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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@c0a3d51 Start update, apply API patches PaperMC/Paper@172c7dc Work PaperMC/Paper@ab9a3db More work PaperMC/Paper@c60e47f More more work PaperMC/Paper@bd55e32 More more more work PaperMC/Paper@5265287 More more more more work PaperMC/Paper@4601dc9 Some fixes, start updating CustomModelData API PaperMC/Paper@2331dad Even more work PaperMC/Paper@dc74c6f moonrise PaperMC/Paper@d7d2f88 Apply remaining patches, fix API PaperMC/Paper@f863bb7 Update generated classes PaperMC/Paper@71a4ef8 Set java launcher for api generate task PaperMC/Paper@b8aeecb Compilation fixes PaperMC/Paper@6c35392 Tests succeed (by removing one) PaperMC/Paper@b0603da Fix jd gson version, move back mc util diff PaperMC/Paper@e2dd1d5 Add back post_teleport chunk ticket PaperMC/Paper@7045b2a Update DataConverter PaperMC/Paper@65633e3 Update Moonrise
25 lines
1.4 KiB
Diff
25 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Fri, 23 Feb 2024 02:07:03 +0000
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Subject: [PATCH] Change shields to reduce damage
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 16e6bd46e54cba9e0ef39a488cefcc5e49476403..8dab67d53a058b62d73e009e378d6376dae70075 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2444,7 +2444,13 @@ public abstract class LivingEntity extends Entity implements Attackable {
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com.google.common.base.Function<Double, Double> blocking = new com.google.common.base.Function<Double, Double>() {
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@Override
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public Double apply(Double f) {
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+ // Sakura start - shield damage reduction
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+ if (!level().sakuraConfig().players.combat.shieldDamageReduction || damagesource.getDirectEntity() instanceof AbstractArrow) {
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return -((LivingEntity.this.isDamageSourceBlocked(damagesource)) ? f : 0.0);
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+ } else {
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+ return -(LivingEntity.this.isBlocking() ? f * 0.5 : 0.0);
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+ }
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+ // Sakura end - shield damage reduction
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}
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};
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float blockingModifier = blocking.apply((double) f).floatValue();
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