mirror of
https://github.com/Samsuik/Sakura.git
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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@c0a3d51 Start update, apply API patches PaperMC/Paper@172c7dc Work PaperMC/Paper@ab9a3db More work PaperMC/Paper@c60e47f More more work PaperMC/Paper@bd55e32 More more more work PaperMC/Paper@5265287 More more more more work PaperMC/Paper@4601dc9 Some fixes, start updating CustomModelData API PaperMC/Paper@2331dad Even more work PaperMC/Paper@dc74c6f moonrise PaperMC/Paper@d7d2f88 Apply remaining patches, fix API PaperMC/Paper@f863bb7 Update generated classes PaperMC/Paper@71a4ef8 Set java launcher for api generate task PaperMC/Paper@b8aeecb Compilation fixes PaperMC/Paper@6c35392 Tests succeed (by removing one) PaperMC/Paper@b0603da Fix jd gson version, move back mc util diff PaperMC/Paper@e2dd1d5 Add back post_teleport chunk ticket PaperMC/Paper@7045b2a Update DataConverter PaperMC/Paper@65633e3 Update Moonrise
662 lines
31 KiB
Diff
662 lines
31 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Fri, 3 May 2024 15:04:31 +0100
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Subject: [PATCH] Specialised Explosions
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diff --git a/src/main/java/ca/spottedleaf/moonrise/common/list/IteratorSafeOrderedReferenceSet.java b/src/main/java/ca/spottedleaf/moonrise/common/list/IteratorSafeOrderedReferenceSet.java
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index c21e00812f1aaa1279834a0562d360d6b89e146c..1e1329adde1457898a3002279b53b1bbb91c36d2 100644
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--- a/src/main/java/ca/spottedleaf/moonrise/common/list/IteratorSafeOrderedReferenceSet.java
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+++ b/src/main/java/ca/spottedleaf/moonrise/common/list/IteratorSafeOrderedReferenceSet.java
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@@ -107,6 +107,12 @@ public final class IteratorSafeOrderedReferenceSet<E> {
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}
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}
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+ // Sakura start - specialised explosions; add indexOf method
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+ public int indexOf(final E element) {
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+ return this.indexMap.getInt(element);
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+ }
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+ // Sakura end - specialised explosions; add indexOf method
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+
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public boolean remove(final E element) {
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final int index = this.indexMap.removeInt(element);
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if (index >= 0) {
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diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..ce04a5d9aaef3ca8ba8d7b988bdf0497285f90c1
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
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@@ -0,0 +1,203 @@
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+package me.samsuik.sakura.explosion.special;
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+
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+import ca.spottedleaf.moonrise.common.util.WorldUtil;
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+import ca.spottedleaf.moonrise.patches.chunk_system.level.entity.ChunkEntitySlices;
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+import ca.spottedleaf.moonrise.patches.chunk_system.level.entity.EntityLookup;
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+import it.unimi.dsi.fastutil.objects.ObjectArrayList;
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.server.level.ServerLevel;
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+import net.minecraft.util.Mth;
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+import net.minecraft.world.damagesource.DamageSource;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.level.ExplosionDamageCalculator;
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+import net.minecraft.world.level.ServerExplosion;
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+import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.Vec3;
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+import org.jetbrains.annotations.Nullable;
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+
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+import java.util.List;
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+import java.util.function.Consumer;
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+
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+public abstract class SpecialisedExplosion<T extends Entity> extends ServerExplosion {
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+ private static final double ENTITY_DISPATCH_DISTANCE = Math.pow(32.0, 2.0);
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+
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+ protected final T cause; // preferred over source
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+ private Vec3 impactPosition;
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+ protected final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
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+ private final Consumer<SpecialisedExplosion<T>> applyEffects;
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+
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+ public SpecialisedExplosion(ServerLevel level, T entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, Vec3 center, float power, boolean createFire, BlockInteraction destructionType, Consumer<SpecialisedExplosion<T>> applyEffects) {
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+ super(level, entity, damageSource, behavior, center, power, createFire, destructionType);
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+ this.cause = entity;
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+ this.impactPosition = center;
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+ this.applyEffects = applyEffects;
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+ }
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+
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+ protected double getExplosionOffset() {
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+ return (double) this.cause.getBbHeight() * 0.0625D;
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+ }
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+
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+ protected abstract int getExplosionCount();
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+
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+ protected abstract void startExplosion();
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+
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+ @Override
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+ public final void explode() {
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+ if (this.radius() < 0.1F) {
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+ // (radius < 0.1F) in bukkit is assumed to not be able to find any blocks or entities.
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+ for (int i = this.getExplosionCount() - 1; i >= 0; --i) {
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+ this.finalizeExplosionAndParticles(List.of());
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+ }
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+ } else {
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+ this.createBlockCache();
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+ this.startExplosion(); // search for blocks, impact entities, finalise if necessary
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+ this.clearBlockCache();
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+ }
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+ }
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+
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+ protected final boolean requiresImpactEntities(List<BlockPos> blocks, Vec3 center) {
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+ if (this.impactPosition.distanceToSqr(center) > ENTITY_DISPATCH_DISTANCE) {
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+ this.impactPosition = center;
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+ return true;
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+ }
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+ return !blocks.isEmpty();
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+ }
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+
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+ protected final boolean finalizeExplosionAndParticles(List<BlockPos> blocks) {
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+ this.wasCanceled = false;
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+ List<BlockPos> explodedPositions = new ObjectArrayList<>(blocks);
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+ this.interactWithBlocks(explodedPositions);
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+
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+ if (!this.wasCanceled) {
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+ this.applyEffects.accept(this);
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+ this.getHitPlayers().clear();
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+ }
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+
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+ return !explodedPositions.isEmpty();
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+ }
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+
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+ protected void postExplosion(List<BlockPos> foundBlocks, boolean destroyedBlocks) {
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+ // optimisation: Keep the block cache across explosions and invalidate any found blocks.
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+ // This can help reduce block retrievals while block searching when there's a durable block,
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+ // and when ray tracing for obstructions. This is disabled by default because plugins can
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+ // change blocks in the explosion event.
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+ if (this.level().sakuraConfig().cannons.explosion.useBlockCacheAcrossExplosions && !foundBlocks.isEmpty() && !destroyedBlocks) {
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+ this.markBlocksInCacheAsExplodable(foundBlocks);
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+ } else {
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+ super.blockCache.clear();
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+ }
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+
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+ java.util.Arrays.fill(this.directMappedBlockCache, null);
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+ }
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+
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+ protected final void recalculateExplosionPosition() {
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+ this.recalculateExplosionPosition(this.cause);
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+ }
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+
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+ protected final void recalculateExplosionPosition(T entity) {
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+ double x = entity.getX();
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+ double y = entity.getY() + this.getExplosionOffset();
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+ double z = entity.getZ();
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+ this.center = new Vec3(x, y, z);
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+ }
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+
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+ protected final void forEachEntitySliceInBounds(AABB bb, Consumer<Entity[]> sliceConsumer) {
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+ int minSection = WorldUtil.getMinSection(this.level());
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+ int maxSection = WorldUtil.getMaxSection(this.level());
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+
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+ int minChunkX = Mth.floor(bb.minX) >> 4;
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+ int minChunkY = Mth.clamp(Mth.floor(bb.minY) >> 4, minSection, maxSection);
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+ int minChunkZ = Mth.floor(bb.minZ) >> 4;
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+ int maxChunkX = Mth.floor(bb.maxX) >> 4;
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+ int maxChunkY = Mth.clamp(Mth.floor(bb.maxY) >> 4, minSection, maxSection);
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+ int maxChunkZ = Mth.floor(bb.maxZ) >> 4;
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+
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+ EntityLookup entityLookup = this.level().moonrise$getEntityLookup();
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+ for (int chunkX = minChunkX; chunkX <= maxChunkX; ++chunkX) {
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+ for (int chunkZ = minChunkZ; chunkZ <= maxChunkZ; ++chunkZ) {
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+ ChunkEntitySlices chunk = entityLookup.getChunk(chunkX, chunkZ);
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+
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+ if (chunk == null) {
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+ continue;
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+ }
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+
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+ for (int chunkY = minChunkY; chunkY <= maxChunkY; ++chunkY) {
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+ sliceConsumer.accept(chunk.getSectionEntities(chunkY));
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+ }
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+ }
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+ }
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+ }
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+
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+ protected final void impactEntitiesFromPosition(Entity[] entities, Vec3 position, int potential, double radius) {
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+ for (int i = 0; i < entities.length; ++i) {
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+ Entity entity = entities[i];
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+ if (entity == null) break;
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+
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+ if (entity != this.source && !entity.ignoreExplosion(this)) {
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+ this.impactEntity(entity, position, potential, radius);
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+ }
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+
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+ if (entities[i] != entity) {
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+ i--;
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+ }
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+ }
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+ }
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+
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+ protected final void impactEntity(Entity entity, Vec3 pos, int potential, double radius) {
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+ if (this.excludeSourceFromDamage && entity == this.source) {
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+ return; // for paper api
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+ }
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+ if (entity.isPrimedTNT || entity.isFallingBlock) {
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+ this.impactCannonEntity(entity, pos, potential, radius);
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+ } else {
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+ for (int i = 0; i < potential; ++i) {
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+ super.impactEntity((float) radius, entity);
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+ }
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+ }
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+ }
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+
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+ protected final void impactCannonEntity(Entity entity, Vec3 pos, int potential, double radius) {
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+ double distanceFromBottom = Math.sqrt(entity.distanceToSqr(pos)) / radius;
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+
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+ if (distanceFromBottom <= 1.0) {
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+ double x = entity.getX() - pos.x;
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+ double y = (entity instanceof PrimedTnt ? entity.getY() : entity.getEyeY()) - pos.y;
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+ double z = entity.getZ() - pos.z;
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+ double distance = Math.sqrt(x * x + y * y + z * z);
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+
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+ if (distance != 0.0D) {
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+ x /= distance;
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+ y /= distance;
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+ z /= distance;
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+ double density = this.getBlockDensity(pos, entity); // Paper - Optimize explosions
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+ double exposure = (1.0D - distanceFromBottom) * density;
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+
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+ if (exposure == 0.0) {
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+ return;
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+ }
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+
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+ x *= exposure;
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+ y *= exposure;
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+ z *= exposure;
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+
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+ this.applyEntityVelocity(entity, x, y, z, potential);
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+ }
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+ }
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+ }
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+
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+ protected final void applyEntityVelocity(Entity entity, double x, double y, double z, int potential) {
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+ Vec3 movement = entity.getDeltaMovement();
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+
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+ double moveX = movement.x();
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+ double moveY = movement.y();
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+ double moveZ = movement.z();
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+
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+ for (int i = 0; i < potential; ++i) {
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+ moveX += x;
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+ moveY += y;
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+ moveZ += z;
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+ }
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+
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+ entity.setDeltaMovement(moveX, moveY, moveZ);
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+ }
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+}
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diff --git a/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..ebe5f0c8c2f09920b5f5ef734e63f5e7cd8bd3a1
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/explosion/special/TntExplosion.java
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@@ -0,0 +1,201 @@
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+package me.samsuik.sakura.explosion.special;
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+
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+import ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet;
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+import it.unimi.dsi.fastutil.objects.ObjectArrayList;
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+import me.samsuik.sakura.entity.EntityState;
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+import me.samsuik.sakura.entity.merge.MergeLevel;
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+import me.samsuik.sakura.entity.merge.MergeableEntity;
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+import net.minecraft.core.BlockPos;
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+import net.minecraft.core.Direction;
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+import net.minecraft.server.level.ServerLevel;
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+import net.minecraft.world.damagesource.DamageSource;
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+import net.minecraft.world.entity.Entity;
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+import net.minecraft.world.entity.item.PrimedTnt;
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+import net.minecraft.world.level.ExplosionDamageCalculator;
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+import net.minecraft.world.phys.AABB;
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+import net.minecraft.world.phys.Vec3;
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+import org.bukkit.craftbukkit.util.CraftVector;
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+import org.bukkit.util.Vector;
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+import org.jetbrains.annotations.Nullable;
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+
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+import java.util.List;
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+import java.util.function.Consumer;
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+
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+public final class TntExplosion extends SpecialisedExplosion<PrimedTnt> {
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+ private static final int ALL_DIRECTIONS = 0b111;
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+ private static final int FOUND_ALL_BLOCKS = ALL_DIRECTIONS + 12;
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+
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+ private final Vec3 originalPosition;
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+ private final List<Vec3> explosions = new ObjectArrayList<>();
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+ private AABB bounds;
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+ private int wrapped = 0;
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+ private boolean moved = false;
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+
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+ public TntExplosion(ServerLevel level, PrimedTnt tnt, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, Vec3 center, float power, boolean createFire, BlockInteraction destructionType, Consumer<SpecialisedExplosion<PrimedTnt>> applyEffects) {
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+ super(level, tnt, damageSource, behavior, center, power, createFire, destructionType, applyEffects);
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+ this.originalPosition = center;
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+ this.bounds = new AABB(center, center);
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+ }
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+
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+ @Override
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+ protected int getExplosionCount() {
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+ if (this.cause.getMergeEntityData().getMergeLevel() == MergeLevel.NONE) {
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+ this.mergeEntitiesBeforeExplosion();
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+ }
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+ return this.cause.getMergeEntityData().getCount();
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+ }
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+
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+ @Override
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+ protected void startExplosion() {
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+ for (int i = this.getExplosionCount() - 1; i >= 0; --i) {
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+ Vec3 previousMomentum = this.cause.entityState().momentum();
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+ boolean lastCycle = i == 0;
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+ List<BlockPos> toBlow = this.midExplosion(previousMomentum, lastCycle); // search for blocks and impact entities
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+ boolean destroyedBlocks = this.finalizeExplosionAndParticles(toBlow);
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+
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+ if (!lastCycle) {
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+ EntityState entityState = this.nextSourceVelocity();
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+ this.postExplosion(toBlow, destroyedBlocks); // update wrapped, clear recent block cache
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+ this.updateExplosionPosition(entityState, destroyedBlocks);
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+ }
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+ }
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+ }
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+
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+ private List<BlockPos> midExplosion(Vec3 previousMomentum, boolean lastCycle) {
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+ final List<BlockPos> explodedPositions;
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+ if (this.wrapped < FOUND_ALL_BLOCKS) {
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+ explodedPositions = this.calculateExplodedPositions();
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+ } else {
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+ explodedPositions = List.of();
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+ }
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+
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+ if (this.wrapped < ALL_DIRECTIONS) {
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+ Vec3 momentum = this.cause.entityState().momentum();
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+ for (Direction.Axis axis : Direction.Axis.VALUES) {
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+ double current = momentum.get(axis);
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+ double previous = previousMomentum.get(axis);
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+ if (current == previous || current * previous < 0) {
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+ this.wrapped |= 1 << axis.ordinal();
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+ }
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+ }
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+ }
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+
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+ this.bounds = this.bounds.expand(this.center);
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+ this.explosions.add(this.center);
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+
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+ if (lastCycle || this.requiresImpactEntities(explodedPositions, this.center)) {
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+ this.locateAndImpactEntitiesInBounds();
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+ this.bounds = new AABB(this.center, this.center);
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+ this.explosions.clear();
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+ }
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+
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+ return explodedPositions;
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+ }
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+
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+ @Override
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+ protected void postExplosion(List<BlockPos> foundBlocks, boolean destroyedBlocks) {
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+ super.postExplosion(foundBlocks, destroyedBlocks);
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+ // Update wrapped, this is for tracking swinging and if blocks are found
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+ if (this.wrapped >= ALL_DIRECTIONS) {
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+ if (!destroyedBlocks && this.level().sakuraConfig().cannons.explosion.avoidRedundantBlockSearches) {
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+ this.wrapped++;
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+ } else {
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+ this.wrapped = ALL_DIRECTIONS;
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+ }
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+ }
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+ }
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+
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+ private Vector getCauseOrigin() {
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+ Vector origin = this.cause.getOriginVector();
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+ return origin == null ? CraftVector.toBukkit(this.center) : origin;
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+ }
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+
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+ private EntityState nextSourceVelocity() {
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+ Vector origin = this.getCauseOrigin(); // valid position to use while creating a temporary entity
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+ PrimedTnt tnt = new PrimedTnt(this.level(), origin.getX(), origin.getY(), origin.getZ(), null);
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+ this.cause.entityState().apply(tnt);
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+ this.impactCannonEntity(tnt, this.center, 1, this.radius() * 2.0f);
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+ return EntityState.of(tnt);
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+ }
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+
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+ private void updateExplosionPosition(EntityState entityState, boolean destroyedBlocks) {
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+ // Before setting entity state, otherwise we might cause issues.
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+ final boolean hasMoved;
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+ if (this.moved) {
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+ hasMoved = true;
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+ } else if (this.center.equals(this.cause.position())) {
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+ hasMoved = false;
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+ } else {
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+ double newMomentum = entityState.momentum().lengthSqr();
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+ double oldMomentum = this.cause.entityState().momentum().lengthSqr();
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+ hasMoved = oldMomentum <= Math.pow(this.radius() * 2.0 + 1.0, 2.0) || newMomentum <= oldMomentum;
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+ }
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+
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+ // Keep track of entity state
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+ entityState.apply(this.cause);
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+ this.cause.storeEntityState();
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+
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+ // Ticking is always required after destroying a block.
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+ if (destroyedBlocks || hasMoved) {
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+ this.cause.setFuse(100);
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+ this.cause.tick();
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+ this.moved |= !this.center.equals(this.originalPosition);
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+ this.recalculateExplosionPosition();
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+ }
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+ }
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+
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+ private void mergeEntitiesBeforeExplosion() {
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+ IteratorSafeOrderedReferenceSet<Entity> entities = this.level().entityTickList.entities;
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+ int index = entities.indexOf(this.cause);
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+
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+ entities.createRawIterator();
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+ // iterate over the entityTickList to find entities that are exploding in the same position.
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+ while ((index = entities.advanceRawIterator(index)) != -1) {
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+ Entity foundEntity = entities.rawGet(index);
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+ if (!(foundEntity instanceof MergeableEntity mergeEntity) || foundEntity.isRemoved() || !foundEntity.compareState(this.cause) || !mergeEntity.isSafeToMergeInto(this.cause, true))
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+ break;
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+ this.level().mergeHandler.mergeEntity(mergeEntity, this.cause);
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+ }
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+ entities.finishRawIterator();
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+ }
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+
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+ private void locateAndImpactEntitiesInBounds() {
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+ double radius = this.radius() * 2.0f;
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+ AABB bb = this.bounds;
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+
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+ Vec3 center = bb.getCenter();
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+ double change = Math.max(bb.getXsize(), Math.max(bb.getYsize(), bb.getZsize()));
|
|
+ double maxDistanceSqr = Math.pow(radius + change, 2.0);
|
|
+ boolean moved = (change != 0.0);
|
|
+
|
|
+ this.forEachEntitySliceInBounds(bb.inflate(radius), entities -> {
|
|
+ if (moved) {
|
|
+ this.impactEntitiesSwinging(entities, center, radius, maxDistanceSqr);
|
|
+ } else {
|
|
+ this.impactEntitiesFromPosition(entities, this.explosions.getFirst(), this.explosions.size(), radius);
|
|
+ }
|
|
+ });
|
|
+ }
|
|
+
|
|
+ private void impactEntitiesSwinging(Entity[] entities, Vec3 center, double radius, double maxDistanceSqr) {
|
|
+ for (int i = 0; i < entities.length; ++i) {
|
|
+ Entity entity = entities[i];
|
|
+ if (entity == null) break;
|
|
+
|
|
+ if (entity != this.source && !entity.ignoreExplosion(this) && entity.distanceToSqr(center.x, center.y, center.z) <= maxDistanceSqr) {
|
|
+ this.impactEntity(entity, radius);
|
|
+ }
|
|
+
|
|
+ if (entities[i] != entity) {
|
|
+ i--;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void impactEntity(Entity entity, double radius) {
|
|
+ //noinspection ForLoopReplaceableByForEach
|
|
+ for (int i = 0; i < this.explosions.size(); i++) {
|
|
+ this.impactEntity(entity, this.explosions.get(i), 1, radius);
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 1e940c5b9ce60dd1dd7ec03e83766e26d1112d73..1973da88ac7c3a36cc2db48aeb7d4eab788be500 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -1913,7 +1913,16 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
|
|
|
|
Explosion.BlockInteraction explosion_effect1 = explosion_effect;
|
|
Vec3 vec3d = new Vec3(d0, d1, d2);
|
|
- ServerExplosion serverexplosion = new ServerExplosion(this, entity, damagesource, explosiondamagecalculator, vec3d, f, flag, explosion_effect1);
|
|
+ // Sakura start - specialised explosions
|
|
+ final ServerExplosion serverexplosion;
|
|
+ if (entity instanceof net.minecraft.world.entity.item.PrimedTnt tnt) {
|
|
+ serverexplosion = new me.samsuik.sakura.explosion.special.TntExplosion(this, tnt, damagesource, explosiondamagecalculator, vec3d, f, flag, explosion_effect1, self -> {
|
|
+ this.notifyPlayersOfExplosion(self, self.center(), particleparam, particleparam1, holder);
|
|
+ });
|
|
+ } else {
|
|
+ serverexplosion = new ServerExplosion(this, entity, damagesource, explosiondamagecalculator, vec3d, f, flag, explosion_effect1);
|
|
+ }
|
|
+ // Sakura end - specialised explosions
|
|
if (configurator != null) configurator.accept(serverexplosion);// Paper - Allow explosions to damage source
|
|
|
|
serverexplosion.explode();
|
|
@@ -1922,6 +1931,13 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
|
|
return serverexplosion;
|
|
}
|
|
// CraftBukkit end
|
|
+ // Sakura start - specialised explosions
|
|
+ this.notifyPlayersOfExplosion(serverexplosion, vec3d, particleparam, particleparam1, holder);
|
|
+ return serverexplosion;
|
|
+ }
|
|
+
|
|
+ private void notifyPlayersOfExplosion(ServerExplosion serverexplosion, Vec3 vec3d, ParticleOptions particleparam, ParticleOptions particleparam1, Holder<SoundEvent> holder) {
|
|
+ // Sakura end - specialised explosions
|
|
ParticleOptions particleparam2 = serverexplosion.isSmall() ? particleparam : particleparam1;
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
@@ -1946,7 +1962,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
|
|
}
|
|
}
|
|
|
|
- return serverexplosion; // CraftBukkit
|
|
+ // Sakura - specialised explosions; return moved up into explode
|
|
}
|
|
|
|
private Explosion.BlockInteraction getDestroyType(GameRules.Key<GameRules.BooleanValue> decayRule) {
|
|
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
index f7d8e2ba0ee9b8dd27f20a3e75992b107d07fbf0..187cb36e139ce66497e4e20ce75c0a5c4309632e 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
|
|
@@ -78,20 +78,7 @@ public class PrimedTnt extends Entity implements TraceableEntity, me.samsuik.sak
|
|
|
|
@Override
|
|
public final void respawnEntity(int count) {
|
|
- PrimedTnt tnt = new PrimedTnt(EntityType.TNT, this.level());
|
|
- tnt.updateBukkitHandle(this); // update handle for plugins
|
|
- while (count-- > 1) {
|
|
- this.setFuse(100); // Prevent unwanted explosions while ticking
|
|
-
|
|
- // Cause an explosion to affect this entity
|
|
- tnt.setPos(this.position());
|
|
- tnt.setDeltaMovement(this.getDeltaMovement());
|
|
- this.entityState().apply(this);
|
|
- tnt.explode();
|
|
- this.storeEntityState();
|
|
-
|
|
- this.tick();
|
|
- }
|
|
+ this.mergeData.setCount(count); // Sakura - specialised explosions
|
|
}
|
|
// Sakura end - merge cannon entities
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/ServerExplosion.java b/src/main/java/net/minecraft/world/level/ServerExplosion.java
|
|
index 190eca0e25a8761f88d15a5eac02d9a67b5635de..74abe5fe92b3f1fe0139f4879fe5efa10d0623e0 100644
|
|
--- a/src/main/java/net/minecraft/world/level/ServerExplosion.java
|
|
+++ b/src/main/java/net/minecraft/world/level/ServerExplosion.java
|
|
@@ -52,9 +52,9 @@ public class ServerExplosion implements Explosion {
|
|
private final boolean fire;
|
|
private final Explosion.BlockInteraction blockInteraction;
|
|
private final ServerLevel level;
|
|
- private final Vec3 center;
|
|
+ protected Vec3 center; // Sakura - specialised explosions; private final -> protected
|
|
@Nullable
|
|
- private final Entity source;
|
|
+ protected final Entity source; // Sakura - specialised explosions; private -> protected
|
|
private final float radius;
|
|
private final DamageSource damageSource;
|
|
private final ExplosionDamageCalculator damageCalculator;
|
|
@@ -103,13 +103,13 @@ public class ServerExplosion implements Explosion {
|
|
// resistance = (res + 0.3F) * 0.3F;
|
|
// so for resistance = 0, we need res = -0.3F
|
|
private static final Float ZERO_RESISTANCE = Float.valueOf(-0.3f);
|
|
- private it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache> blockCache = null;
|
|
+ protected it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache> blockCache = null; // Sakura - specialised explosions; private -> protected
|
|
private long[] chunkPosCache = null;
|
|
private net.minecraft.world.level.chunk.LevelChunk[] chunkCache = null;
|
|
- private ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache[] directMappedBlockCache;
|
|
+ protected ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache[] directMappedBlockCache; // Sakura - specialised explosions; private -> protected
|
|
private BlockPos.MutableBlockPos mutablePos;
|
|
|
|
- private ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache getOrCacheExplosionBlock(final int x, final int y, final int z,
|
|
+ protected final ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache getOrCacheExplosionBlock(final int x, final int y, final int z, // Sakura - specialised explosions; private -> protected
|
|
final long key, final boolean calculateResistance) {
|
|
ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache ret = this.blockCache.get(key);
|
|
if (ret != null) {
|
|
@@ -361,6 +361,38 @@ public class ServerExplosion implements Explosion {
|
|
return true;
|
|
}
|
|
// Sakura end - optimise explosion protected regions
|
|
+ // Sakura start - specialised explosions
|
|
+ protected final void createBlockCache() {
|
|
+ // Paper start - collision optimisations
|
|
+ this.blockCache = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>();
|
|
+ this.chunkPosCache = new long[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
|
+ java.util.Arrays.fill(this.chunkPosCache, ChunkPos.INVALID_CHUNK_POS);
|
|
+ this.chunkCache = new net.minecraft.world.level.chunk.LevelChunk[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
|
+ this.directMappedBlockCache = new ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache[BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH];
|
|
+ this.mutablePos = new BlockPos.MutableBlockPos();
|
|
+ // Paper end - collision optimisations
|
|
+ }
|
|
+
|
|
+ protected final void markBlocksInCacheAsExplodable(List<BlockPos> explodedPositions) {
|
|
+ for (BlockPos blow : explodedPositions) {
|
|
+ ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache cache = this.blockCache.get(blow.asLong());
|
|
+ // May be null if the blockCache is cleared then retrieved from the recent block cache
|
|
+ if (cache != null) {
|
|
+ cache.shouldExplode = null;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected final void clearBlockCache() {
|
|
+ // Paper start - collision optimisations
|
|
+ this.blockCache = null;
|
|
+ this.chunkPosCache = null;
|
|
+ this.chunkCache = null;
|
|
+ this.directMappedBlockCache = null;
|
|
+ this.mutablePos = null;
|
|
+ // Paper end - collision optimisations
|
|
+ }
|
|
+ // Sakura end - specialised explosions
|
|
|
|
public ServerExplosion(ServerLevel world, @Nullable Entity entity, @Nullable DamageSource damageSource, @Nullable ExplosionDamageCalculator behavior, Vec3 pos, float power, boolean createFire, Explosion.BlockInteraction destructionType) {
|
|
this.level = world;
|
|
@@ -432,7 +464,7 @@ public class ServerExplosion implements Explosion {
|
|
return this.center;
|
|
}
|
|
|
|
- private List<BlockPos> calculateExplodedPositions() {
|
|
+ protected final List<BlockPos> calculateExplodedPositions() { // Sakura - specialised explosions; private -> protected
|
|
// Paper start - collision optimisations
|
|
final ObjectArrayList<BlockPos> ret = new ObjectArrayList<>();
|
|
|
|
@@ -670,7 +702,10 @@ public class ServerExplosion implements Explosion {
|
|
Player entityhuman = (Player) entity;
|
|
|
|
if (!entityhuman.isSpectator() && (!entityhuman.isCreative() || !entityhuman.getAbilities().flying) && !level.paperConfig().environment.disableExplosionKnockback) { // Paper - Option to disable explosion knockback
|
|
- this.hitPlayers.put(entityhuman, vec3d);
|
|
+ // Sakura start - specialised explosions; tally player velocity
|
|
+ final Vec3 explosionImpact = vec3d;
|
|
+ this.hitPlayers.compute(entityhuman, (p, v) -> v != null ? v.add(explosionImpact) : explosionImpact);
|
|
+ // Sakura end - specialised explosions; tally player velocity
|
|
}
|
|
}
|
|
|
|
@@ -682,7 +717,7 @@ public class ServerExplosion implements Explosion {
|
|
|
|
}
|
|
|
|
- private void interactWithBlocks(List<BlockPos> positions) {
|
|
+ protected final void interactWithBlocks(List<BlockPos> positions) { // Sakura - specialised explosions; private -> protected
|
|
List<ServerExplosion.StackCollector> list1 = new ArrayList();
|
|
|
|
Util.shuffle(positions, this.level.random);
|
|
@@ -787,14 +822,7 @@ public class ServerExplosion implements Explosion {
|
|
return;
|
|
}
|
|
// CraftBukkit end
|
|
- // Paper start - collision optimisations
|
|
- this.blockCache = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>();
|
|
- this.chunkPosCache = new long[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
|
- java.util.Arrays.fill(this.chunkPosCache, ChunkPos.INVALID_CHUNK_POS);
|
|
- this.chunkCache = new net.minecraft.world.level.chunk.LevelChunk[CHUNK_CACHE_WIDTH * CHUNK_CACHE_WIDTH];
|
|
- this.directMappedBlockCache = new ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache[BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH * BLOCK_EXPLOSION_CACHE_WIDTH];
|
|
- this.mutablePos = new BlockPos.MutableBlockPos();
|
|
- // Paper end - collision optimisations
|
|
+ this.createBlockCache(); // Sakura - specialised explosions
|
|
this.level.gameEvent(this.source, (Holder) GameEvent.EXPLODE, this.center);
|
|
List<BlockPos> list = this.calculateExplodedPositions();
|
|
|
|
@@ -810,13 +838,7 @@ public class ServerExplosion implements Explosion {
|
|
if (this.fire) {
|
|
this.createFire(list);
|
|
}
|
|
- // Paper start - collision optimisations
|
|
- this.blockCache = null;
|
|
- this.chunkPosCache = null;
|
|
- this.chunkCache = null;
|
|
- this.directMappedBlockCache = null;
|
|
- this.mutablePos = null;
|
|
- // Paper end - collision optimisations
|
|
+ this.clearBlockCache(); // Sakura - specialised explosions
|
|
|
|
}
|
|
|
|
@@ -837,7 +859,7 @@ public class ServerExplosion implements Explosion {
|
|
|
|
}
|
|
|
|
- private boolean interactsWithBlocks() {
|
|
+ protected final boolean interactsWithBlocks() { // Sakura - specialised explosions; private -> protected
|
|
return this.blockInteraction != Explosion.BlockInteraction.KEEP;
|
|
}
|
|
|
|
@@ -908,7 +930,7 @@ public class ServerExplosion implements Explosion {
|
|
}
|
|
|
|
// Paper start - Optimize explosions
|
|
- private float getBlockDensity(Vec3 vec3d, Entity entity) {
|
|
+ protected final float getBlockDensity(Vec3 vec3d, Entity entity) { // Sakura - specialised explosions; private -> protected
|
|
// Sakura start - replace density cache
|
|
float blockDensity = this.level.densityCache.getDensity(vec3d, entity);
|
|
if (blockDensity == me.samsuik.sakura.explosion.density.BlockDensityCache.UNKNOWN_DENSITY) {
|