(state.getValue(FACING).getOpposite()), sourceBlock, sourcePos);
|
|
+ // Sakura start - physics version api
|
|
+ } else if (world.localConfig().config(pos).physicsVersion.before(1_9_0)) {
|
|
+ world.setBlock(pos, Blocks.AIR.defaultBlockState(), 19);
|
|
+ // Sakura end - physics version api
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
|
|
index d555ad1dd2f648b84920eceec6cc99e8801334b3..b2ecc615379856f661ba87bdeb28f75aa7d61602 100644
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--- a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
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@@ -164,6 +164,12 @@ public class PistonMovingBlockEntity extends BlockEntity {
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double i = 0.0;
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+ // Sakura start - physics version api
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+ if (entity.physics().before(1_11_0)) {
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+ moveEntityByPistonFromDirection(direction, entity, aABB);
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+ return;
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+ }
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+ // Sakura end - physics version api
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for (AABB aABB2 : list2) {
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AABB aABB3 = PistonMath.getMovementArea(moveByPositionAndProgress(pos, aABB2, blockEntity), direction, d);
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AABB aABB4 = entity.getBoundingBox();
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@@ -293,14 +299,167 @@ public class PistonMovingBlockEntity extends BlockEntity {
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}
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}
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}
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+
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+ // Sakura start - physics version api
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+ @javax.annotation.Nullable
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+ private AABB getBoundsFromProgress(Level level, BlockPos pos, BlockState state, float progress, Direction dir, boolean absolute) {
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+ if (!state.is(Blocks.MOVING_PISTON) && !state.isAir()) {
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+ VoxelShape shape = this.movedState.getCollisionShape(level, pos);
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+ // bounds on an empty shape causes an exception
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+ if (shape.isEmpty()) return null;
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+ if (absolute) shape = shape.move(pos.getX(), pos.getY(), pos.getZ());
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+ AABB bounds = shape.bounds();
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+
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+ double minX = bounds.minX;
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+ double minY = bounds.minY;
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+ double minZ = bounds.minZ;
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+ double maxX = bounds.maxX;
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+ double maxY = bounds.maxY;
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+ double maxZ = bounds.maxZ;
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+
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+ if (dir.getStepX() < 0) {
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+ minX -= (float) dir.getStepX() * progress;
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+ } else {
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+ maxX -= (float) dir.getStepX() * progress;
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+ }
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+
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+ if (dir.getStepY() < 0) {
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+ minY -= (float) dir.getStepY() * progress;
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+ } else {
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+ maxY -= (float) dir.getStepY() * progress;
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+ }
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+
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+ if (dir.getStepZ() < 0) {
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+ minZ -= (float) dir.getStepZ() * progress;
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+ } else {
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+ maxZ -= (float) dir.getStepZ() * progress;
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+ }
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+
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+ return this.fixZeroWidthBB(new AABB(minX, minY, minZ, maxX, maxY, maxZ), dir);
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+ }
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+
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+ return null;
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+ }
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+
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+ private AABB fixZeroWidthBB(AABB bb, Direction dir) {
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+ // Legacy behaviour relied on entities being able to collide with zero width shapes
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+ // This is no longer possible, so we have to create a difference here for it to work
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+ double expandX = bb.getXsize() == 0.0 ? 1.0e-5 * dir.getStepX() : 0;
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+ double expandY = bb.getYsize() == 0.0 ? 1.0e-5 * dir.getStepY() : 0;
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+ double expandZ = bb.getZsize() == 0.0 ? 1.0e-5 * dir.getStepZ() : 0;
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+
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+ if (expandX != 0 || expandY != 0 || expandZ != 0) {
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+ bb = bb.expandTowards(expandX, expandY, expandZ);
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+ }
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+
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+ return bb;
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+ }
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+
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+ public final VoxelShape getCollisionShapeFromProgress(Level level, BlockPos pos) {
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+ float progress = this.getProgress(0.0f);
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+
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+ if (this.extending) {
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+ progress = 1.0F - progress;
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+ }
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+
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+ AABB bb = this.getBoundsFromProgress(level, pos, this.movedState, progress, this.direction, false);
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+ return bb == null ? Shapes.empty() : Shapes.create(bb);
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+ }
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+
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+ private void moveEntities(Level level, float f1) {
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+ float f = this.progress;
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+
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+ if (this.extending) {
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+ f = 1.0F - f;
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+ } else {
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+ --f;
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+ }
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+
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+ AABB bb = this.getBoundsFromProgress(level, this.worldPosition, this.movedState, f, this.direction, true);
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+
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+ if (bb == null || bb.getSize() == 0.0) {
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+ return;
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+ }
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+
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+ List<Entity> entities = level.getEntities(null, bb);
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+
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+ if (entities.isEmpty()) {
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+ return;
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+ }
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+
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+ for (Entity entity : entities) {
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+ if (this.movedState.is(Blocks.SLIME_BLOCK) && this.extending) {
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+ Vec3 movement = entity.getDeltaMovement();
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+ double x = movement.x;
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+ double y = movement.y;
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+ double z = movement.z;
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+
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+ switch (this.direction.getAxis()) {
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+ case X -> x = direction.getStepX();
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+ case Y -> y = direction.getStepY();
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+ case Z -> z = direction.getStepZ();
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+ }
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+
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+ entity.setDeltaMovement(x, y, z);
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+ } else {
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+ entity.move(MoverType.PISTON, new Vec3(f1 * (float) this.direction.getStepX(), f1 * (float) this.direction.getStepY(), f1 * (float) this.direction.getStepZ()));
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+ }
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+ }
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+ }
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+
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+ private static void moveEntityByPistonFromDirection(Direction direction, Entity entity, AABB blockBB) {
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+ AABB entityBB = entity.getBoundingBox();
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+ double movX = 0.0;
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+ double movY = 0.0;
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+ double movZ = 0.0;
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+
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+ switch (direction.getAxis()) {
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+ case X -> {
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+ if (direction.getAxisDirection() == Direction.AxisDirection.POSITIVE) {
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+ movX = blockBB.maxX - entityBB.minX;
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+ } else {
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+ movX = entityBB.maxX - blockBB.minX;
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+ }
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+ movX += 0.01D;
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+ }
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+ case Y -> {
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+ if (direction.getAxisDirection() == Direction.AxisDirection.POSITIVE) {
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+ movY = blockBB.maxY - entityBB.minY;
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+ } else {
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+ movY = entityBB.maxY - blockBB.minY;
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+ }
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+ movY += 0.01D;
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+ }
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+ case Z -> {
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+ if (direction.getAxisDirection() == Direction.AxisDirection.POSITIVE) {
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+ movZ = blockBB.maxZ - entityBB.minZ;
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+ } else {
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+ movZ = entityBB.maxZ - blockBB.minZ;
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+ }
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+ movZ += 0.01D;
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+ }
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+ }
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+
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+ entity.move(MoverType.PISTON, new Vec3(movX * direction.getStepX(), movY * direction.getStepY(), movZ * direction.getStepZ()));
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+ }
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+ // Sakura end - physics version api
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|
|
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public static void tick(Level world, BlockPos pos, BlockState state, PistonMovingBlockEntity blockEntity) {
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+ me.samsuik.sakura.physics.PhysicsVersion physicsVersion = world.localConfig().config(pos).physicsVersion; // Sakura - physics version api
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blockEntity.lastTicked = world.getGameTime();
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blockEntity.progressO = blockEntity.progress;
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if (blockEntity.progressO >= 1.0F) {
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if (world.isClientSide && blockEntity.deathTicks < 5) {
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blockEntity.deathTicks++;
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} else {
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|
+ // Sakura start - physics version api
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|
+ if (physicsVersion.isWithin(1_9_0, 1_10_0)) {
|
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+ moveCollidedEntities(world, pos, 1.0f, blockEntity);
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+ moveStuckEntities(world, pos, 1.0f, blockEntity);
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+ } else if (physicsVersion.before(1_9_0)) {
|
|
+ blockEntity.moveEntities(world, 0.25f);
|
|
+ }
|
|
+ // Sakura end - physics version api
|
|
world.removeBlockEntity(pos);
|
|
blockEntity.setRemoved();
|
|
if (world.getBlockState(pos).is(Blocks.MOVING_PISTON)) {
|
|
@@ -320,12 +479,23 @@ public class PistonMovingBlockEntity extends BlockEntity {
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|
}
|
|
} else {
|
|
float f = blockEntity.progress + 0.5F;
|
|
+ // Sakura start - physics version api
|
|
+ if (physicsVersion.afterOrEqual(1_11_0)) {
|
|
moveCollidedEntities(world, pos, f, blockEntity);
|
|
moveStuckEntities(world, pos, f, blockEntity);
|
|
+ }
|
|
+
|
|
blockEntity.progress = f;
|
|
if (blockEntity.progress >= 1.0F) {
|
|
blockEntity.progress = 1.0F;
|
|
}
|
|
+ if (physicsVersion.isWithin(1_9_0, 1_10_0)) {
|
|
+ moveCollidedEntities(world, pos, f, blockEntity);
|
|
+ moveStuckEntities(world, pos, f, blockEntity);
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|
+ } else if (blockEntity.extending && physicsVersion.before(1_9_0)) {
|
|
+ blockEntity.moveEntities(world, blockEntity.progress - blockEntity.progressO + 0.0625f);
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|
+ }
|
|
+ // Sakura end - physics version api
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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index 1c82ff348769655f20ba4fde7914a326e072afce..700226cc972693336987184c761c0c8808fd77ad 100644
|
|
--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
|
|
+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
|
|
@@ -514,7 +514,7 @@ public abstract class FlowingFluid extends Fluid {
|
|
this.spread(world, pos, state);
|
|
}
|
|
|
|
- protected static int getLegacyLevel(FluidState state) {
|
|
+ public static int getLegacyLevel(FluidState state) { // Sakura - protected -> public
|
|
return state.isSource() ? 0 : 8 - Math.min(state.getAmount(), 8) + ((Boolean) state.getValue(FlowingFluid.FALLING) ? 8 : 0);
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/material/LavaFluid.java b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
|
|
index 3bb4a9a1a6249e8ba2de237f801210e7f4fd5825..65e4b4e16335e2e5be6e6a6a52f12f853040338d 100644
|
|
--- a/src/main/java/net/minecraft/world/level/material/LavaFluid.java
|
|
+++ b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
|
|
@@ -175,7 +175,10 @@ public abstract class LavaFluid extends FlowingFluid {
|
|
|
|
@Override
|
|
public boolean canBeReplacedWith(FluidState state, BlockGetter world, BlockPos pos, Fluid fluid, Direction direction) {
|
|
- return state.getHeight(world, pos) >= 0.44444445F && fluid.is(FluidTags.WATER);
|
|
+ // Sakura start - physics version api
|
|
+ return state.getHeight(world, pos) >= 0.44444445F && fluid.is(FluidTags.WATER)
|
|
+ && world instanceof Level level && level.localConfig().config(pos).physicsVersion.afterOrEqual(1_13_0);
|
|
+ // Sakura end - physics version api
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/world/level/material/WaterFluid.java b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
|
|
index 109f71401c65f476ccf6813137386fc9fef10254..8621e60b50cc27ef0b5468d978828c61f286be84 100644
|
|
--- a/src/main/java/net/minecraft/world/level/material/WaterFluid.java
|
|
+++ b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
|
|
@@ -120,7 +120,10 @@ public abstract class WaterFluid extends FlowingFluid {
|
|
|
|
@Override
|
|
public boolean canBeReplacedWith(FluidState state, BlockGetter world, BlockPos pos, Fluid fluid, Direction direction) {
|
|
- return direction == Direction.DOWN && !fluid.is(FluidTags.WATER);
|
|
+ // Sakura start - physics version api
|
|
+ return direction == Direction.DOWN && !fluid.is(FluidTags.WATER)
|
|
+ || fluid.is(FluidTags.LAVA) && world instanceof Level level && level.localConfig().config(pos).physicsVersion.before(1_13_0);
|
|
+ // Sakura end - physics version api
|
|
}
|
|
|
|
@Override
|